Forge is a randomization and sample layering tool. It’s capable of creating quick iterations of single sound samples or using multiple sound samples to create more advanced iterations/combinations. It comes pre-loaded with 100 samples selected from our available sound libraries.
The complete Sound Design Toolkit comes with 7 unique libraries with over 800 sounds total. Reaktor 6 or Reaktor Player 6 is required to use the ensemble tool. The collection of 7 libraries can be used on it’s own with no reliance on Reaktor.
The Reaktor ensemble was created in Reaktor Version 6.2.2 and as such you will need at least this version or higher to open it.
“Forge is great when you find yourself with one sound and think “I really wish I had more versions of this.” With the ability to do random layers its a fun and inspirational time-saving tool!
– David Farmer”
— Supervising Sound Editor / Sound Designer (Credits include Lord of the Rings, Avengers: Infinity War)
The ultimate metal sound toolbox with all the sounds you need for your metallic cravings!
METAL PHYSICS IMPACTS & MOVEMENT SOURCE contains 4265 sounds in 104 categories weighing in at 14.6 GB!
This library includes impacts with 3 velocity layers, drops, slides, rolls, tumbles, with multiple speeds (all looping).
Most sounds have been recorded with both a close and wide perspective for maximum flexibility.
All sounds are tagged with metadata
Woodland Atmosphere is a collection of clean and immersive natural ambiences recorded in forests around Europe by George Vlad. The library is updated with new content on a regular basis, all free for existing users.
Get more than 5 hours of pristine nature recordings and birdsong with this SFX library:
MAFX019 Volcano is a collection of unique sounds recorded in Ethiopia’s Afar region at Erta Ale volcano. Erta Ale is one of only a handful of volcanoes with lava lakes in the world, situated in the Danakil Depression, one of the hottest and most inhospitable places in the world. The name means Smoking Mountain in the local Afarigna language and Erta Ale does not disappoint in this regard, as you can see in the video. This place is also known as the Gateway to Hell, an appropriate moniker given the 47C/117F temperatures and lots of dead fauna we encountered.
There were only a few lava pits when the library was recorded but plenty of continuous and violent toxic gas releases. Occasionally the ground would move creating low frequency rumbles and debris falling. I had to use a long boompole in order to suspend my trusty MKH8060 over the edge and I improvised a spaced omni array by taping the MikroUsi mics to a video tripod ballhead. The expedition wasn’t 100% risk-free but it was more than worth it for these beautiful sounds.
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
The BINAURAL ORCHESTRA SOUND EFFECTS library delivers 1340 unique orchestral sounds from 13 different instruments – including violin, cello, tuba, double bass, contrabassoon, trombone, trumpet, musical saw, flute, piccolo, clarinet, marimba, and a wind machine.
All instruments recorded in musician perspective with an binaural microphone, in listener perspective with an dummy head microphone and mono. Each instrument plays different notes of the harmonic series with three variations of each fundamental frequency. Furthermore plays each instrument three glissando or transposition variations. The recordings took place in a great-sounding concert hall.
The library is perfectly suited for sound designers, composers and musicians. All sounds are in WAV, 24 bit & 48 kHz and include metadata.
Whether is be empty pool room tones, busy children pools or calm exterior lap pools this library has you covered. Recorded at 10 different public swimming pools this library contains different spaces (interior and exterior) differentiated by the size, space and number of swimmers.
All sounds were recorded using the DPA 5100 and Sound Devices 788T. This library is available in stereo or 5.0 (5.0 package contains stereo down mixes as well).
Hybrid Game Sounds is the latest, greatest and most advanced crossbred collection from Epic Stock Media. Hybrid Game conveys a cutting-edge audio asset collection with more than 4400 sound files: over 2000 source and organic audio assets, over 2200 synthetics and designer sounds, plus 20 high fidelity music loops as a bonus to help you add a finishing touch to your project. + Includes embedded Soundminer meta data.
Hybrid Game Sounds has been produced and curated specifically for game producers and sound designers – but it’ll be a source of inspiration and excitement in any audio for video and motion graphics production and anywhere action, movement and gameplay are setting the scene.
All sound files are 24bit / 96 kHz resolution – and to speed your production and save you time, the complete set of pre-converted files in 44.1/16bit are included with every purchase too.
