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Sound Effects

  • Funny / Comedy / Cartoon Vibrant Game Play Track 503 sounds included, 17 mins total $49 $43

    The Vibrant Game library delivers sounds are inspired by hit app games like Bejeweled and Color Switch. You’ll immediately find a bank of lovable game sounds that users will recognize, enjoy and connect with. From colorful comedic sounds, musical cues hits and loops, to item pick-ups high energy alerts and notifications, awards, level-ups and treasure unlocks.

    Comes with 500+ files in 96 kHz, 24bit resolution (as well as 44.1 kHz, 16 bit resolution for convenience), and includes Soundminer metadata. Speed up your workflow by an x-factor when you use these ready-to-use sound effects and loops.

    Features sounds such as:

    Game award items, collects • Alerts and notifications • Background and lobby loops • Musical cues, musical hits • Cartoon movements • Clicks and button sounds • Taps, tabs, and slides • Funny chirps, dings and doinks • Object hits and bumps • Opens and treasure unlocks • Positive pick-ups, wrong moves • Specials and power-ups

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  • Materials & Texture Vibration Play Track 96 sounds included $28 $23.80

    Vibration is 40 minutes/676 MB of vibrating, rattling and resonating metal and plastic panels in 96 separate files – recorded in 24bit/96kHz using contact microphones.

    This is a collection of sounds that rattle, clatter, vibrate, buzz, hum and oscillate. Think huge cargo vehicles, passenger ferries or mechanical installations with loose metal panels, resonating generators and such. The vibrating was done with a 100 watt tactile transducer (like a bass speaker with no cone) hooked up to an amplifier, and getting it's signal from a modular synth. Frequencies from LFO's and VCO's were mixed, to get interesting vibrations in both sub-audio and audio range.

    Holding the transducer by hand allowed me to move it around and find the sweet spots on the various objects (a steel filing cabinet, a steel suitcase and a spring reverb tank come to mind). Depending on the amplitude of the input signal, different sounds would emerge from the same waveforms. Now and again, the transducer would get too hot to handle, and on one or two occasions, the thermo-relay on the amp would kick in. Excitement in the studio!

    You get:
    • Steel and plastic objects vibrating
    • Lots of seamless loops
    • Searchable file names
    • BWF Metadata embedded, with more included in CSV and ODS (OpenOffice) formats
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  • Drones & Moods Vibrations Play Track 1000+ sounds included, 171 mins total $29

    Contact microphones allow us to record vibrations and resonances in solid objects


    The resulting spectrum is rich in low-end and has impressive  dynamics. This could easily expand your sound toolkit with a great number of interesting elements and textures for any kind of SFX production: Movies, TV, trailers, game audio, electronic music and so on.

    I picked up lots of wood, metal, plastic and many other objects (including bats on old attic) to record this library, which is divided into categories, like: bow, brush, debris, hit, hum, metal, ratchet, scrape, spin, water and etc.

    All recordings were made at 96 kHz sample rate for further manipulation, and they’re categorized by source objects and contain metadata.

    If you are looking for nice addition to your SFX production arsenal – this library is for you!

    KEY POINTS:

    • Barcus Berry Planar Wave 4000 and JrF C-Series contact mics were used
    • 146 tracks with variations
    • Perfect source of unique textures for SFX production
    • Created for further manipulation with spectrum and pitch
    • Categorized by types of sound source: Bow, Debris, Hit, Metal, Ratchet, Scrape, etc
    • Contains metadata for search engines
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  • This sound library is entirely based on the Victor adding machine, made in the 1920s. This machine was purely mechanical and non-electric. In this sound library you'll get individual recordings of the machine's hand crank, printer, paper, and button/keys tracks as well as six complete recordings of the adding machine in full action. The library also contains five different mic positions with two different mic techniques used.

    Gear:
    • Spaced pair mic setup: 2x Schoeps CMC 5U, 2x Schoeps MK4 capsules
    • Mid-side mic setup: 2x Schoeps CMC 5U, Schoeps MK4 and MK8 capsules
    • Sound Devices 744T
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  • These effects were recorded in a Victorian Town House in London, England. The house has been pretty much preserved from the day when its first owner died, with the original furniture, decorations and facilities.

