The Transitions Complete Bundle by L.A.Sound includes:
In this SFX Series, you will find 60 uniquely designed sounds for all applications of cinema, TV, animation or music.
This sound pack features the perfect transition and movement sounds for any film, tv or animation project. With 91 sounds in total, they have all been carefully sound designed using a variety of top class plugin processors.
This pack brings you even more specially crafted sounds for all your animation, game or film post production needs. Each sound has been carefully created using a variety of processing plugins and techniques to give you an arsenal of unique FX to use in your next productions.
This pack features 62 more uniquely crafted sounds for all your transition needs for TV, Animation & Games. Everything from pass-by’s, whooshes, swishes and more are all jam packed in this collection to get your visual movements sounding awesome.
Forge is a randomization and sample layering tool. It’s capable of creating quick iterations of single sound samples or using multiple sound samples to create more advanced iterations/combinations. It comes pre-loaded with 100 samples selected from our available sound libraries.
The complete Sound Design Toolkit comes with 7 unique libraries with over 800 sounds total. Reaktor 6 or Reaktor Player 6 is required to use the ensemble tool. The collection of 7 libraries can be used on it’s own with no reliance on Reaktor.
The Reaktor ensemble was created in Reaktor Version 6.2.2 and as such you will need at least this version or higher to open it.
“Forge is great when you find yourself with one sound and think “I really wish I had more versions of this.” With the ability to do random layers its a fun and inspirational time-saving tool!
– David Farmer”
— Supervising Sound Editor / Sound Designer (Credits include Lord of the Rings, Avengers: Infinity War)
For this sound effects library, we traveled across Alaska, from the extreme north to the south coast to capture the spirit of these nordic and wild landscapes: Boreal forests, arctic and alpin tundras, glaciers, rivers, and lakes.
Here the soundscapes reflect the extreme weather conditions: Silent ambiances punctuated by the elements: Wind, snow, rain, serving the erosion.
In this wilderness, animals remain discreet. We had the chance to capture many birds with our microphones: Owls, ducks, seagulls, trumpeter swans, bald eagles, common ravens, migratory birds, and many other species – and a few other animals: Hoary marmots, arctic marmots, squirrels and moose.
-The sound bank contains 66 sound takes recorded in ambisonic at 24/96khZ (a total of 330 files).
here is an exemple of an ambisonic recording embeded in a 360° movie (go on youtube to listen the 360° sound) :
Get a large selection of ambiences recorded in parks, residential areas, playgrounds and other urban areas with this SFX library. Recorded with discrete Quad microphones, and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format).
Recording locations are all from center perspective – in the middle of a park or residential area, to create the widest possible sound. A stereo version of each cue is included as well as embedded metadata. Most tracks are 2-3 minutes.
Surround In A Crowd 5.1 features 25 5.1 Surround Sound Effects with a large selection of Interior and Exterior crowds.
Includes interior and exterior recordings from places such as a café, restaurant, park, playground, theatre, museum, courtyard, lobby, classroom, library, subway, shopping mall and more.
Recorded with discrete Quad microphones and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format). Recording locations are all from center perspective, captured in the center of a room or crowded space. A stereo version of each cue is included as well as embedded metadata. Most recordings are 2-3 minutes in length.
Want a taste of what's included? Download the 5.1 Surround Demo file for free here.
“PWL08: Ambisonic Overview : USA – WEST COAST AIRPORT & FLIGHT” is a collection of sounds recorded between 2 airports of the west coast of the USA: Los Angeles, and Oakland. As a bonus, we put in the library sounds recorded at the Paris Airport (France).
The library includes also sounds recorded during the flights between these 3 airports in four different planes: one Boing 787, one Boing 789 Dreamliner, one Airbus A319, and one Airbus A320.
We were recording in many places inside the airports: Ticket place, gate place, security check, waiting room, near a restaurant, bar, dutyfree shop, etc…
And also inside the planes: before take-off, security announcement, take-off, landing, room tone, ambiance during the flight, passenger walla, Captain and crew PA System
– The soundbank contains 64 sound takes recorded in 24 Bit / 96 kHz for a total duration of 388 minutes of original sound, decline in 192 files
Looking for UI sound effects? The Advanced UI collection gets you a wide range of interface sound effects – from natural, organic and minimal pops, beeps and chirps to 8-Bit, hybrid and highly processed, electronic and digital SFX that will complete almost any project where UI/UX sounds are required. + Includes embedded Soundminer meta data.