This is a sfx library of a classic wooden roller coaster built in 1932 that is in operation at Bakken theme park in Klampenborg, Denmark. It was recorded in 5 takes with four onboard microphones, multiple stereo rigs placed around the track and a 4 channel sps200 ambeo microphone placed in the middle of the coaster for the first two takes, above the cart in the station for the 2nd, 3rd and 4th takes, and the last take underneath the photobooth hill next to the station.
Sounds included are hill pass-bys, climbing, large bank turn, driving through tunnel, onboard sounds, and 4 channel atmos recording.
This is a great library for designing trains, subways, future machines, and of course, roller coasters. All are recordings contain no park patrons while the park was closed. On one or two of the recordings (while the cart is off mic ) has some light construction noise from park cleaners, this does not affect the usable and editable coaster sounds. I have included a few cut plane by’s and atmospheres that were picked up in-between takes.
If you are curious if a certain sound will work for you please send me a message at firstname.lastname@example.org
Wooden Roller Coaster was recorded with Sound Devices 788, Mixpre3, Zoom H4,H5,H6 with a variety of microphones from DPA, Sennheiser, Line Audio, Soundfield and with wind protection from Bubblebee Industries, Rycote and Cinela.
From massive swarms in different densities and activity levels to individual passby sounds and landings, this insect sound library covers pretty much all variants of insect wing buzz sounds.
Below is a quick audio demo using 18 of the 185 sounds in the collection.
• 185 WAV sounds of bees, flies, mosquitoes, cicadas and designed insect sounds
• Single insect sounds & swarms
• Isolated insect sounds
• Seamless loops & long recordings
• Varied activity levels
• Purchase supports WWF & NABU
• Descriptive filenames
• 96 kHz / 24 bit WAV files
• Embedded Soundminer metadata
• 2+ hours of audio
Ambience recordings from around Spain – and from the famous Festa Major celebrations in Sitges, Spain.
Featuring crowd sounds, general street ambience, fireworks and explosions, music and all the sounds associated with the festival.
The collection also features ambience recordings from various other Spanish cities and towns, including Barcelona, Benidorm, Cadiz, Cartagena, Figueres and Montserrat.
If you’re looking for the authentic spirit of Spain, this library gets you more than 3.5 hours of it!
Edward brings real recorded and natural randomized Foley Artist footsteps to every audio production studio – and offers high end quality and parameters to adjust distance and environment based on Native Instruments Kontakt engine.
Edward Foleyart Instrument supports the free NI Kontakt 5 Player!
This means you don't need to own a full version of Kontakt to run this instrument!
Includes the following surfaces: Asphalt • Carpet • Concrete • Diamond • Dirt • Grass • Dry Grass • Gravel • Hardwood • Leaves • Metal • Rocks • Timber
Includes the following shoes: Sneaker • Boot • Business • Heel • Slipper • Barefoot
• 35.600 real Foley sounds in HD quality @ 24Bit, 96 kHz
• 43 combinations of shoes and surfaces
• Unique recording setup to easily change footstep distance
• FULL NKS support
• Different walking speeds and behaviors
• Automatic left/right-foot diversion
• EdV3rb IRs inside the instrument
• Requires the Free or Full Version of NI Kontakt Version 5.5.2 or higher.
Existing Edward user?
• Send a message here with info about what version you currently have for a special upgrade price
No need to barricade yourself in an old farmhouse to keep yourself safe from the swarm of zombies outside. This horror sound effects library is totally safe for use in any studio, video game or post production house. It’s a haunting cataclysm of horror sound effects featuring over 1200+ dark and devious sounds. They might just make your little brother cry (but that would be mean).
This horror-able sound pack includes all the essentials and sonic inspiration to awaken latent darkness in any post production session. Perfect for your next zombie horror masterpiece. But use with caution.
A full version of Edward Ultimate SUITE is required to use this product.
• 14 800 additional Foley sounds in high quality @ 24Bit, 48 kHz
• 27 new combinations of shoes and surfaces
• 2 new Shoes
• 4 new Surfaces
Clean Concrete • Sand • Mud• Leaves
Barefoot • Sandals
Extremely Slow Walk • Medium Slow Walk • Walk • Jog • Run • Stairs Slow • Stairs Fast • Stomp • Land • Scuff • Scrape 1 • Scrape 2 • Scrape 3
Sennheiser MKH 416
Neumann KMR 81i
Advanced Game Sounds is an electrifying power pack of more than 3100 compelling source and engineered sounds. It includes a broad selection including arcade game sounds, real coins, casino game sounds, correct answers, epic positive sounds, gained xp, tokens, game wins, controller and console sounds, indie game sounds, organics, pickups, processed, retro and 8 bit game sounds, synthesized, touches, indicators, interface, victory sounds and many many more.
