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Home Sound Effects

Sound Effects

  • Ready, aim…FIRE!

    Pull the trigger on this one-of-a-kind antique gun library! Using a multi-mic configuration (comprising the Sennheiser MKH50, Røde NTG-3 and Line Audio CM4 Stereo Pair) our Audio Craftsmen recorded a professional armourer manipulating two authentic 19th century muskets. The result is a carefully edited collection of intimate sounds, including opening and closing the frizzen, dry firing, trigger fidgeting, dropping and dragging the gun on various surfaces, loading with ramrods, blowing into the barrel, hands sliding and twisting across the gun, slamming the stock, grabbing the barrel and more!

    Our multi-mic set-up means for most of the actions you can enjoy different perspectives while designing technical scenes. Perfect for Film, TV, documentary and game projects that feature flintlock or caplock muskets, rifles or pistols. This library is a real Foley treat!

    Sounds have been separated into the following categories:

    General Handling: Hand twists, grabs and slides.

    Scraping: The stock (butt) of the gun scraping across wood and cobbles.

    Loading: Actions involving the ramrod and barrel.

    Mechanisms: Manipulation of cock, caplock, frizzen and trigger.

    Groundwork: Anytime the gun is in contact with concrete, earth, sand and wood surfaces. Includes the gun dropping, falling and being picked up, as well as the stock slamming onto the ground.

    Each file contains multiple performances of the named action.

    All sounds were recorded in 24Bit 192kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Bubble pops and textures from various sizes and assorted shapes of bubble wrap, such as the classic standard format, square, hexagonal, envelope, industrial, and large filler cells.

    Pops were recorded as single pinch pops to multiple bubble burst squeezes and twists.  Dry and room reverb versions were captured using close and distant microphone setups.

  • We’ve dug deep into the circuit paths of electronic equipment using signal tracers to scan and record electronic noise and electromagnetic fields (EMF) emanating from electronic equipment.

    This second in a series of three sound libraries focus on the elements of steady signal noise & radiation background mostly in the mid to high frequencies. Includes static noise, buzz & hum interference with pops, snaps, crackles, beeps and glitch tones.

  • Recorded, close mic’ed slime textures in the style of autonomous sensory meridian response.

    Outside of ASMR play, utilize these sounds in the designing of gore in the horror-movie genre, as bodily viscera & guts; or create otherworldly alien attributes for Science Fiction.

  • SampleTraxx is proud to present ALIBI a new sound effects library with a very unique sonic character perfect for trailers, horror, soundtracks and more. ALIBI is two libraries in one, half rusty and aggressive – half antique upright piano sound effects and loops collection.

    The first part has been designed out of various source recordings such as harsh, disharmonic metal scrapes, rusted objects, scratches, slides and grinds to build deep and complex cinematic timbres. 

    The second one is designed out of an antique Roeseler upright  piano featuring exclusive dusty loops and one shots. 

    We had the chance to record an antique 1940 Roeseler upright piano in very bad condition but perfect for our purpose. It sounded terrific with they keys mixed with creaks and noises out of the mechanical parts, hammers and various broken strings, a true sonic treasure for sound designers. 

    ALIBI comes in both Audio and Kontakt 5 version with 280 Wav cinematic sounds and 30+ Kontakt Instruments. You’ll be able to either design your own unique material or just use the ready-to-go Wav designed sounds in your favorite audio daw or video editing software.

     

     

    Exploring Kontakt Patches

    SampleTraxx ALIBI - Rusty Sound Design and Antique Piano sound library

  • Cinematic & Trailer Sound Effects Substantial Play Track 68 sounds included, 15 mins total $25

    SUBSTANTIAL is a collection of 68 direct and powerful trailer booms aimed for trailer composers (24 Bit / 48 kHz, WAV, UCS).

    You will find the classic sub hits, raw elements, delayed booms but also some cool alerts, pings and mangled signals giving you a must have kit to grab the attention of your listener.

    If you are a trailer composer or you need to enhance the drama of your track, this is the library for you.

