Just Whoosh 3 brings you 575 recorded whoosh sound effects. Some of the props used include: Cloth blankets, jeans, leather and nylon jackets, fishing rods, boom poles, bamboo/wood/metal/plastic sticks + ropes with things like spatulas attached to one end (!), chains, a torch, and some cars passing by.
JUST WHOOSH 4 sends forth an armada of highly trained and bloodthirsty Whoosh Sweeteners, ready to take over and beef up any feeble Whooshes, spineless Pass-Bys and wimpy Transition sound effects in no time.
So they finally do what they should: intensifying the sense of motion and velocity of anything that moves on screen.
From short, fast pass-bys, through magical fireballs to massive, droning, portly passing spaceships – This Whoosh Sweetener Toolkit does the job.
To strike with even more precision and efficiency, the fleet splits up into three squadrons:
|JUST WHOOSH 4
Noise & Interference
Rattle & Mechanics
Spacecrafts & SciFi
537 Sounds | 1,84 GB
|JUST WHOOSH 4
Abstract & Fantasy
Engines & Motors
Projectiles & Ballistics
545 Sounds | 1,82 GB
JUST WHOOSH 4
Friction & Organic
Metallic & Dystopian
Synthetic & Artificial
Water & Bubbles
532 Sounds | 1,58 GB
Kalipso Atmospheric Drones is a collection of 61 crafted ambient sounds using various recorded sources such as trains, planes, water, various metallic objects and designed sounds.
The duration of each sample varies from a minute to almost two minutes which should give you enough room to create the needed loops if you desire so. Combine and layer provided drones to create bigger, deeper and more intense ambiences.
Kalipso Atmospheric Drones are designed to complete any sci-fi or dark ambient setting in video games, movies or animation projects.
Update volume 1
Update vol. 1 brings 14 additional atmospheric drones.
Get the sounds of a moped with the Keeway TX50 Moped Sound Effects Library. This model is from 2011, and features 6 gears and electric start function. The Library contains 22 sound files (External, Foley, OnBoard). External sounds such as passbys and approaches are stereo files, and Foley recordings are in mono.
OnBoard recordings include 2 different channels: Engine and Exhaust. You can layer and mix these 2 channels of OnBoard sounds – they will line up nicely in your DAW or audio editor.
Kenworth 900 is a detailed sound library containing multi-channel recordings of the various parts the truck has to offer including truck driving tracks with both exterior and interior tracks and interior and exterior doors, hisses, gearshifts and plenty other details of the truck. Everything was recorded at 24 bits and 96 kHz with a Zaxcom Nomad 12 and AKG C451E/CK1, Schoeps CCM4 and the Sennheiser MKH 416.
The Keys & Locks SFX library gets you a useful collection of several sets of keys and locks used in different combinations.
There are typical lock/key sounds, as well as so also non-typical usage, as a gnash and a scratches. The library features more than 550 sounds in 93 files, recorded in 24 bit/48 kHz. Gear Used: Oktava 012, Oktava 319, Tascam 16×08, Reaper.
There are a lot of door sound libraries but I was missing the key sounds with variations on a project two years ago. After that, I started specifically recording key and lock sounds whenever I heared an interesting door or lid. I tried to capture the four most common performances (put the key in, remove the key, open the lock and close the lock) each at different speed (slow, medium, fast). This is a selection from these recordings. Some are captured in 192kHz with Earthworks QTC 50 to capture high frequencies, waiting to be pitched down several octaves and still remaining crispy.
There are little locks from piggy banks and caskets, wooden cabinets, metal lockers, appartment doors with plastic keys, locks on regular homes and much more.
In addition I added a few key drops on different surfaces (mats, parquet flooring, tiles, concrete…) and jingles.
Khao Sok jungle is a unique collection of 30 sounds from Khao Sok national park in south Thailand.
This natural reserve is the oldest evergreen rainforest of the world, it contains more than 1,500 species of tree and plants and over five percent of the world's animal species.
All these sounds has been recorded and produced with high quality equipment and a lot of patience.
In addition to that, 2 bonus tracks from the Mekong delta are included to this library for free.
This library provides authentic and interesting sounds of wild nature, caught with DPA and MBHO mics powered by an Aeta 4minX at 24/96Khz in multichannel.
All Faunethic tracks includes metadata carefully edited, compatible with Soundminer, Soundly and Basehead.
This library is hilarious. In the best way possible.