    Now a museum, I was granted access for a couple of hours one morning and I went from the basement to the top floor, recording the various doorbells and servants bells along with some of the old and heavy wooden doors. The bells are connected to various parts of the house by wires that run under the floorboards and are operated by a bell pull or handle in the rooms and at the front and rear doors of the house.

    There are eight different bells, five in the basement and three in the attic rooms, all recorded at different lengths and intensities, a dinner gong and six doors, with openings and closings of different intensities. There are 111 effects in all, recorded at 96/24 Later that year, I stayed in an old tenement house in Edinburgh, Scotland, where almost every door creaked wonderfully.

    These effects were recorded at 48/24 and are included as a bonus to the main collection. There’s also a couple of big metal door slams thrown in for good measure.

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  • A mixture of field recordings from the characteristic Vegas model from Victory motorcycles.

    Includes onboard riding takes, as well as exterior passes by, approaches, and departures. Onboard takes are provided in a split left-right configuration as well as a mixed version.

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  • Video Game sound effects features 200 professionally produced sound effects, ready for use in your productions. These sounds are all hand-picked from the Hollywood Edge Game FX library.

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  • Carma Studio teleports you to the Golden Age of Video Games with over 600 sound ‘bytes’ starring 5 characters:

    8-bit Low-Res Man • Computer Room Man • Tough Guy • • 2 Vocoders.

    These familiar and clearly articulated words & phrases straight from the arcades of the past will add that nostalgic accent to today’s music and production work.  Soundminer enabled 44k/24bit format. 

    Deposit coins… ready, start playing!

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  • Carma Studio brings new characters to the party with Games Phrases 2!

    • Female Phrases
    • Artificial Intellegence
    • Japanese Onomatopoeia
    • Famous Phrases
    • Game Words
    • and more…
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  • World Sounds Vienna City Ambiences Play Track 20-120 sounds included, 76 mins total From: $40

    Take an acoustical tour through Vienna, Austria with this sound effects library recorded by Ana Monte. It features recordings from the downtown area, churches, touristic areas and busy restaurants, subway stations and more!

    20 read-to-use stereo and surround (5.0) tracks with all the appropriate metadata ready to be used on your next production.

    Vienna is available in three versions:

    Vienna City Ambiences – Stereo:
    – 20 ready-to-use ambiences in stereo
    – 1.31 GB

    Vienna City Ambiences – Surround:
    – 20 ready-to-use ambiences in 5.0 surround(split mono)
    – 100 split mono files
    – 3.34 GB

    Vienna City Ambiences – COMPLETE Pack:
    – Surround + Stereo downmix bundle for maximum savings!
    – 120 files
    – 4.66 GB

  • This library gets you the sounds of record players, a gramophone, tape decks, a VCR, a movie projector, a TV and more. All bespoke recordings that I have just captured especially for this sound pack. May be just the thing you need to help you create the sound for that next John Le Carre TV or movie adaptation.

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  • The Dot Matrix sound effects library is made up of two parts: A full 3-minute recording of an Epson LQ 570 dot matrix printer at work and 511 short files meticulously edited to isolate each movement that the device makes whilst printing. These movements have been categorised into 5 different folders:

    1) Short bursts, with 295 different variations
    2) Double bursts, with 25 different variations
    3) Triple bursts, with 98 different variations
    4) Long bursts, with 45 different variations
    5) Servo sounds, with 48 different variations

    The recordings have not been manipulated in any way other than being edited into smaller files, as to not limit your options when using the sounds creatively.

    In total, you will receive 512 .wav files, each containing SoundMiner metadata, recorded at 96k/24bit in order to allow for a high level of manipulation.

    If you have any questions about this library, feel free to quickly send me an e-mail. I tend to reply within minutes.
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  • Foley Vintage Telephones Play Track 244 sounds included $39

    Vintage Telephones SFX library contains 244 sounds extracted from 10 historic, rotary dial devices designed between the 1880s and 1980s. Inside, you’ll find three common ringing patterns (used in the USA, Australia, and Europe) for each telephone type, handset pickups/set downs, number dials 1-0, hook toggles, as well as single ringings with natural long ring decays to design your own ring timings according to your project needs.

