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Home Sound Effects

Sound Effects

  • Rock / Stone Rock Creatures Play Track 900+ sounds included, 39 mins total $79

    • In Rock Creatures, get a visceral collection of guttural and grating vocalizations from the volcanic rocks of the Davis Mountains. Scrape rhyolite with intense pressure and hear guttural screeches with vigorous, physical energy. Hear the thick weight of boulders growling and frenetic stutters of rocks performed to sound like animals. Hear textured squeaks of small stones sliding. Hear rocks rich in titanium clattering to create otherworldly harmonics perfect for creature sound design.
    • This library offers you an extensive collection of rocks painstakingly performed to bring these inanimate objects to life and transform them into intensely vocal creatures.

    2% FOR THE ENVIRONMENT:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!

    KEY FEATURES:
    • Rocks performed to sound like creature vocalizations
    • Resonant scrapes with shifting harmonics
    • Small, mid-sized, and large rocks
    • Thick grating boulders sliding
    • Squeaking scrapes
    • Titanium rocks rattling and clacking
    • Scraping, grinding, and rasping stones
    • Types of rocks/minerals: rhyolite, quartz, and in unidentified rock I marked as “titanium rock” in the metadata due to its high rating on the Moh’s Hardness Scale.
    • Combine these rock vocalizations with the massive impacts in SD10 Falling Rock or the resonance of SD02 Ringing Rocks for infinite creative possibilities.
    • The pitch shifted demo was made from excerpts of the normal demo at half speed. 
    • Please note: the “Pitch Shifted Demo” was made to demonstrate the potential of the sounds in this library. However, Rock Creatures does NOT include pitch shifted sounds, only mastered field recordings.
    TEXT MARKERS:
    •Named markers are included in each file to help find interesting events in files with multiple variations.
    •Markers are included in the Soundminer and BWAV description fields starting with the prefix “Marker Text”.
    BLOG POST:
    • Read the full story here: “Why Rock Rock for Creature Sound Design” 
    FILE LIST & METADATA:
    View larger version or Download CSV.
    MORE INFO:
    • Read 40+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    •Sennheiser MKH 50 and 30 in Mid/Side
    •Sound Devices 702
    •Rycote MS Blimp
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  • Another way to get this library:
    Also included in the Surround Sound LAB Complete Bundle, featuring 25+ SFX libraries at a huge discount.

    Surround Sound LAB is proud to present our 4th ambisonic library decoded and mixed in Dolby ATMOS.

    One of the greatest cities in the world, New York is always a whirlwind of activity, with famous sites at every turn and never enough time to see them all. Some people come here to enjoy the Broadway shows; others come specifically to shop; and many come simply to see the sights: the Statue of Liberty, Empire State Building, Brooklyn Bridge, Central Park, historic neighborhoods, and numerous world famous museums. All of them offer unique perspectives of the city. Any time of year and any time of day there are an endless array of things to see and do in New York.

    We visited New York last summer and once again, we have recorded recorded 22 beautiful tracks in ambisonic format, decoded and mixed in Dolby ATMOS at AdHoc Studios. The New York city sounds will give you the essence of the most iconic film city in the world. AmbiX First Order Ambisonic, Dolby ATMOS 7.12, 5.1 and ST files have been mastered with Pro Tools HD 2018 system are included in the package.

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  • MOVES is a collection of character foley clothing and gear movements that cover a large range of characters such as Special Forces, Medieval Soldier, World War Soldier, Policeman, and High-tech Soldier among many others.

    MOVES will make a great addition to your sonic arsenal and help you achieve that personal character sound that you have in your head. MOVES does not replace a Veteran Foley artist, but will come in handy if you have a restricted budget or if you need a good sound to enhance the movements of your characters.

    You get several walks, runs and stop movements for every type of character.

    Two versions included:To speed up your workflow, the library comes with two versions of the same content, tailored for people working either in the Video Game or the Cinema industry:

    Video Game Workflow: For every variation, you will have a single wav file, making it ideal for people who like to have every sound already cut and ready to be used in their DAW or middleware. It consists of 772 sounds.
    Cinema Workflow You will find several variations of the sounds in single wav files here. It consists of 151 wav files sounds.

    And as mentioned, both versions are included, so you can pick whatever works best for your way of working.


