This is a unique mini-library of useful rain loops, recorded in various settings, and with different level of intensity.
Get creative or just use them as is. These sounds are a nice companion to have when creating beds for rainy scenes. Evocative, emotional, rich and subtle.
The Mopeds SFX library delivers the sounds of no less than 7 different mopeds. Created in a collaboration between Sonicsalute, sound designer Rune Palving (The Girl with the Dragon Tattoo, 1864, and Tordenskjold), and sound designer Peter Albrechtsen (Antichrist, The Queen of Versailles, and The Idealist).
The included mopeds range from new and non-modified models, to many characteristic-sounding (old and wrecked) models – as well as one heavily-tuned moped.
Onboard driving and maneuvering (long onboard drives) • Ambiences • Passbys • Circles • Incoming/aways • Start/stop • Revs • Horns • Fuel covers
'Morocco' is a unique collection of 39 sounds recorded at 2 different seasons, winter and summer for Ramadan. Through different part of the country, this library includes:
This collection provides a wide variety of authentic sounds from this beautiful country. All Faunethic tracks include Soundminer metadata carefully edited.
The Morris Minor Traveller 1000 was built between 1956 and 1971. Full of characterful and a charming vehicle it was renowned for its reliability and low maintenance, speed was not a factor in its design. However, thanks to its newly fitted 1098cc engine this series III reaches 0-60 in 31.3 seconds and achieves generous speeds of up to 75mph.
We are offering a range of unique sounds from this iconic British car. The Library features recordings both onboard and external including; engine idling, start-up, turn offs, pass-bys, start, stop and aways, reverses, cornering, all at different speeds on a tarmac surface. We’ve also included some slow/medium takes on a gravel track. Additional foley includes recordings of the doors, switches/levers, horn, parking brake, glove compartment and engine hood from both near and wide perspectives.
Each file has been tagged with detailed Soundminer metadata to speed up work flow and increase organisation.
Moscow, Russia in winter and spring time
Streets, covered with melting snow; people, hurrying with their business; street, cleaning from ice; whistling wet traffic; quiet and loud residential neighborhoods; children playing in the snow; windy parks; cold nights and, then, saving spring; water, dropping from the roofs; singing birds and babbling brooks.
How to convey these things without violating their nature?
One of the ways is a stealth binaural recording using miniature microphones DPA 4060. It gave the sense of naturalness and created a presence effect, that you wouldn’t find in any other library about Russia.
Second episode of our journey to Moscow, Russia, but this time – during summer and autumn
We recorded the most interesting sonic atmospheres, such as wet and dry traffic, streets, singing birds, wind in the endless parks, fountains, construction work, yelling children, rain and thunder, suburban villages, crowds and many more.
To capture this sound palette I made another stealth recording kit, but now, using LDC (large diaphragm condenser) microphones. This has improved the sound quality and made the recordings even more detailed, to continue creating the largest sound library series about Russia.
Designed in Imperial Russia, spread around the world, this is the rifle of Zaitsev and millions of other Soviets and non-Soviets alike, sounding off through the bloodier moments of the 20th century, and sometimes this century too.
Shooting was recorded at the outdoor range, with additional handling foley taken at the studio. The all-angle library includes the recording of distant shots on Sennheiser Ambeo, and on Neumann U87s in quadro formation. Our mic-ing and capturing process has been intricate enough to give you all the sound versatility you'll need for use in a fully dynamic project, and also for the ability for these sounds to pass for not just authentic Mosin fire, but also for a generic bolt-action internal magazine-fed 'old rifle' sound.
Also included are several pre-designed mixed sounds for quick-use without additional mixing needed. Our comprehensive library of this WW1, WW2, and freedom fighting classic weapon stands ready to fire!
Get the sounds and ambiences of Ethiopia, Africa in this very special sound effects library, featuring 1.5 hours of authentic recordings.
SFX library includes walla sounds of Ethiopian Amharic chatting, urban and village ambiences, high mountain atmospheres. So if you’re looking for the real sounds of Ethiopia, here they are:
Motherships delivers a variety of mind-blowing interstellar mothership drones, transmission noises, inspiring indoor and outdoor ambiences.
It also features detailed computer room sounds with modern beeps and buttons, disturbing mechanical devices, machine room atmospheres, sci-fi radars, laser pulse and energy beams, heavyweight reactor rumbles and many more.
You can never have enough whooshes in your collection, but MOTION is a great start! It’s a rich sound palette of movement samples for (explainer) animation, motion graphics, IoT devices and apps.