  • Augment the spooky bog in your game with real sounds from drop rigs (portable recording setups) left in a wetland in the Pacific Northwest in the winter. Included are ambient sounds of rain and post rain in the wetland, as well as many animals such as Mallard Ducks, Canada Geese, Trumpeter Swans, Coyotes, Great Horned Owls, Wood Ducks and more. Also of particular interest are sounds of waterfowl flapping their wings and splashing in the water. This pack can serve as a great construction kit for creating a colder climate wetland scene in your video game as several iterations of many of the sounds are included so that the player doesn’t hear the same duck sound over and over. Take a listen to the sample sounds and hear the benefit that the sound of nature, unprovoked and uninfluenced by human presence will bring to your game. Full metadata and UCS compliance allow you to find the sounds you need, when you need them.

  • City Life Sound Effects Ambiences from Valencia Play Track 48 sounds included, 104 mins total $49.99

    The port city of Valencia is Spain’s third-largest city. It has its own language (a dialect of Catalan and unique culture. Stroll along the urban beaches, promenades, alleys and main roads. Discover the soundscapes of El Carmen, Cabanyal and Russafa neighbourhoods. Visit the Gothic cathedral, museums, art galleries, parks and buzzy markets.

  • Looking to add some spice to your rpg adventure? Use our RPG Arcade Sound Effects pack to accompany your next 8 bit journey. Complete with actions (cooking, woodcutting, building etc), combat (swords, lasers, shields, heals etc), movement (walking, running, sliding etc), FX (retro/8 bit sounding fx) and user interface sounds (10 sets of forward, backward, open, close and select).

  • Environments & Ambiences Catashhh – Tonal ambiences from industrial labs Play Track 32 sounds included, 61 mins total $25

    CATASHHH – Tonal ambiences from industrial labs

    notes
    Some time ago I was asked to record some interviews in a company where they perform tests, analyses and experiments on different products for the wood and furniture industry.
    Being there I was captivated by all the sounds I heard in every single space I entered. Every time it was like discovering a new world.
    Thus, I decided to record them.

    Please, enjoy the sounds and feel free to get in touch with me for any feedback at [email protected]

    tags
    drones & moods, industrial environments, room tones, lab ambiences, testing machines, industrial robots, factory machines, industrial presses, hydraulic press, assembly line, industrial warehouses and factories, air conditioners, machines fans, air conditioning, heating fans, HVAC systems, box fans, ceiling fans, testing and analysis laboratories, interior perspective, laboratory ventilation, whistling and refrigerator buzzing, airy with rattling of vents or equipment

    info
    > tonal ambiences from industrial labs, sound patterns, room tones, tonal moods, industrial machines
    > 32 sounds, 61 minutes total time running
    > the number identifies the location, the letter identifies a position or a different time of the day
    >all sounds recorded in a stereo ORTF configuration with Neumann KM140 (pair), Sound Devices Mixpre3, 96 kHz – 24 bit or MONO with Neumann KMR 82i
    > UCS Metadata

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  • Environments & Ambiences Ambience Colors Play Track 309+ sounds included, 984 mins total $77

    Ambience Colors is a surprisingly diverse, vast collection of atmosphere tracks and sound effects. Pack of unforgettable memories collected over few years and places. Let’s go deeper into the highlights:

    Herde of cows on a meadow | Inside a wasp nest | Bali hindu ceremonies with crowds, brahmins and announcers | Bali Village with dogs, roosters and crickets | Cambodia village around a marketplace and calm streets | Latin church mass catholic with a quiet crowd | Diffused city noise | Distant fireworks on New Year’s Eve| Inner courtyards of old Prague houses | City streets | Crowd indoors at film shooting locations, restaurants and celebrations | Crowd outdoors around beer gardens | Industrial indoors with a meat processing factory | Huge poultry farm | Industrial outdoors on a building site or foresters machinery | International airports with crowds and announcers | Nature day in jungle, forest, swamp, pond, lake and meadow | Nature night in Asia and Europe | Ocean waves | Rain inside a tent or behind windows | Heavy rain outdoors | Roomtones and quiet places | Trains passing by and inside | Craftsmen workshops with power and hand tools

    • 22 sub-libraries with 319 files inside!
    • Over 3 years of work, over 16 hours of content!
    • High quality equipment used, recorded mostly on Sanken CO100K+Sennheiser MKH30+Sound Devices Pre6/Zoom F8 or Sony PCMD100
    • 96 or 192 kHz
    • 45 GB unpacked!
    • LR stereo, with Train Pass Bys AMBIX bonus
    • Rain Season ambiences bonus
    • UCS compliant, longer descriptive filenames
    • Basic metatags in Soundly

     

     

     

  • Anime Game Fight Voices Vol. 2 is a humongous collection of female fight vocalisations. Inspired by existing anime characters, our Audio Craftsmen performed a diversity of grunts, exhales, gasps, yells, ‘hyah!’s, ‘hmph’s, pants, strained cries and breathing and more! Perfect for layering some colour and excitement to your game, film and TV fight sequences.

