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Home Sound Effects

Sound Effects

  • A fun, lighthearted collection of popular app game sounds is here! Kids Game, a must-have cartoon game sound effects library which features 500+ bubbly phone game ready SFX. Inspired by popular games like Two Dots, Animal Crossing, & Bloons TD 6.
    • 526 sound effects
    • 539.1 MB of audio samples
    • 16 minutes of game audio
    • Perfect for cartoon & kids games
    • A Game Developer Must Have
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  • Human Kieuk Play Track 545+ sounds included, 23 mins total $38

    This library is hilarious. In the best way possible.

    Acquired from some very, very good people with the confidence to step in front of a TLM 107, this library encompasses all manners and methods of laughing. Smirks, snorts, puffs, chuckles, giggles, guffaws, hees, haws, roars, cries, and belly laughs. Some are playful, some are unenthusiastic, some are raucous, while others are uncomfortable. Detailed and precise, all of the tiniest nuances are captured from soft breaths to rapid mouth clicks to gravelly throat catches.

    Voices are special. Voices are unique. While you may get lucky and be able to pin these joyful laughs nicely to a particular character or voice in your project, they are most powerful when used creatively as layers, one-off events, and definitive signatures in a product, scene, or design. All recordings are captured at 192 kHz to give you the utmost flexibility when stretching and modulating these assets, and we most definitely recommend that you do!

    We understand. This is a specialized library that you may not need to frequently call upon in your everyday sound work. But suddenly, when you really can use a good laugh, it will be there, chock full of chuckles, ready to rock.

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  • The KISS sound library gets you exactly what its name suggests: Kissing sounds, and lots of them! This is a collection of genuine, untreated recordings of all kind of kisses.

    Feel free to use them in your sound design and be creative. Maybe they can serve to create a squealing monster or squeaking tires too, who knows!

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  • The Airborne Sound Kitchen sound effects library includes over 150 culinary sounds.

    The package includes appliances: blenders, toaster, fridges, and freezers. There are tools, too: glasses, knives, bottles, dishes, and cans. Also included is the work that ties it all together: cooking, cleaning, preparing, and chopping. Includes over 10 fields of Soundminer metadata.

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  • Kitchen Foley is a collection of cookware, plates, glasses and kitchen appliances sounds.
    It consist of 241 .wav files with baked-in Soundminer’s metadata

    All sound have been recorded multiple times: Different microphone positions from extremely close to 1.5m away
    and different microphones: DPA4060 and Sennheiser MKH8060.

    RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060, DPA4060
    EDITED WITH: iZotope RX, Pro Tools.

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  • Kitchenware is a detailed collection of 198 recordings from a large kitchen, capturing every device and tool available, from simple soup bowls and spoons, to modern electronic coffee machines and juicers.

    Each sound was recorded with a stereo shotgun microphone at 24-bit / 96kHz resolution.

    The collection is divided into 8 folders, according to the kind of object recorded:
    – Appliances: 58 (Coffee machine, juicer, blender, kettle, etc…)
    – Cans Bottles & Jars: 11 (Soda can, bottles, food jars, food cans, etc…)
    – Ceramics: 17 (Bowls, plates, etc…)
    – Drinking Glass: 40 (Wine and drinks glasses being handled, placed and touching)
    – Other: 3 (Kitchen paper, tap, drain)
    – Plastic Containers: 26 (lunch boxes and tupperware, opening, closing, etc…)
    – Silverware: 41 (knives, forks, spoons, etc…)
    – Utensils: 2 (can opener)

    All sounds recorded and edited at 24-bit / 96kHz, with embedded meta data and accompanying spreadsheet.

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  • Command in-game character audio excellence with Epic Stock Media’s newest voice over sound library “AAA Game Character Knight”. This fantasy character voice sound pack is jam packed with over 480+ custom lines, battle cries, fight vocals, vocalizations and everything you need to create immersive character dialogue, rich cinematic game scenes, and believable interactive experiences.

