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Home Sound Effects

Sound Effects

  • Water Emerge/Submerge Vol .3 Shows off some of the brilliant aquatic sounds captured by some really creative means. Use these sounds to create a more immersive underwater experience. Some of the many included sounds are: various fabrics dipped in water, water bottle, mug, coconut shell and various metals.

    All files are named with detailed descriptions, along with the microphone that was used to capture them. All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • En garde!

    This Historical Weapons library features all the clashes, rings, snicks, taps, whooshes and scrapes you need for your next battle-based project! Our Audio Craftsmen recorded two professional swordsmen engaging in duels with an array of authentic swords, including an 18th century court/small sword, Victorian infantry sabre, High Medieval long sword, Renaissance rapier and more!

    This useful collection also includes recordings of medieval weaponry (battle axe, hand axe, warhammer) hitting and scraping the the edge, front and boss of Medieval wooden shields. The same weapons were further utilised in flesh impact sounds (where their contact made with a juicy watermelon is captured).

    Our multi-mic configuration (comprising the Sennheiser MKH50, Røde NTG-3 and Line Audio CM4 Stereo Pair) provide additional perspectives to the sounds and offer a multitude of layering options. Perfect for film, TV, game or documentary projects requiring action and historical accuracy!

    Sound have been separated into the follow categories:
    Flesh Impacts: Gory impacts and movement made with Medieval weapons. MKH50 and NTG-3 perspectives.

    Shield Impacts: Medieval weapons hitting various parts of shields. Recorded with the MKH50.

    Swords: With sub-folders General Swords, Long Sword, Medieval Sword, Rapier, Sabre and Small Sword. Contains single hits and performed swordfights. Perfect for your Inigo Montoya moments! MKH50 and CM4 perspectives.

    Whooshes: Performed with a wooden stick and Renaissance rapier for representing both light and heavy weapons.

    Each file contains multiple takes of the named action.

    All sounds were recorded in 24Bit 192kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Irish Countryside Vol. 1 brings you the textural sounds of Malin Head, the windiest place in Ireland and home to scenes from Star Wars: The Last Jedi.

    This collection of rural ambiences features recordings of the Malin Head farm, its rugged natural elements and its docile animals. Uncover strong, gusting winds, sheep bleats, a whistling metal fence, the distant roar of the ocean, rain pattering on shed roofs, wind buffeting against a creaking hayloft, the ebb and flow of the tide in the bay, and even a sheep playing with a bucket.

    These sounds are ideal for layering emotion, texture and tone into your soundscapes and visual landscapes. Pay homage to Ireland’s sonic beauty in TV, Film, Game and Audio projects with this immersive collection.

    All sounds are delivered in 24Bit 48kHz format, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • GOAL!!!!!!

    UK Football Vol. 1 is a riot of spectator reactions and walla, encapsulating the quintessential English football match experience. It comprises the sounds of English-accented voices, cheers, chants, claps, shouts, yells, groans, jeers, boos, whistle blows, Tannoy announcements, football kick impacts, goalie saves, drumming on metal stands (AKA bleachers), and more!

    To create this library, our Audio Craftsmen recorded the authentic sounds of an English football match, focusing on crowd atmosphere and reactions. The intimate, immersive nature of these recordings make them perfect for building spectator sport backgrounds or injecting a boost of energy into football scenes and games.

    All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Dog Vocalisations Vol. 2 features the unusual noises of a Wire Haired Standard Dachshund in heat. This pet’s personality shines through as she stubbornly tries to paw her way into her metal kennel.

    Her frenzied behaviour makes way for bizarre whines, cries, barks, growls and mewls – all carefully captured and edited by our Audio Craftsmen. The result is a series of truly strange sounds ideal for creature sound design or enhancing character in your animal creations.

    The candid quality of these sounds also makes them perfect for enhancing realistic animal moments in Film, TV and Game productions.

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use

  • The Foley Vault is home to an ever-growing collection of original Foley recordings.

    Each library was captured by professional Foley Artists on our in-house Foley Stage using a Sennheiser MKH50 microphone.

