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Home Sound Effects

Sound Effects

  • Multi Impacts is a package born from our previous Hits and Whoosh bundle. We have taken the decision to split the previous bundle to make two. Here's one of them!

    Multi Impacts contains many impacts/hits sounds on several different surfaces. The library contains 258 sound files: Asphalt, Rubber, Car, Human, Ice, Metal, Water, Dirt, Plastic, Wood, and Sci-Fi Impacts.

    The perfect package for add on another texture to your action!
    Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.

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  • Video Game sound effects features 200 professionally produced sound effects, ready for use in your productions. These sounds are all hand-picked from the Hollywood Edge Game FX library.

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  • The Footstep Pack 01: Humanoid contains over 90 minutes (800 files) of high quality footsteps on multiple surface types and generic movement speed actions for an humanoid entity.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further foot details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual footstep designed assets (30 assets per surface type/speed)
    • Sets of individual footstep designed assets (30 of the individual designed assets in one file)
    • Continuous loops of different footstep speeds on each surface type
    • Surface types: Concrete, Grass, Gravel, Leaves, Metal, Pebbles, Rock, Sand, Snow, Undergrowth, Wood & Water
    • Basic construction kits of the original recording with 2 microphone versions
    • Bonus content: Metal boot generic sweetener layers (Soft &  Hard surface types)
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  • The Armour Pack 01: Humanoid contains over 45 minutes (250 files) of nothing but high quality medieval types of armour movement actions for an humanoid entity.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further armour details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual armour designed assets (30 per armour type / action type)
    • Sets of individual armour designed assets (30 individual assets in one file)
    • Continuous loops of different armour speeds (these have been created in sync for the loops in our Footstep Pack 01: Humanoid)
    • Armour Types: Leather, Cloth, Chain-mail, Segmented.
    • Basic construction kits of the original recording
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  • City Life Quiet Hotels At Night Play Track 27 sounds included, 93 mins total $30 $20

    Quiet Hotels At Night is the first one of themed library series in which you’ll go through night hotels. The package includes 27 stereo tracks with evening and night atmospheres from hotel corridors and rooms. The library is recorded mostly in large hotels in Bulgaria, Sweden and Romania. You will hear a variety of quiet atmospheres from empty corridors and rooms, air conditioners, bathrooms, an empty lobby bar with working refrigerators, to low activity from neighbouring rooms and backgrounds, screaming from a distant room, etc. Room tones and ambiеnces are suitable background for any audiovisual projects.

    All files are meta-tagged in Soundminer

    Gear used: Sound Devices 633. Neumann KM184 stereo set, Sennheiser MKH8020 stereo set

    Enjoy your stay at the Night Hotel.

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  • 9 CARS WORTH OF UNTAMED, MIND-BLOWING SFX
    Get the legendary sound of classics like the 1966 Chevrolet Chevelle, Ford Mustang, 1968 Plymouth Satellite and the sheer fury of a 750 horse-power Ford Shelby GT500, among others, in astonishing definition and sublime detail. CARS — V8 is the giant brother of EVERYDAY CARS and CARS – SUVS AND VANS, and it's our third installment in the CARS series.

    ONBOARD + EXTERIOR
    All onboard engine recordings include slow, medium, fast, steady and other sounds from the engine, exhaust and interior perspective. The exterior features approaches, turning corners, distant sounds, passes, reverses, starts and rev-ups. Additional sounds like handling, horns and more round off the package.

    FOR FILM, GAMES AND BEYOND
    V8 CARS stands prepared to master any linear or interactive challenge that gets thrown your way as a sound designer. With the vast variety of sounds available, you will have the perfect audio to match at your disposal, whether authentic real-time engine ramps or heavily edited film scenes are on the table. Pay close attention to the changes in perspective in the announcement trailer.

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    Included Sounds – Keywords:

    Buick Regal (1976), Chevrolet Chevelle Big Block (1966), Chevrolet Chevelle Small Block (1966), Chevrolet Express 1500 (1997), Dodge Durango (2007), Ford Galaxy Xl (1968), Ford Mustang (1966), Ford Mustang Shelby Gt500 (2007), Plymouth Satellite (1968), Approaches, Turning Corners, Distant Sounds, Passes, Reverses, Starts, Rev-Ups
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  • 2 years after the first installment of Ghosts sound library,
    THEY COME BACK! Ghosts Return is an expansion of the Ghosts library

     


    DESIGNED & SOURCE

    Through the development process, we gathered unique sonic materials from the scary inaudible sounds up to the piercing cry of Banshee ghosts. Included are: 14 pre-baked atmospheres, 38 designed sound, and 373 useful source sounds.


    It comprises recordings of male and female ghosts, crows, miscellaneous sounds of the house, bells, extensive door knocks from various perspectives, and sounds of ghost trying to enter a room.