    In addition to the standard telephone sounds, we captured some experimental ones, which were generated by feeding the devices with random low frequencies, thus producing some really weird mechanical rattles, buzzes, glitches, and unusual bell ringings.

    THE FOLLOWING 10 TELEPHONES WERE RECORDED

    • 3 Box Phone [1882]
    • Antique Wooden Phone [1930]
    • Siemens W48 Wandapparat [1934]
    • Ericsson DBH15 [1947]
    • Siemens W48 [1948]
    • Siemens Fg Stat 23a [1956]
    • Siemens H70 [1968]
    • Siemens FeTap 611-2 [1970]
    • Siemens H70 [1975]
    • Siemens Masterset 111 [1980]

    If you want to make a rotary telephone device ring, without any landline nearby, head over to our blog here

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  • Trains Vintage Tram Play Track 28+ sounds included, 40 mins total $29 $24

    Vintage Tram features sounds of a fully working light rail vehicle in small valley near Dresden/Germany. The 2-axle railcars were built from 1957 until 1967 with reference to concepts from the 1930s.
    The recorded tram drives along an 8 kilometer track through a small valley that is surrounded by reverberant rock faces of various intensity.

    The Library contains recordings from the driver´s seat, from several positions in the wagon, both with and without passengers. Also included are exterior recordings of squeaky approaches and pass-bys, couplings, doorbells, and door openings/closings.

    Recorded in 192 kHz the material allows for extensive downsampling to generate versatile soundscapes far beyond the original. Please listen to Audio Demo No.2

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  • Hum, Buzz & Glitches Vinyl Record Noise Play Track 11 sounds included, 59 mins total $12

    Vinyl Record Noise is the first sound library from Oddball Audio. The library features eleven 10” blank records recorded from start to finish at 45rpm. The records were cut and pressed by Lathecuts in Arizona using a myriad of techniques to get the most surface noise, pops, crackles, and hiss for your sound design pleasure. In the cutting process they used four different lathes with varying noise floors and records made from many types of materials.

    The library is perfect for use in any project that may need vinyl records to give it that vintage feel! Additionally these samples are great to use in granular processing, music, or to add subtle layers to a burning fire.

    At a glance:

    • 11 .wav files
    • over 55 minutes of content
    • recorded on U-Turn Audio table through tube preamps and RME interface
    • 2.07 GB uncompressed size – 1.69 GB zip archive
    • recorded and presented as 24 bit/96 kHz stereo files
    • free lifetime updates
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  • FOOTSTEPS is practically a whole rack of shoes compiled into one single outstanding playable KONTAKT 5 instrument: it comprises boots, dress shoes, high heels, leather shoes and sneakers. We got accurate recordings of paces on all sorts of different grounds: wood, concrete, gravel, metal, sand and parquet. In addition, we added a lot of generic sound layers that can be easily added to the mix. Those layers include sounds of cloth, leather, metal, grass, water and snow.

    Key specs
    • Playable KONTAKT 5 instrument
    • 5 different shoes, 8 different surfaces
    • More than 22.000 different samples
    • Effective workflow: well-grounded Soundminer Metadata

    Oh, and of course it also covers the fact that our physical equipment supposes an amount of two feet, so the sounds come to you as distinguished by side and gesture: right or left foot taking steps, slides, stairs; tip, heel, full loading or relieving moves. All in all we recorded more than 22.000 different samples.

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  • Virtual UI is a library of over 500 high-tech user interface sounds. Using a combination of digital and analogue gear, sound designer Daniel Mumford has created super-usable wipes, beeps, notifications, menus, power-ups and downs, errors, buttons, data, malfunctions, switches, alarms, atmospheres and drones.

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  • This soundpack is created for use primarily in video games and simulators to simulate the sonic characteristics of an Enviro400 double-deck bus built by Alexander-Dennis in the United Kingdom between 2010 and 2015.