Designed for use in animations, video games, mobile apps, motion graphics, film, software development and industrial design projects, Advanced UI is a perfect fit for getting user interface sounds just right.
We traveled across Canada, from the east coast to the west coast, and from the north to the Southern American’ border to capture the spirit of this fantastic country and its wild landscapes:
infinite forest and boreal forest, huge lakes, mountain rivers, torrents, ocean, plains, alpine tundra, mountain ranges, caves, and also city environments.
Over the course of 3 months we captured quiet soundscapes from gigantic boreal forests only populated by birds and squirrels. We went to the end of the north road, to the edge of the Saint James Bay, where the ice winds of the Arctic met the tundra and the end of the boreal forest.
We discovered many lakes and rivers that characterize this wild country. We crossed the gigantic plains of Manitoba to join the Rocky Mountains and the British Colombia.
Facing this wilderness, we did not forget the cities and its humans: In Montreal and Ottawa we captured many atmospheres: markets, urban parks, streets and pedestrian areas.
-> We went record in these locations: Nova Scotia, Montreal, Ottawa, Tadoussac, Bois Robert, Bay James, Ruppert river, Harricana river, Temiscaming forest, Chapleau Faunetic Reserve, Ontario Forest, Manitoba’s prairies, Northern Rocky Mountains, Salmon Glacier, Lynn canyon, Callaghan lake, Jasper.
-> All GPS coordinate are include in the sound sheet.
-The sound bank contains 68 sound takes (total duration: 329 minutes), recorded in 24/96 kHz and split into 272 files
“Wilderness Americas : Geyser and Volcano” is a collection of sounds focused on geothermal phenomena of Central and North America.
We recorded geysers in the Yellowstone National Park (USA) and two very actives volcanoes: the Fuego in Guatemala, and the Masaya in Nicaragua.
To complete this sound library, we added natural sound elements which are very efficient for sound design as designed sound material:
“Super volcano” eruption sounds, magma lake ebullition sounds, lava movement, and landslide sounds.
The geyser and Masaya volcano sounds (magma lake, lava movement) were recorded with the Telinga Parabola with a Sennheiser MKH 8040. The Telinga was used for its powerful ability to focus on sound details at a reasonable distance.
The explosions and eruptions of the Fuego volcano were recorded in surround with a Sennheiser DMS setup (MKH 8040-30) and also with the Telinga Parabola + MKH 8020.
-This sound bank contains 56 sound takes recorded in 24/96 kHz, and a total of 122 files.
Surround In the Night features 25 HD 24bit/48khz 5.1 Surround Sound Effects with a large selection of urban crickets and cicada recordings in parks and residential areas. Recorded with discrete Quad microphones, and mastered in 5.1 surround (L-C-R-Ls-Rr-Lf Embeded .WAV format).
Recording locations are all from center perspective – captured in the middle of a park or residential area, to create the widest possible sound. A stereo version of each cue is included, as well as embedded metadata.
Want a taste of what's included? Download the 5.1 Surround Demo file here and try it out on your own system!
Elements: Ice is a collection of ice sounds recorded and edited over the 2015/2016 winter by George Vlad. The library is made up of more than 1500 individual ice sounds including cracks, creaks, hits, impacts, smashes, drags, stomps, splashes and water under ice ambience. The sounds have been recorded over more than 4 months in Romania and Scotland at temperatures ranging between -25C/-13F and 5C/41F.
