The Rush is a collection of massive rushing sounds that are perfect for use in timelapses, swirls, swarms, and any other massive movement situation. It features 319 sound rushed files that were generated from 30 lovingly curated sources and carefully rendered in Sound Particles.
Sound sources range from trains and race cars to vinyl, metal and paper frictions to gore, motorcycles and helicopters. Parameters are tweaked to yield textured and interesting results with detailed heads and tails that rush in and gently dissolve out.
Each rush has a different number of particles running, so you get every level from sparse detailed movement to overwhelming waterfalls of sound per sample set. Check it out today!
This soundpack is created for use primarily in video games and simulators to simulate the sonic characteristics of a Volvo B7TL double-deck bus with Wright Gemini Eclipse bodywork in the United Kingdom from 2002.
Dark Seals is a unique collection of close up, expressive seal vocalisations. It includes everything from aggressive growls, funny gargles, snapping snarls, howling wails & disgusting snorts and slobbers.
Recorded on location in Namibia and the United Kingdom, the library consists of many incredibly up-n-close recordings of individual seals, both adults and pups. The close proximity and large variety in vocal ranges between adults and pups makes this material highly malleable and perfect source for creature sound design. Check the demo to hear examples of these sounds playing at half speed.
The files are organised per individual seal and often carry on for minutes with continuous vocalisations, resulting in many variations of a similar type of call. The content is therefore very suitable for game audio design.
Besides individual seals, there are also various recordings of a huge colony of Cape Fur Seals. These will come in useful when designing sounds of creature hordes.
This is a collection of various Northern California beaches recorded binaurally with a Neumann KU 100 Dummy Head. Recorded at Black Sand Beach, Stinson Beach, Muir Beach, and Bodega Bay.
Get the sounds of switches, buttons, knobs and handles – recorded inside an old, retired flight simulator donated to the Danish Technical Museum.
This machine used to make aspiring pilots sweat in their seats, putting them through all sorts of mechanical failures, emergency landings, and just plain flying.
There is basically a switch, button, knob or handle to start every single possible emergency situation a pilot and crew may encounter when flying.
When the sound recording started, some of them were partly broken, and others missing, some did not turn or switch, but most of them were still there and worked beautifully. The variety is surprisingly great, and very different from today's modern switch sounds.
91 tracks, recorded with a Sennheiser 416 onto a Sounddevices 702, all tracks Metadata tagged.
I can't tell you the number of times I've needed a good clean suburban atmos to fill out a scene. I've got plenty in my sfx collection, but not a whole lot that are local to Australia. So I thought I'd remedy that!
This collection covers a variety of locations, from quieter suburbs with a gentle breeze, a distant dog, some crickets perhaps and maybe a few birds, to the more densely populated areas, where the traffic and background noise is much higher and some construction is always going on. There some nighttime stuff in there, some ocean side, some with nature at its finest and even lawnmower and whipper snipper recordings so you can layer it all up.
All recorded at 24bit/96kHz, the library is 2.5GB and contains 36 tracks.
This Double Bass & Violin sound effects library not only includes weird low double bass bow strokes, stabs, vibrating strings, drones, harsh harmonics, string scrapes, bow stroke voices, and bright violin tones and screams. It also includes the opportunity to open up a whole new set of sonic adventures.
Why? All double bass sounds have been recorded at 192K/24 bit, with an amazing stereo set of close up Sanken CO100K microphones, and a stereo set of Sennheiser Mkh 8020 microphones, capturing low end and room. All violin sounds have been recorded with a single Sanken CO100K microphone.
Common for all Sanken files is that you're able to either extreme time stretch/time compress, or pitch up and down the files, and by this discover a whole new world of sounds – without adding nasty degenerating artifacts or muffling the sound. The ultra-high frequency range of the Sanken microphones does really make a great difference!
Recordings these sounds was a pure blast. The amount of versatile organic material in the set is great. The bass instrument has been played in a very innovative way, using both regular bow on strings and bass body, but also finger cymbals attached to specific places for a vibrating ring or rattle noise, creating some really other-worldly sound effects, and almost vocal-like patterns.
While the double bass material produces a massive low end without any further processing, the violin recordings really benefit from being stretched and pitched. This makes all the non-audible bright sounds captured by the Sanken microphones come through.
The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.
All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.
Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.
Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.
The Bristol Blenheim propeller bomber sound effects library includes 233 clips in 15.46 gigabytes of audio. This 1934 British plane – also known as the Beaufort and Fairchild Bolingbroke – features recordings of two 905 horsepower Bristol Mercury XV radial piston engines.
The sound bundle gathers 17 tandem takes of interior and exterior recordings. The 7 onboard perspectives arrange microphones in the cockpit, turret, and cannon flying at fast, medium, and slow speeds. The exterior microphones include 9 perspectives and 19 channels of audio. Those takes depict the aircraft starting, idling, taxiing, taking off, flying by, and landing and turning off. Also included are static recordings of idling at various RPMs with additional exhaust perspectives. The collection also offers a variety of performed effects of hatches, brakes, throttle, and more, with every take embedded with Soundminer, BWAV, and MacOS Finder metadata.
