Get wild sound deals in the huge sale here
Buy 3 packs or more = get new SoundBits pack included free
“Robot Voices” is a collection of designed vocal expressions of 50 friendly and very talkative robotic creatures. If Wall-E and R2D2 were throwing a cocktail party this is probably what you would hear! A total of 50 robotic creatures are included.
• 50 Robotic creatures speaking
• Many expressions per robot (25 – 65 individual words and sentences for each robot character)
• Descriptive filenames
• Embedded Soundminer metadata
Skip all the hassle and wasted time trying to find the right sounds. Explainer Video Sound Kit has everything you need to create dynamic sound tracks for video ads, commercials, animations, marketing and explainer videos. Importantly, it’s all royalty-free and an unbeatable time saving value.
As you know, creators of motion graphics, animations and explainer videos struggle mightily with finding the right sound effects for their projects. Sadly, wasting lots of time and energy. That’s why we created the Explainer Video Sound Kit. It’s an all-in-one power pack that gets your project done fast. 1200 designed sounds, cinematic elements, transitions, Foley, natural and organic sounds and a sweet selection of background music all ready to go.
Instantly take your production to a new level of engaging sound. Create compelling audio/video experiences easier than ever. Save time and level up your audio skills like a pro with the Explainer Video sound library!
This is a sfx library of a classic wooden roller coaster built in 1932 that is in operation at Bakken theme park in Klampenborg, Denmark. It was recorded in 5 takes with four onboard microphones, multiple stereo rigs placed around the track and a 4 channel sps200 ambeo microphone placed in the middle of the coaster for the first two takes, above the cart in the station for the 2nd, 3rd and 4th takes, and the last take underneath the photobooth hill next to the station.
Sounds included are hill pass-bys, climbing, large bank turn, driving through tunnel, onboard sounds, and 4 channel atmos recording.
This is a great library for designing trains, subways, future machines, and of course, roller coasters. All are recordings contain no park patrons while the park was closed. On one or two of the recordings (while the cart is off mic ) has some light construction noise from park cleaners, this does not affect the usable and editable coaster sounds. I have included a few cut plane by’s and atmospheres that were picked up in-between takes.
If you are curious if a certain sound will work for you please send me a message at [email protected]
Wooden Roller Coaster was recorded with Sound Devices 788, Mixpre3, Zoom H4,H5,H6 with a variety of microphones from DPA, Sennheiser, Line Audio, Soundfield and with wind protection from Bubblebee Industries, Rycote and Cinela.
Recorded for a short film on a rainy day in Copenhagen, this is a 1985 Mercedes 200e 4 Cylinder sedan (previously advertised as 6 cylinder, but thanks to a fellow sound recordist my error has been corrected). There are a hand full of 5/6 minute takes with onboard engine sounds. Ignition starts, stops, different engine revs, interior driving ambiences with light rain, pass bys, a couple of horn honk doppler pass bys, pass bys at different speeds, and extensive seat creaks and squeaks, along with basic doors, idols etc. Also included is two inpulse responses with 3 passengers and 0 passengers for you to load into your IR plug-in. Take a look at the metadata sheet for more info. If you have special inquiries, please send me an email first at [email protected]
Kenworth 900 is a detailed sound library containing multi-channel recordings of the various parts the truck has to offer including truck driving tracks with both exterior and interior tracks and interior and exterior doors, hisses, gearshifts and plenty other details of the truck. Everything was recorded at 24 bits and 96 kHz with a Zaxcom Nomad 12 and AKG C451E/CK1, Schoeps CCM4 and the Sennheiser MKH 416.
The BMW K100 rs Motorcycle library was recorded by placing 2 dpa 4060s on the engine, and two ME4 on the bike itself.
I then used a pair of cm3s to catch drive bys, and a few takes of driving with the boom pointed at the muffler while riding.
It contains wild foley of clicks and gear changes and sound of engine servo before ignition starts.
It is straight forward and has many different varieties so that you will be able to us it for all of your applications. Feel free to inquire about special sounds or takes before you buy here.
The NSL FX Bundle includes 4 New Sound Lab sound libraries. 731 high resolution WAV files – 6 GB
Advanced Game Sounds is an electrifying power pack of more than 3100 compelling source and engineered sounds. It includes a broad selection including arcade game sounds, real coins, casino game sounds, correct answers, epic positive sounds, gained xp, tokens, game wins, controller and console sounds, indie game sounds, organics, pickups, processed, retro and 8 bit game sounds, synthesized, touches, indicators, interface, victory sounds and many many more.