    Features props and characters such as:
    Bullet-proof vest, medieval chain mail, dress, leather jacket, old robot, policeman, World War II soldier, Special Forces, Thin Android, Winter Jacket, medieval foot soldier, plastic character, rattle character, shield, sword, weapons, helmets, high tech soldier, winter jacket

    As always, all sounds are embedded with useful Soundminer metadata. I really hope you will find this collection inspiring and useful in your future projects.

    Have a great day designing your new characters with MOVES!

    Best wishes,
    Michel Marchant.

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  • Motorcycles Helmet Wind Noise Play Track 21 sounds included, 97 mins total $35 $19

    This library gets you 97 minutes of binarual recordings of wind noise, captured inside the helmet as a motorcycle rides along the highway. The speed ranges from a slower pace all the way up to 100 – 130 km/h, and features both acceleration, variable and constant speeds, as well as occasional sounds of passing traffic as captured from inside the helmet. The helmet is a flip-up type of helmet, and the motorcycle is a Honda NC 700D.

    Recorder: Tascam dr100 mk/III, Microphone: DPA 4060 miniature omni

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  • Environments Laos (EA) Play Track 153+ sounds included, 353 mins total $75

    Jungles, walla, rivers, crickets, waterfalls, streets and rural villages all unique to Laos.

    All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.

    To read about my field recording trip to Laos and to download the free sample pack simply click here.

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  • Collection of Abstract and Ethereal Breaths. Recorded Binaurally with optimum results when played back through headphones.

    8 tracks containing 132 SFX in Total, varying levels of reverb reverse whooshes and abstract breathing patterns.

    All files in WAV format with embedded Metadata fully Soundminer compliant.

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  • DANZA MACABRA is a collection of sound effects made out of real instruments recorded with Barcus Berry contact microphone.

    Unusual tones and timbres came out while bowing and scratching violin and cello or “playing” an upright piano with “string piano technique” using different metal objects.

    Danza Macabra comprises 45 loops at 140 bpm of designed clocks, tick loops, wooden old pendolo and time design elements. Designed glockenspiel and ride cymbals, morphed cinematic elements you will not find elsewhere.

    The sounds contained in Danza Macabra are great when treated with different amount of pitch-shifting to get never heard before sonic results.

    An exclusive collection to satisfy your sound design addiction.

    Features elements and sounds such as:

    • Accent
    • Cinematic elements
    • Clock loops
    • Cymbals
    • Designed glockenspiel
    • Getez – raw
    • Hybrid hits
    • Pianoverse
    • Screech reverse pass by
    • Textures
    • Tuning noises
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  • Binaural and Ambisonic ambiences from Bishopstone Beach on England’s south coast. No people, stony beach, lovely crisp ambiences. Variety of distances will make this very useful for anyone working with VR work.

    All recorded with the Sennheiser AMBEO VR and a Zoom F8.

    Very rough seas but no wind noise.

    B-Format Ambisonics and Binaural Stereo Files.

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  • The Gun Pack 01: Rifle contains nearly 30 minutes (191 files) of high quality rifle gunshots & Foley with multiple mic positions & characters from 5+ different types of rifles.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further rifle details to be created for more granular focus & characteristics.

    All assets have been recorded (externally / internally) & produced at 96kHz/24bit.
    Included in this pack:

    • Designed individual assets of different rifle gunshots (long & short tails) & Foley (reloads, dry fires, & bullet ejects)
    • Basic construction kits of the original x5 different microphones recordings from various close distances, for further granular creation.
    • Bonus content – rifle & shotgun shell bullet drops (hard surface only)
    • NOTE: Foley has mostly be recorded internally, while gunshots have only been recorded externally.
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  • Environments Suburbs of Chicago: Lake Play Track 1500+ sounds included, 270 mins total $50 $35

    Take a journey outside during the middle of summer to beautiful suburban lake…. surrounded by a highway and roads… and lots of trees and canoes!

    Suburbs of Chicago: Lake is the 7th in the Suburbs of Chicago Series. In this pack, we dive into the a large forest preserve in Illinois, bordered by in interstate, and cut in half by a long and busy road. Recordings include bikes, runners, walkers, and rollerbladers passing by on a bike path, in between large trees, lake water splashing from people canoeing, leaves and large grass/ plants rustle, and more!