    Library highlights:

    • 483 knight character voice-over audio files
    • 22 battle cries and sayings
    • 4 breathing paces – quick, slow, quiet, fast
    • 12 coughing files like muffled, wheezy, hacking, deep
    • 12 blubbering cries, long, short, wailing, sniffling and explosive
    • 160 interactive scripted dialogue lines like evil does not stand a chance and for the king
    • 50 fighting vocals – groans, grunt, swing, pain, throw, roar and more
    • 20 game character jumps -big, double jump, short, windup
    • 24 laughing voice sounds – happy, explosive, long evil, boisterous, sensible
    • 34 pain vocals – wounded, painful, ouch, drying, last breath
    • 145 stock dialogue lines like – moving into position, our allies base is under attack, you win

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  • Cars Koenigsegg Agera Play Track 7+ sounds included, 32 mins total $179 $125.30

    A recording of a fantastic Koenigsegg Agera with a 4.7 litres twin supercharged V8 and about 900 hps. It consists of seven channels, exhaust left and right, three different engine channels and interior left and right. The recording contains start, stop, idle, blips, revving at constant rpms, door slam, accelerations, decelerations, driving and a surround drive by. The recording length is 32 min 33 s.

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  • The city of Kolkata, India, is one of the sonically richest locations in the world. This library features over 25 locations and 276 files of both day and night time recordings in 5.1 and stereo formats. Feel the relentless energy of Bagbazar Street, the traffic rumble over Howrah Bridge, walk through the flower market along the Ganges river, and much more…

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  • This Sound Effect Library features a hundred recordings of Kramer KL(11) Oldtimer Tractor. The tractor was built in 1955 in Germany. It is a four stroke single cylinder engine. No cabine and the Diesel motor delivers 11HP. On two bonus recordings a Lanz LK30 potato spinner was attached to the tractor.

    Recording positions include Exterior (AB, M/S & mono), On Board (At the fan-belt [sch-sch], at the cylinder-head [tok-tok], at the exhaust [pop-pop] and in a little distance to the side – also stereo-mixdowns of all mic-positions for quick editing) as well as some SFX recordings with a contact mic. The tracor performed start, stop, on, off, idle, driving and various constant speeds / rpms as well as ramps, accelerating & gear shifts. All edited and mastered for quick browsing and easy matching of the different events.

    This tractor is still being used, so if you are looking for authentic farming machinery sounds from today or from the past or want to create a unique sounding fantasy vehicle – this one is for you.

    The Farming Machine Bundle:
    You can also get this library as part of The Farming Machine Bundle, containing the files of “Kramer KL11 Oldtimer Tractor (1955) (SOE002)” and “Harvester Klaas Lexion 530 (SOE001)“, as well as 165mb of additional tractor recordings (on board mono files of the tractor Fendt 304 LSA).
  • Your search for the one outstanding cinematic sound FX pack is complete with KRYPTON. This set of high-end FX can turn a homemade reel to a professional Hollywood cut. DARK AND LIGHT ATMOSPHERES, HITS, BRAAMS, RISERS, GLITCHES, DRONES, BOOMS, WHOOSHES and more are just a click and drag away from setting your work above the competition.

    This library was developed in cooperation with our partner VAMIFY.

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  • Kyma Ambiences [USO003] is the third sound effects bundle created by Matteo Milani.

    The generation of these “Artificial Reality Ambiences” starts entirely in Symbolic Sound Kyma from the processing of white and pink noise by filtering – in the time/spectral domains – and convolving these sources with custom FM, additive, formant and granular synthesis.

 The composition’s resource of sound material is drawn solely from these processed stochastic sound elements: coloured noise is a raw material already full of life and can be sculpted into a variety of temporal forms, movements and textures.

    The interaction with Kyma was typical of a composer who explored a device’s potential for sound transformation like a musical instrument. The goal was to obtain an organic and acoustic quality using only a restricted sound source, in order to evoke real spatial characteristics attached to each invented sound.

    The “Kyma Ambiences vol.1” sound effects collection is published @ 96kHz (native) – and is also available as dual-layer separated “Elements”, suitable for recombinant stratification, varispeed and spatial positioning in the surround field (for a total of 112 files @ 96kHz).

  • Kyma Ambiences vol.2 follows the traces of the original collection dated back 2013, but this time it’s bigger and immersive. It contains 100 abstract and evolving ambiences created with our beloved Kyma sound design workstation. Due to the increasing demand of spatialized content for game and VR/AR project, this inspiring collection has been entirely designed as a spherical representation of sound natively in 3rd Order Ambisonics by generating all the Sounds in Kyma and mastering them in Pro Tools through a custom analog setup (Looptrotter Sa2Rate+Elysia xfilter 500+TK Audio BC501).

    Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. I used state of the art tools to forge these modern and cinematic soundscapes by blending many encoders to inject different colours into the design process. Each virtual 3D sound environment has been carefully constructed by layering and placing Kyma Sounds at different locations in a virtual three dimensional field using the Audio Ease 360 pan suite. I captured real spatial sound with the AMBEO VR Mic to be encoded-transformed-decoded using Kyma Ambisonic Tookit (1st Order) and then up-mixed to 3rd Order with Harpex-X and PerfectSurround Penteo 16 Pro to extract the maximum amount of spatial information.
    – Matteo

    “Kyma Ambiences – vol.2” is available in three variants:Stereo Edition:
    2 channels interleaved files (100 items)
    Size: 3.48 GB

    1OA (first-order) B-Format AmbiX:
    ACN channel order & SN3D weighting/normalisation: W/Y/Z/X
    4 channels interleaved files – ready to use stereo versions are included as well (100 items)
    Size: 6.94 GB

    3OA (third-order) B-Format AmbiX:
    ACN channel order & SN3D weighting/normalisation: W/Y/Z/X/V/T/R/S/U/Q/O/M/K/L/N/P
    16 channels interleaved files – ready to use stereo versions are included as well (100 items)
    Size: 27.82 GB

    If you want to use the 1OA b-format file directly in your VR/AR project, simply keep only the first 4 channels (WYZX) dropping the other ones (TRSUQOMKLNP)

    Audio Format: Interleaved Broadcast Wave Files (.wav)
    Sample Rate: 96 kHz
    Bit Depth: 24-bit

  • Cars L.A. Freeways Play Track 60 sounds included, 180 mins total $45 $30

    Los Angeles is well-known for having some of the largest and most traveled freeways in the United States.

    The L.A. Freeways sound effects library captures the traffic ambience on the massive freeways that run through the Greater L.A. area – 3 hours of recordings in total!

    Multiple perspectives were recorded, from close vehicle pass bys to distant traffic ambience captured from city parks, surrounding hillsides, tunnels and underpasses. Traffic types range from fast pass bys, to slow and congested traffic.

    Freeways included:

    • US-101 (Hollywood Freeway)
    • I-405 (San Diego Freeway)
    • I-5 (Golden State Freeway)
    • I-10 (Santa Monica Freeway)
    • I-110 (Harbor Freeway)
    • SR-134 (Ventura Freeway)
    • (Glendale Freeway)

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  • City Life LA Ambisonics Play Track 239 sounds included, 1139+ mins total From: $119

    The LA Ambisonics sound effects library is an extensive collection of 239 immersive urban ambience recordings from throughout the city of Los Angeles. Add these LA ambiences sounds to strengthen your scenes with an authentic city soundscape — from beach and boardwalk sounds, city and freeway traffic, to street and restaurant walla, plane pass bys, and more.

    Recorded by Academy Award®-winner Mark Mangini (Blade Runner 2049, Mad Max: Fury Road), LA Ambisonics was captured at various locations throughout Los Angeles including LAX, Venice Beach, Hollywood Boulevard, Union Station, Laurel Canyon and more. To capture these stunning ambiences, Mangini took the opportunity to think critically about what makes Los Angeles sound unique, and how to best achieve the immersion integral to the ambisonics format.

    “I’ve been a fan of Ambisonic recording for some time, having developed my own microphones and plugins, not only for their sonic verisimilitude but for their obvious potential in cinema sound. While ‘immersion’ is the word on everyone’s lips as a sonic panacea, there is a great deal of controversy about how best to achieve it. I believe that it is in the reproduction of a believable 360 degree sound field that one achieves the highest level of ‘immersion’ and Ambisonics is one of the most practical and sonically pleasing ways to get there.” – Mark Mangini

    Delivered in both Ambisonic and stereo formats, each audio file is embedded with rich descriptions for quick intuitive search results. This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene and decode to mono, stereo, 5.1, 7.1 and beyond. These recordings are also perfect for 3D Audio applications including VR and 360º video.

    Key Features:

      • 239 sound effects (86GB)
      • 24/48k, 24/96k broadcast .wav files
      • Total length: 17 hr 19 min 41 sec
      • Average recording length: 4 min 15 sec
      • Descriptive embedded metadata
      • 100% Royalty-Free

    Credits:

    Mark Mangini

  • La Gomera’s Spirit is a sound effects library featuring authentic sounds of the small Canarian island’s life.