Quit camping and level up friends, FTW! Add some awesomeness to your next production with the Advanced Game Sounds sound effects library. + Includes embedded Soundminer meta data
The Vintage Anime Sound Effects Library brings all of the excitement of your favorite Japanese animated series to your fingertips. Inspired by classic cartoons from the 80's and 90's, these recognizable and versatile sounds will instantly enhance any FX collection. Vintage synths were used to create the auras, beams, mecha blasters, atmospheres, magic spells, guns, sonic blasts and explosives that makeup this pack of over 350+ custom 24bit/96khz .WAV files. Perfect for film, video games, podcasts and any project that could benefit from a power up!
• Auras, mecha, beams, blasters, spells, explosives and more! 350+ sounds!
• Tons of source material for experimentation
• Expert crafted metadata
• Vintage Anime PDF
This is a 6-channel recording of a 1969 Diesel Saviem TP3 4×4 truck driving off-road on sand dunes in the desert of Lompoul, Senegal.
The library is recorded at 24 bit/48 kHz with 2 DPA 4060 mics in the cabin, 2 DPA 4061 mics in the engine compartment, 1 DPA 4061 on the air intake and a Sennheiser MKH 8040 on the exhaust.
The car sounds nice and gritty, throaty at times, and very rattly in the cabin. It’s certainly something you don’t come by every day.
4-channel recording of an old Dacia 1310 driving in the city and on motorway, recorded with 2 DPA 4061 mics (one on the engine and the other on the exhaust) plus a Sony PCM D100 in the boot. These sounds can be used to portray this specific model, but also as sound design material for old carburetor engine vehicles or rickety rattletraps.
101 effects of seascapes and some river and waterfall sounds. From the gentle waves on a sandy beach to the crash of breakers on the Pacific shore.
Kenworth 900 is a detailed sound library containing multi-channel recordings of the various parts the truck has to offer including truck driving tracks with both exterior and interior tracks and interior and exterior doors, hisses, gearshifts and plenty other details of the truck. Everything was recorded at 24 bits and 96 kHz with a Zaxcom Nomad 12 and AKG C451E/CK1, Schoeps CCM4 and the Sennheiser MKH 416.
The North India sound effects library is a unique collection of 73 sounds recorded and produced with high quality equipment in North India.
From west to east at different seasons over many months, this collection includes:
• Varanasi: The most religious city of the country, bordered by Ganga
• Cities: Delhi and Kolkata, hyperactive Indian cities
• Country-side and villages mostly in Rajasthan.
• Temple: Ceremony, prayer
• Mountains of Punjab and Himachal Pradesh, next to Pakistan
• Market: from small to big, outdoor and indoor
• Public space and train stations
This collection provides authentic and interesting sounds recorded through north west to the north east part of the country!
All Faunethic tracks include metadata tags filled with Soundminer.
This bundle includes these libraries from the popular Just Impact series:
Just Impacts – Simple
Just Impacts – Processed
Just Impacts – Designed
Just Impacts – Extension I
Just Impacts – Extension II
– at a massive discount!
The War UI Sound Effects Library enables you to quickly outfit your characters with pre-built military classes, gear, inventory, notifications, unlocks and alerts. From natural and organic SFX to highly designed and processed epic war style electronic and digital SFX, all assembled into a value-packed comprehensive collection of 1750+ sounds and effects.
The collection consists of 43 stereo recordings of 12 rare, industrial machines used many decades ago in German power plants and industrial sites. It includes the sounds of massive 10KV power switches, a Siemens exciter machine (power generator) built in 1945 and many other vintage machines.
All machines were recorded in isolation without background noise and at high sample rates (192 kHz / 24 bit) with a Sound Devices 633 recorder and the Sennheiser MKH 8040 Microphones in close ORTF, taking full advantage of the extended frequency range (30 – 50000 Hz) of the microphones. Some machines were additionally recorded with a stereo setup of Barcus Berry 4000 series contact mics.
• Ash breaker
• Ash blower
• Coal dispatcher
• Siemens exciter machine
• Gas turbine model
• Motorized throttle-Flap
• Oil atomizer
• Pneumatic power switch
• 10KV power switch
• Rotation motor
• Manual steam machine
Sea Monsters from The Library by Empty Sea is a collection containing over 4000 sound effects for creature vocals. This collection weighs in at a whopping 9GB!
A must-have for any sound designer looking to level up on creature sound design.