    Features:

    • Dashboard/driving cab and passenger saloon foley.
    • Seamless sound loops of engine running at steady speeds throughout the entire RPM range from both exterior and interior perspective.
    • Tyre and transmission sounds to enhance the effect of speed.
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  • This soundpack is created for use primarily in video games and simulators to simulate the sonic characteristics of a Volvo B7TL double-deck bus with Wright Gemini Eclipse bodywork in the United Kingdom from 2002.

    Features:

    • Dashboard/driving cab and passenger saloon foley.
    • Seamless sound loops of engine running at steady speeds throughout the entire RPM range from both exterior and interior perspective.
    • Tyre and transmission sounds to enhance the effect of speed.
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  • This soundpack contains all you need to recreate the sonic environment of the ERF E14 tractor unit.

    This particular vehicle is owned by John Mayle, who has preserved it following its withdrawal from the UK Mines Rescue Service. John's father has restored a number of heritage trucks at his workshop near Newark, Nottinghamshire.

    Features:

    • Dashboard/driving cab foley.
    • Long-play on-board recordings demonstrating real life driving scenarios (including a rather testing incline) from both exterior and interior perspective.
    • Seamless sound loops of engine running at steady speeds throughout the entire RPM range from both exterior and interior perspective.
    • Exterior pass-bys and other roadside recordings.
    • Trailer foley including uncoupling procedure.
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  • Environments Viva North of Spain Play Track 59 sounds included, 328 mins total $90 $44

    Viva North of Spain is a massive sound effects library featuring authentic sounds of the northern part of Spain, along the route of the Camino de Santiago.

    This collection contains sounds of Cities, Villages, Beaches, Nature, Cathedral of Santiago, Highway Bridges and the basque country’s national sport Pelota.

    It features typical Streets, Walla, Traffic Sounds, Beaches, Nature Sounds with Birds, Residential Village Sounds.

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  • The Vocal Pack 01: Human Male contains over 29 minutes (451 files) of high quality human male exertion vocalisations from 2 different actor types.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • 2 actor ID sets, mid ranged & deep voicing
    • Individual vocal designed assets
    • Sets of individual vocal designed assets (e.g. 4+ individual designed assets in one file)
    • Exertion Types included: Attack, Breath, Cheer/Roar/Taunt,  Death, Final (Death) Breath,  Jump, Land, Pain
    • ID set 02, features a basic generic set of dialogue lines
    • Bonus content: Actor ID03 – Designed Generic adviser/narrator messages for basic in game actions as if delivered via walkie-talkie/radio. Also a basic adviser construction kit is included of the original vocal recordings
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  • The Mini Vocal Pack 02: Goblin contains over just under 10 minutes (65 files) of high quality goblin styled vocalisation exertions by 1 human actor type.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further vocal details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • 1 actor set, with higher pitched voicing qualities
    • Individual vocal designed assets
    • Sets of individual vocal designed assets (e.g. 4+ individual designed assets in one file)
    • Exertion Types included: Attack, Breath, Cheer,  Death, Final (Death) Breath, Grunt, Pain, Idle, Laughter
    • Basic construction kits of the original recordings with 2 microphone versions for most vocalisation types. (Cheer, Death & Laughter only 1 mic version available)
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  • The Vocal Pack 03: Ogre contains over just over 15 minutes (141 files) of high quality ogre styled vocalisation exertions by 1 human actor.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further vocal details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • 1 actor set, with lower pitched voicing qualities
    • Individual vocal designed assets
    • Sets of individual vocal designed assets (e.g. 4+ individual designed assets in one file)
    • Exertion Types included: Attack, Breath, Roar,  Death, Final (Death) Breath, Grunt, Pain, Idle, Misc
    • Basic construction kits of the original recordings with 2 microphone versions.
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  • The Mini Vocal Pack 04: Skeleton contains just under 9 minutes (61 files) of high quality skeleton styled vocalisation exertions by 1 human actor type.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further vocal details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • 1 actor set, with mid range pitched voicing qualities
    • Individual vocal designed assets, processed.
    • Sets of individual vocal designed assets (e.g. 4+ individual designed assets in one file)
    • Exertion Types included: Attack, Death, Grunt, Pain, Idle, Laughter
    • Basic construction kits of the original unprocessed recordings with 2 microphone versions
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  • Water & Oceans Volcanic Geyser Play Track 21+ sounds included, 25 mins total $25

    Faunethic's Volcanic Geyser sound library is a unique collection of 21 sounds from the bowels of the earth. Steaming, splashing and muddy textures, these sounds has been recorded at San Pedro de Atacama, in northern Chile. The third most important geothermal spot on earth, San Pedro de Atacama is located between 4500 to 5200 meters above sea level offering a wide and beautiful sonic diversity to its visitors.

