This bundle includes 4 different libraries.
The Baltic Sea sound library is compilation of 56 WAV files recorded with Sound Devices 702, Rode NTG3, Sony PCM-M10, two Oktavas MK012 set in MS, XY and ORTF setup. All the sounds were recorded far away from the cities and roads. Since most of the sounds were recorded in late winter, there are no insects or birds in background. There are few files that includes the sound of birds, but I left them on purpose, because of the overall feel of the files. In this library you will find beautiful sound of waves crushing on the rocks and shore, recorded from different perspectives in different stereo configurations, during calm and windy days. In addition to those sounds, there’s foley like walking, running and swimming in the water.
The Harbours Of Norway sound library features 25 files with ambients recorded in Myre, Sto and Nyksund, very small towns with direct access to the sea. Most of the sound effects were recorded at night, but since it’s a polar day time of the year, it was very pleasurable to walk and look for convenient places to set up my gear. Everything was recoded with ORTF setup built from two Sennheisers MKH 8040. Inside this library, you’ll find a lot of seagulls, waves crushing on the rocks and plants, windy ambients from the cliff, industrial sound from port in Myre with ship unloading the cargo, walla with steam engine boat and additional sounds from boat engine market and air cooling aggregates from food containers. Every file was recorded in 96kHz, edited (i removed any unintentional bumps, pops and unwanted sounds). I limited EQing to removing harsh frequencies, or enhancing a little bit the good sounding ones. At the end of the chain there is a small compression, for louder sounds.
The Summer Ambients sound library contains 33 beautiful WAV files recorded with Sound Devices 702, Rode NTG3, two Oktavas MK012 in MS and stereo XY pattern. All sounds were gathered in different and beautiful places like forests, lakes, meadows or swamps. You can expect amazing ambients, textures, different birds, insects, forest during rain, calm and windy days. It’s a perfect library for designing background sounds. Everything was recorded in amazing Masuria in Poland.
Summer ambients Update – library got 2x bigger and heavier than the original library. 59 additional files, 123 minutes of high quality audio recorded with Sennheiser MKH 8040 ORTF setup, Rode NTG3, Oktava MK012 XY setup plugged into SD702 and Sony PCM-10. It features ambients from the forests, ponds, swamps, meadows, lakes and suburbs recorded is very quiet locations, mostly just before the sunrise, during the day and before sunset far away from the cities.
Water Flow sound library took me about six months to record, consumed about 15 thermoses of tea and 42 litres of gasoline to get to all locations. It offers 90 BWAV files recorded in different locations. Huge part of this library is based on the recording sessions on the rivers. Two completely different locations, recorded regularly for the last 5 months allowed me to create this unique sound library. Most of the recording sessions took place during winter just before the sun was rising to reduce the amount of unwanted sounds. Almost all recordings are completely clear and only few have birds in background, since it was my intention to record some location ambients with natural backgrounds.
You can see the metadata and sound list below.
Water Flow took six months to create, and offers 90 BWAV files recorded in different locations. A huge part of this library is based on the recording sessions by (and in) rivers. Most recordings were done during the winter just before sunrise, to reduce the amount of unwanted sounds.
Almost all recordings are completely clear and free from any birds in the background.
The first location was river called Łyna, and there I’ve recorded a sound of water flowing at different speeds, along with the sound of a dam reducing the speed and height of the river’s flow. The second interesting part of this location was the amount of fallen trees in the water, causing the water to split. Because of this, there was a lot of sonically interesting places to record.
The second river is called Guber, and it’s much smaller than Łyna. I’ve picked this place because of the really subtle water streams, and something even more amazing, natural dams built by beavers. The amount of work these animals put to built those dams is incredible.
In addition to recorded rivers, this library also includes the sound of water dripping inside underground sewers. During one of my field recording trips I discovered a hatch. I could not resist to go inside, and what I discovered there was far beyond my expectations. I made a two small trips there to record it from different distances, with different microphones in mono and stereo.
Squeaks and Creaks features recordings of different objects that squeak, creak, and make tons of other cool noises.