Ultrasonic Dry Ice is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.
All the content has been recorded at 192KHz with a Sanken CO100K, a couple of Sennheiser MKH8040 and a MKH416.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Vibrations Bowed Materials 1 is a construction kit library composed of various plastic, metal and paper materials vibrated with a cello bow! These sounds are meant to be manipulated and mangled to oblivion for further creative purposes. These sounds are highly flexible and can easily be pitch-shifted -48 semitones or more. They remain remarkably useful and clean giving each sound multiple “dimensions”.
I’ve found particularly strong potential in using these for creature sound design. One of the metal props recorded was also used to produce my Electric Arcs and Energy designed sound library. The array of how they could be used or transformed is quite possibly endless!
Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds. The recording was done at 24 Bit / 192 kHz using the Sennheiser MKH 8050 mic which captures frequencies up to 50kHz. Any processing or editing was then performed at 192kHz.
Includes Forge/Reaktor Sample Maps
7 Different Bowed Metal Prop Recordings
6 Different Bowed Paper Prop Recordings
7 Different Bowed Plastic Prop Recordings
1000 sounds total
If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map. The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.
My Trip To LA_Overnight_Night 2_Saturday to Sunday is the fourth in a four part collection.
This pack includes the second night of the 2 part overnight recordings, set on a cabin balcony in the summer at Lake Arrowhead. These recordings are between the hours of 12:30AM to 7:15AM and are broken up into around 15 minute increments, with files ranging anywhere between 7 minutes and 18 minutes.
Hear the changes in exterior ambiences in the summer time from Night to Early morning.
You’ll hear a variety of bird chirps, critter calls, dog barks, crickets, distant voices, car/traffic, acorns falling/ hitting the wood balcony, motor hums, and more!
All recordings are metadata tagged using Basehead and Soundly. Recorded using the Sony D100 Handheld Portable Recorder.
Sit back, relax, and enjoy the night.
Sounds of Asia explores the sounds native to this diverse and vibrant area of the world.
These sounds were recorded in Japan, Indonesia, Malaysia, Thailand, Vietnam and Indonesia over a period of several years.
From various foreign accents, to food courts in Thailand, the famous Tokyo fish markets and metro, wildlife in rural Indonesia, the hill tribes of Vietnam, Jakarta’s omnipresent Islamic call to prayer, and the general chaos of South East Asian traffic and markets, this collection is a true snapshot of Asia. Please check out the Tracklist below for specific track information.
Sounds of Asia was recorded with the intention to be particularly useful in post-production environments with a range of genuine and rare sounds you can genuinely expect to hear in these countries.
We really hope you enjoy this extensive, high-quality sound pack.
All tracks recorded by Evan Buist, sound engineer and field recordist (National Geographic, DreamWorks, Paramount Pictures).
The Car Foley sound effects library features foley recordings of different actions performed inside 13 different cars. It’s 176 files with a total length of 37 minutes, covering actions like closing and opening regular doors, slide doors, hoods, trunks, interior buttons and switches, windows, sunroofs, seatbelts, brakes, gear levers, handbrakes, horns and more.
Welcome to the Essential Stadium Crowd sound effects library: All the crowds, back room ambience and practice tracks were recorded at the Phoenix Cardinals Stadium, pre/during and post game. I had the opportunity to have a press pass and free reign in the stadium.
Some of the recordings were recorded way up high in the upper bleachers, and some behind the end zones, as well as other interesting places. There are significant differences in the locations and the ‘thickness’ of the crowds. With this library, you should be able to fill out any sort of large sports arena ambience, as I’ve edited out most of the PA Announcer to give more of a general stadium feel that could be anywhere, and any major arena sporting event. The PA that is left in can easily be edited out.
All the sounds were mastered in Pro Tools, with very transparent processing going on. My signal chain consisted of a C4 Compressor, DMG Equality EQ, and a L1 Limiter. All reverb is natural.
The Renault Master 2.3 dci diesel van sound library is a go-to pack for many transportation-related scenes. It features 102 96kHz files, more than 130 minutes of audio covering different aspects of using the van. Inside you’ll find engine sounds recorded under the hood, stereo recordings from the cabin during driving, exterior passes and different maneuvers and foley recordings.
The library contains:
• 6 engine under-the-hood onboard recordings while driving (38 minutes)
• 10 interior cabin recordings, 6 in sync with engine (54 minutes)
• 70 exterior passby / driving files
• 18 foley sound effects
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.