Electromagnetic informations are invisible and omnipresent. In every city, especially the big ones, an infinite number of electromagnetic waves is hidden: we can’t hear them, but they’re everywhere! Unseen Noises explores the “invisible” noise pollution transducing electromagnetic fields into audio signals with a telephone pickup: it acts like a radio antenna for hum and weird electromagnetic noises.
“We used telephone tap coils that receive electromagnetic signals around us and convert them into audible information to discover invisible and surprising aspects of the environment in which we live in.
To widen our sound palette, we explored cell phones, tablets, light systems, automated teller machines, wireless communication systems, anti-theft security devices, surveillance cameras, computers, navigation systems, wireless Internet routers, neon advertisings, public transportation networks.
We just used the system of electromagnetic induction as way of amplifying musical sounds. Our efforts were focused on finding “articulated” behaviours and other musical qualities in them.
Note that the files contained in “Unseen Noises” are real performances executed on different devices without editing.” – Matteo Milani
This Sound Effects library contains 633 files that feature over 1000 sounds of unsettling and unpleasant squeaking and creaking elements. It's a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, to Science Fiction and Horror.
All sounds are production ready: Cleaned, Edited, levelled, and come with embedded BWF Metadata.
You get heavy doors and furniture creaks, screaming dry ice, creaking leather, rubber and balloons, forks on ceramic tablets, disturbing metal squeaks and much more.
Unsettling Creaks and Squeaks – Extension I is the first extension to the very popular “Unsettling Creaks and Squeaks” sound library.
It delivers door and furniture creaks and squeaks, creaking leather, rubber and balloons, door handles, disturbing metal on metal squeaks and much more.
This sound effects library is a composite collection of 345 files with even more single sounds of unsettling and and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, through Science Fiction to Horror. All sounds are production ready: Cleaned, edited and leveled, and all with with embedded BWF Metadata.
Need to create suspense, tension and mystery in your production? “UNSOLVED” is great for you.
Inspired by crime/investigation movies and series, this pack contains 141 Sound Effects (Wav, 24 Bit / 96 kHz) aimed to enhance the tension and drama of movies, games, series and trailers.
You will find atmospheric and musical elements with a powerful cinematic feel that can be used in musical context too, making this library a great addition to your collection.
A collection of footsteps and movements not usually found in sound libraries: Featuring stagger, struggle, fighting, drunken steps, sudden quick movements on unusual surfaces like plastic sheet, plastic floor mat and other surfaces.
This library features a Ural 4320, a Russian 6×6 off-road military truck equipped with a 14.9 litres diesel V8 engine. The recordings consist of 10 onboard channels (interior left and right, three engine, two exhaust, intake, airfilter and air pipes) and 8 exterior tracks covering various perspectives. The library contains startups, idling, blips, shutdowns, steady RPMs in neutral, driving at various speeds, accelerations, decelerations, gearing, reversing, aways, approaches, passbys, foley and more.
The Ural M72 1943 is 750 cc Soviet WWII motorcycle that is bleeding with class. This sound pack captures this hog with a 4-channel that is nearly six minutes in length. With two mics on its exhaust, one on the engine and one onboard, you get the engine starting, stopping, revving, driving and a surround pass by. This motorcycle sounds just as it looks—beefy!
If you're after city ambiences, URBAN & SUBURBAN provides a solid foundation for any sound designer to create a believable acoustic backdrop right out of the gate with common ambiences in varying intensities, daytimes and configurations. Easily accessible public places are captured in excellent quality, yet enough balance and distance to support the scene in the background and embed more prominent sounds into the mix.
COMMON VS UNUSUAL
While URBAN & SUBURBAN provides all the necessary basics, it also goes the extra mile by providing more isolated environments as well as recordings of special events that will come in handy when a change of scenery or dramaturgy is required. Various forms of traffic, groups of people, buildings, animals, wind and many more sound sources that make an appearance in this library ensure that you are able to craft an experience complete with the necessary components.
Urban Berlin Vol. 1 is the first release from a set of different Sound Librarys from Germany’s Capitol City Berlin. This first Volume contains Sounds like Citylife, Leisure, Traffic and Train Stations, Pleasure Boat, Flea Market, Trade Fair, Shopping and Crowds in different public Situations. Indoor and Outdoor.
Urban Berlin Volume 2 is the brand new library in addition to volume 1, capturing the many sounds of the German capital.
We recorded in the districts: Kreuzberg, Mitte, Charlottenburg and Tiergarten. This Library contains the most-visited places, as well as quiet streets and backyards. Most of these recordings were made during the spring of 2016. For further details about the locations, please read the spread-sheet and take a look on the location photos.
