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Faunethic's Volcanic Geyser sound library is a unique collection of 21 sounds from the bowels of the earth. Steaming, splashing and muddy textures, these sounds has been recorded at San Pedro de Atacama, in northern Chile. The third most important geothermal spot on earth, San Pedro de Atacama is located between 4500 to 5200 meters above sea level offering a wide and beautiful sonic diversity to its visitors.
This collection provides authentic sound recordings, captured with high-quality equipment: DPA, Neumann and 4minX. All Faunethic tracks includes metadata carefully edited with Soundminer. All these sounds are delivered at 24/96Khz .wav files. This collection come in easily downloadable zip file.
Sounds of Canada includes a huge variety of local ambiences and sounds unique to Canada. From Canadian crowds, restaurants, bars and markets to community sporting events, stadium events, street parades, nature sounds, ski villages, the distinct rattling sound of the Vancouver Marathon, the Canadian pedestrian crossing button sound and even Vancouver’s famous steam-powered organ clock.
This collection is a true representation of Canadian sounds, all recorded on location whilst living in Vancouver, around British Colombia, Vancouver Island and beyond.
All tracks recorded by Evan Buist, sound engineer and field recordist (National Geographic, Dreamworks, Paramount Pictures).
This library of only the highest quality sounds of the body was recorded over several long and precarious nights. It was a labor of love, as we starved ourselves for the perfect stomach grumbles, and gagged ourselves for authentic puking sounds. We hope you can find many uses for this library, and we hope it brings your next project to the next level!
Features sounds such as:
Bone cracks, breathing, burps, chewing, coughs, eating, farts, gagging, gargling, grumbles, hiccups, kissing, nose blows, puking, rumble, scratching, sneezes, spitting, swishes, throat clears, yawns
All recordings were recorded in a Foley studio at 192kHz with a Fostex FR-2 recorder, Project Studio C4 mic, and Ambient Emesser ATE-208 bi-directional mic and mastered in Pro Tools.
Vinyl Record Noise is the first sound library from Oddball Audio. The library features eleven 10” blank records recorded from start to finish at 45rpm. The records were cut and pressed by Lathecuts in Arizona using a myriad of techniques to get the most surface noise, pops, crackles, and hiss for your sound design pleasure. In the cutting process they used four different lathes with varying noise floors and records made from many types of materials.
The library is perfect for use in any project that may need vinyl records to give it that vintage feel! Additionally these samples are great to use in granular processing, music, or to add subtle layers to a burning fire.
At a glance:
This library is a myriad of uniquely South African exterior ambiences.
Get true exterior ambience sounds of South Africa in this authentic collection. The South African Exterior ambience sound effects library features recordings from places in and around Cape Town, beach, city, promenade, bus station, market, taxi rank, residential suburb, city rooftop, the CDB, train station, parking lot, primary school, residential areas and many more.
Whether your need to bring a lone rogue to life or a surge of arrows in an epic battle scene, Nocked will provide you with a plethora of flexible content.
Our largest library to date, this collection is a comprehensive focus on the sounds and functions of the archer and the act of archery. Included are eight recorded bows (2 crossbows, olympic recurve, traditional recurve, longbow, long compound, short compound, and Magyar bow) with 2 additional ‘mythic’ bows of our own design, each using 3 types of arrows (aluminum, carbon, and bamboo) on 3 varying surfaces (hard, soft, and dirt) from 4 simultaneous recording positions (at bow, at target, midflight mono, and midflight stereo). Each bow and each arrow type have a character all there own.
The content’s dynamic range is wide, from whispering bamboo arrows gliding on rests as they are drawn to firing position, to the powerful THWACK of crossbow bolts striking their target. All non-firing sounds were recorded in a controlled studio environment while all recordings of the bows being fired were taken on a plot of wide-open rural farmland, encompassed by forests. When needed, this ambient natural environment provided an ideal impulse response to be used in the design and editing of some of the sounds to create a heightened effect.
A multitude of takes are provided across each bow/arrow/surface/position combination for easy randomization and differentiation of sounds, or to track any number of unique archers at any given moment.
Go ahead, let them fight in the shade.
Drops ‘n’ Braams brings to the table 137 new sounds of hybrid cinematic Braams and Drops to boost your production with time-bending elements and sonic manipulation brought to the max. The SFX library is produced from scratch by Alessandro Romeo, owner and lead sound designer at SampleTraxx.
With Drops ’n’ Braams you can create massive stingers, deep impacts, trailer and score elements, morphing bass, transition woosh and much more.
A great addition for trailer cue creators, score composers and cutting-edge electronic music producers.