    These sounds were originally performed for a variety of feature and short film projects. They have now been compiled and released for you to edit and implement into your own film, game and television productions.

  • Drones & Mood Sound Effects Silentscapes Play Track 36 sounds included, 72 mins total $40

    SILENTSCAPES is a collection of 36 high quality recorded and fully mastered romtoones, ambiences and background sounds.

    The sound library contains both indoor and outdoor sounds and the sound editing was done to obtain constant and quiet ambiences.

    All sounds can be used as the first and neutral sounding layer of your projects, to give support and consistency to dialogue and sfx tracks. Otherwise they can be used as sound sweeteners for existing background ambiences or sound sources for new sound shaping.

  • Are you looking for robot and transformation sounds?

    You're in luck! This library gets you sounds like complex impacts, hydraulic movements, robotic vocal manipulation, breathtaking atmos, drills, shutdowns, startups, UI sounds and much more.

    Transformation is produced by Oliver Schmitt aka SOUNDS OF REVOLUTION

  • Exosuit contains a large number of armored sound FX ready to use. Inside this turbocharged bio-suit you will find an arsenal of mechanized pieces of equipment noises and mechanical sequences.

    Also included are sampled organic sounds, metallic impacts, chain sounds, pneumatic and hissing air sounds, whooshes, explosions, electric arcs and surges and diverse ranges of alien weapons (grenade launcher, a variant of the ARC Gun and missiles). All files are named and sorted thematically.

  • Game Audio Packs ARCADIA Play Track 982 sounds included $80

    ARCADIA | A comprehensive selection of characterful 8-bit/retro sound effects with a modern touch.

    From quivering deaths to delicate locks and intense doors, this collection takes the modernised-retro style to a whole new level. We wanted to create something more interesting and exciting than just being fully faithful to the 8-bit genre.

    This collection contains sounds such as: Alarms, Ambiences, Attacks, Calculations, Damages, Deaths, Doors, Errors, Explosions, Notifications, Jumps, Falls, Footsteps, Weapons, Impacts, Item Pickups, Machines, Monsters, Projectiles, Radio Disturbances, Whooshes and Music Tracks. Take a look at our data sheet for the complete list.

    All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.

  • Indecent Machines is a sci-fi sample pack inspired by a concept of mechanical disrepair and emergent AI consciousness. It features 1.7 gigabytes of 24-bit/96khz samples and bundled Kontakt kits, created by producer/sound designer Chad Glenn.

    These sounds originated from field and studio recordings of various machines which were then processed through custom DSP algorithms using Kyma and other sound design tools.

    The result is a unique set of mutant robotics, mechanical snippets, evolving textures, rhythmic artifacts and menacing atmospheres appropriate for music and sound design projects of all kinds. Features 347 .wav files and 5 Kontakt kits (full version of NI Kontakt required for the Kontakt files).

  • Industrial Ambiences Machine Hall Play Track 276+ sounds included, 13 mins total $50

    Machine Hall delivers all the right sounds for designing sounds for robots, industrial environments and other machines.

    This pack was recorded in a car building factory and therefore has a lot of industrial robots, air compressors, small rotors and motors, servos and general heavy industry ambiances. Perfect for creating robots, giant mechanical stuff with loads of moving gears and parts and little tinkering bots. Every machine is counted for, big and small!

    Be it steampunk or modern sci-fi, this pack is sure to be a great fit for anything mechanical and robot-y!

    All sounds included are meta data tagged(keywords+description) for use in soundminer/basehead etc.


    Sounds included:
    Longer Cuts – Distant (25 Files)
    Longer Cuts – Close Up (67 Files)
    Longer Cuts – Medium Distance (21 Files)
    Selected Cues (209 Files)

  • Get the sounds of mechanisms, Steampunk inspired gears, contraptions, metal and servos with the Mechanism sound effects library.

    Mechanism was created in collaboration with Sweet Justice Sound, Richard Devine, and SoundMorph, and we put great effort into ensuring the quality and usefulness of this unique collection. Half designed and half source recordings, Mechanism gives you a toolbox to be inspired by.