    Our Audio Craftsmen have developed 6 different characters to be use individually, or mixed and matched to build more complex voices.

    Sounds have been separated into the following character categories:

    Adult Slayer: A character who’s fighting for her life! These sounds were performed with a lower pitch in voice.

    Adult Warrior: An extensive selection of grunts, breaths and attack vocalisations. These were also performed at a lower pitch to represent brave, adult characters.

    Fairy Fighter: Very high-pitched exhales and gasps. For the underdog character who’s doing the best she can to help save the day!

    Little Warrior: High-pitched exhales and grunts for intense combat scenes starring smaller-sized heroes.

    Schoolgirl: An anime classic! Featuring squeaky, energetic feminine vocals.

    Small Girl: Full of energy and attitude. For young or little characters requiring higher-register vocalisations.

    Warrior Elf Princess: An adorable yet courageous character. Exploding with expression and aggression.

    All sounds were recorded in 24Bit 96kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Feedback Loops brings you a versatile pack full of different loops. In this pack you will find a plethora of analogue and digital sounds. By routing the output to the input of an analogue synth, our Audio Craftsmen were able to design a huge range of volatile feedback loops that continuously evolve over time. Digital synths were also used to create more complex sounds. They can be used for scenes involving live equipment and electricity. Their unique character allows for more complex sound design. 

     

    Our Audio Craftsmen have developed 3 different categories to be used individually, or as a basis for further sonic manipulation.

     

    Sounds have been separated into the following categories:

    Analogue: These feedback loops were created using an analogue synth to create more natural sounds.

    Digital: These loops sound more harsh in comparison to the analogue sounds, and therefore are more complex

    Simple: These loops don’t have any recorded  manipulation so they can be used a low hums.

     

    All sounds were recorded in 24Bit 96kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Smashing plates, bowls, mugs and vases!

    We’ve all needed sounds of smashing ceramics and glass, but you can’t always convince someone to let you smash things in their basement!

    So I’ve done that part for you!

    Variety of smash sounds recorded and exported in 24 / 192Khz perfect for extra impact in any project, whether your game character is smashing pots, or you have an angry character in your film throwing plates at someone!

  • A variety of gruesome sound effects from which you will most certainly get the chills!

    Enrich your next gore project with “Gore – Bones, Blood and Horror” which involves breaking, crushing and twisting of bones, creepy old objects, bloody impacts, spills and squeezes, guts, terrified screams and reactions, monsters, door slams, screeching metal objects, tears and rips and many more!

    “Gore – Bones, Blood and Horror” contains 141 unique SFX created with attention to detail by our leading
    sound engineers. This gore sound library is a great addition to any horror scenario or brutal game.

    The song in the preview is not included.

    All sounds were recorded and edited at 192kHz / 24it.

  • FRICTION – IMPACTS – RATTLE
    You want to make those epic cinematic metal sounds used in every film or video game but don’t have the right tools?
    METAL MOVEMENTS is a strong sound design toolkit made to create powerful impacts, massive destruction and epic transitions. This extremely versatile collection of metallic squeaks, scratches, rattles, impacts and various metallic movement sounds from different perspectives gives you the best source materials when it comes to making your own cinematic metal sounds. Let your creativity flow: pitch, stretch, layer and hugely process the sounds to their limits.

    RECORDED IN AN ABANDONED FACTORY HALL
    The perfect spot to capture the sounds for this library was an old factory building. The place was full of huge steel girders, rusting barrels, chains, rattling metal sheets and resonating poles. The unique sound of the former production hall provided a huge and clean reverb that makes the recordings sound really impressive. In addition to the metal sounds you will get the original impulse responses of the hall.