It was completely recorded in MS-Stereo (mid/side Signal) which gives you the great opportunity to handle the stereo-spread in post production. For those of you, who want fast results, we offer you a converted version in full Stereo-spread or take both as a bundle. The excellent Neumann Shotgun MS-Microphone RSM 190i was used in this session.
We recorded in the districts: Kreuzberg, Friedrichshain. This Library contains roomtones of a Hospital, a Playground, Trainstations and other crowded places. For further details about the locations, please read the spread-sheet and take a look on the location photos.
Urban Crows is a library full of interesting sounds of single crows and swarms.
These proud birds deserve a lot more attention than they usually get. They are amazingly intelligent, social and by no means aggressive or monotonous when it comes to their communication capabilities.
The library evolved throughout winter 2015/16 and was taken from the attic of a house surrounded by trees were the crows frequently stayed overnight. So it was a great pleasure to record them arriving in the evenings as well as hearing them chatting during the dawn. They have a huge arsenal of clearly distinguishable single caws, funny sighs or nervous screams that often evolved to a huge cluster of noises that became stronger when the church bells began to ring and the sun came up.
All takes are recorded in Mid-Side stereo, with Sennheiser MKH-70 shotgun for a strong mid-signal and AKG-C394B for the ambience. The total playing time of the library is approx. 1h 30min.
Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments! For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations. Pictures of the street and gas station locations and firing points are included.
The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production. It's always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.
This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.
Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.
Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.
If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library
Welcome to the world's biggest explosion sound effects library:
When you carry the word „BOOM“ in your company name, your first dedicated explosion sound effects library should be a decent one. For the recordings, we teamed up with the sound department of EA DICE (Battlefield, Star Wars Battlefront) and we created the biggest explosion sound FX library ever. DICE uses the recordings heavily to impressively blow up the world in their AAA title Battlefield V and now you can get the recordings and our ready-to-use designed sounds in stereo and 5.1 surround for your very own projects. It’s a highly explosive pack with 13.4GB of explosion sound effects.
Recorded in real urban environments
Why Urban Explosions? Most explosions in movies, games or trailers don’t happen out on a plain field, they happen in urban environments with buildings around them that shape the character of the explosion sound in a very specific way. The special thing about our urban explosions sound FX library is that it has been recorded in a real urban environment, so you get super-realistic reverbs and tails instead of artificially processed post-production reverbs or tails that don’t sound urban at all. For the sake of completeness, we also recorded a non-urban explosion on a plain field, so you’re covered here as well.
Multi-Channel Recordings with up to 42 Channels
We had a lot of microphones with us and we placed them in all possible positions around the explosion spot. We have very close mics, close mics, medium distance mics, distant mics, mics in front of buildings, mics behind buildings, mics inside of buildings. Each explosion in the URBAN EXPLOSIONS CONSTRUCTION KIT comes with a minimum of 24 channels, including a 4 channel ambisonic file, so you can simply drag all channels to your DAW and easily mix the sound exactly as you want.
You’re looking for a more supernatural sound or your mix misses a bit of impact, smack, punch, tail, cackling, rumbling or character? No problem, the CONSTRUCTION KIT has a lot of great high-quality sweeteners that will easily enrich your mix in the desired way.
Our DESIGNED edition comes with a myriad of ready-to-use explosion sound FX in the categories INDOOR, NEUTRAL & URBAN, each of them in SMALL, MEDIUM & LARGE explosion sizes. Beyond that, you have the choice between MEDIUM and FAR distances, FAST or SLOW explosions and a MODERN, SOFT, CRISP or DISTORTED character. With this range of sounds, you’re certainly sure to find the right one for your scene.
Stereo & 5.1 Surround
In addition to the stereo version our sound designers created 5.1 surround versions for each sound so you are fully prepared to implement your creative surround vision with ease.
Designed by 4 Award-Winning Sound Designers
We consider sound design as a craftsmanship and we’re very happy and proud to rely on the talent of four awesome sound designers that really know their trade.
THE BUNDLE – The best of both worlds at a discounted price
The Bundle gives you the full sound design power as it contains both – the DESIGNED and the CONSTRUCTION KIT edition at a discounted price.
More than just roomtones, this collection is about living in town. Changing an appartment’s common sounds into simple poetry. This collection was recorded in a big city such as Paris and London but also more quiet places.
This is the second part of Urban Housing ambisonics series. Those atmospheres are the most helpful to create an immersive sensation of living in town. Mostly recorded in upper class hotel room from New York, Paris, Amsterdam and Bangkok. Sounds are deep and comfortable – and with an open window, it’s a totally different story.