The library includes:
• 86 Braams _ Design, Elephant, Granular, Larsen, Raw, Textures
• 51 Hi Tech Drops/Downers/Sting/Power Down
• In Nature Roomtones: Deserts, get a collection of ambiences with zero wildlife and barely audible wind. Hear the nothingness of desert plains and open sparseness of mountain valleys resonated by barely audible wind. Hear wildlife-free, natural roomtones from 44 different locations perfect for your post-apocalyptic productions or as atmospheric beds for any type of environment.
• This library offers you an extensive collection of ambiences with sparse flora and zero fauna from winter nights in the desert. Hear the majestic sparseness of desert nights perfect for your dystopian adventure story.
2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
• Carbon offset credits were purchased to offset my field recording travel for this library.
Nature Roomtones: These are natural soundscapes with zero fauna, sparse flora, and sparse water. These recordings are location nonspecific because there is zero wildlife. As a result, these sounds can be used as a foundation for any natural environment you create.
Quiet Nature: These are natural soundscapes with sparse fauna, sparse flora, and sparse water. These recordings are geographically linked to a place because of the wildlife present in the recordings.
Binaural and Ambisonic ambiences from Cromer Beach on the Norfolk North Coast. No people, mixture of Sandy and Stony beach, lovely crisp ambiences. Variety of distances will make this very useful for anyone working with VR work.
All recorded with the Sennheiser AMBEO VR and a Zoom F8.
Combination of Heavy and Light Waves
B-Format Ambisonics and Binaural Stereo Files.
A collection of cutting-edge sci-fi weapon sounds designed for the future of gaming, film, and music.
Haunting Ambiences contains dense, multilayered horror construction kits. Everything you need to build a world around your scenes with separated stems. We captured and designed field recordings from multiple countries, voices, instruments and synthesizers all in 24Bit 96kHz allowing for further manipulation.
These dense ambiences include split stems to encourage experimentation, allowing you to add or subtract certain elements, balance them or combine them with sounds from other construction kits in the pack. Perfect for your horror films, video games or escape room/live experiences.
Here are the included Construction Kits:
Haunted Factory: Moving gears, pipe bursts and the deafening buzz of industrial lighting.
Haunted Forest: Weird birds, crows, wolves, owls, tree creaks and much more!
Haunted House: Distinct creaks of a wooden building under a bed of creepy winds and clocks.
Haunted Neighbourhood: Dog barks, crickets and clocktowers sit above layered crickets and streetlights.
Haunted Sewers: Build a wet and dripping scene with flowing water and more distinct drips echoing through.
Haunted Swamp: Misty wind, bugs and water splashes suggest an evil presence, combined with frogs and more!
Nightmare: A discomforting array of voices, hums, and rumbles.
Zombie Apocalypse: A crowd of Zombies are taking over the city, breaking into anything they can find.
Torture Chamber: A deep and surreal ambience with screams, drills, tools and other torturous sounds.
SMOOTH is a collection of 140 24-bit/48khz wave sound effects.
I’ts delicate, soft, deep, eerie, cinematic. Its sounds are crafted for slow motion shots, abstract film sequences, motion design shots and mysterious, not aggressive, evocative and ethereal projects.
All sounds are organized into 8 categories:
They are total wet and 100% reverbered, designed with a “light touch”, definitely the opposite of big distorted and punchy sounds.
Sonomar Collection: Speed Machine contains 266 rich vehicle recordings of the legendary 2006 Campagna T-Rex. Featuring pass bys, gear grinds, accelerations and more, this collection contains lively vehicle sound effects and maneuvers that are full of character.
The Campagna T-Rex is a powerful three-wheeled vehicle with the ability to go from 0-60 in a staggering 4.1 seconds and reach a high speed of 140 mph. To create this library, recordist and sound designer Martin Pinsonnault (Big Little Lies, Dallas Buyers Club) and the Sonomar team utilized top-notch recording techniques to capture aggressive, expertly-handled driving maneuvers on a closed course.
Use the purring hum of a 155-horsepower engine as a stand-in for Japanese motorcycles and other high-powered vehicles. Let the distinct tone of a 1200 cc engine act as a punchy sweetener to existing vehicle sounds. Or pitch and process to create the engine quality that your project requires. Groups of synced recordings provide a variety of perspectives to maximize your optionality and adapt to your specific editing needs.
Each sound file is embedded with comprehensive metadata to help you find the exact sound effect you need with fast, pinpoint search. Enable creativity with detailed descriptions of each recording and their specific sonic qualities. Advanced metadata fields include additional info to ensure compatibility across any database search platform such as Search by PSE, Soundminer, BaseHead, Netmix, Workspace (Pro Tools), Find Tool (Media Composer), Media Bay (Nuendo), Reaper, Adobe Premiere, and beyond.