    AVAILABLE IN STEREO AND QUAD
    Because of the special sound quality of the factory hall, you can get the library in both stereo and quad. If stereo isn’t enough for you, dive into the surround sounds and create something stunningly immersive. Each version also includes near mono recordings with less reverb so you have even more options to manipulate the sound.

  • En garde!

    This Historical Weapons library features all the clashes, rings, snicks, taps, whooshes and scrapes you need for your next battle-based project! Our Audio Craftsmen recorded two professional swordsmen engaging in duels with an array of authentic swords, including an 18th century court/small sword, Victorian infantry sabre, High Medieval long sword, Renaissance rapier and more!

    This useful collection also includes recordings of medieval weaponry (battle axe, hand axe, warhammer) hitting and scraping the the edge, front and boss of Medieval wooden shields. The same weapons were further utilised in flesh impact sounds (where their contact made with a juicy watermelon is captured).

    Our multi-mic configuration (comprising the Sennheiser MKH50, Røde NTG-3 and Line Audio CM4 Stereo Pair) provide additional perspectives to the sounds and offer a multitude of layering options. Perfect for film, TV, game or documentary projects requiring action and historical accuracy!

    Sound have been separated into the follow categories:
    Flesh Impacts: Gory impacts and movement made with Medieval weapons. MKH50 and NTG-3 perspectives.

    Shield Impacts: Medieval weapons hitting various parts of shields. Recorded with the MKH50.

    Swords: With sub-folders General Swords, Long Sword, Medieval Sword, Rapier, Sabre and Small Sword. Contains single hits and performed swordfights. Perfect for your Inigo Montoya moments! MKH50 and CM4 perspectives.

    Whooshes: Performed with a wooden stick and Renaissance rapier for representing both light and heavy weapons.

    Each file contains multiple takes of the named action.

    All sounds were recorded in 24Bit 192kHz, and have been tagged with extensive UCS metadata for ease of use.

  • The library was recorded during the flying session of a 78-cc 2-stroke engine-powered paramotor. We were lucky with the weather and with the absence of the wind.

    The vehicle had 2 Dpa 4061’s microphones placed one in the back near the engine, the other channel was hidden on the lower left side. This configuration of microphones flew 4 sessions until switching to recording one microphone placed on the engine for the last two sessions. Both channels were recorded by Audio Limited A10 recorders while performing various maneuvers totaling over 37 minutes of air time. On the ground I used Sennheiser 8060 to capture vehicle’s starts, idling, passes, and landings. The library has both close and distant perspectives of flybys. 

  • Anime Game Fight Voices is an exciting new library that is sure to pack a punch! It features male voices – inspired by existing anime characters – performing a huge variety of actions to use in your game, film or TV fight scenes. Included are offensive and defensive yells, laboured breathing, level-up cries, gasps, growls, grunts of pain and more!

    Our Audio Craftsmen have developed 5 different characters to be use individually, or mixed and matched to build more complex voices.

    Sounds have been separated into the following character categories:
    Adventurer: For characters battling strange beasts and monsters.
    Announcer: Introduce your fight sequences and their various rounds with this authoritative character!
    Boxer: A deep-voiced, growling menace.
    Epic Fighter: Perfect for dramatic scenes with relentless characters destined to level-up.
    Warrior Opponent: An aggressive foe or hero.

    All sounds were recorded in 24Bit 96kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Tesla Model 3, long range, recorded in stereo and multichannel (MS stereo + mono – omni mic).

    First 6 files in library are multichannel rec. (in sync): file 01A is mono mic positioned under the car body, near the rear motor; file 02B is stereo (MS) file positioned in the car; (following 02+04; 05+06)

    You can mixed these channels at your taste.

    Other recordings are: stereo (MS, NOS, AB, XY) and a few mono recordings (car body- motor).

    Including: car passing by, interior, in drive, stationary, car parts,  audio warnings, etc. (check the sound list).

    Metadata tagged with equipment list and short info.

    RAW recordings without any dynamic manipulation (compressors/limiters) with max. peak level: -5dBFS. Recorded with Sennheiser MKHs, LOM Usi, Primo, Rode NT1-As, Rycote blimps, Mogami cables, Sound Devices MixPre, 744T

  • Presenting the Creaks And Squeaks sound effects library from Sonicsalute.
    The material in this library was recorded for the sound editor who just cant get enough different creaking and squeaking sounds. For the editor who needs a vast amount of creaking floor boards, or for those who are struggling with finding that classic metallic squeaking sound that will fit in a scene.
    Each track contains multiple takes and variations, which will make finding sounds that have the same acoustic sound surrounding them, more easy.

