Mountain Rivers sound effects library is about strong, running water, which gains its power from waterfalls. The water falls from big heights and after it comes to the earth, it continues as a fast creek with a lot of water, or as we say “mountain river”. These recordings were made in the one of the most beautiful places in the World, Yosemite National Park.
In the centre of Yosemite Park we can find Merced River (which is 145 miles / 233 km long), surrounded by mountains and waterfalls. Recordings of the Merced River were made from 12 various points and some of them includes recordings which were made with various distances. Also the Mountain Rivers library contains recordings from the bottom of two waterfalls: Bridalveil and Yosemite. Most of these waterfalls recordings were made from the middle of the bridges, the best place for getting awesome panoramic atmosphere.
Bridalveil Fall Bottom (Bridalveil Creek): 3 recordings from 2 bridges and a 4th recording from the side of the mountain river.
Merced River: 12 recordings from 8 points include 1 / 5 / 15 / 20 / 50 meter distances from the mountain river.
Yosemite Fall Bottom (Yosemite Fall Creek): 2 recordings from the bridge in the centre of the mountain river from 2 meters and additional recordings where river was surrounded by rocks with great and unique reverb effect.
This library has a unique selection of streams and rivers sounds, recorded and edited with the utmost care in the one of the most beautiful places in the world, the French Alps.
Includes 100 files 24Bit/96kHz, recorded in many different places situated in the heart of the Mercantour National Park and the Ecrins National Park, for a total of more than four and a half hours of recording. This work was done over five months, from the end of the winter ( by the time the snow had melted ) until the end of the summer.
All recordings have been made early in the morning, between 5 and 8 a.m, resulting in extremely clean recordings with no man-made noise pollution. The majority of sounds has been recorded from a close perspective for beautiful details with four different recording methods :
Includes embedded Soundminer metadata.
A meditation on the most versatile audio tool with which we are biologically equipped, we have carefully crafted this collection of mouth noises to provide you with highly dynamic and almost unpredictable organic audio fare. However, we tried to explore less conventional noises and specifically avoided the usual burps, coughs, throat clears, etc. Captured from a single male voice actor, this collection includes squishy spurts, saliva smacks, guttural loops, pops, clicks, cracks, inhales, exhales, and air bursts.
A particular part of this library is the intentional use of creating soft distortion from moving air over the mic membranes in specific ways. This helped add low end and saturated elements to many of the sounds. The wide spectral coverage of this library makes it easy to blend many of the sounds together to achieve some truly diffused but balanced soundscapes. Don’t try to tame this library, unleash it! We've successfully used these in explosions, engine layers, organic rummaging, shots, ambient clouds, UI, and more. Enjoy!
The most complex sound design jobs are often comprised of several intricate parts which build upon one another to create lush and captivating atmospheres.
The abstract sounds found in Movement Essentials help to create and enhance musical and cinematic soundscapes by allowing the user to layer and manipulate audio in an almost limitless number of combinations.
This 500+ sound effect library features minimal, yet intricately detailed organic and synthesized sounds that can be used to add depth, motion, or transitional effects to a plethora of film, animation, apps, video games, musical projects and more! Plus, Each sound has 5 or more variations to further assist creativity, complexity and flexibility.
• 500+ sound effect/soundscape package
• Each sound has 5 or more variations for extra customization
• Well-grounded metadata
MOVES is a collection of character foley clothing and gear movements that cover a large range of characters such as Special Forces, Medieval Soldier, World War Soldier, Policeman, and High-tech Soldier among many others.
MOVES will make a great addition to your sonic arsenal and help you achieve that personal character sound that you have in your head. MOVES does not replace a Veteran Foley artist, but will come in handy if you have a restricted budget or if you need a good sound to enhance the movements of your characters.
You get several walks, runs and stop movements for every type of character.
Two versions included:To speed up your workflow, the library comes with two versions of the same content, tailored for people working either in the Video Game or the Cinema industry:
• Video Game Workflow: For every variation, you will have a single wav file, making it ideal for people who like to have every sound already cut and ready to be used in their DAW or middleware. It consists of 772 sounds.
• Cinema Workflow You will find several variations of the sounds in single wav files here. It consists of 151 wav files sounds.
And as mentioned, both versions are included, so you can pick whatever works best for your way of working.
Features props and characters such as:
Bullet-proof vest, medieval chain mail, dress, leather jacket, old robot, policeman, World War II soldier, Special Forces, Thin Android, Winter Jacket, medieval foot soldier, plastic character, rattle character, shield, sword, weapons, helmets, high tech soldier, winter jacket
As always, all sounds are embedded with useful Soundminer metadata. I really hope you will find this collection inspiring and useful in your future projects.
Have a great day designing your new characters with MOVES!
Moving Loops by Badlands Sound features 100+ sounds of different objects that rustle, rattle, or shake that is 30 seconds long and loopable.
This library is great for creating textures or adding additional sounds to earthquakes or things moving around inside a vehicle at high speeds.