Just like every SONIC BOOST pack, each sample in MOTION has been mastered and tagged to fit seamlessly into your workflow.
Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!
Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.
Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).
Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.
Motion Texures is a broad library with a narrow purpose: to draw sonic lines and create gently moving sonic textures.
The concept is that consistent sound of friction will translate well to visual design elements that have CG and text movement on screen.
We recorded the friction sounds of dozens of small to medium sized props in constant motion. Major categories include metal, plastic, cloth, wood and skin. Some of the most interesting sounds came from the props that had small cavities such as the spray can lid and the water bottle. The constant changing of the cavity state relative to the mics creates strange vocal sounds.
Once the sounds were recorded we employed a proprietary smoothing process as a second pass to the sounds and provided them in addition to the original textures. These smoothed out sounds still have the organic quality of the original recordings, but with far fewer transient events. The end result are sounds that feel straighter than the more circular sounding original textures.
Inside of the Kontakt instruments we stacked layers and effects to create a broad base of deep and interesting textures. Many of the Kontakt presets mangle the sounds far beyond recognition of the original recordings.
MOTOR FAN household edition features both Internal & External mechanical sound from household items.
Motors and compressors found in the kitchen, ACs & outdoor units + heaters and compressors and more.
Get the sounds of a motorboat, with a Tohatsu 3.5 hp 4-Stroke engine mounted. It features sounds such as starting, neutral and forward speeds, false starts, engine offs, constant forward speed, and more. More than 18 minutes of motorboat sounds are included.
The Motorboat 2 library gets you recordings of a motor boat with a Honda BF 5A 5-HP 4-Stroke engine. Includes starts, idling, forward speeds, false starts, and engine shutoffs.
1951 Minks motorcycle from Soviet times.
We used close up mics (dpa 4006, mkh 416), medium dist mics (OM1) and distant mics (Audio Technica BP4025). Large variation of exterior recordings (many bys, stops, aways, various speeds, with horn and without etc). Also some onboard recordings.
Machine: Minsk/Moskva 1951 Motorbike, CCCP
DPA 4006 x 2 – for Close up sounds and close up bypasses
mkh 416 from 1-3 meters away and close passes
OM1 omni 1-3 meters away and close passes
Audio Technica BP 4025 XY- 20 meters away, so from a bit of distance
AKG c391 rigged on the bike (has some rattle and connection problems) since we didn’t have spa 4061 or anything small on us that day.
SD Mixpre + Sony PCM D100
SQN 4s + Tascam DR70d
Need the sounds of small motors? The Motors SFX library is packed with recordings of gadgets, which can add some cool and unusual textured motor sounds to your sound design process.
Sounds include antique, vintage and just plain old machines and motors, many of them half broken and busted, small plastic wind up toys, newer motors, tools, calculators, a 198x fax machine, a screaming Powerball, a massage tripod, and toys running, turning, getting stuck, lifting, driving and screwing.
As a very unique set of tracks in this pack, one of the oldest Danish cars was recorded and put in here.
The Hammel car was build back in 1888. It has 2.5 horsepower, and a top speed of 9 kilometers an hour. The startup process is done with matches and a lot of patience. Once this beast starts up, the sound is among one of the most funny and weird sounds ever. The library has a dual perspective recording of this car, and covers the entire startup, going (idling), and shutting down sequence.
200 field recordings of race cars from 8 races, featuring Ferrari Challenge, Formula 1600, IndyCar races, and more.
‘Mountain Dweller – Orc Sound Effects’ from Bluezone Corporation is a collection of 184 carefully designed fantasy sound effects. Built around the theme of orcs and goblins, this original and massive sound library contains a wide selection of sounds from legendary creatures but also their universes.
Perfect for all kinds of fantasy movie and video game projects, this pack contains a wide variety of designed intimidating orc sounds like grunts and crunches, various types of footsteps to quickly build slow or fast step sequences, as well as sounds of attacks, violent blows and aggressive combat.
Unlock a whole universe of possible scenarios: A horde of goblins living in the mountains, building wooden bridges, digging with shovels and picks in underground mines, blowing up stone walls. Trolls cutting wood with their axes in the forest or wading in the mud. All these sounds are intuitive and ready to use, or can be edited to create your world. The background ambience in the demo is not part of the product but is added free of charge.
‘Mountain Dweller – Orc Sound Effects’ is the perfect source of inspiration to create movies such as ‘The Lord of the Rings’ and video games like Dungeons & Dragons, Warhammer, Warcraft and more.
