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Home Sound Effects

Sound Effects

  • Weather Sound Effects Cinematic Winds: Volume 2 Play Track 77 sounds included, 180+ mins total $119

    Create with the dynamic energy of wind. As one of the most challenging subjects to record, wind sounds also inspire a range of creative and practical uses on projects of all types. That’s why we’re proud to present Cinematic Winds: Volume 2 – the exclusive followup to our most popular specialty library, Cinematic Winds.

    Like its predecessor, much of this wind sound effects library is curated from legendary film sound designers Ann Kroeber and Alan Splet – both well known for their work with David Lynch and more. Volume 2 expands on this with even more moody, colorful wind recordings from Academy Award®-winning sound artist Richard King (Dunkirk, Inception) plus recordist/sound designer Colin Lechner (Raconteur Sound).

    These sounds are full of character – from light breezes and swirling heavy gusts, to carefully-crafted whistling wisps and ghostly roaring swells. Capture the emotive power of wind as it rustles through leaves and howls through windows – ideal for inducing subconscious emotion, imposing a powerful presence, or creating both earthy and surreal soundscapes.

    Descriptive embedded metadata helps you find exactly the sound you need with practical, literal interpretations as well as emotional impressions of the sound effects. The wind sounds are grouped into five categories:

    • Moody Winds: Tonal, eerie, mournful, lonely
    • Interior Winds: Resonant staircases, barns, caves, pipes
    • Nature Winds: Through trees, over mountains, water, sand
    • Wild Winds: Gusting, whipping, whooshing, swirling
    • Storm Winds: Intense, howling, rumbling, shrieking

    Key Features:

    •  77 sound effects (7.48GB)
    • Over 3 hours of powerful wind recordings
      • Average file length: 2 minutes 30 seconds
    • 24bit/48k, 24bit/96k, 24bit/192k broadcast .wav files
    • Descriptive embedded metadata
    • 100% Royalty-Free

    Credits:

    Ann Kroeber, Alan Splet, Richard King, Colin Lechner

  • Traffic Sound Effects UK Traffic & Vehicles Play Track 26 sounds included, 62 mins total $28

    UK Traffic & Vehicles contains a varied assortment of traffic & vehicular sounds captured during field recording sessions by our team of Audio Craftsmen. The sound effects in this library will make for a fantastic addition to your audio collection and will be perfect for use in short films, documentaries, commercials, and video games.

    The team has gone out of their way to bring you a range of different sounds, including vehicle pass-bys and ambient recordings of distant traffic. We recorded a selection of cars, buses, trams and trains from varied perspectives, and all sounds were captured in their real-world locations to give you the most authentic & grounded representation of UK traffic & vehicle sounds to use in your projects.

    The 26 files included in this library have been carefully edited so that you can seamlessly drop them into your project timeline and are provided dry in 24Bit 96kHz allowing for further sonic manipulation if required. All files are tagged with extensive metadata to allow you to search for and select the desired sound with maximum ease.

    Some of the included sounds are: Interior ambience of a moving bus, distant traffic passing through a tunnel, trains passing overhead, vehicle pass-bys on a wet road, siren pass bys, and a petrol station car park.

  • City Life Sound Effects UK Big City Exteriors Play Track 36+ sounds included, 72 mins total $29

    UK Big City Exteriors contains a varied assortment of ambient sounds captured during field recording sessions in Manchester, Liverpool and Sheffield by our team of Audio Craftsmen. The effects in this library will make for a fantastic addition to your general audio collection and will be perfect for use in short films, documentaries, commercials, and video games based both in the UK and abroad.

    The team has gone out of their way to bring you a range of different sounds, including tram squeaks, recordings of people passing by, crowds, street sweepers, skylines, construction and much, much more. We recorded a selection of ambiences at different times of day, covering many different central city locations to give you the most authentic & grounded representation of the UK city life to use in your projects.

    The files included in this library have been meticulously edited so that you can drop them into your project timeline instantly and are provided dry in 24Bit 96kHz allowing for further sonic manipulation if required. All files are tagged with extensive metadata and are UCS compliant to allow you to search for and select the desired sound with ease.

    Some of the included sounds are: Water features, Bus idling and departing, children playing, car pass bys, preachers, cityscapes and skylines.