These sounds were recorded in 96k / 24 Bit using professional equipment including Sennheiser microphones and Sound Devices 702t. The processing for this library is very minimal, only including De-Noise and minor EQ.
Moving Soundscapes is a collection of abstract and layered textures focusing on the Sci-Fi and Space age genre. Each drone comes in multiple pitches at full 192khz WAV quality.
Perfect for anything and everything in the Sci-Fi realm.
This is the first part of our Water Audio Libraries, featuring a variety of small movements captured in an open-air swimming pool.
99 clips (99 MONO and 99 STEREO) recorded in 192Khz and 24 bits HD Audio.
Splashes, swimming movements, small water movements, paddles, and more. Have a nice day with your friends and they will help you to record this great collection of useful sounds! How many times have you looked for great sounding natural water movements? Here you have them, in awesome 192 kHz, so you can stretch them as you want.
This is the second part of our Water Libraries: For this, we've have recorded a variety of small movements in an open air swimming pool.
250 clips (MONO & STEREO) recorded in 192Khz and 24 bits HD Audio.
In this second collection we have recorded swimming movements in water. A whole day spent with the family helping to record this great collection of useful sounds.
How many times have you looked for great sounding natural water movements? Here you have them, in awesome 192 kHz so you can stretch them as you want.
A recording of a F2 race boat with a 2010 Mercury 200 XS 200 hp, 2 stroke V6, 2500 cc, 8200 rpm engine with a 4-blade counter-clockwise turning propeller, and a top speed of 200 km/h.
The F2 race boat sound effects library includes 161 clips in 25 gigabytes of audio. It showcases the sound of a 2010 Mercury 200 XS 200 hp, 2 stroke V6, 2500 cc, 8200 rpm engine with a 4-blade counter-clockwise turning propeller. The boat is modelled on a 2006 Mølgaard 5.5m catamaran hull. The race boat has a top speed of 200 km/h and goes from 0-100 in 3-4 seconds making 5-6 g:s when cornering.
The collection includes 12 takes with 21 synchronized channels. The 7 onboard perspectives record driving from slow to fast speeds and with ramps from the cockpit, engine, and exhaust. The 6 exterior perspectives capture departures, arrivals, passing by, idling, and revs from multiple positions.
Also provided are Pro Tools and Reaper mixing sessions, custom mixes of the onboard perspectives, 19+ fields of professional embedded metadata, and metadata keyword import files in 7 languages.
Multi Impacts is a package born from our previous Hits and Whoosh bundle. We have taken the decision to split the previous bundle to make two. Here's one of them!
Multi Impacts contains many impacts/hits sounds on several different surfaces. The library contains 258 sound files: Asphalt, Rubber, Car, Human, Ice, Metal, Water, Dirt, Plastic, Wood, and Sci-Fi Impacts.
The perfect package for add on another texture to your action!
Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.
This collection contains a wide variety of buttons and switches. We pushed, flicked, turned and twisted all the buttons, knobs and switches we could find to make sure you have everything for your sound design needs. To give you as many options as possible, we recorded everything at a high sample rate with several microphones. Every sound was recorded with at least a contact microphone, a large diaphragm microphone and a small diaphragm microphone. In addition, most of the sounds were recorded with two small diaphragm microphones with different pickup patterns (omni and cardioid).
The high sample rate and multiple microphone setup makes this collection excellent for sound design and heavy processing. We have also included all sounds in 96 kHz and 48 kHz in case 196 kHz is not required for your projects.
1x Barcus Berry (contact microphone)
1x Neumann U87 A1 or Brauner Phantom Classic (large diaphragm)
1x Sanken CU31 (small diaphragm, cardioid)
1x DPA 4041 (small diaphragm, omni)
Crowd walla recordings made at the National Gallery, the Science Museum, National History Museum, Tate Modern, and the Victoria and Albert Museum in London.
This library features a wide range of recordings from various museums and galleries, each differentiated by the nuances of their size and space. All recordings feature pristine echos, walla and movement. The library includes stereo & 5.0 recordings from:
All sounds were recorded using a stereo pair of DPA 4060s, DPA 5100, Sound Devices Mix-Pre 6 and Sound Devices 788T.
CLICKS, SWIPES, SCROLLS, NOTIFICATIONS, APPROVALS, DENIALS, WARNINGS, MESSAGES, PICK-UP ITEMS, COINS, TRINKETS, and OBJECT SOUNDS are all in this concise set of 300 interface sound files! Each and every CHIME, DING, PLUCK, POP, TUNE, HIT, ALARM, BLEEP, ZAP, SPLASH, THUMP, WHOOSH, ALERT and much much more has been carefully constructed with a distinct feel using GLASS, WOOD, and ELECTRICITY themed sounds, covering all shapes, sizes and paces you’ll ever need for specific elemental UI sounds!