In these recordings you will find 12 different categories including Balloons, Coffee Mugs, Hardwoods Floors, Headphones, Ice Cube Trays, Leather Bags, Leather Jackets, Mic Stands, Pint Glasses, Plastic Water Bottles, Plastic Wrappers, and Windows.
This library was recorded with a Barcus Berry Contact Mic and a Rode NTG-3.
Note: This is an updated and remastered version of Squeaks and Creaks – it also features more and better metadata.
Indecent Machines is a sci-fi sample pack inspired by a concept of mechanical disrepair and emergent AI consciousness. It features 1.7 gigabytes of 24-bit/96khz samples and bundled Kontakt kits, created by producer/sound designer Chad Glenn.
These sounds originated from field and studio recordings of various machines which were then processed through custom DSP algorithms using Kyma and other sound design tools.
The result is a unique set of mutant robotics, mechanical snippets, evolving textures, rhythmic artifacts and menacing atmospheres appropriate for music and sound design projects of all kinds. Features 347 .wav files and 5 Kontakt kits (full version of NI Kontakt required for the Kontakt files).
UnEarthy Ambience features 74 designed ambiences ranging from eerie organic textures, thick industrial machine rooms, and futuristic sci-fi atmospheres.
Add a polished layer of subtle tension, evolving textures, otherworldly roomtones, complex soundscapes or natural environments twisted into new spaces. UnEarthy Ambience gets you 2.8 GB of dark, futuristic, organic, designed drones and soundscapes from original field recordings and modular synth sampling in total.
This footstep collection features professionally recorded Soldier footsteps (in army wear and boots) on 8 different surface types:
Concrete (asphalt or stone), wood, water, metal surfaces, ground, grass, gravel, snow.
These footsteps are created for soldier movement and contain weapon or ammo packs rattle.
Each surface type includes the following footstep sounds: Walking, running, stealthy crouched movement.
Each movement type contents five separated footstep sounds (one footstep per wav-file).
This library gets you the sounds of geysers – all recorded as close as humanly possible to the geysers of Yellowstone National Park. A total of 75 whooshy, bubbly, watery sounds are included.
Need a classic robot voice? You can build complete robot voice sentences with Fourbit, a typical small-size-robot voice with metallic resonances. It is very intelligible, you can use it for any robot that needs to talk a lot with the listener.
The Fourbit sound effect library contains more than THREE thousands words, chosen amongst the most common English ones. This allows you to build all the sentences you need for your project with this voice.
Fourbit comes with a custom audio browser html file to help you quickly locate, preview and drag & drop the files you need to construct complete sentences.
Get the authentic sound of a Mini Cooper S with a turbocharged 1.6 litres inline 4 engine.
The recording consists of eight channels, interior left and right, exhaust left and right, three engine and one turbo air intake channel.
It contains start, stop, idle, revving, constant rpms without gear, driving, horn and a full surround driveby. The recording length is 13 min 58 s.
Need footstep sound effects? Get 5 Shoes, 25+ surfaces, 15+ variations – created by Foley Supervisor Joshua Reinhardt and professional Foley walker Lara Dale.
Deep heavy metal, crunchy snow, old boat wood, crisp grass, gritty dirt, clean tile – this library has it all. Not only does this library contain walking but it's got pretty much every performance you can think of, from scuffs to jumps and lands and scrapes. With this library you can cut Foley for pretty much any film or game that comes your way.
• 17 different Performances – From slow walk to RUN, 5 scrapes, bodyfall/land, stomps and more
• Every file is labeled with a description of the shoe, surface and performance type.
• Every folder has a picture of the shoe and surface plus a description of the distance of the mic from the Foley walker.
• Combine wood creak sweeteners with Ultimate Interiors wood for scary creaky wood or add grit to a clean interior to give character.
• Same recording studio mics and preamps used in over 50 major motion pictures
• Same boots that were used for Sylvester Stallone in The Expendable
• Mix and match shoes, surfaces and sweeteners to make your own custom characters
• Can be used as a stereo or separated and mixed/matched as a mono depending which mic works best for your project
Foot wear type:
Boots, Dress Shoes, Flats, Heels, Sneakers.