    Recorded at 24 bit, 192 kHz using the Sennheiser MKH8050 and MKH30 into a Sound Devices Mix Pre-6, along with the Sony D100 Handheld Recorder. Total of 25 .wav audio files rounds of this pack.

    About four and a half hours of recordings packed with metadata tagged using Basehead and Soundly. As in the all the other packs in this series, you will hear distant traffic and planes throughout.

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  • Collection of 57 incredible drones ranging from simple sine drones to complex drones with abstract timbres.

    There is a range of pitches of the same drones included so you can use the same sounds for different purposes.

    All files contain Meta-Data.

    All delivered as High Quality Wavs.

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  • • In Whoosh: Desert Foliage, get an airy collection of flying foliage from the deserts of the American Southwest. Swing a 20-foot ocotillo stalk and hear the air ripped by cactus spikes. Hear buffalo grass bundles cutting the breeze like bullwhips. Hear dead winter grass flapping in breathy washing whips. Swing massive cedar, juniper, and scrub oak branches and hear the whoosh of dragon wings under moonlit desert nights.
    • This library offers you an extensive collection of whooshes created exclusively from organic sources. Enjoy listening to desert foliage as it cuts through cold winter nights.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!

    KEY FEATURES:
    •20 foot ocotillo stalk swings
    •Large cedar, pinyon pine, juniper, and scrub oak branch swings
    •Buffalo grass whipping like bull whips
    •Breathy dead winter grass
    •Slicing banaca yuccas
    •Indoor and outdoor recording sessions
    •Variation files with multiple similar whooshes
    •Some single whooshes include fade ins/outs and are aligned to the half second grid.
    •Some single whooshes are part of a longer clip. For example, a 4 second clip might include 8 whooshes that have not been cut into separate clips.
    •1200+ short whooshes
    •50+ extended whooshing gestures
    •Single whooshes
    •Wild circling and spinning whooshes
    •Extended whipping gestures
    •The pitch shifted demo is the normal demo at half speed. 
    •Please note: the “Pitch Shifted Demo” was made to demonstrate the potential of the sounds in this library. However, Whoosh: Desert Foliage does NOT include pitch shifted sounds, only mastered field recordings.
    TEXT MARKERS:
    •Named markers are included in each file to help find interesting events in files with multiple variations.
    •Markers are included in the Soundminer and BWAV description fields starting with the prefix “Marker Text”.
    FILE LIST & METADATA:
    View larger version or Download CSV
    MORE INFO:
    • Read 40+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    •Sennheiser MKH 8040 Matched Pair in ORTF
    •Sound Devices 702
    •Rycote ORTF Blimp
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  • Electricity Slinky Pews and Pows Play Track 156+ sounds included, 24 mins total $25 $20

    Sounds for you to use for sci fi lasers, thin sheets of ice and electricity popping sounds recorded with a contact microphone and a slinky.

    Inspired by thin ice sound recordings and huge pictures of power lines, I recorded a slinky with a contact microphone in order to get some sounds for some thin ice. I ended up with a lot of sci fi lasers and “star trek torpedos.” With some cool bouncing popping electricity stuff, take a listen and pick up a copy to throw in your library when creating sci fi stuff and/or some electricity being sent through power lines!!

    Here is a little demo. I think some cool sounds were captured. with the 96k recording you can pitch it quite harshly and get some fine stuff…..the last 2 laser “blasts” have been pitched for you to hear. the first one at 20% of the original speed and the last at 15%. Feel free to send me an email if you want to hear more.

    Don't be fooled at the size of 350mb and 24 minutes….there is all the sounds you could want from a slinky in here. :D

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  • For those who need to design indoor explosions and gunshot acoustics this pack is for you! Contains 773 source sounds, with a minimum of three distance layers for each bang environment.

    Perfect for designing guns and explosion sounds that need to have different characteristics depending on distance — it’s how the pros do it!