    It features more than 300 files – and right now you get a bonus 400 best-of-sounds from our Robotic Lifeforms library, for a total of 2.8GB of 24bit/96khz .WAV files.

    Mechanism highlights:

    • Mechanical Gears
    • Designed contraptions
    • Steampunk rusty doors and levers
    • Source recorded by Richard Devine
    • All meticulously embedded with Soundminer & Basehead metadata
    + 400 “best of” sounds from our Robotic Lifeforms library

  • This collection started as a mic test and turned into a library. What is unique about the collection is that the phone was taken apart so you get each individual element as clean as possible. It was recorded with shotgun mics, a TLM 103 to see how it sounded with something other than dialogue, and a Cold Gold contact mic at 96 khz, which was the biggest surprise as it sounds like a high definition retro mic when placed on the back of the phone's rotary dial. Skip the antique hunt and listen to these vintage sounds.

  • Door Sound Effects Portals Play Track 425+ sounds included $99

    Need door sounds? Enter “Portals”, SoundMorph's latest Sound Library containing both designed and source recorded doors. With a focus on Sci-Fi, Medieval, Metal, and contraption type doors, Portals is an excellent resource to add to your tool box.

    Portals features more than 225+ files – and as a special bonus right now, you get 190+ of the best doors sounds from our Solar Sky library, for a total 425 files of 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    Sounds included in PORTALS:

    • Designed Doors
    • Source Doors
    • Medieval Doors
    • Sci-Fi Doors
    • Stone Doors
    • Teleport Doors
    + 190 “best of” doors sounds from our Solar Sky library

  • Tibetan Singing Bowls – The ancient brain entrainment methodology for healing and meditation. Tibetan Singing Bowls have been used for centuries for healing and meditation purposes. They create a range of sounds to restore the normal vibratory frequencies of diseased and out-of-harmony parts of the body, mind and soul. They are also used for sound baths, which is when participants lay on the floor and let the waves of sound from the Tibetan Singing Bowls wash over them.

    9 total bowls were recorded. Notes C, D, D#, E, F, G, A, A one octave up and B. A variety of bowl sizes were used from 8 to 12 inches.

  • Vinyl Record Noise is the first sound library from Oddball Audio. The library features eleven 10” blank records recorded from start to finish at 45rpm. The records were cut and pressed by Lathecuts in Arizona using a myriad of techniques to get the most surface noise, pops, crackles, and hiss for your sound design pleasure. In the cutting process they used four different lathes with varying noise floors and records made from many types of materials.

    The library is perfect for use in any project that may need vinyl records to give it that vintage feel! Additionally these samples are great to use in granular processing, music, or to add subtle layers to a burning fire.

    At a glance:

    • 11 .wav files
    • over 55 minutes of content
    • recorded on U-Turn Audio table through tube preamps and RME interface
    • 2.07 GB uncompressed size – 1.69 GB zip archive
    • recorded and presented as 24 bit/96 kHz stereo files
    • free lifetime updates
  • Modern Seating is a library compiled of a variation of modern chairs found in the office or home. The idea is to fill the need for chairs which aren’t always on the verge of breaking or creaking in every direction. It’s a foley library of rolls, pickups and general movement in each type of chair or seat. The library was recorded using the Shoeps CMIT5 and the Avedis MA5.

  • Carma Studio teleports you to the Golden Age of Video Games with over 600 sound ‘bytes’ starring 5 characters:

    8-bit Low-Res Man • Computer Room Man • Tough Guy •  2 Vocoders

    These familiar and clearly articulated words & phrases straight from the arcades of the past will add that nostalgic accent to today’s music and production work.

    Deposit coins… ready, start playing!

  • Roomtones House Tones Play Track 57+ sounds included, 114 mins total $50

    Houses and homes are interesting places, and the sounds that they make are even more interesting. Our House Tones Sound Library brings a variety of these sounds right to your listening devices or engineering studio. Featuring more than 50 different two-minute looped room tones deliver nearly two hours of audio for sound editors to use in a variety of audio projects. The sounds included in this library are from bathrooms, basements, bedrooms, closets, garages, home offices, laundry rooms, kitchens, living rooms, showers, and more. Recorded with professional gear, each sound is carefully captured to provide a high-quality listening experience.