Acquired from some very, very good people with the confidence to step in front of a TLM 107, this library encompasses all manners and methods of laughing. Smirks, snorts, puffs, chuckles, giggles, guffaws, hees, haws, roars, cries, and belly laughs. Some are playful, some are unenthusiastic, some are raucous, while others are uncomfortable. Detailed and precise, all of the tiniest nuances are captured from soft breaths to rapid mouth clicks to gravelly throat catches.
Voices are special. Voices are unique. While you may get lucky and be able to pin these joyful laughs nicely to a particular character or voice in your project, they are most powerful when used creatively as layers, one-off events, and definitive signatures in a product, scene, or design. All recordings are captured at 192 kHz to give you the utmost flexibility when stretching and modulating these assets, and we most definitely recommend that you do!
We understand. This is a specialized library that you may not need to frequently call upon in your everyday sound work. But suddenly, when you really can use a good laugh, it will be there, chock full of chuckles, ready to rock.
The KISS sound library gets you exactly what its name suggests: Kissing sounds, and lots of them! This is a collection of genuine, untreated recordings of all kind of kisses.
Feel free to use them in your sound design and be creative. Maybe they can serve to create a squealing monster or squeaking tires too, who knows!
The Airborne Sound Kitchen sound effects library includes over 150 culinary sounds.
The package includes appliances: blenders, toaster, fridges, and freezers. There are tools, too: glasses, knives, bottles, dishes, and cans. Also included is the work that ties it all together: cooking, cleaning, preparing, and chopping. Includes over 10 fields of Soundminer metadata.
Kitchen Foley is a collection of cookware, plates, glasses and kitchen appliances sounds.
It consist of 241 .wav files with baked-in Soundminer’s metadata
All sound have been recorded multiple times: Different microphone positions from extremely close to 1.5m away
and different microphones: DPA4060 and Sennheiser MKH8060.
RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060, DPA4060
EDITED WITH: iZotope RX, Pro Tools.
Command in-game character audio excellence with Epic Stock Media’s newest voice over sound library “AAA Game Character Knight”. This fantasy character voice sound pack is jam packed with over 480+ custom lines, battle cries, fight vocals, vocalizations and everything you need to create immersive character dialogue, rich cinematic game scenes, and believable interactive experiences.
A recording of a fantastic Koenigsegg Agera with a 4.7 litres twin supercharged V8 and about 900 hps. It consists of seven channels, exhaust left and right, three different engine channels and interior left and right. The recording contains start, stop, idle, blips, revving at constant rpms, door slam, accelerations, decelerations, driving and a surround drive by. The recording length is 32 min 33 s.
The city of Kolkata, India, is one of the sonically richest locations in the world. This library features over 25 locations and 276 files of both day and night time recordings in 5.1 and stereo formats. Feel the relentless energy of Bagbazar Street, the traffic rumble over Howrah Bridge, walk through the flower market along the Ganges river, and much more…
This Sound Effect Library features a hundred recordings of Kramer KL(11) Oldtimer Tractor. The tractor was built in 1955 in Germany. It is a four stroke single cylinder engine. No cabine and the Diesel motor delivers 11HP. On two bonus recordings a Lanz LK30 potato spinner was attached to the tractor.
Recording positions include Exterior (AB, M/S & mono), On Board (At the fan-belt [sch-sch], at the cylinder-head [tok-tok], at the exhaust [pop-pop] and in a little distance to the side – also stereo-mixdowns of all mic-positions for quick editing) as well as some SFX recordings with a contact mic. The tracor performed start, stop, on, off, idle, driving and various constant speeds / rpms as well as ramps, accelerating & gear shifts. All edited and mastered for quick browsing and easy matching of the different events.
This tractor is still being used, so if you are looking for authentic farming machinery sounds from today or from the past or want to create a unique sounding fantasy vehicle – this one is for you.
Your search for the one outstanding cinematic sound FX pack is complete with KRYPTON. This set of high-end FX can turn a homemade reel to a professional Hollywood cut. DARK AND LIGHT ATMOSPHERES, HITS, BRAAMS, RISERS, GLITCHES, DRONES, BOOMS, WHOOSHES and more are just a click and drag away from setting your work above the competition.
This library was developed in cooperation with our partner VAMIFY.
Kyma Ambiences [USO003] is the third sound effects bundle created by Matteo Milani.
The generation of these “Artificial Reality Ambiences” starts entirely in Symbolic Sound Kyma from the processing of white and pink noise by filtering – in the time/spectral domains – and convolving these sources with custom FM, additive, formant and granular synthesis. The composition’s resource of sound material is drawn solely from these processed stochastic sound elements: coloured noise is a raw material already full of life and can be sculpted into a variety of temporal forms, movements and textures.