Quit camping and level up friends, FTW! Add some awesomeness to your next production with the Advanced Game Sounds sound effects library. + Includes embedded Soundminer meta data
Mini Countryman F60 SD sound library features 192 high quality files recorded with multi mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road related sounds recorded in mono and stereo on a dry and wet asphalt. Last but not least, different foley were recorded to cover exterior and interior activities. In addition to designed onboard recordings, there are also stems for engine (4 inputs), intake and exhaust RAW files without any post processing.
Subaru Impreza GD WRX sound library features 119 high quality files recorded with multi mic 8 channel setup. Engine was recorded in sync with cabin interior ambients, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. Onboard recordings are split into two folders, designed with already mixed inputs, and STEMS with engine, exhaust and air intake channels, for you to make a mix on your own. In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road related sounds recorded in mono and stereo. Last but not least, different foley recordings covering exterior and interior sound effects.
This sound library features incredible sound of a boxer engine releasing extra pressure through amazing sounding Forge blow off valve. Car was built in 1998 and it’s running on EJ207 engine with semiclosed deck, IHI VF35 Turbo, straight pipe exhaust with axle back from RM Motors. Was fully restored and you can experience the sound it makes thanks to multi channel setup. It was recorded onboard in sync with stere interior. You’ll get different onboard perspective like engine, blow off valve and exhaust + exterior sounds recorded on the road and race track in mono and stereo.
Recorded with: 2x DPA 4061, DPA 4062, Sony M10, Rode NTG3, 2x Rode NT5, LOM, CM4
The Audi A4 B8 Allroad 2.0 TFSI is a 211 HP 4×4 car with turbo, and this library gets you almost 9GB of recordings, featuring 155 96kHz and 24bit files (including RAW files, 111 without RAW), with a total length of 213 minutes (without RAW files).
The library covers different sound effects like engine during regular driving, reverse or accelerations. It was recorded with 3 microphones mounted under the hood and one inside the drivers’ cabin to capture the interior in sync with the engine.
It was recorded with two Sound Devices 702, two DPA 4061 microphones, two Sennheiser MKH 8040, Sony PCM-M10 and Rode NTG3.
In addition to the onboard sound you’ll find exterior driving, turning, stopping, turning engine on and off or reverse sounds recorded from 2 perspectives.
Also driving on the snow and asphalt effects recorded with DPA 4061 mounted near the tyres, and finally, passes recorded from 3 perspectives. Slow driving (20 to 40 km/h), medium speeds (40 to 80) and fast (from 80 to 140 km/h), stopping and accelerations.
Those sounds were recorded in mono with Rode NTG3 following a car, stereo ORTF recorded with MKH 8040s capturing passes from left to right, and stereo AB with Sony PCM-M10 capturing sound from right to left.
This library also contains some basic foley, like closing and opening doors, servo sounds, windows, buttons or seatbelts.
Mazda Miata MX5 NBFL 1.6 Modded sound library features 185 high quality files recorded with multi mic setup. Japanese classic, Mazda Miata MX5 with 1.6 naturally aspirated engine was improved with cold air intake kit and Cobalt exhaust which drastically changed sound. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (2 engine microphones, air intake, 2 exhaust microphones). Additionally this library features 51 files with exterior recordings (passes, manoeuvres, approaches, engine start and such) and 22 foley files with recordings of doors, trunk, hood and interior sfx.
The Porsche Macan S 3.0 V6 sound library features 198 high-quality files recorded with a multi-mic setup. The Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.
In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road-related sounds recorded in mono and stereo on dry asphalt.
Last but not least, different foley were recorded to cover exterior and interior activities. In addition to designed onboard recordings, there are also premixed stems for the engine, intake and exhaust and RAW files, of each microphone without any post-processing.
This sound library features incredible sound of a rotary engine screaming at 9000 rpms. Car in mostly stock form, without catalytic converter was recorded onboard with set of microphones under the hood (intake and engine perspective), on the back of the car (two exhaust perspectives) and inside the car (mic in the trunk + stereo setup on the front seats in sync with engine / exhaust). Various styles of driving were covered, from regular driving through high speed spirited driving, aggressive accelerations up to RPM ramps and slow and steady increase for looping in game audio. Engine start, idle, stepping on the gas repeatedly is also included. Last but not least, exterior passes were recorded in mono and stereo, slow by sounds, fast ones, stopping, and differenty parking maneuvers.
Recorded with: 2x DPA 4061, DPA 4062, Sony M10, Rode NTG3, 2x Rode NT5, LOM
If you’re after car sounds, this SFX library with sounds from an Audi A4 awaits: It features recordings containing engine sounds, foley, external sounds + files prepared for games with loops of single RPMs, and accelerations from 0 to 6k RPM, and from 6k to 0 for granular synthesis.
