Elements: Gears is a collection of small and large gear, ratchet, cogwheel and other mechanical sounds recorded and edited over more than 2 years by George Vlad. The library encompasses more than 4000 individual sounds covering actions such as single clicks, slow movement, fast movement, short turns etc. The objects recorded include ratchet tools, plastic toys, old sewing machines, wagon wheels and ethnic noise making instruments. Some of the larger objects have been recorded using MKH 8040, DPA 4060 and a JrF contact microphone with each perspective included on a separate track.
The sounds can be used for obvious purposes such as ratchet wrenches, cogwheels, drawbridges, steampunk mechanisms, machinery etc.. As is the case with other libraries in the Elements series, these sounds can also be used as building blocks for more complex sounds such as spaceships, vehicles, industrial machinery and others. Additionally, all files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
• 212 .wav files; more than 4000 sounds in total
• recorded and presented as 24 bit/96 kHz mono files
• 3 hours and 55 minutes total length
• 3.83 GB uncompressed size – 3.11 GB zip archive
• recorded on Sound Devices 633 with Sennheiser MKH-8040, DPA 4060 and JrF microphones
• comprehensive metadata compatible with Basehead and Soundminer
The Renault Master 2.3 dci diesel van sound library is a go-to pack for many transportation-related scenes. It features 102 96kHz files, more than 130 minutes of audio covering different aspects of using the van. Inside you’ll find engine sounds recorded under the hood, stereo recordings from the cabin during driving, exterior passes and different maneuvers and foley recordings.
The library contains:
• 6 engine under-the-hood onboard recordings while driving (38 minutes)
• 10 interior cabin recordings, 6 in sync with engine (54 minutes)
• 70 exterior passby / driving files
• 18 foley sound effects
The BMW 420D Gran Coupe sound library delivers 72 files recorded with a Zoom F8, Sound Devices 702, two Sennheisers MKH 8040, two DPA 4061 microphones and Rode NTG3.
Inside you’ll find engine recorded under the hood, exhaust and inside drivers cabin (all in sync), exterior passes recorded in mono following a car and static stereo ORTF perspective.
Pass-by sounds cover different speeds, from 15kmph up to 140, reverse, engine on and off, stopping and driving away.
In addition there are foley recordings included, covering opening and closing doors, back, windows, handbrake and the seat belt mechanism.
Get the authentic sounds of the Renault Master III van: The car was recorded during regular driving, accelerating, decelerating and more demanding way of driving with steady RPMs, slow accelerations and decelerations for game implementation.
The library was recorded with a Sound Devices 702 recorder. Foley was captured with a mono Rode NTG3 microphone. The engine sound effects were recorded with two DPA-4061 omni microphones. In addition to designed files, this library features RAW sounds pulled straight out of the recorder.
In this 105 minutes long sound library (excluding RAW files) you will find 16 designed and 32 raw engine sounds recorded onboard, 30 pass by and engine exterior sounds, 17 foley files and 9 engine interior recorded inside vehicles cabin in sync with microphones under the hood.
The BMW 530D vehicle sound effects library was recorded with two track Sound Devices 702 recorder on the streets of Poland. Foley was captured with mono Rode NTG3 microphone. The engine sounds were recorded with two DPA 4061 omni microphones set under the hood.
The car sound effects were captured during regular driving, accelerating and decelerating. Engine was recorded in two different configurations with one mic in engine compartment and exhaust, and other one with two microphones set under the hood.
In addition to designed files, this library features RAW sounds pulled straight out of the recorder. In this 124-minute sound library you will find engine recorded onboard and outside, passby sounds, foley and engine recorded inside vehicles cabin.
The Renault Master II van sound library was recorded with a two track Sound Devices 702 recorder. Foley was captured with a mono Rode NTG3 microphone. Engine sound effects were recorded with two DPA-4061 omni microphones.
The car was recorded during regular driving, accelerating, decelerating and more demanding way of driving with steady RPMs and RPM ramps. In addition to designed files, this library features RAW sounds pulled straight out of the recorder.
In this 88-minute long sound effects library you will find engine recorded onboard and outside, passby sounds, foley and engine recorded inside vehicles cabin in sync with microphones under the hood.
Hybrid Game Sounds is the latest, greatest and most advanced crossbred collection from Epic Stock Media. Hybrid Game conveys a cutting-edge audio asset collection with more than 4400 sound files: over 2000 source and organic audio assets, over 2200 synthetics and designer sounds, plus 20 high fidelity music loops as a bonus to help you add a finishing touch to your project. + Includes embedded Soundminer meta data.