    The atmospheres are easy and ready to use, containing haunting houses, town, forest, cemetery, thunderstorm, and eerie soundscapes.


    The designed sounds are mainly focused on ghosts creature with spooky murmur, breathe, group of ghosts and creepy inhalations.


     

    What’s inside:

    • 38 Designed Ghost Creature sounds
    • 14 Pre-Cooked Spooky Atmospheres:
    • Haunted house, cemetery, town, forest, storm, eerie atmospheres…
    • 373 various source sounds:
    • Extensive collection of door knocks, door handles, hit and misc from various perspectives (inside, outside, close-up, far)
    • Female & Male ghosts creature (thorough recordings and stereo movements)
    • various bells sounds and almost inaudible house sound

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  • Environments Churches Play Track 106 sounds included, 203 mins total From: $75

    Large cathedrals & small chapels each with their unique characteristics and reverb. Recorded at 8 different churches this library features walla, chair creaks, coughs, prayers, foot traffic & movement.

    All sounds were recorded using the DPA 5100 and Sound Devices 788T. This library is available in stereo or 5.0 (5.0 package contains stereo mix downs as well).

  • The Body Pack 01: Humanoid contains over 80 minutes (554 files) of high quality body falls, impacts & lands on multiple surface types.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further body fall details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual Body Fall, Lands and Impacts designed assets
    • Designed assets feature between 2>5 armour types: Chain-mail, Cloth, Leather, No Armour & Segmented
    • Sets of individual body designed assets (3>10 of the individual designed assets in one file)
    • Surface types: Concrete, Grass, Gravel, Leaves, Metal, Pebbles, Rock, Sand, Snow, Undergrowth, Wood & Water
    • Basic construction kits of the original body fall recording with 2 microphone versions (further creation detail can be added with our Armour Pack 01: Humanoid)
    • Bonus content – Surface texture pack: Grass, Leaves, Metal, Pebbles, Sand, Snow & Undergrowth, with various sweetener actions including 2 different mic tracks for each texture listed (excluding metal)
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  • Make the first step into the terrifying, creepy and mind mangling sonic experience of “Surrounding Horror“, with weird and abstract sounds from all around you.

    You get 22 Horror Ambiences / Soundscapes created and mixed in 5.1 Surround (SMPTE) to give an instant horrifying setting for your productions.
    Additionally, you get Stereo Downmixes of the surround versions.

    Now available: ANGST | Surround Horror Series

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  • Big. Wheels. They are the coolest things to kids and the toughest things to ride as adults. The Biggest Big Wheel library will take you on a trip down memory lane to the time you rode your big wheel to the park with your friends or that time you decided to try and ride it to the corner store. This library includes general riding sounds on grass, gravel, pedal movement, and more! All 52 files are 96kHz /24-bit WAV and are all ready to be placed in your project!

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  • • In High Desert Ambiences 5: Crickets, I revisit the place where my field recording journey started: West Texas. The heavy summer rains spawned a lively cricket chorus unlike anything I had heard before. Hear 10,000 cricket chirps weave into lush blankets of sound that gently float through mountain valleys. Hear the slowly sagging pitch of lush choruses as nighttime temperatures fall. Hear the joyous chirps of countless crickets that will make you want to take out your tent immediately.
    • This library offers you an extensive collection of crickets from a unique slice of time in the life of a desert. Hear the rejuvenating summer rains fill a desolate desert with 10,000 tiny violins.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased to offset my field recording travel for this library.

    KEY FEATURES:
    • 27 cricket choruses containing only crickets. Some of these 27 tracks also include bats in ultrasonic frequencies or other occasional ultrasonic insect sounds.
    • 4 clips of crickets with Western Screech-Owls or Great Horned Owls.
    • All tracks are 3-6 minutes in length
    • Recordings from 4 nights in 15 different locations.
    • Recordings are ordered by night, then location, then part. Listen to nights and parts in sequence to hear the pitch drop with the falling temperature.
    • This is a library of cricket choruses. Individual crickets can be hear as part of a chorus, but this library does not contain solo, single crickets.
    • The pitch shifted demo is the normal demo at quarter speed. Please note: the “Pitch Shifted Demo” was made to demonstrate the potential of the sounds in this library. However, HDA5: Crickets does NOT include pitch shifted sounds, only mastered field recordings.
    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform.
    • Markers are included in the Soundminer and BWAV description fields starting with the prefix “Marker Text”.
    FILE LIST & METADATA:
    • View larger version or Download CSV
    MORE INFO:
    • Read 40+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files.
    GEAR USED:
    • Sennheiser 8040s in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
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  • The BINAURAL ORCHESTRA SOUND EFFECTS library delivers 1340 unique orchestral sounds from 13 different instruments – including violin, cello, tuba, double bass, contrabassoon, trombone, trumpet, musical saw, flute, piccolo, clarinet, marimba,  and a wind machine.