Urban Passes By delivers hundreds of different vehicles passing by in an urban environment, covering all your needs for traffic scenes, especially to edit cars in the background or vehicles passing by your main character’s car during an onboard scene.
No need to search through your numerous traffic recordings to find the one “pass by”, we gathered hundreds of them from very slow to fast, dry cobblestones to very wet asphalt.
This library aims to help sound editors quickly find the whooshin’ vehicles they need, it includes passes by of cars, motorcycles, mopeds, trucks, etc…
All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadatas for improved search results, including a detailed description, surface type, microphone setup, etc…
Metadata compatible with Soundminer, Basehead, etc…
The “Source” folder contains 337 files corresponding to 183 different recordings with various microphones setups :
– Cinela LCR array ( ORTF + Center )
– Some sounds are simultaneously recorded from inside and outside a car, giving you extra edit possibilities
The “ Designed” folder contains 59 stereo files with processed sounds such as :
– Interior “whoosh” passes
– Isolated wet asphalt textures
– Resonant bass vehicle textures
Urban Rain is a sound library that delivers 50 city rain sounds recorded in 96 kHz/24 bit, with Soundminer and BWAV embedded metadata. The library contains various types of rain at different intensities, from very light to downpour. Several thunder claps and rumbles are present as well. Locations are as follows: a terrace, a balcony, a backyard, several streets, a rooftop, a garage, inside a car, a loft (from inside), Chelsea FC Stadium and two patios (interior). All files have been recorded at night so human activity is minimum, although you will hear a tiny bit of traffic rumble in the background.
The library also includes 8 Ambisonics files (B-Format, both in FuMa and ambiX, along with a downmix in stereo) and other sounds related to water in the citylife, such as pipes, a drain and a gutter, which are loopable. By using the free SoundField SurroundZone 2 plugin you can convert the B-format files into your preferred format (stereo, 5.0, 5.1, 7.1).
Descriptive markers have been added to several files to highlight interesting events in an otherwise featureless waveform. These markers can be read in programs such as Izotope RX, Reaper, and Soundminer. The markers are also included as .txt files in separate folder.
The total length of the library is 200 minutes.
Gear used: Zoom F8, Sennheiser Ambeo, Sony D100.
Urban Rain II brings you 53 urban rain sounds captured at various indoor and outdoor locations. Recorded at night or at quiet times so it’s free of unwanted sounds, this library includes light, medium and heavy rain over different locations and surfaces.
Urban Russia is a unique sound effects library that captures the atmospheric sound of modern-day Russia.
Ambiences are recorded in places like the streets, parks, the subway, a museum, bank, airport, bookstore, mall, hotel, restaurant, elevators, train stations etc.
It comes with 171 sound clips recorded in Moscow and Saint-Petersburg, Russia – a total of 8 hours of recordings are included!
Urban Traffic is a collection of 34 vehicle soundscapes recorded mainly in and around Newcastle upon Tyne in the North-East of England, featuring the sounds of various engines passing by in the busy city centre as well as sparse, suburban traffic. You’ll hear all kinds of cars, lorries, motorcycles, buses and more with close-up and some distant perspectives.
Bonus Content: A further 16 sounds including bus station, train station, cafe and crowd ambiences.
This library, delivered in our brand-new 3D Surround format, is the perfect fit for your 3D urban ambient scenes. From calm downtown areas to busy crossroads and markets, it features both in- and outdoor subway areas, train stations, highways, parks, fountains, urban beaches, and much more. If your next project is set in an urban area, this collection of urban sounds entails everything your needs require. The duration of the files varies from 3 to 11 minutes to give you more flexibility and less repetitions in your sound design. URBAN USA contains both detailed sound scenes as well as quiet basic layers.
THE WHOLE RANGE OF URBAN SOUND DIVERSITY
URBAN USA covers an immense spectrum of different settings of urban city life. From bustling downtown areas such as subway stations, financial districts, as well as marinas and construction sites, or quieter areas including beaches, parks, and suburbs, URBAN USA offers an authentic and detailed picture of American everyday city-life. As usual, delivered in the best possible quality to exceed the requirements of any professional sound design challenge.
DETAILED SOUND SCENES AS WELL AS QUIET BASIC LAYERS
URBAN USA contains a wealth of rich and expressive sound scenes to create spot-on sound design. In addition, you get a variety of different quiet base layers, perfect for creating the sonic foundation of an urban scene.