Hybrid Game Sounds has been produced and curated specifically for game producers and sound designers – but it’ll be a source of inspiration and excitement in any audio for video and motion graphics production and anywhere action, movement and gameplay are setting the scene.
All sound files are 24bit / 96 kHz resolution – and to speed your production and save you time, the complete set of pre-converted files in 44.1/16bit are included with every purchase too.
The Sci-Fi Weapons library delivers more than 2600 futuristic weapon shots, charges, ricochets and other related sounds.
All of them were designed using exclusively recorded Foley sounds, synthetic layers, various sound manipulation and morphing techniques.
Single shots and automatic fire, reloading ammo, energy blasts, impacts and explosions, surface hits – it’s all there, ready to be used in your sci-fi projects!
Version 1.5 is out:
In v1.5 update we add 11 new weapons and two new reloads/ricochets packs. The total number of sounds in the library comes up to 2626.
The Car Foley sound effects library features foley recordings of different actions performed inside 13 different cars. It’s 176 files with a total length of 37 minutes, covering actions like closing and opening regular doors, slide doors, hoods, trunks, interior buttons and switches, windows, sunroofs, seatbelts, brakes, gear levers, handbrakes, horns and more.
Get the sounds of a BMW F12 640D with a twin turbo 313HP diesel engine. The recordings covers different driving sound effects like regular driving, accelerations, reverse, engine on/idle/stop. In addition to engine recorded onboard (two microphones under the hood, exhaust and interior in sync) there are exterior passes covering different speeds, from 30 up to 180 kmph, stopping, driving away slowly and fast, reverse. Last but not least there are a few foley files as a bonus. The whole library was recorded with Sound Devices 702, Zoom F8, 2x Sennheisers MKH 8040 and 2x DPAs 4061.
Get the sounds of a powerful excavator – the Excavator MF 860 – covering both interior and exterior recordings.
The Excavator library gets you the sound of the engine recorded on-board (under the hood + interior from the cabin) while driving on the different roads, exterior engine with passes in mono and stereo recorded on asphalt, hard ground and dry grass and foley. Engine sounds comes in two versions, designed and RAW, so you can design it on your own.
The ‘Excavator MF 860’ sound library is a result of two full day recording sessions. The first session covered the sound of the engine, recorded under the hood with two DPA 4061 microphones, and exterior digging sounds recorded in mono and stereo with Rode NTG3, 2 Sennheiser MKH 8040 and Sony PCM-M10 recorder. The second recording session covered the exterior passes, interior sounds, foley and digging, since we had to dig our machine from the mud.
The library gets you 83 files and has a total length of 145 minutes. Everything was recorded in 96 kHz, edited, cleaned and meta tagged.
CINE Series Bundle is a collection of all CINE releases. It consists of:
Cinenergy: Dark, energetic, Impacts, whooshes and transitions
It is a collection of dark, dirty, analog, synthetic impacts and whooshes, designed to energize your projects.
CineDrop: Slow-motion impacts, downers and bass drops
It is a modern, ultra cinematic, take on classic slowmo/downer sound effects with a dark twist.
Mixture of modular synthesis and fx combined with tope tier digital synth and plugins
Cinescapes: Seamlessly looping, cinematic, sequential soundscapes
It’s not just another “drone” library. Every soundscape is unique and has been mangled through both external outboard as well as
some top tier plugins. It’s sequential nature adds a sense of rhythm without making it take over the whole frequency range.
All soundscapes loop seamlessly for your convenience.
RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060, DPA4060
CREATED AND EDITED WITH: Euro Rack Modular, DBX 120A, TC Finalizer 96k, Reaktor, Serum, Live, Pro Tools, Synthplant, Factory, Eventide.
Get it in bundle and save $15
From massive swarms in different densities and activity levels to individual passby sounds and landings, this insect sound library covers pretty much all variants of insect wing buzz sounds.
Below is a quick audio demo using 18 of the 185 sounds in the collection.
• 185 WAV sounds of bees, flies, mosquitoes, cicadas and designed insect sounds
• Single insect sounds & swarms
• Isolated insect sounds
• Seamless loops & long recordings
• Varied activity levels
• Purchase supports WWF & NABU
• Descriptive filenames
• 96 kHz / 24 bit WAV files
• Embedded Soundminer metadata
• 2+ hours of audio
Get ready for adventure: Ancient Game gets you 1500+ designed and source MMO / game-ready audio assets. Step into a world of fantasy with Ancient Game – The Legendary RPG Adventure Game Sound Library by Epic Stock Media! Includes Magic, Warfare, Gore, Treasures, Mechanisms, Monsters, Loop-able ambiences and more! All in 96k / 24 Bit for optimum clarity and supernatural sound.