    It’s fast and simple with our sound library. Each sound is carefully crafted by real sound engineers who know how to produce a high-quality audio experience. It’s time for you to simplify your process and take advantage of what Badlands Sounds has to offer.

  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The BadBike is a rattling and broken bicycle that perfectly nails the sound of a worn out bike, it’s passbys and hardstops are hard too miss.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:
    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window.

    However, we are aware that some people have different needs for different purposes, so we’ve created a Metadata Reference Guide that explains the structure. And because we’ve automated the metadata proces, you can be confident that a ‘find & replace’ command will always replace all instances.

    Download our Metadata Reference Guide

    Download complete metadata PDF

    If you have any questions about this, contact us!

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer or other database apps.

    Need more?
    The BadBike library is part of the complete ‘City Bicycles’ library package available at www.frickandtraa.com. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. The extra bicycles surfaces and additional effects are also available seperately here on ‘a Sound Effect’. If you’ve bought a single library and want to upgrade to the full package, contact us for a reduced price on the complete City Bicycles library. Every part of City Bicycles that you paid for will get you an extra reduction on the full package.

    'City Bicycles'  Sound Library by Frick & Traa

    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

  • Cinematic Whooshes are heavy hitting transition elements perfect for TV, Film, Game, or your latest mainstage performance. Ranging from light Fly-Bys to seriously intense sonic mayhem, these whoosh effects are up to the task!

  • This library was compiled over the course of 5 years with 3 different recorders (Sony D50, Zoom H6 and Roland R07). The Roland was used in stealthy situations because of its size.

    This collection of tracks depict the sound of traffic, both near and far, with the (seemingly) constant hum of the Los Angeles helicopter. There are plenty of those in these recordings, as well as a good variety of locations and situations. I believe this library represents the actual sound of Los Angeles in a general sense.

    All tracks have been mastered in Pro Tools, with light compression to even out the bumps, and use EQ here and there to hide the rumble and calm the hiss. All bumps and unwanted noise has been edited out for the best result.

    I hope you appreciate this collection, as I’ve used all the tracks myself. In most cases, these sounds have been bolstered and mastered for a fuller, more interesting sound.

    All tracks have full metadata implemented for a clear and concise explanation of each track.

  • Environments & Ambiences Command Center I Play Track 43 sounds included, 28 mins total $24.95

    Orbital Emitter is proud to present Command Center I – a comprehensive sci-fi sound-set providing a rich arsenal of futuristic sounds for you to quickly build believable sci-fi atmospheres for all of your sci-fi projects!
    Inside you will find nuanced environments, futuristic instrument displays, multiple alerts and imaginative lo-fi system sounds. And like the rest of our growing library, this environment sound-set can be customized to your liking allowing multiple possibilities -all from this one sound-set!

    Our sound-sets are made up of two main folders labeled as Audio-Scenes and Audio-Stems. The Command Center I Audio-Scenes consist of five long playing scenes representing this star-cruiser command center in various modes of operation; -From busy to calm to high alert and more! Think of these audio-scenes like we dropped microphones into a futuristic space cruiser command center and have captured all of its sounds in real-time!

    Our Audio-Stems folder contains the curated sound elements used in creating the audio-scenes. This is where you will find isolated sound elements like tactical scans, lost communications, sweeping sensors, enemy alerts, interface sounds, probe telemetries, stellar mapping, systems under incredible stress and interface sounds and much much more!
    If we break down the audio-stems into sound types, they would be as follows:

    • 3 background atmospheres or rumbles
    • 19 systems sounds
    • 9 tactical sounds
    • 11 interface sounds

    Also included with our audio-stems are less glamorous necessities like room tones and back-wall system sounds to give your futuristic environments the nuance they deserve. This sound-set is delivered industry ready at 24 bit/48kHz WAV and each sound file contains simple meta-data to make our sound files easy to organize & find. All of our sounds are 100% original, 100% royalty free,  created in our sound-labs and designed to boldly explore the universe of sci-fi sound!

    Thank you for reading! Watch for more from Orbital Emitter coming soon!

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