    103 UCS metadata tagged tracks, 1.25Gb, 96Khz, mostly recorded in quiet acoustic spaces, featuring:

    • Old vintage chairs
    • Antique church bench
    • Plastic
    • Floor boards
    • Leather straps
    • Boxing leather sand bag
    • Ropes, both organic and nylon
    • Doors
    • Hydraulic metal lift
    • Home made creak box
    • 18 slot metal post box, with multiple takes of rhythmical squeaking loops, which easily can be shuffled into even more options.

    Recorders used: Sound Devices 702 and Mixpre
    Microphones: Sennheiser Mkh416, Mkh30, Mkh8020´s, Ambient Ate208.

  • Weather Sound Effects Rural Rain Play Track 52+ sounds included, 245 mins total $47

    Rural Rain is a unique collection of rain recordings in rural environments, far away from the noisy human world. More than two years getting slowly cooked and dozens of recordings discarded due to unwanted noises or ruined by too much rain have finally been worth the effort.

    • All recordings have been made in rural areas, whether that is the countryside or a country house. You will not find traffic, planes or people in any recording.
    • Several intensities are included. From some downpours and storms to the subtlely of a drop falling on leaves.
    • No wildlife either in any recording. If present, it has been cautiously edited out in RX.
    • Rain falling on surfaces such as leaves, bushes, dirt, mud, puddles, metal roofs, patio tiles, cars, concrete, plastic and so on.
    • Special focus on those rain sweeteners so hard to get, yet so nice to have in your soundscape; that is the sound of rain hitting a puddle, a leaf, a brick or even a helmet.
    • Some thunders are also included in the heaviest recordings as well as four distant ones rumbling with no rain.
    • Gear used: Sound Devices MixPre 6-II, Sennheiser 8040s in ORTF, Sennheiser 8040 & 30 in MS, Sony D100.
    • All files are in 96 kHz / 24 bit and come with embedded Soundminer metadata.
    • UCS Compatible Metadata embedded. Fields included CatID, Category, Subcategory, FX Name, Filename, Description, BWDescription, Library, RecType, Microphone, Designer, Manufacturer, Keywords.
  • Car Sound Effects Ferrari F8 Tributo Play Track 84 sounds included, 117 mins total $120

    This is a sound library of a Ferrari F8 Tributo mid-rear-engined supercar with a 3.9 L twin-turbocharged V8 engine that produces 710 horsepowers, outputting 770Nm of torque. It has the most powerful Ferrari-produced engine to date (as of Jan 2022). 

    The recording was done during the vehicle’s performance test session. The majority of the onboards cover engine and exhaust sounds with Dpa 4062 installed on exhaust and Dpa 4061 placed within the engine compartment. The library has over 100 minutes of Ferrari’s onboard audio covering a wide variety of sounds when the car was on track. This includes full-speed runs, slow and cool-down laps, drifting sessions, take-offs with launch control, and donuts. 

    Passbys were captured by both stereo and mono ​field-based ​setups yielding a wide variety of sounds such as takeoffs, ​full, medium and slow speed ​passby​s​,​ ​passes mid-drifting, burnouts and interesting takes attempting to send the Ferrari into drifting. Library also contains some natural tyre squealing and the sound of the car passing over the curbs at high speed.

    The car also had a stereo setup installed within the interior produced limiting results due to frequent radio chatter.  What was usable is edited alongside the onboards.

  • SCARE YOUR AUDIENCE TO DEATH
    The Horror Jumpscares library contains terrifying stinger and riser sound effects and gives you everything you need to create sudden and scary shocks. Designed from the source material of screams, strings, synths and metal, these sounds are a must-have for horror projects.

    A TOOL FOR HAIR-RAISING SOUND DESIGN
    Use the sounds to build up creepy atmospheres and bring the nervous tension to a climax with an unexpected jumpscare. Loud and painful noises are a fundamental part of horror films and games, perfectly underlining fast-cut and action-packed sequences.

    Included are 111 sound effects that guarantee goosebumps and are not for the faint of heart.

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