Extremely Slow Walk, Medium Slow Walk, Walk, Jog, Run, Stairs Slow, Stairs Fast, Stomp, Land, Scuff, Scrape 1, Scrape 2, Scrape 3, Scrape 4, Scrape 5.
Asphalt, Carpet 1, Carpet 2, Concrete, Hardwood, Hardwood house, Hardwood deep, Hardwood parquet, Hardwood boat wood, Hardwood Dock, Lino, Marble, Tile, Dirt, Grass, Metal grate, Diamond plate Metal, Metal Slab, Wood Creak 1 old, Wood Creak 2, Gravel, Rocks, SNOW!!, Puddle, Water shallow, Water Deep.
This library has 224 footsteps of all sorts. There are different type of shoes, such as boots, sneakers, sandals, slippers, flats, heels, bare feet and even a couple of wet sock recordings. It also has different type of surfaces like tile, grass, concrete, wood, dirt, carpet and rooftop recordings. Plus, you will find different types of movements with walking, running, jumping and scuffling around. The recordings are raw, with only light editing applied.
Metal Resonances is a pack full of resonating metal that was made resonant with contact from dry ice. This creates otherworldly metallic tones which we carefully recorded and crafted into this product.
The pack contains everything needed to create all sorts of creaks and cranks and can be used to sound design everything from robots, bridges, hatches, hinges, cars, horror SFX, UI. There are also a very expressive trait to some of the sounds, and can probably be made into weird creatures and other unexpected things.
The entire pack has unique descriptive meta data for each file to make it easy to navigate between the different sounds.
The pack was captured in 96khz and 192khz and some sounds have two different perspectives to choose from. The 96khz version is usually from a close-up handheld perspective or in direct contact with the material, where 192kHz comes from carefully miced up static positions.
Recorded with two Oktava MK 012 in spaced stereo configuration and a Sony PCM m-10
This soundpack is created for use primarily in video games and simulators to simulate the sonic characteristics of an Enviro400 double-deck bus built by Alexander-Dennis in the United Kingdom between 2010 and 2015.
Sometimes you need that background sound to define the mood: The buzzy insomnia of a flickering light, a lost alien transmission, the lazy spin of a fan above, haunting radio static, the violent rush of air as you free fall into terminal velocity…
With noise sounds recorded from an incredible array of sources, if it goes hum, whir, buzz, or hiss this library has got you covered.
All natural and organic sounding makes this versatile library an outstanding resource for both film and game sound designers.
Generators and Compressors
• Industrial Machinery
• Radio static
• Crackles and glitches
• Ground hum and buzz
• Transportation cabin hums
• Gas leaks, air leaks and bursts
• Air conditioners
• Fans, from tiny to massive
• Force fields
• Sci-Fi Machinery
• and more…
Impulse is a collection of “designed” impulse responses to expand your design palate, featuring a wide variety of metallic, wooden, glass, and icy reverbs, as well as some delays and effects. The IR included in this collection are unique “spaces” to help you take your sound design to different realms and planes of being. Why settle for just practical, real-world spaces, when you can explore the blurred lines between reality and fiction? Film, tv, and internet productions are exploring realms between conscious reality and the unknown – this library seeks to help you on those journeys.
Whether you’re looking for metallic, wooden, glassy, icy or even watery spaces – look no further. There are small, claustrophobic, metallic spaces; huge, thunderous spaces fit for a Greek god; icy castles only Superman could live in; strange delays that will have you bouncing around the room in a straight jacket; and crazy effects that will make you question your sanity.
The included track list gives short descriptions to help you find something to suite your needs. For example “Short Verb – Box Trap” is described as “Like you’re in a very reverberant, but small, bassy, wooden box.”
Impulse responses included:
• Short Reverbs
• Medium Reverbs
• Long Reverbs
A modern collection of 110+ cinematic WOOSH sound effects aimed at full-range theatre audio asset and available in WAV and Kontakt format.