    This collection provides authentic sound recordings, captured with high-quality equipment: DPA, Neumann and 4minX. All Faunethic tracks includes metadata carefully edited with Soundminer. All these sounds are delivered at 24/96Khz .wav files. This collection come in easily downloadable zip file.

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  • Cars Volkswagen Golf 2003 Play Track 128 sounds included, 49 mins total $79

    The Volkswagen Golf is one of the most popular hatchbacks around. This set of recordings was made from a 2003 gas fuelled, 5-speed manual transmission model. The coverage is extensive with exterior, interior and onboard sounds.

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  • Cars Volkswagen Golf II Play Track 84+ sounds included, 152 mins total $60

    Get the authentic sounds of a Volkswagen Golf II 1.6 Diesel – around 2.5 hours in total!

    It comes with engine recordings from both the outside and inside, passby sounds, foley and interior sounds. The engine sounds were recorded during regular driving for film usage, and it was driven in a more demanding way – with steady RPMs and slow accelerations – for game implementation. All files are tagged with Soundminer metadata, for quick and easy access. So when you need the sounds of an everyday car, this library gets you 152 minutes of exactly that. As a bonus, there are sounds of tyres during sudden braking at very high speeds.

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  • Cars Volkswagen Golf V 1.6 FSI Play Track 37 sounds included, 66 mins total $40

    Volkswagen Golf V 1.6 FSI is a small sound effects library featuring the engine recorded onboard (engine/exhaust/drivers cabin in sync) and exterior passes. Regular driving, accelerations, reverse, engine on/idle/off, rpm ramps (recorded with microphones onboard), and exterior perspective covering passes with different speeds, stopping and reverse sound effects. Recorded with a Sound Devices 702, Zoom F8, Rode NTG3, two Sennheisers 8040 and two DPAs 4061 microphones.

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  • Vehicles Volkswagen Westfalia Type 2, 1979 Play Track 207 sounds included, 138 mins total
    Rated 5.00 out of 5
    $79

    Moxie Sound and their seasoned recordists are proud to present to you their very first sound effects library featuring the one and only 1979 Volkswagen Westfalia 'Type 2' Camper.
    This mini bus has a diesel engine that purs, rumbles, and roars. We recorded every sound this beast is capable of making. If you've got a project with this specific vehicle or a similar one that simply needs sweetening, you will find everything you are looking for here. The older character of this vehicle will no doubt add life to your story.

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  • Sports Volleyball SFX Play Track 50 sounds included $20

    A collection of volleyball recordings, with various hit and block sounds of different strengths – each with multiple versions. These original sounds were recorded with a Pro volleyball player using an official game ball.

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  • Cars Volvo 242 DL 1975 Play Track 364 sounds included $249

    The Volvo 242 sound fx collection includes 271 sounds in 13.51 gigabytes of audio. The 242 is a DL 1975 version of the car, also known as models 240, 244, and 245. It features 25 takes of recordings from the Swedish vehicle and its 4-cylinder B20 A, 82 horsepower engine.

    16 synchronized perspectives capture both onboard and exterior performances. Eight onboard perspectives (12 channels, including 4 in AMBEO) recorded driving at steady RPMs, with gearshifts, and ramps using microphones mounted in the engine, interior, and exhaust. Eight other exterior perspectives (18 channels) showcase driving at fast, medium, and slow speeds approaching, departing, and passing by. There are also steadies in neutral, blips, and performed effects, as well as an Altiverb impulse response.

    All clips have 18 fields of Soundminer, BWAV, and MacOS Finder metadata.

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