Geophonic Design contains a wide variety of unique and abstract designed sounds which include infrasonic frequencies as low as 10Hz. The effects in this library have a science fiction/horror vibe, everything from alien spaceships to underwater ambiences. These are perfect for your films, video games, documentaries and other projects that require a mysterious and ominous soundscape.
Our Audio Craftsmen used a ‘Geophone’ which is a seismic measurement device used to record seismic waves and vibrations of the earth, to record low heavy vibrations and rumbles of various surfaces and materials, often using metal resonators to enhance the sound. We captured sounds from window glass, busy roads with vehicle pass bys, metal posts and rails with football impacts, water passing through pipes, metal containers, plastic buckets and much, much more.
All of the included sounds were then precisely edited and designed by our dedicated in-house team to build ambiences such as: outer space, underground bunkers, submarines, weather stations and other abstract ambiences. Moreover, all the files are available in 24Bit 96kHz and extensively tagged with metadata and are UCS compliant to simplify your workflow.
The subsonic sounds in this library will also make a great addition to your library as layered effects, to build an enigmatic mood in your projects, and will be perfect as drones and backgrounds for futuristic, sci-fi and horror scenes.
All kinds of radio noise you can imagine.
157 recordings. Humming, buzzing, squeaking, whirring, noise, voice fragments and much more, static and changing, from all frequency bands (FM, LW, MW, SW).
Recorded in 96 kHz, the best conditions to be able to resample if you want.
Carefully edited and with detailed metadata.
If you need radio interference this is your library!
Geophonic Instruments Vol. 2 is our latest entry in the popular Geophonic line of sound effects libraries.
This library contains an assortment of interesting and unique sounds, which have been designed from raw recordings captured with the Lom Geofon. Our audio craftsman made use of a hand drum and violin for this library, recording a range of content including Hits, bangs, booms, scrapes, bowings and abstract sounds.
These sounds include super low frequencies, going down as low as 10Hz allowing you bring some intense low frequency energy into your projects
Geophonic Instruments Vol. 2 is perfect for sci-fi, horror and mystery projects, and will also lend itself well to Film, TV and Game productions across a variety of genres.
All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Skin is an essential addition to your Foley collection; featuring natural, organic recordings of delicate skin-on-skin gestures and motions, performed in-house by our Audio Craftsmen.
Raw recordings of grasps, clasps, itches, scratches, caresses, strokes, brushes, taps, flicks, finger clicks, nail filings, hands in soap – and more! – were captured with the powerful Sennheiser MKH50 and meticulously edited in post, affording realistic, detailed sounds perfect for layering texture into your film, TV and game projects.
All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
East Coast America Contains a variety of recordings from rural and suburban settings in locations such as Florida and Connecticut.
Immerse yourself in the sun kissed beaches as waves wash on the shore. Walk through bustling markets and streets. Take a ride on a busy ferry, and listen to the calming country ambiences of crickets and gentle winds.
This diverse collection of ambiences and spot effects can be used for a range of exterior settings. Ideal for building up backgrounds for your scenes, or further manipulation to create your own bespoke atmospheres.
All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Interior Vibrations Bundle contains three volumes of sonic exploration, representing the most interesting and eccentric manipulations of vibration based sound design.
It offers a huge selection of experimental sounds, sourced from electric drills, metals, instrument and much, much more.
This bundle’s versatility makes it ideal for a variety of moods, genres and projects. With it, you can build tension in scenes, design creature voices, strange, discomforting ambiences or even accentuate other sources of sound.
Explore an eclectic collection of performances captured faithfully in our acoustically treated studios.
Each library is delivered at 24Bit 192kHz. The entire bundle is tagged with extensive Metadata for ease of use.
Flesh, Bones & Gore Vol. 3 is the third in our series of unsettling gore sound effects. This collection focuses on the slurps and growls of a creature eating flesh. General bone cracks and flesh rips have also been included to induce maximum cringe in your audiences.
Our Audio Craftsmen channelled their inner monster while tearing into various fruit and vegetables. The result is a grotesque collection of sounds ideal for unsettling viewers and users in your horror Game, TV & Film productions.
All sounds have been kept raw and are delivered in 24Bit 192kHz format, so you can drop them as-is into your timeline, or design your own monstrous creations. This library has also been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
The library contains four folders:
Bone Cracks: Heavy crunches and cracks.
Creature Slurps: Munches, slurps and chews of a creature digging into its prey.
Guts & Blood: Wet crushing of flesh, guts and bones.
Ripping Flesh: Brutal tearing and sawing of flesh.
The Foley Vault is home to an ever-growing collection of original Foley recordings.
Each library was captured by professional Foley Artists on our in-house Foley Stage using a Sennheiser MKH50 microphone.
These sounds were originally performed for a variety of feature and short film projects. They have now been compiled and released for you to edit and implement into your own film, game and television productions.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.