    All instruments recorded in musician perspective with an binaural microphone, in listener perspective with an dummy head microphone and mono. Each instrument plays different notes of the harmonic series with three variations of each fundamental frequency. Furthermore plays each instrument three glissando or transposition variations. The recordings took place in a great-sounding concert hall.

    The library is perfectly suited for sound designers, composers and musicians. All sounds are in WAV, 24 bit & 48 kHz and include metadata.

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  • This is your library for authentic servo sounds used for robotics, motors or sci-fi. It features over 70 servo motor sounds in stereo. Only professional servos from rc-planes were recorded. Finish your next project in lightning speed. Simply drag and drop the sounds into your DAW.

    Key features:

    • More than 70 servo motor sounds (100 MB)
    • Slow, medium and fast servo movements + buzz and hum sounds
    • One sound per file for easy and fast workflow
    • No contact mic recordings, only condenser mics were used for natural sounding files
    • 24 Bit / 96 kHz / WAV / stereo / low noise recording – perfect for pitching
    • EBU/BWF and WAV-Metadata made with Soundminer for use in any DAW
    • All sounds are royalty free and instantly downloadable

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  • Signal Interferences sound library features 224 sound effects including various glitch sound effects, radio and transmission-like sounds, evolving and static noises, malfunctions, long signal interferences as well as short bursts for use in movies, games and other applications!

    All sounds are created with synthesizers, sound generators and samplers in order to offer you more diverse range of interferences sounds than those generated with telephone pickup coils and similar devices.

    If you’re looking to expand your sound collection with various distorted glitchy sounds and electromagnetic-like buzzing, humming and crackling sound effects this sound library will provide you with plethora of sounds to choose from!

    Signal Interferences sound library contains 2.2GB of high definition 24bit/96khz Stereo WAV files, embedded with metadata to speed up your workflow.

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  • FINAL IMPACT is an extremely detailed and comprehensive collection of 300 designed impacts, smashes and hits. Carefully layered and designed with game audio, animators and filmmakers in mind, we believe that this could be the last impact sound collection you will ever need.

    Each impact has been layered multiple times to create rich, full sounds, composed of recorded hits and synthetic blasts. This collection contains a wide variety of sounds to accent every possible on-screen action imaginable: from simple knock sounds and small hits, to massive wide impacts designed with 50+ layers of material.

    This collection is divided into 10 folders, according the type of sound:

    – Animated Impacts (45): Big, colorful, super-real impacts.
    – Deep Impacts (22): Low end, dark and bassy impacts.
    – Designed Knocks (10): Simple designed knock sounds.
    – Dry Impacts (29): Hard hits, multi-layered, with no processing.
    – Hard Impacts (24): Designed for maximum destruction.
    – Junk (43): Imagine piles of junk falling from the sky.
    – Layered Material Hits (93): Multi-layered with dry and processed hits.
    – Metal Hits (8): Metal based hits.
    – Other (9): Various materials, including plastic and water.
    – Synthetic Wrecks (17): Synthesized, chaotic impacts.

    BONUS MATERIAL:
    The 3Maze ‘IMPACTUS’ collection is included free in this package. An additional 423 designed and recorded impacts, bringing this collection to 723 impacts!

    Included formats: 24-bit / 96kHz wav, 16-bit / 44.1kHz and 320k Mp3.

    All sounds were designed, processed and edited at 24-bit / 96kHz, with embedded meta data and accompanying spreadsheet.

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  • Environments Submersion – Underwater Library Play Track 1800+ sounds included, 383 mins total $70

    Submersion is a sound effect library delivering over 1800 high quality sounds in 377 files (more than 10Gb), from bubbles and impacts over whooshes to ambiences, propellers sounds and many more, this collection has all you need to create an exciting underwater audio experience.
    From raw recordings to ready-to-use sound effects, all the content has been recorded and designed at 24bit, 96 KHz, all fully tagged with metadatas, by sound designers Arnaud Noble and Benoît Marsalone.
    This library is split in two different sections:

    The Raw section:
    Captured with the Aquarians H2a Hydrophone in different locations (pool, river or inside several props), the raw section allows you to sculpt, create, and edit your own sounds with more than 1300 individuals sounds, with many variations.
    This is your toolkit for all your underwater scenes and projects.

    The Designed Section:
    This section provides you ready-to-use sounds (over 593 individuals sounds in 172 files), all created and designed from the Raw section materials.
    From huge to tiny, this collection delivers Cinematic Impacts, Ambiences, Whooshes, Explosions, Propellers, Lava sounds, Sci-fi sounds and many more.