INCLUDING STEREO VERSION
In addition to the ORTF-3D files, the 3D SURROUND edition also contains all files in 2.0 stereo for your convenience to save time on unnecessary conversions. Instead, you can instantly use these great new sounds for all your projects that don’t require surround sound.
Urban Winds is 49 minutes / 1.33 GB of medium and high-wind sounds in 38 separate files – recorded in 24bit/96kHz M/S stereo (decoded to X/Y stereo and mono), using Sennheiser MKH micophones.
You get empty streets and construction sites, office exteriors and the port of Aarhus. You get plastic that flutters or thrashes, metal fences that clatter and vibrate, pipes and cavities resonating in the gusts. You get ambiances and specifics. I have tried to strike the balance between variety and nuance, to give you sound pros something to build a scene around. In that sense, this really is a construction kit of sorts.
You will hear very little human activity – other than distant traffic. I recorded mostly at night, and in large, undisturbed areas – and on one occasion in the aftermath of a violent storm (the kind that rips the tiles off the roofs). Had a good time standing in the relative safety of my doorway, recording stuff getting blasted down the street! All sounds were captured in Aarhus, Denmark.
• Howling, moaning, whistling wind sounds
• Wind-battered city ambiances
• X/Y Stereo and Mono sounds (decoded from M/S)
• Metadata included in CSV and ODS (OpenOffice) formats
Urban Winds II gets you 65 minutes (2 GB) of medium and high-wind sounds in 29 separate files – recorded in 24bit/96kHz M/S stereo (decoded to X/Y stereo and mono), using Sennheiser MKH micophones.
You get empty streets and alleys, office exteriors and a marina. You get steel wires that whistle and whip in the wind, pipes and cavities resonating in the gusts. You get ambiances and a few specifics. I have tried to strike the balance between variety and nuance, to give you sound pros something to build a scene around. In that sense, this really is a construction kit of sorts. This collection picks off where Urban Winds left off.
You will hear very little human activity – other than distant traffic. I recorded mostly at night, and in large, undisturbed areas.
In some of the recordings, you will hear wind buffeting – more of the windscreen than the microphones – but there is some. In some cases, I opted to tame the most violent events, but others I left in. In many cases, wind noise reduction simply took away too much of the forcefulness, so I left it as is.
Some specifics appear in both mono and stereo versions, where the stereo version are X/Y derived from the M/S source files and the mono versions are simply the Mid channel. I did this, because most people seem to prefer X/Y files for post-work, rather than M/S – but a down-mix of X/Y to mono would be inferior to using the original Mid-mic signal. All sounds were captured in Aarhus, Denmark.
SSL16 USA CONTRASTS is a great collection of American Ambiences. Recorded in Summer 2015, I traveled to some of the most beautiful cities of the country to explore the American way of Life.
From San Francisco to New York, visiting:
Room tones from the quietness of a Las Vengas Hotel vs the Wild Nature of California & Crowd and traffic of the big cities…. This is the real contrast of USA! As always, recorded in full 5.1 Surround format.
Useful Winds contains 17 decoded ms recordings of various types of wind, both interior and exterior. From a mild breeze through an Irish field to a storm gale atop of a Spanish hill, the library delivers a vast array of windy goodness. Recorded with Schoeps mk4/mk8 & SoundDevices MixPre-D.
A versatile collection of interactive audio elements exploring both the abstract and the traditional side of User Interface sound design. From familiar notification tones and subtle alerts through to future computer processing sequences and manic glitch outbursts, these sonic assets were designed to fit a multitude of scenarios and will add a unique identity to a variety of interface types.
You get 1,074 individual sounds, in 14 separate soundpacks containing variations on all the sounds.
Included are all commonly required sounds needed for a comprehensive UI experience.
The Users of Tomorrow library is the next level of futuristic and high-tech interface sounds, containing 2.2GB and more than 1,800 sounds designed to be used as final assets or layers.
Users of Tomorrow features more than 2.2GB of 1,800 24bit/96khz files, all embedded with Soundminer metadata.
Need helicopter sounds? The Bell 407 and Bell 429 are *THE* helicopters used in police, news, rescue, military and private fleets. Over 1 hr and 45 minutes of beautiful recordings.
This is a special assortment of design fragments from Eiravaein Works. Libraries in the Vaeyan series will be produced over time as new assorted concepts are explored and designed. A welcome addition of flavor for any sound designer's archive!
The second volume of assorted recording sessions and design fragments from Eiravaein Works.
Libraries in the Vaeyan series will be produced over time as new library concepts are explored and researched.
A second helping of intriguing sonic flavor for any sound designer's archive!
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.