    This collection contains sounds of Villages, Beaches and Nature Sounds.

    It features typical Streets, Walla, Traffic Sounds, Beaches, Nature Sounds with Birds, Residential Village Sounds.

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  • Cars LA Parking Garages Play Track 14 sounds included, 70 mins total $20

    This library features recordings of 7 different parking garages in Los Angeles,  including the Beverly Center, Glendale Galleria, a busy Hollywood Mall, a busy Burbank Mall, the Sherman Oaks Galleria, The Americana, and The Grove. In these recordings you will hear car by's, horns, people walking and chattering, car alarms, Ambulance sirens, and lots of nice low rumble.

    Around 70 minutes of ambiences are included in total.

    All sounds in this collection are in stereo 24bit 96khz Broadcast Wave format. Files are in a zip file, which includes a PDF with detailed metadata.

    Bonus:
    This library includes the Suburb Rain SFX collection at no extra cost - featuring almost 50 minutes of rain recordings
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  • Cars Lada Niva 1996 Play Track 245 sounds included $179 $125.30

    Recording of the 1996 AvtoVAZ Lada Niva VAZ-21214 with a 1.8 Liter, 4 cylinder inline engine.


    The 1996 AvtoVAZ Lada Niva VAZ-21214 sound bundle includes 245 sound fx in 21.95 gigabytes of audio. The Niva was known by many names: Lada 4×4, Lada Sport, Lada Talga, Bognor Diva, and Lada Cossack. The collection shares the sound of the Soviet off road vehicle performing a variety of maneuvers with its 1.8 Liter, 4 cylinder inline engine.

    The library gathers 12 synchronized takes of onboard and exterior driving. The exterior perspectives depict slow, medium, and fast driving from 2 positions as the car idles, departs, arrives, and passes by. Microphones were mounted at the exhaust, in the engine, and the interior (including an Ambisonic perspective) to record driving at various speeds and with ramps. The collection also shares performed effects of doors, seatbelts, and other effects, along with custom mixes of the onboard perspectives.

    The collection also provides Pro Tools and Reaper mixing sessions, full professional embedded metadata, and metadata keyword import files in 7 languages.

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  • Recording of an Italian Lamborghini Aventador from 2014 with a 690 horsepower 6.5 L L539 V12 engine with 7-speed ISR semi-automatic transmission.

    The Lamborghini Aventador sound library 366 field recordings from a 2014 luxury Italian vehicle totaling 27.48 gigabytes. The clips capture the sound of the 690 horsepower 6.5 L L539 V12 engine with 7-speed ISR semi-automatic transmission.

    The collection features 19 synchronized takes of onboard and exterior perspectives. The onboard channels (12 channels) offer 11 perspectives of fast, medium, and slow driving from microphones placed at the exhaust, in the engine, and inside the cabin. The 10 exterior perspectives collect 21 channels of the sports car starting, departing, passing, arriving, and stopping. Performances include driving at steady RPMs, with gearshifts, and with ramps. There are also tracks of steady idling, with blips, and steadies in neutral.

    Every track is embedded with 18+ fields of detailed metadata. The collection is with Pro Tools and Reaper sessions with all fx pre-aligned to allow editors to begin mixing and editing immediately.

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  • Recording of an Italian Lamborghini Huracan LP610-4 with a 610 horsepower 5.2 L V10 engine.

    The Lamborghini Huracan LP610-4 sound library includes 17 takes from an exotic Italian sports car. The collection gathers the sound of its 610 horsepower 5.2 L V10 engine with 7-speed dual-clutch transmission with 340 sound fx in 21.98 gigabytes.

    The bundle includes a total of 32 channels of synchronized audio. The 12 onboard perspectives (13 channels) feature microphones mounted at the exhaust, in the interior, and in the engine. They capture driving at slow, medium, and fast speeds with steady RPMs, gearshifts, and ramps. The 9 exterior perspectives (19 channels) showcase departures, approaches, passing by, starting, and turning off while driving on straightaways and around corners.

    Also included is an Altiverb impulse response, embedded metadata in every clip, custom stereo mixes of the onboard perspectives, and Reaper and Pro Tools sessions with each take aligned for easy mixing and editing.