    Included sounds / Keywords
    Ambience – Impact – Explosion – Movement – Whoosh – Swim – Bubble – Propeller – Air release – Stream – Scrape – Squeak – Creak – Crack – Waves – Ice – Lava – Hot – Embers – Sizzle – Crackle – Acid – Soak – Quench – Combustion – Organic – Fizz – Pulses – Plunger – Bottle – Drip – Boil – Drain – Pour – Rattle – Bounce – Slide – Hollow – Crush – Plonk – Snap – Metal – Plastic – Wood – Realistic – Sci-fi – Abstract – Alien

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  • Weather Back Alley Rain Play Track 20 sounds included, 15 mins total $29.99 $14.99

    Back Alley Rain is a collection of 20 rain & thunder sound effects.
    Light/medium/downpour rain, aftermath, drips, muffled thunder and more

    The collection consists of 20 carefully mastered and rendered rain ambiences with baked-in Soundminer’s metadata.
    All sounds (with one exception – see metadata) loop seamlessly which makes them perfect for games, meditation apps etc.
    All sounds have been created and processed using top tier gear in order to deliver crisp, modern, error free sound.

    RECORDED WITH: Sony PCM D100
    EDITED WITH: iZotope RX, Pro Tools.

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  • Horror Gore (SSP) Play Track 257 sounds included, 13 mins total $19.99

    The Gore library contains 257 total sounds of squishes, smashes, squelches melee weapon attacks, zombies and more. All effects have been thoughtfully named and crafted into multiple variations making them extremely flexible and easy to use. This library will work well if you need ready to use sounds for your game or if you’re a sound editor needing some extra material for your latest project. Sounds are well rounded and simple enough to fit Sci-Fi, Horror, Fantasy and any other genre where you might need some blood and guts.

    Sound types include:

    • General Gore Attacks
    • Melee Weaponry
    • Basic Smashes, Hits and Slaps (Yeah Slaps).
    • Squishes and Squelches
    • Bonus Zombie Growls and Horror Ambience!
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  • Ambience library recorded in Marrakech, Essaouira, and the Agafay Desert. Birds, insects, wind, foliage, market/souk, prayer, etc. Recorded at 96kHz stereo/binaural.

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  • World Sounds Human Africa Play Track 46+ sounds included, 260 mins total From: $75

    Human Africa is a collection of authentic ambiences recorded in rural and urban locations across various countries in Africa.

    The library covers a wide range of settings, from urban idyllic countryside ambiences and conversations in various languages to traffic and skyline soundscapes. Each file is carefully meta-tagged with location, time of day and language (if present) information.

  • Foley Helinä Play Track 754+ sounds included, 225 mins total $80

    “Helinä” can be translated as “the tinkling sound made by the shaking of tiny bells”.  These may be wind chimes, and some are quite large, but the meaning of the name still rings true.  Beautiful, glorious, and entrancing wind chimes, all stirred up for your designing and listening pleasure.

    We've meticulously recorded and only very lightly edited 15 different sets of wind chimes composed of varying materials, shapes, and sizes. The result is a stirring array of shimmering textures from the soft dull knock of bamboo to the brilliant crystalline sparkle of obsidian. 

    The chimes sets and performances include:

    Chimes: Bamboo, Glass Shards, Porcelain Bell, Cast iron Bell, Glass Bell, Stoneware, Obsidian, Buoy, Paper/Mixed, Copper, Aluminum, Bronze, Agate, Shells, Capiz

    Performances: Flowing (Short, Med, Long), Breeze (Light), Windy (Moderate), Stormy (Heavy), Quaking, Plops, Gusts, Strikes, Grabbing, Releasing

    You'll get incredible tonal depth, preciously sustained tails, and conveniently isolated strikes and “gusts” resulting in a natural representation of each chime.  All of the chime-work was recorded in 192 kHz so you can bend, stretch, and twist with the comfort of the extended harmonic content of each chime.  All of the performances resulted in 50 separate files for each of the 15 chimes, making layering and matching performances a breeze.  In addition to the chime sets, we've included four stereo wind captures, in different capacities and locations, for adding context and ambiance to any wind chime-appropriate environment you may find yourself working on. 

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  • A collection of vintage toy sounds. From the grating noise of a balloon being rubbed, to the childhood memory evoking sounds of a pogo stick bouncing away, a toy train whirring around, a tin robot stomping along, to deliciously gross slime; these sounds may be just what you need for your game, video, film or animation.

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  • Locked and loaded, ‘Fully Charged Vol.1’ is a collection of 205 sound effects from the science-fiction realm.

    Each sound is made from an original sound recording and can be used for energy movements, impacts, weapons and other alien sounds. They can easily be layered and further manipulated to create a range of new and exciting sounds.

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