The interaction with Kyma was typical of a composer who explored a device’s potential for sound transformation like a musical instrument. The goal was to obtain an organic and acoustic quality using only a restricted sound source, in order to evoke real spatial characteristics attached to each invented sound.
The “Kyma Ambiences vol.1” sound effects collection is published @ 96kHz (native) – and is also available as dual-layer separated “Elements”, suitable for recombinant stratification, varispeed and spatial positioning in the surround field (for a total of 112 files @ 96kHz).
Kyma Ambiences vol.2 follows the traces of the original collection dated back 2013, but this time it’s bigger and immersive. It contains 100 abstract and evolving ambiences created with our beloved Kyma sound design workstation. Due to the increasing demand of spatialized content for game and VR/AR project, this inspiring collection has been entirely designed as a spherical representation of sound natively in 3rd Order Ambisonics by generating all the Sounds in Kyma and mastering them in Pro Tools through a custom analog setup (Looptrotter Sa2Rate+Elysia xfilter 500+TK Audio BC501).
Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. I used state of the art tools to forge these modern and cinematic soundscapes by blending many encoders to inject different colours into the design process. Each virtual 3D sound environment has been carefully constructed by layering and placing Kyma Sounds at different locations in a virtual three dimensional field using the Audio Ease 360 pan suite. I captured real spatial sound with the AMBEO VR Mic to be encoded-transformed-decoded using Kyma Ambisonic Tookit (1st Order) and then up-mixed to 3rd Order with Harpex-X and PerfectSurround Penteo 16 Pro to extract the maximum amount of spatial information.
“Kyma Ambiences – vol.2” is available in three variants:Stereo Edition:
2 channels interleaved files (100 items)
Size: 3.48 GB
1OA (first-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X
4 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 6.94 GB
3OA (third-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X/V/T/R/S/U/Q/O/M/K/L/N/P
16 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 27.82 GB
If you want to use the 1OA b-format file directly in your VR/AR project, simply keep only the first 4 channels (WYZX) dropping the other ones (TRSUQOMKLNP)
Audio Format: Interleaved Broadcast Wave Files (.wav)
Sample Rate: 96 kHz
Bit Depth: 24-bit
Los Angeles is well-known for having some of the largest and most traveled freeways in the United States.
The L.A. Freeways sound effects library captures the traffic ambience on the massive freeways that run through the Greater L.A. area – 3 hours of recordings in total!
Multiple perspectives were recorded, from close vehicle pass bys to distant traffic ambience captured from city parks, surrounding hillsides, tunnels and underpasses. Traffic types range from fast pass bys, to slow and congested traffic.
• US-101 (Hollywood Freeway)
• I-405 (San Diego Freeway)
• I-5 (Golden State Freeway)
• I-10 (Santa Monica Freeway)
• I-110 (Harbor Freeway)
• SR-134 (Ventura Freeway)
• (Glendale Freeway)
The LA Ambisonics sound effects library is an extensive collection of 239 immersive urban ambience recordings from throughout the city of Los Angeles. Add these LA ambiences sounds to strengthen your scenes with an authentic city soundscape — from beach and boardwalk sounds, city and freeway traffic, to street and restaurant walla, plane pass bys, and more.
Recorded by Academy Award®-winner Mark Mangini (Blade Runner 2049, Mad Max: Fury Road), LA Ambisonics was captured at various locations throughout Los Angeles including LAX, Venice Beach, Hollywood Boulevard, Union Station, Laurel Canyon and more. To capture these stunning ambiences, Mangini took the opportunity to think critically about what makes Los Angeles sound unique, and how to best achieve the immersion integral to the ambisonics format.
“I’ve been a fan of Ambisonic recording for some time, having developed my own microphones and plugins, not only for their sonic verisimilitude but for their obvious potential in cinema sound. While ‘immersion’ is the word on everyone’s lips as a sonic panacea, there is a great deal of controversy about how best to achieve it. I believe that it is in the reproduction of a believable 360 degree sound field that one achieves the highest level of ‘immersion’ and Ambisonics is one of the most practical and sonically pleasing ways to get there.” – Mark Mangini
Delivered in both Ambisonic and stereo formats, each audio file is embedded with rich descriptions for quick intuitive search results. This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene and decode to mono, stereo, 5.1, 7.1 and beyond. These recordings are also perfect for 3D Audio applications including VR and 360º video.
La Gomera’s Spirit is a sound effects library featuring authentic sounds of the small Canarian island’s life.
This collection contains sounds of Villages, Beaches and Nature Sounds.
It features typical Streets, Walla, Traffic Sounds, Beaches, Nature Sounds with Birds, Residential Village Sounds.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.