  • If you want to create sound design for control rooms, military, spy or radio communication scenarios, this is your perfect library.
    120 real radio transmissions, digital data streams, morse code, channel marker, time signals, interference and more. Mysterious and unique, captured by radio stations all over the world.

    Carefully preedited with detailed metadata.

  • Ocean Waves Beach and Water consists of a large dynamic range of a variety of ocean locations, and water sounds. From roaring white water surf, violent crashing waves on sand and rock, to calm lapping, of far and near perspectives.

    I’ve included different types of outdoor fountains, large and small, single seagulls and groups of seagulls. A good portion of the Beach Ambiences have good, useable beach type walla. Family get togethers, children playing, and casual volleyball playing. All these tracks have good movement within them so that the listener doesn’t get bored with static sounds. There are plenty of tracks with and without any sort of voices or walla in the background.

    There are “Dins” included for those settings where you may need to fill in the background with sound that doesn’t get in the way, and doesn’t draw attention to itself.

    These sounds were recorded over the period of 10 years in multiple countries. All have been mastered in Pro Tools, EQ’d, with light limiting and compression to pop out the finer details, otherwise hidden by masking frequencies, but are otherwise in their raw form.

    All tracks have full metadata created in Soundminer, and there is an attached Track List for quick reference.

  • Water Movements Vol. 2 is a new sound effect library from 344 Audio. Precisely assembled by our team of audio craftsmen, This library contains a wide range of water-based sound effects captured by the legendary MKH50 Super Cardioid Microphone and our Aquarian H2a Hydrophonic microphone. Take the plunge and design your own custom underwater soundscapes for your projects!

    All files have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use, and come delivered to you at a format of 24bit 192kHz; allowing you to manipulate and design these source recordings in any way you could wish.

  • We’ve dug deep into the circuit paths of electronic equipment using signal tracers to scan and record electronic noise and electromagnetic fields (EMF) emanating from electronic equipment.

    This second in a series of three sound libraries focus on the elements of steady signal noise & radiation background mostly in the mid to high frequencies. Includes static noise, buzz & hum interference with pops, snaps, crackles, beeps and glitch tones.

  • Zombie Specimens Vol. 3 comprises dynamic zombie wails, growls and vocalisations intended to fill the gap in the female and child zombie voice market.

    Our Audio Craftsmen recorded and designed strange, guttural voice performances to yield 7 different characters.

    The collection of vocal variations includes lamenting wails, demonic growls, aggressive grunts, mangled groans, lethargic moans and breathy hisses. Use these sounds to add a unique sense of horror to your Film, TV and Game characters, or sprinkle them into your backgrounds for an immersive, expressive effect.

    Sounds have been separated into the following categories:

    Zombie Specimen CMX368: This agitated teenage zombie still has some energy left to whine about how hungry she is.

    Zombie Specimen ETG106: A large, slow-moving zombie who craves human flesh but is simply too lazy to go and get it! Expect long, deep moans.

    Zombie Specimen HPW592: This aggressive, impatient zombie won’t hesitate to rip your head off the first chance it gets.

    Zombie Specimen KPA811: This talkative small-fry is all snarls and growls, with a higher, babyish voice.

    Zombie Specimen MZO492: A roaring, wailing creature unfortunate enough to have been exposed to both the virus and radiation.

    Zombie Specimen QBR157: Something evil has inhabited this zombie. Demonic hisses and groans emanate from within.

    Zombie Specimen RNS772: A bloated, middle-aged zombie desperate for some bloody food! (pun intended)

     

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Car Sound Effects GAZ-21 VOLGA EXT Play Track 216 sounds included, 150 mins total $50

    including:

    – External recording

    – 2 Spots, 4 mics

    – Eng start, indle, reverse, drive, shtdwn, passby, doors, signal and other

    – Slow, medium and fast

    – 4 x schoeps ccm (card and omni), sys AB, Aaton Cantar-X, Zoom F8

    – RAW files only

    – Bonus

    P.S. See more car interior sounds for GAZ21 VOLGA in our products

  • The Foley Vault is home to an ever-growing collection of original Foley recordings.

    Each library was captured by professional Foley Artists on our in-house Foley Stage using a Sennheiser MKH50 microphone.

    These sounds were originally performed for a variety of feature and short film projects. They have now been compiled and released for you to edit and implement into your own film, game and television productions.