This small collection of sounds, include a variety of ambiences, feels, and classics Amsterdam Sounds. They are part of my last travel to this amazing city!
They include sounds from Dam Square, Hermitage Museums, Trains, canal tour, street ambiences…
All the files have metadata embebed for great Soundminer type programs. They both include Spanish and English description.
This collection includes 35 files, 48/24 stereo & surround 5.1.
Whether your need to bring a lone rogue to life or a surge of arrows in an epic battle scene, Nocked will provide you with a plethora of flexible content.
Our largest library to date, this collection is a comprehensive focus on the sounds and functions of the archer and the act of archery. Included are eight recorded bows (2 crossbows, olympic recurve, traditional recurve, longbow, long compound, short compound, and Magyar bow) with 2 additional 'mythic' bows of our own design, each using 3 types of arrows (aluminum, carbon, and bamboo) on 3 varying surfaces (hard, soft, and dirt) from 4 simultaneous recording positions (at bow, at target, midflight mono, and midflight stereo). Each bow and each arrow type have a character all there own.
The content’s dynamic range is wide, from whispering bamboo arrows gliding on rests as they are drawn to firing position, to the powerful THWACK of crossbow bolts striking their target. All non-firing sounds were recorded in a controlled studio environment while all recordings of the bows being fired were taken on a plot of wide-open rural farmland, encompassed by forests. When needed, this ambient natural environment provided an ideal impulse response to be used in the design and editing of some of the sounds to create a heightened effect.
A multitude of takes are provided across each bow/arrow/surface/position combination for easy randomization and differentiation of sounds, or to track any number of unique archers at any given moment.
Go ahead, let them fight in the shade.
INDUSTRIAL TERROR – Hits & Transitions is a second installment of Industrial Terror series.
It is a collection of dark, distorted, ear-piercing, industrial hits, impacts, crashes and transitions.
IT Hits & Transitions is an expansion pack that focuses in single, sharp hits and transitions rather than evolving, textural impacts and whooshes (as heard in Industrial Terror).
Collection consists of 145 carefully designed and rendered sound effects.
Unique processing of organic field recordings combined with modular processing makes it both grounded in reality and creepy. This collection is a perfect choice for any kind of horror genre.
RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060 + DPA 4060
CREATED AND EDITED WITH: Pro Tools, Live 10, Reaktor, EOS2, Discord4, Modular
Kitchen Foley is a collection of cookware, plates, glasses and kitchen appliances sounds.
It consist of 241 .wav files with baked-in Soundminer’s metadata
All sound have been recorded multiple times: Different microphone positions from extremely close to 1.5m away
and different microphones: DPA4060 and Sennheiser MKH8060.
RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060, DPA4060
EDITED WITH: iZotope RX, Pro Tools.
Carma Studio brings new characters to the party with Games Phrases 2!
Empty City Rain is a collection of 12 rain & thunder sound effects.
Drippy gutters, peeling thunders, rumble, downpour, light & medium rain, puddles, rain on trees, aftermath, distant city presence and more.
Collection consists of 12 carefully mastered and rendered rain ambiences.
All audio clips loop seamlessly which makes them perfect for games, meditation apps etc.
All SFX have baked-in Soundminer’s meta data
Download includes additional 44.1kHz 16Bit version for Unreal Engine.
RECORDED WITH: Sony PCM D100
EDITED WITH: iZotope RX, Pro Tools.
The 1966 Volvo P1800S sound fx collection features hours of recordings of a vintage Swedish sports car. 16 perspectives detail the B18 in-line 4 cylinder ohv 115 horsepower engine also similar to the models 1800S, 1800E and 1800ES.
The sound library includes 363 sounds from 17 exterior and 12 onboard channels totalling over 15 gigabytes of audio. The performances include departure, passes, and approaches at slow, medium, and fast speeds while accelerating, with ramps, gear shifts, and at constant RPMs. The collection also has idles, horns, an Altiverb impulse response and an extensive range of performed effects.
This is a collection of snowy, icy, slushy, crunchy winter traffic. Single car passes, busy city roads, distant skylines, village roads, highways. All files are 96khz 24bit with metadata, and recorded with 2 x Sennheiser mkh 8040, mkh 416, Audio Technica BP4025 and Sony D100.
The Fokker D.VII German warplane sound library includes 174 sound effects in 7.44 gigabytes of audio files. The collection features recordings from the 1918 fighter biplane and its 200 horsepower 6 cylinder Daimler D III aü engine.
The sound bundle collects 23 tandem takes. The exterior microphones (4 perspectives) were placed at various locations on the airstrip to capture taking off, flying by, and landing at fast and slow speeds. The onboard microphones (5 perspectives) were placed in the cockpit and engine to record steady flying, starting, flying, taxiing, and stopping. Also included are static engine recordings at various RPMs from all microphone perspectives with additional exhaust recordings. Performed effects of cockpit instruments are also included.