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  • Industrial Lamps Play Track 64 sounds included, 88 mins total $29.90

    Lamps focuses on the buzzing/humming sound of light bulbs, lamps, fluorescent tubes, you name it… You can find a sound for any electricity driven device you can imagine.

    These sounds can be used as pure effects or as a layer in your ambiances/atmos tracks to create a buzzing hallway or even to add tension in a basement scene with a fluorescent tube.

    Low humming growls, aggressive and high pitched, glass resonant tubes, tiny filament lamp, fridge style hums,etc…
    This library contains 44 designed textures and about 20 source material files with full and detailed metadata embedded ( Soundminer, Basehead, iXML ) , all at 96kHz / 24 bits.

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  • Recording of a Lancia Delta Integrale HF 16v rally car from 1989 with a turbocharged 2-litre Lancia 16v 4 cylinder engine and Garrett T3 turbocharger producing 200 bhp (149 kW) at 5500 RPM and a maximum speed of 137 mph (220 km/h).

    The Lancia Delta Integrale HF 16v rally car sound fx collection includes 198 clips in 16.03 gigabytes. It showcases the sound of a 1989 version of the Italian car and its turbocharged 2-litre Lancia 16v 4 cylinder engine and Garrett T3 turbocharger producing 200 bhp (149 kW) at 5500 RPM and a maximum speed of 137 mph (220 km/h).

    A total of 11 synchronized takes gather both onboard and exterior recordings. 9 onboard perspectives from the interior, engine, and exhaust share driving with steady RPMs, gearshifts, and ramps. The 9 exterior perspectives present driving away, approaching, passing by, idling, and more from multiple microphone locations. Also included are stereo mixes of the interior perspectives, Pro Tools and Reaper mixing sessions, 18+ fields of Soundminer, BWAV, and MacOS Finder metadata in every clip, and keyword translation import files in 7 languages.

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  • Vehicles Land Cruiser, 1990 Play Track 4+ sounds included, 84 mins total $60

    This is a 4-channel recording of an old Toyota Land Cruiser driving on dirt roads. It was recorded by George Vlad and Daan Hendriks while attending the 2016 Sonic Mmabolela annual workshop in Limpopo Province, South Africa. 4 DPA 4060 mics were attached to the vehicle’s body to capture engine compartment, exhaust and wheel sounds.

    The vehicle was used for game drives around the reserve and had no windshield, windows or roof as can be seen in the photos. It was powered by a 4 litre/155 hp Toyota 3F petrol engine that did an excellent job despite its age. It also sounded pretty wild for an untuned utility vehicle.

    The recordings cover a couple of failed ignition attempts, a proper ignition with the car starting, some idling, constant driving, revving, some reversing and then the engine stopping. The 4 different perspectives cover the essential sources of sound and offer a lot of flexibility when designing vehicle sounds for any purpose.

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  • Cars Land Rover Defender Play Track 290+ sounds included From: $29

    'Land Rover Defender' by Flysound is a comprehensive sound catalogue for this best-of-British diesel beast. The suite of 290 recordings is a systematic compilation authored by a dedicated full service post-production team, deploying Neumann U87s, Sennheiser MKH416s, Sound Devices 788Ts, Aaton Cantar X-2s, and further top quality recording, editing, sound design, and mixing equipment.

    The 4×4 and its professional driver have been tracked from a myriad of angles and distances, both external and onboard, from the moment the doors close and a seatbelt fastens, right down the gamut of revs, take-offs, turns, passes-by, skids, pedal slams, handbraking, gearshifting, and panel buttoning galore with all the corresponding actions as this hardy off-roader peels away fast, chugs along slow, or just cruises an everyday commute. In short: Everything you'll need, all the maneuvers manifested by this 2.4 litre diesel icon, here in this suite.

    The symphonic grace of a Defender in motion is captured with orchestra-grade studio equipment and field kit, by professionals, for professionals, ready to be used as authentic sound, ready to be arranged into seamless edits and proper 5.1 post-production. The 96kHz/24bit synced and multi-channel recordings have comprehensive metadata tags giving full position, microphone, and action detail. This catalogue constitutes the canon of sound for the Land Rover Defender all-terrain vehicle. The suite is parked here, ready to give you the exact audio you need.

    A lite and mixed version of this suite is also available, comprising 41 authentic stereo files, designed, mixed, and studio packaged on best-of-breed equipment for simpler tasks which would have a preference for a package of ready made stock sounds of the Defender.

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