The library’s most obvious use is as Foley elements since it covers a wide variety of ice thicknesses and performances. As is the case with other libraries in the Elements series, these sounds can also be used for other purposes such as gore sweeteners, glass or wood cracks, bone breaks etc. Additionally, all files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
• 89 .wav files ranging from 3 seconds to 8 minutes long; more than 1500 sounds in total
• recorded and presented as 24 bit/96 kHz mono files
• 1 hour and 26 minutes total length
• 1.59 GB uncompressed size – 1.09 GB zip archive
• recorded on Sound Devices 633 with Sennheiser MKH-8040 microphones and Sony PCM D100 with on-board mics and JrF hydrophones
• comprehensive metadata compatible with Basehead and Soundminer
The Soundcatcher is proud to announce a new sound design library called “Desolated Strings & Wood“. The found Markneunkirchen Zither from Wernitzgruen was in a very poor condition. I collected it and wrecked it like there was no tomorrow.
You´ll get 272 stereo files (1.48GB total), tagged for trouble-free use in your favorite database program and carefully mastered in 24Bit/96kHz.
Pro Sound Collection is the highest quality and most affordable sound library you will find. The ultimate collection of 8076 ready to use sound effects!!!
This is the perfect collection of sounds for all types of sound designers, game developers and video editors who need a large range of high quality sound effects ready to use. Designed specifically for games, film and other media by award winning sound designers.
What’s included? EVERY sound Gamemaster Audio ever made! ALL our other other sound libraries (plus other sounds) have been packed into in this amazing sound collection.
Pro Sound Collection Includes:
Fun Animal Voices $25
Explosion Sound Pack $10
Footstep and Foley Sounds $10
Fun Casual Sounds $15
Fun Character Voices $10
Gun Sound Pack $19
Guns, Bullets and Explosions $35
Human Vocalizations $25
Magic and Spell Sounds $25
Punch and Combat Sounds $29
Retro 8 Bit Sounds $15
Sci-Fi Sounds and Sci-Fi Weapons $25
Silenced Gun Sounds $25
Troll Monster Vocalizations $10
Total value $278!!!
• Alarms • Ambience • Animals • Beeps • Bullets • Buttons • Cartoon • Cinematic • Collectibles • Comedy • Doors • Electricity • Explosions • Fire • Foley • Footsteps • Guns • Hums • Items • Levers • Magic • Misc. • Nature • Powerups • Punches • Retro/8Bit • Sci-Fi • Snow / Ice • Switches • User Interface • Voice • Water • Weapons • Whooshes + MANY MORE!
Authentic Thailand Vol.3 is a brand new volume in addition of Authentic Thailand Vol.1&2.
This collection contains Wallasounds, Beaches, Nature and Village Sounds. It features typical Streets, Temple, Procession Day, Markets, Traffic Sounds, Walla, Island Beaches, Nature Sounds with Birds, Winds, Insects and Residential Village Sounds and traditional Thai-Percussion Music.
It also contains some Bonus Tracks with wooden Door Sounds with open/close from int/ext, Onboard driving on Minibus in the City of Bangkok, a Speedboat Transfer to Island and Bungalow Roomtones.
This collaboration of the sound designers Bony Stoev and Saro Sahihi is the long awaited successor and main chapter of “Surrounding Horror – Prologue”.
It brings you a comprehensive collection of thrilling, abstract horror ambience sound effects in 5.1 surround.
Each soundscape was painstakingly handcrafted to 2:30 minute length with lots of frightening and terrifying sonic events.
It gives your horror-related production just the right amount of heart-stopping texture, leaving your audience with fear crawling up their spines to hold ’em tight.
This is a sfx library of a classic wooden roller coaster built in 1932 that is in operation at Bakken theme park in Klampenborg, Denmark. It was recorded in 5 takes with four onboard microphones, multiple stereo rigs placed around the track and a 4 channel sps200 ambeo microphone placed in the middle of the coaster for the first two takes, above the cart in the station for the 2nd, 3rd and 4th takes, and the last take underneath the photobooth hill next to the station.
Sounds included are hill pass-bys, climbing, large bank turn, driving through tunnel, onboard sounds, and 4 channel atmos recording.
This is a great library for designing trains, subways, future machines, and of course, roller coasters. All are recordings contain no park patrons while the park was closed. On one or two of the recordings (while the cart is off mic ) has some light construction noise from park cleaners, this does not affect the usable and editable coaster sounds. I have included a few cut plane by’s and atmospheres that were picked up in-between takes.