Don’t miss your drop zone. Escape domination by your opponent. Be the first to rank up and experience military-grade gameplay audio. Introducing our newest and most exciting sound library yet, Battle Royale Game, a first-person shooter game sound effects library that features over 900+ battle-tested and game ready SFX.
Inspired by hit PC & console games like Apex, Fortnite, PUBG. Battle Royale Game is an expertly crafted and thoughtfully imagined military sound base of natural and minimally processed source sounds plus a significant cache of hybrid & highly designed game audio assets. This storehouse of sound will outfit any project where FPS styled sound effects are needed.
The War UI Sound Effects Library enables you to quickly outfit your characters with pre-built military classes, gear, inventory, notifications, unlocks and alerts. From natural and organic SFX to highly designed and processed epic war style electronic and digital SFX, all assembled into a value-packed comprehensive collection of 1750+ sounds and effects.
Advanced Game Sounds is an electrifying power pack of more than 3100 compelling source and engineered sounds. It includes a broad selection including arcade game sounds, real coins, casino game sounds, correct answers, epic positive sounds, gained xp, tokens, game wins, controller and console sounds, indie game sounds, organics, pickups, processed, retro and 8 bit game sounds, synthesized, touches, indicators, interface, victory sounds and many many more.
Quit camping and level up friends, FTW! Add some awesomeness to your next production with the Advanced Game Sounds sound effects library. + Includes embedded Soundminer meta data
Woodland Atmosphere is a collection of clean and immersive natural ambiences recorded in forests around Europe by George Vlad. The library is updated with new content on a regular basis, all free for existing users.
Get more than 5 hours of pristine nature recordings and birdsong with this SFX library:
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
The North India sound effects library is a unique collection of 73 sounds recorded and produced with high quality equipment in North India.
From west to east at different seasons over many months, this collection includes:
• Varanasi: The most religious city of the country, bordered by Ganga
• Cities: Delhi and Kolkata, hyperactive Indian cities
• Country-side and villages mostly in Rajasthan.
• Temple: Ceremony, prayer
• Mountains of Punjab and Himachal Pradesh, next to Pakistan
• Market: from small to big, outdoor and indoor
• Public space and train stations
This collection provides authentic and interesting sounds recorded through north west to the north east part of the country!
All Faunethic tracks include metadata tags filled with Soundminer.
4-channel recording of an old Dacia 1310 driving in the city and on motorway, recorded with 2 DPA 4061 mics (one on the engine and the other on the exhaust) plus a Sony PCM D100 in the boot. These sounds can be used to portray this specific model, but also as sound design material for old carburetor engine vehicles or rickety rattletraps.
This is a 6-channel recording of a 1969 Diesel Saviem TP3 4×4 truck driving off-road on sand dunes in the desert of Lompoul, Senegal.
The library is recorded at 24 bit/48 kHz with 2 DPA 4060 mics in the cabin, 2 DPA 4061 mics in the engine compartment, 1 DPA 4061 on the air intake and a Sennheiser MKH 8040 on the exhaust.
The car sounds nice and gritty, throaty at times, and very rattly in the cabin. It’s certainly something you don’t come by every day.
Scary horror sounds inspired by Hollywood Box office Hits – The Conjuring, The Exorcist and The Shining, we present to you the psychopath’s favorite: Asylum – Epic Stock Media’s hair-raising sound library of hollywood film scare tactics. Unchained access to some of the most cutting edge designed horror production sound effects in the world derived from stunning 192k 24bit recording sessions. Be the first to unleash our best sound library yet! Check the audio preview for spine chilling inspiration.
Hybrid Trailer is the all-new action packed, adrenaline spiking collection of game and movie trailer style sounds that will tip the scales to give your production an unfair advantage in the ears of your listeners.
Packed with post apocalyptic, Tokyo city cinematic sound effects to thrill your audience, Hybrid Trailer includes futuristic heavy bass cinematics, hardcore risers and hits, earth shattering trailer impacts, sinister BRAAAMS and screechers. This wide ranging collection will outfit almost any genre game or movie trailer, and sweeten any action scene or superhero musical theme.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.