Whether you work in sound design, as a composer or trailer editor WOOSH is a perfect toolbox to create movement, whooshes, flybys, transitions and anywhere you need accent or energetic passes in different speeds.
Designed Hard Hitting
Elements – Tonal – Simple Design
Low Boom Woosh
• Format: WAV + Kontakt 5.5 Full version required (Free player not supported)
• Kontakt NOT required to use the included WAV files
• Content: 590Mb – 116 WAV-BWF 24-bit 96k with Embedded Metadata
• 5 Kontakt Instruments with Photosynthesis Engine
• Dedicated GUI – Realtime control over filters, adsr envelope, gater, effects and master section
• Instant Playability
Anybody familiar with travelling on the London Underground will be aware of the distinct soundscapes beneath the streets of London; from the clatter of the ticket hall barriers to the eerie rumbles from the tunnels, waiting in anticipation for the next train to come rushing past before stopping with the squeal of the brakes.
Each type of train on the network has its own distinct characteristics such as the moaning of the electric traction motors or the peculiar sound of the 1996 Stock used on the Jubilee Line.
All of these sounds have been beautifully captured in 24-bit 48KHz quality- recorded both with XY stereo microphones and binaurally- creating a highly realistic experience for headphone users.
This library is a collection of South African Emergency Service sirens. It’s a collection of siren sounds from various distances and for various vehicles. There are mono and stereo versions, as well as processed options. South African Emergency Services use the same 3 sounds whether its an ambulance, police vehicle or fire truck. Combinations of each are used in different situations and are part of this library.
All tracks recorded with the Zoom H5 XY stereo pair as well as a Sennheiser MKH60.
This collection of sounds, include a variety of ambiences, gear drones, and room tones recorded during the last few years!
54 tracks recorded in different recording sessions during last few years. 48Khz and 24 bits HD Audio. Room Tones, Designed Ambiences and Gear Drones recorded and edited for audio atmos designers!
All the files have metadata embedded for Soundminer and similar programs. They both include Spanish and English description.
Get the sounds of a Ford F-150 2013 truck, captured by Watson Wu. Metadata is included with over 52 minutes of combined recording time split into 85 ready to use wave files. There are onboard, external, and foley sounds, all in high quality 24 bit resolution, 96khz sample rate. This is the right library when you need truck sounds for your film, TV, or game projects. Note that are no interior cab recordings in this package.
Onboard multi-track recordings are in 4 separate mono wave files. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo wave files. The download is a 1.5gb compressed .rar file (3.45gb Uncompressed).
Channel 1 = Engine, Channel 2 = Near Air Intake, Channel 3 = Exhaust 1, Channel 4 = Exhaust 2
Stereo in Left and Right Channels
This library is a collection of balls bouncing off different surfaces, inside and outside. We can generally find sports being played but not the clean sound of the ball used. We have included unique sounding balls such as a toddlers play ball and a Yoga ball for that really specific sound.
In this SFX Series, you will find 60 uniquely designed sounds for all applications of cinema, TV, animation or music. Sounds included in this download include movements, swishes, whooshes and flutters, covering all ranges of frequencies and textures to add drama or added effect to your productions. Each sound has been recorded from the sound source and crafted into their own unique distinct sound for you to use and manipulate.
8 Flutter FX recorded at 48kHz / 24bit / WAVs
19 Movements recorded at 48kHz / 24bit / WAVs
16 Swishes recorded at 48kHz / 24bit / WAVs
5 Fly-bys recorded at 48kHz / 24bit / WAVs
12 Whooshes recorded at 48kHz / 24bit / WAVs
Metadata tagging for Sound Miner
Domestic Drones is a collection of 34 distorted and disturbing drones not for the faint-hearted. Each drone was created from recordings of domestic appliances and household items, such as fans, ventilation, taps, kettles and even coffee machines. Each one was then torn apart and treated using the finest plugins (and no virtual instruments) creating a collection of winds, howls, mechanical textures and alien winds.
This abstract collection is useful for anyone creating soundscapes for distant planets, submersed landscapes or even just a house of horrors.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.