78 sound effect files are included for a total of 55 minutes of sounds from that punchy Audi A4.
Updated version:
This sound library was updated with 43 designed and 52 raw engine files, recorded with DPA 4061 microphones.
The Porsche Cayenne 4.8 V8 sound library features 58 high quality files recorded with multi mic setup. The engine was recorded in sync with cabin interior ambients, and you’ll find different styles of driving – from casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.
In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road related sounds recorded in mono and stereo. Last but not least, there are foley recordings that covers interior and exterior perspectives of different activities.
Experience the sound of Nissan Skyline R34 with naturally aspirated RB20DE NEO engine. This very iconic car was recorded on regular roads. Library contains different styles of driving (regular city driving, spirited driving, accelerations + steady RPMS and ramps for game audio) recorded onboard with different perspectives (intake, engine, 3 exhaust microphones) + interior stereo in sync with other mics. Car is mostly in stock form, some minor changes were made with no huge impact on sound. Last but not least, there are files containing exterior passes and some interior “foley” like sounds.
Library contains:
The Cars In Motion sound library gets you exterior sounds of cars driving at different speeds, slow/medium/fast/very fast pass-bys, reverse sounds, accelerations, braking sounds and a lot of additional files. You’ll find different engines, and cars with different character.
From a small BMW 114i through to a powerful Jeep Grand Cherokee 4.7 V8 with Magna Flow exhaust, up to a fast twin turbo BMW 640D F12. In addition to cars there are also files covering big machines like tractors and excavator.
The library features 561 WAV files with total length of 340 minutes, recorded in 96kHz and 24 bits with a Sound Devices 702, two Sennheisers MKH 8040, Rode NTG3 and Sony PCM-M10.
• Audi A4 Allroad 2.0 TFSI – 73 files – 73 minutes
• Audi A4 B8 2.0 TDI Avant – 11 files – 10 minutes
• BMW 114i E87 – 20 files – 10 minutes
• BMW 530D E60 – 55 files – 21 minutes
• BMW F12 640D Gran Coupe – 87 files – 49 minutes
• Excavator MF 860 – 30 files – 20 minutes
• Jeep Grand Cherokee 4.7 V8 – 62 files – 51 minutes
• Renault Kangoo 1.6 16V – 71 files – 32 minutes
• Renault Master II 2.8 dTi – 21 files – 13 minutes
• Renault Master F3500 dCi135 – 30 files – 12 minutes
• Tractor Case II CX90 – 15 files – 10 minutes
• Volkswagen Golf II – 26 files – 13 minutes
• Other Cars – 60 files – 23 minutes
Get the authentic sounds of a Volkswagen Golf II 1.6 Diesel – around 2.5 hours in total!
It comes with engine recordings from both the outside and inside, passby sounds, foley and interior sounds. The engine sounds were recorded during regular driving for film usage, and it was driven in a more demanding way – with steady RPMs and slow accelerations – for game implementation. All files are tagged with Soundminer metadata, for quick and easy access. So when you need the sounds of an everyday car, this library gets you 152 minutes of exactly that. As a bonus, there are sounds of tyres during sudden braking at very high speeds.
The Cars In Motion II sound library was built from 551 WAV files, with total length of 268 minutes. It features exterior sounds of cars driving at different speeds, reverse sounds, accelerations, braking sounds and a lot of additional files. You’ll find different sounding engines, from a small Seat Ibiza through a powerful Porsche Cayenne, up to a fast Subaru Impreza WRX. In addition to cars there are also random cars folder, that contains everything from regular cars up to trucks and buses. Here’s a list of all the cars that are part of this library:
This library features outdoor ambience recordings captured at a number of quiet locations around Hong Kong during the winter season. These locations includes: wetlands, large beaches, forests, lakes and meadows.
These sounds are perfect for background sound design in film, games, documentaries, art installation and etc.
PANORAMA is a collection of ambience, background sound effect, recorded using a dedicated 3 channels microphone array (INA-3), specify catered for project format where there is a centre channel.
The library features recordings of harbours, empty city streets and diffused urban skylines where the three channel microphone array excels.
Recording ambience in three channels (LCR) gives a solid centre image to sound stage, without relying on “Phantom Centre”. It provides more coherence between LR and Center channel. It also gives editors or mixers the ability to adjust the width of the sound stage to suit the scene.
These recordings are perfect for background sound design in films and games.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.