If you are curious if a certain sound will work for you please send me a message at email@example.com
Wooden Roller Coaster was recorded with Sound Devices 788, Mixpre3, Zoom H4,H5,H6 with a variety of microphones from DPA, Sennheiser, Line Audio, Soundfield and with wind protection from Bubblebee Industries, Rycote and Cinela.
Get the injection of ultrasonic-grade sources…
This is an open-minded toolbox with a variety of sound element sources. Most sounds were captured in high resolution and contain rich ultrasonic information. That gives much better results for creative post-processes such as heavy down-pitch shifting or time stretching.
Design Source 192 collection combines different materials and actions, such as: slime manipulations, friction slides, creaks, squeaks, crackles, impacts, resonations, swooshes, pours, shakes, crazy man vocalizations, chihuahua growls and attacks, bursts, water elements and much more.
Also included in LT Underwater Bundle 2!
The library has been recorded on small and medium-sized trip motorboats in Montenegro, Adriatic Sea. Rather than image of a specific boat model, this collection includes a set of universal elements with plenty of variations and perspectives, both realistic sources and stylized designs.
Boat ride / overwater – engine roar with more or less rushing water hiss, mic onboard
Boat ride / overwater – without the sounds of engine – universal rushing water around a fast moving object
Boat ride / underwater – sounds of a fast movement underwater
Waves splashing on a hull / underwater – boat is not moving, different wave intensities
Designed underwater – adding more interesting variations and emotions to the previous categories – stylized / multi-layered / spacious / diffused / distant / deep / eerie
Ambient Sound Fish 1 MKII hydrophone – includes ultrasonics
Aquarian H2A hydrophone
Sound Devices Pre6 recorder
Sony PCMD100 handheld recorder
Rode SoundFiled NT-SF1
• 94 files – 19 source overwater, 20 source underwater, 55 designed underwater
• 24 Bit / 96 kHz native resolution mono/stereo
• meta-tagged in Soundly
• each filename includes the full tag line
59 Ambiences, most of them are loopeable, from the city of San Francisco, California (USA).
Recorded in October 2019.
Learn more about these recordings: https://soundxplorer.com/the-noise-of-san-francisco
Inspired by app market hits like Clash of Clans and Candy Crush, we present to you Mobile Game – a truly fun and genuinely gameplay inspired sound effects library. Filled with a thorough selection of popular game ready audio assets, Mobile Game gives you sounds that you can quickly implement inside any game to give it a familiar “hit app” game feel.
Bubbles • Building • Coins • Crafting • Mechanisms and Contraptions • Musical Stabs • Objective Completes • Pick Ups • Potions • Tonal Designed Organic fx • UI/Menu • Upgrades
Turn up the heat in the kitchen and enjoy a delicious culinary adventure your audience will relish and love. Chop the veggies, pour the spices, Cooking Game is here with a stunning collection of game sound effects that features a curated palette of vibrant audio cuisine, bubbly mobile game sound and cute heartwarming SFX.
Get ready for adventure: Ancient Game gets you 1500+ designed and source MMO / game-ready audio assets. Step into a world of fantasy with Ancient Game – The Legendary RPG Adventure Game Sound Library by Epic Stock Media! Includes Magic, Warfare, Gore, Treasures, Mechanisms, Monsters, Loop-able ambiences and more! All in 96k / 24 Bit for optimum clarity and supernatural sound.
Ambient Game is an immersive listening experience that will send your audience adrift in the ambience of warm and friendly game play environments. Like Spyro the Dragon and Crash Bandicoot, Ambient Game is designed to convey the cozy, family time popular sounds that older users recognize and new generation players love. Watch your audience respond as they engage with the worlds of fantasy you create in audio. Featuring 600+ shimmers, glistens, auras, magic keys, pick ups, angelic coins, trinket treasures, awards, buffs, potions, liquids, items, UI, player actions, object breaks, power ups and more.
Bane Cinematics is a powerful collection of cinematic sound effects, perfect for games, trailers and other projects where you want to make a monumental impact. Bane Cinematics gets you more than 470 sound effects such as cinematic impacts, risers, thuds, strikes, flybys, whooshes, drones, hums, power shots and hits. + Includes embedded Soundminer meta data.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.