Every clip is embedded with 18+ fields of Soundminer, BWAV, and MacOS Finder metadata.
This bundle includes 4 different libraries.
The Baltic Sea sound library is compilation of 56 WAV files recorded with Sound Devices 702, Rode NTG3, Sony PCM-M10, two Oktavas MK012 set in MS, XY and ORTF setup. All the sounds were recorded far away from the cities and roads. Since most of the sounds were recorded in late winter, there are no insects or birds in background. There are few files that includes the sound of birds, but I left them on purpose, because of the overall feel of the files. In this library you will find beautiful sound of waves crushing on the rocks and shore, recorded from different perspectives in different stereo configurations, during calm and windy days. In addition to those sounds, there’s foley like walking, running and swimming in the water.
The Harbours Of Norway sound library features 25 files with ambients recorded in Myre, Sto and Nyksund, very small towns with direct access to the sea. Most of the sound effects were recorded at night, but since it’s a polar day time of the year, it was very pleasurable to walk and look for convenient places to set up my gear. Everything was recoded with ORTF setup built from two Sennheisers MKH 8040. Inside this library, you’ll find a lot of seagulls, waves crushing on the rocks and plants, windy ambients from the cliff, industrial sound from port in Myre with ship unloading the cargo, walla with steam engine boat and additional sounds from boat engine market and air cooling aggregates from food containers. Every file was recorded in 96kHz, edited (i removed any unintentional bumps, pops and unwanted sounds). I limited EQing to removing harsh frequencies, or enhancing a little bit the good sounding ones. At the end of the chain there is a small compression, for louder sounds.
The Summer Ambients sound library contains 33 beautiful WAV files recorded with Sound Devices 702, Rode NTG3, two Oktavas MK012 in MS and stereo XY pattern. All sounds were gathered in different and beautiful places like forests, lakes, meadows or swamps. You can expect amazing ambients, textures, different birds, insects, forest during rain, calm and windy days. It’s a perfect library for designing background sounds. Everything was recorded in amazing Masuria in Poland.
Summer ambients Update – library got 2x bigger and heavier than the original library. 59 additional files, 123 minutes of high quality audio recorded with Sennheiser MKH 8040 ORTF setup, Rode NTG3, Oktava MK012 XY setup plugged into SD702 and Sony PCM-10. It features ambients from the forests, ponds, swamps, meadows, lakes and suburbs recorded is very quiet locations, mostly just before the sunrise, during the day and before sunset far away from the cities.
Water Flow sound library took me about six months to record, consumed about 15 thermoses of tea and 42 litres of gasoline to get to all locations. It offers 90 BWAV files recorded in different locations. Huge part of this library is based on the recording sessions on the rivers. Two completely different locations, recorded regularly for the last 5 months allowed me to create this unique sound library. Most of the recording sessions took place during winter just before the sun was rising to reduce the amount of unwanted sounds. Almost all recordings are completely clear and only few have birds in background, since it was my intention to record some location ambients with natural backgrounds.
You can see the metadata and sound list below.
Get the authentic sounds of the Renault Master III van: The car was recorded during regular driving, accelerating, decelerating and more demanding way of driving with steady RPMs, slow accelerations and decelerations for game implementation.
The library was recorded with a Sound Devices 702 recorder. Foley was captured with a mono Rode NTG3 microphone. The engine sound effects were recorded with two DPA-4061 omni microphones. In addition to designed files, this library features RAW sounds pulled straight out of the recorder.
In this 105 minutes long sound library (excluding RAW files) you will find 16 designed and 32 raw engine sounds recorded onboard, 30 pass by and engine exterior sounds, 17 foley files and 9 engine interior recorded inside vehicles cabin in sync with microphones under the hood.
Quantum State is a collection of 30 soundscapes (WAV files, 24 Bit / 96 kHz) aimed to be used in movies, games and documentary films. It was created to evoke the atmosphere of a Quantum World.
If you are doing a documentary about Quantum Mechanics or in any Sci-fi project where, for example, your protagonist is trapped in a molecular space this soundpack can be great tool to achieve those things.
Each soundscape has a duration of 1:05 minutes.
The City Distant library gets you a series of high quality, diffused city ambiences. Choose ‘flat’, unobtrusive background tracks, or versions with emerging elements: trains, cars, trams, bells, sirens, fireworks and other noises. Captured in Prague, Czech Republic.
• Native 192kHz /24bit
• excellent mics used – Sanken CO100K (wide range, ultrasonic mic, recording frequencies up to 100kHz) and Sennheiser MKH30 (industry standard) in MS stereo configuration.
• Use any of rendered LR tracks or reach for included raw MS data.
• Long takes (up to 7 minutes).
• 12 files (plus the raw data), at several locations.
• Flat and normal versions
Need helicopter sounds? The Bell 407 and Bell 429 are *THE* helicopters used in police, news, rescue, military and private fleets. Over 1 hr and 45 minutes of beautiful recordings.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.