  • Looking for some new and different background tracks? Create more movement within your BG’s tracks with dynamic files. These tracks might be just what you’re looking for. With an average of 4 min. per track, and as long as 10 min., the days of repetitive copy/paste are behind you.
    The advantage to long tracks is that it will never sound looped, and thus, no listener fatigue.

    This library consists of urban and city traffic ambiences and dins, high desert amb, small town amb, busy and calm ambiences. There are both day and night time scenarios.

    Add this collection, “Essential Sound Urban Background Ambience & Traffic PART 1” and it’s counterpart, “Essential Sound Urban Background Ambience & Traffic PART 2“, to your library and see what all the noise is about.

     

    All sounds captured with Zoom H6 and Zoom F6 recorders
    Mastered in Pro Tools.

  • Cassette Deck is a set of sounds collected from a small group of analog cassette players. It’s filled with great mechanical buttons and switches, latches, a few motors at different speeds, and multiple microphones/perspectives per take. Great if you’re building some mechanical interfaces!

  • Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.

    Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!

  • City Life Sound Effects Oslo City Ambience Play Track 45+ sounds included, 100+ mins total $60

    Get sounds from Scandinavia with the OSLO CITY AMBIENCE library. Recorded in the capital of Norway, this library delivers the sounds of more than 40 locations around the city.

  • The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.

    We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!

    Includes sounds such as:
    Ammunition – Reloads Foley • Bass Layers • Big Friggin' Gun • Bio Gun • Blaster • Blaster Layers • Blaster Layers • Bolt Pomp Gun • Electro Gun • Electro Rocket • Energy Gun • Explosions • Future Hand Gun • Gamma Ray • Impulse Gun • Kerosene Gun • Laser Layers • Machine Gun • Mines • Nine Inch Nail Cannon • Plasma Gun • Power • Random Source • Rifle Laser • Ripper Fast gun • Transform Layers • Weapons Foley

    Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:

  • This library is a bit different from the rest.  Dx (“Diagnostic”) is a grouping of different audiometric and audiological elements in a neat, diversified package.  Our goal was to aggregate audio tests from multiple disciplines and build them into a one-stop-shop collection that most sound designers, engineers, researchers, and artists could utilize as a mainstay in their audio toolbox.

    In this collection you will find sets of: binaural beats, audiometric sweeps, full frequency sweeps, multi-spectrum noise, spatializations, resonance tones, impulses, dynamics tests, intermodulated distortion tests, aliasing tests, phase tests, and a few fun examples just for kicks.

    These diagnostic sounds are provided in 96kHz/24-bit, 48kHz/24-bit, and 44.1kHz/16-bit resolutions.  There are various length and loudness combinations as well, so you don’t have to edit these files to use them for their intended tests.  That being said, this diagnostic audio can also be used very quick and precise ways in layered SFX designs.  Because they are so specific in their development, they can be used with an automatic mathematic disregard…and that, is a good thing.

    Quick, clean, and precise.  Enjoy.

  • Welcome to the Essential Stadium Crowd sound effects library: All the crowds, back room ambience and practice tracks were recorded at the Phoenix Cardinals Stadium, pre/during and post game. I had the opportunity to have a press pass and free reign in the stadium.

    Some of the recordings were recorded way up high in the upper bleachers, and some behind the end zones, as well as other interesting places. There are significant differences in the locations and the ‘thickness’ of the crowds. With this library, you should be able to fill out any sort of large sports arena ambience, as I’ve edited out most of the PA Announcer to give more of a general stadium feel that could be anywhere, and any major arena sporting event. The PA that is left in can easily be edited out.

    All the sounds were mastered in Pro Tools, with very transparent processing going on. My signal chain consisted of a C4 Compressor, DMG Equality EQ, and a L1 Limiter. All reverb is natural.

  • Vehicle Sound Effects BigBlock Play Track 369+ sounds included, 82 mins total $33

    This library is an intimate profile of a completely original 1967 Chevrolet Corvette Coupe. It boasts a 427 ‘Big Block’ 400 HP engine, a 4-speed Muncie transmission, 3×2 tri-power carburetor, and plenty of mechanical accessories.