Mountain Rivers sound effects library is about strong, running water, which gains its power from waterfalls. The water falls from big heights and after it comes to the earth, it continues as a fast creek with a lot of water, or as we say “mountain river”. These recordings were made in the one of the most beautiful places in the World, Yosemite National Park.
In the centre of Yosemite Park we can find Merced River (which is 145 miles / 233 km long), surrounded by mountains and waterfalls. Recordings of the Merced River were made from 12 various points and some of them includes recordings which were made with various distances. Also the Mountain Rivers library contains recordings from the bottom of two waterfalls: Bridalveil and Yosemite. Most of these waterfalls recordings were made from the middle of the bridges, the best place for getting awesome panoramic atmosphere.
Bridalveil Fall Bottom (Bridalveil Creek): 3 recordings from 2 bridges and a 4th recording from the side of the mountain river.
Merced River: 12 recordings from 8 points include 1 / 5 / 15 / 20 / 50 meter distances from the mountain river.
Yosemite Fall Bottom (Yosemite Fall Creek): 2 recordings from the bridge in the centre of the mountain river from 2 meters and additional recordings where river was surrounded by rocks with great and unique reverb effect.
This library has a unique selection of streams and rivers sounds, recorded and edited with the utmost care in the one of the most beautiful places in the world, the French Alps.
Includes 100 files 24Bit/96kHz, recorded in many different places situated in the heart of the Mercantour National Park and the Ecrins National Park, for a total of more than four and a half hours of recording. This work was done over five months, from the end of the winter ( by the time the snow had melted ) until the end of the summer.
All recordings have been made early in the morning, between 5 and 8 a.m, resulting in extremely clean recordings with no man-made noise pollution. The majority of sounds has been recorded from a close perspective for beautiful details with four different recording methods :
Includes embedded Soundminer metadata.
A meditation on the most versatile audio tool with which we are biologically equipped, we have carefully crafted this collection of mouth noises to provide you with highly dynamic and almost unpredictable organic audio fare. However, we tried to explore less conventional noises and specifically avoided the usual burps, coughs, throat clears, etc. Captured from a single male voice actor, this collection includes squishy spurts, saliva smacks, guttural loops, pops, clicks, cracks, inhales, exhales, and air bursts.
A particular part of this library is the intentional use of creating soft distortion from moving air over the mic membranes in specific ways. This helped add low end and saturated elements to many of the sounds. The wide spectral coverage of this library makes it easy to blend many of the sounds together to achieve some truly diffused but balanced soundscapes. Don’t try to tame this library, unleash it! We've successfully used these in explosions, engine layers, organic rummaging, shots, ambient clouds, UI, and more. Enjoy!
The most complex sound design jobs are often comprised of several intricate parts which build upon one another to create lush and captivating atmospheres.
The abstract sounds found in Movement Essentials help to create and enhance musical and cinematic soundscapes by allowing the user to layer and manipulate audio in an almost limitless number of combinations.
This 500+ sound effect library features minimal, yet intricately detailed organic and synthesized sounds that can be used to add depth, motion, or transitional effects to a plethora of film, animation, apps, video games, musical projects and more! Plus, Each sound has 5 or more variations to further assist creativity, complexity and flexibility.
• 500+ sound effect/soundscape package
• Each sound has 5 or more variations for extra customization
• Well-grounded metadata
MOVES is a collection of character foley clothing and gear movements that cover a large range of characters such as Special Forces, Medieval Soldier, World War Soldier, Policeman, and High-tech Soldier among many others.
MOVES will make a great addition to your sonic arsenal and help you achieve that personal character sound that you have in your head. MOVES does not replace a Veteran Foley artist, but will come in handy if you have a restricted budget or if you need a good sound to enhance the movements of your characters.
You get several walks, runs and stop movements for every type of character.
To speed up your workflow, the library comes with two versions of the same content, tailored for people working either in the Video Game or the Cinema industry:
• Video Game Workflow: For every variation, you will have a single wav file, making it ideal for people who like to have every sound already cut and ready to be used in their DAW or middleware. It consists of 772 sounds.
• Cinema Workflow You will find several variations of the sounds in single wav files here. It consists of 151 wav files sounds.
And as mentioned, both versions are included, so you can pick whatever works best for your way of working.
As always, all sounds are embedded with useful Soundminer metadata. I really hope you will find this collection inspiring and useful in your future projects.
Have a great day designing your new characters with MOVES!
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.