…and all other audio-visual productions
CLICKS, SWIPES, SCROLLS, NOTIFICATIONS, APPROVALS, DENIALS, WARNINGS, MESSAGES, PICK-UP ITEMS, COINS, TRINKETS, and OBJECT SOUNDS are all in this concise set of 300 interface sound files! Each and every CHIME, DING, PLUCK, POP, TUNE, HIT, ALARM, BLEEP, ZAP, SPLASH, THUMP, WHOOSH, ALERT and much much more has been carefully constructed with a distinct feel using METALS, LIQUIDS, & SYNTH themed sounds, covering all shapes, sizes and paces you’ll ever need for any specific elemental UI sound!
…and all other audio-visual productions
CLICKS, SWIPES, SCROLLS, NOTIFICATIONS, APPROVALS, DENIALS, WARNINGS, MESSAGES, PICK-UP ITEMS, COINS, TRINKETS, and OBJECT SOUNDS are all in this concise set of 300 interface sound files! Each and every CHIME, DING, PLUCK, POP, TUNE, HIT, ALARM, BLEEP, ZAP, SPLASH, THUMP, WHOOSH, ALERT and much much more has been carefully constructed with a distinct feel using RUBBER, PLASTICS & RETRO themed sounds, covering all shapes, sizes and paces you’ll ever need for any specific elemental UI sound!
…and all other audio-visual productions
This library contains a wide selection of musical and non-musical instruments, toys and noisemakers.
You will find a wide variety of bells, whistles, cymbals, horns, blocks, drums, toys, shakers, crankers, etc. Can be utilized in a multitude of ways. For example, fill out a musical arrangement, for cartoon effects, goofy UI, etc!
Music is only heard in the demo. Downloads are high resolution and without background music.
Get the powerful sounds of Mustang Dragster Cars in this sound effect library by Watson Wu. It gets you 25 recordings of both classic and modern Ford Mustang passbys at a 1/4 mile race track.Update: Now includes metadata
Red Libraries teamed up with the sound designers Frederic Devanlay and Thibault Csukonyi to create the new “Mutant Insects” collection
The library gathers a wide range of oversized wings for equally-oversized designed flying insects, along with an extremely rich toolbox. It allows you to quickly and easily create every flying creatures and mutants you have in mind, but also sweeten or emphasize details with natural layers for real-life documentaries, games or feature films.
These insects are more impressive than in real life by their size and the noise made when flying.
So we called them “MUTANT Insects”.
And why not also use it for bird wings…
8 different species are featured : Fly, Hornet, Grasshopper, Beetle, Moth, Gnat, Rhino Beetle, Dragonfly.
The movements offered are Idles (loop), Passes by, Swirling Evolutions (loop), Swarms (loop), Abrupt Movements (take flights, attacks, spasms…)
These evolutions have been created with the help of the Traveler plugin by Tonsturm, and the Sound Particles software by Sound Particles.
Presets for Sound Particles and Traveler are included in the pack. Many thanks to Tilman Hahn and Nuno Fonseca.
The toolbox will allow to imagine your own mutants or to just simply create real insects, With natural layers such as hummings or different appearances to made wing strokes.
“Mutation” is a collection of 200 mutation sound effects aimed to be used in horror/sic-fi productions.
The pack is focused on bloody and creepy transformations where you can hear how the flesh, blood and bones of the subject are being transformed and reshaping into something else.
Uncommon sources like plastic and scrap movements, dry leaves and metallic guitar picks were used to create this collection.
The library contains 20 files (WAV, 24 Bit / 96 kHz), 10 variations each, summing a total of 200 sfx.
As a bonus I included the sources (32 sfx) used to create the sounds in the library.
*BUZZZZ* Left your phone in your pocket? On the tile floor? Under a pile of your roommate's disgusting laundry? Locate it with these 17 audio files, recorded in various locations using a customized vibration pattern.
My Trip To LA: Airport Airplane is the first in a four part collection. Join us as we take our flights to Los Angeles, California from Chicago, Illinois. In the first pack, we hear various different areas inside two airports. LAX (Los Angeles) and Midway (Chicago). Have some lunch at both food courts, take a seat near the terminals, and get past security.
All recordings are metadata tagged using Basehead and Soundly. Each are recorded at 192kHz, 24 bit into the Sony PCMD100 Portable Recorder.
Sit back, relax, and enjoy the flight.
My Trip To LA_Overnight_Night 1_Friday to Saturday is the third in a four part collection.
This pack includes the first night of the 2 part overnight recordings, set on a cabin balcony in the summer at Lake Arrowhead. These recordings are between the hours of 2:30AM to 9:15AM and are broken up into around 15 minute increments, with files ranging anywhere between 4 minutes and 22 minutes.
Hear the changes in exterior ambiences in the summer time from Night to Early morning.
You’ll hear a variety of bird chirps, critter calls, dog barks, crickets, distant voices, car/traffic, acorns falling/ hitting the wood balcony, and more!
All recordings are metadata tagged using Basehead and Soundly. Recorded using the Sony D100 Handheld Portable Recorder.
Sit back, relax, and enjoy the night.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.