    We recorded anything on the vehicle that made a definable noise: the handbrake, clutch, shifter, turn signal, horn, headlights, hood latch, gas cap, doors, and more. Though the primary focus, of course, was on the beasty combustion and exhaust systems. We collected multi- and single-point, interior and exterior, front to back recordings of the engine cranking, idling, and being cut. We also experimented with a wide spectrum setup for passbys and various driving maneuvers. Files pertaining to the same event are marked accordingly for easy grouping and layering. This collection was designed so that in using multiple grouped files, you can effectively dial in/out the exhaust pipes independently (driver side, passenger side), interior ambience, and direct engine sources as desired. Together with a number of alternative variations, you can use this library to bring any car in your project to life, quickly.

    Don’t be afraid to give it a little gas. Enjoy!

  • Prepare for shivers! Frozen Footsteps is a huge library of winter footstep & foley sounds recorded on 8 expressive and cold surfaces in real -20 °C (and below) temperatures.

    Containing over 2400 sounds in 81 files, Frozen Footsteps foley sfx library is created for game and film sound design. If your game needs winter footstep sounds, or you are missing some authentic source material to take your studio foley tracks to the next level, this is the library for you.

    All surfaces were recorded in real movement with multiple walking and running velocities. Frozen Footsteps library includes also real jumping and landings sounds. Jumping sounds are often missing from other foley libraries, but are extremely useful for creating character movement sounds for games. This package gets you covered.

    7 surfaces were recorded during two freezing winter nights in a quiet rural area in Finland. Everything from ground to trees was totally frozen and covered in frost. However, snow hadn’t fallen yet. This special moment allowed recording footsteps on unique surfaces that are usually under snowpack. To make the package complete, the frozen snow sounds were recorded later, with real crusty snow. In freezing temperatures, as well.

    All sounds were carefully edited in iZotope RX and Pro Tools 12 removing the background and clothing noise. This was quite a task, but it was worth it. This makes the sounds extremely clear, versatile, and easy to use.

    Library highlights:- 8 frozen surfaces
    – 2400+ sounds in 81 sound clips
    – Sneak, walk, run, jump, slide, scuffs, and more
    – 96 kHz, 24-bit stereo WAV files
    – 1.20 GB
    – Carefully edited & noise-free
    – Soundminer & BWAV metadata

  • Traffic Sound Effects Smooth City Traffic Play Track 21+ sounds included, 63 mins total $30

    ‘Smooth City Traffic’ by Badlands Sound includes 21 high-quality city traffic ambiences great for your projects. Hear the smooth sounds of traffic rushing through the city. This library was recorded by Sound Devices 702t with a pair of Line Audio CM3’s and a matched pair of Sennheiser MKH 8040’s in 96k / 24bit.

    Feel the weight and the whooshing of the various vehicle passbys rushing through the city. You will also notice the unique qualities in each file like a car passing by with a flat tire, semi trucks, sports cars speeding by, as well as aggressive diesel trucks.

  • This library is a collection of South African Emergency Service sirens. It’s a collection of siren sounds from various distances and for various vehicles. There are mono and stereo versions, as well as processed options. South African Emergency Services use the same 3 sounds whether its an ambulance, police vehicle or fire truck. Combinations of each are used in different situations and are part of this library.

    All tracks recorded with the Zoom H5 XY stereo pair as well as a Sennheiser MKH60.

  • An library of elevators! From your standard elevator to EWP, platform elevator, large industrial lifts, one of the largest elevators in Europe and an old elevator from the early 1900s. Hear them pass by, listen to room tones, button presses, door movements and more! Everything recorded in Stereo, 96 kHz 24 Bits with Neumann KM184, DPA 4017 and Sennheiser MKH50 on a Sound Devices 633. Total 46 files in 625 Mb.

    Sonner Sound

  • ‘Carpet Footwork’ by Badlands Sound includes 40 high-quality footsteps, scrapes, scuffs, jumps audio files perfect for your projects. The library features two different types of shoes on two different surfaces both hard carpet and soft carpet.

  • Weather Sound Effects Empty City Rain Play Track 12 sounds included, 12 mins total $9.99

    Empty City Rain is a collection of 12 rain & thunder sound effects.
    Drippy gutters, peeling thunders, rumble, downpour, light & medium rain, puddles, rain on trees, aftermath, distant city presence and more.

    Collection consists of 12 carefully mastered and rendered rain ambiences.
    All audio clips loop seamlessly which makes them perfect for games, meditation apps etc.

    All SFX have baked-in Soundminer’s meta data

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    RECORDED WITH: Sony PCM D100
    EDITED WITH: iZotope RX, Pro Tools.

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