    • Bathroom Large
    • Bathroom Medium
    • Bathroom Small (only close distance)
    • Corridor A
    • Corridor B
    • Corridor C (has 4 distances)
    • Corridor D
    • Corridor E
    • Elevator (only close distance)
    • Entrance (has 2 distances)
    • Room Large A
    • Room Large B (has 4 distances)
    • Room Medium A (has 5 distances)
    • Room Medium B (has 2 distances)
    • Room Small A
    • Room Small B
    • Stairwell A (has 5 distances)
    • Stairwell B (has 5 distances)
    • Stairwell C (has 5 distances)
    • Stairwell D (only close distance)

    All shots and explosion have close, distant and far layers, except where noted.

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  • This pack contains eight different indoor environment shot and explosion acoustics, together with three different distance layers for each sound.

    The sounds can be used as they are or paired with other layers to give the sounds more unique characteristics (such as layering in a close recording of a gun etc).

    All of the files are mixed and mastered and ready to use immediately in any type of media production. All sounds in this pack made with material in the source version of this library.

    • Debris
    • Bathroom Explosion
    • Bathroom Shot
    • Corridor Explosion
    • Corridor Shot
    • Hall Explosion
    • Hall Shot
    • Room Large Explosion
    • Room Large Shot
    • Room Medium Explosion
    • Room Medium Shot
    • Room Small Explosion
    • Room Small Shot
    • Stairwell Explosion
    • Stairwell Shot
    • Warehouse Explosion
    • Warehouse Shot

    All shots and explosion categories have close, distant and far layers.

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  • Seaside Nature and Waves is a collection of 48 atmospheres of seashore nature. It is recorded in the Greek part of the Mediterranean Sea and the Bulgarian part of the Black Sea. Inside you will find forest atmospheres abounding from birds and sea songs far in backgrounds to insects and other natural sounds typical of the regions. The second part of the library is assigned to the sea. There you will hear waves that are recorded from different distances and emotional states of the sea. You will feel the power of Mother Nature in the waves breaking up in the rocks and the stormy sea foreshadow an autumn storm.

    All files are meta-tagged in Soundminer

    Gear used: Sound Devices 633. Neumann KM184 stereo set, Edirol R4pro, Rode NT4, zoom H6

    Enjoy the power of Nature

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  • The Game Pack Mini 01: FPS contains over 7 minutes (200 files) of high quality ready to use individual designed assets for use with an FPS style game.

    This pack offers a chance to sample some our released & upcoming new libraries for a accessible low price.

    This pack has also been created to assist anyone learning our game audio implementation guide series found here.

    The assets have been designed for use with computer game media, however this pack is suited for all forms of audio media.

    All assets have been recorded & produced at 96kHz/24bit with high quality hardware.

    Included in this pack, Individual Designed assets for:

    • Adviser (Human Male Voice)
    • Armour (Leather, Chain-mail)
    • Alarm
    • Body – Humanoid (Fall, Impact, Land) – up to 10 surface types included
    • Dialogue (Human Male Voice)
    • Elements (Dirt, Fire. Ice, Steam, Thunder, Water, Wind)
    • Environment
    • Explosions
    • Footsteps (Human Shoe, Creature Medium Paw, Creature Large) – up to 12 surface types included.
    • Gates & Switches
    • Guns (Rifle, Shotgun – Fires & Reloads)
    • Melee Punch & Bite
    • Shield drops
    • Vocalisations (Human Male, Ogre, Minotaur
    • Wildlife & Insects

    Please Note: this is a mini sample pack with minimal asset variations. Please see our vendors page for full unique packs that contain multiple asset variations & much more!

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  • The Mini Vocal Pack 04: Skeleton contains just under 9 minutes (61 files) of high quality skeleton styled vocalisation exertions by 1 human actor type.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further vocal details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • 1 actor set, with mid range pitched voicing qualities
    • Individual vocal designed assets, processed.
    • Sets of individual vocal designed assets (e.g. 4+ individual designed assets in one file)
    • Exertion Types included: Attack, Death, Grunt, Pain, Idle, Laughter
    • Basic construction kits of the original unprocessed recordings with 2 microphone versions
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  • The Vocal Pack 03: Ogre contains over just over 15 minutes (141 files) of high quality ogre styled vocalisation exertions by 1 human actor.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further vocal details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • 1 actor set, with lower pitched voicing qualities
    • Individual vocal designed assets
    • Sets of individual vocal designed assets (e.g. 4+ individual designed assets in one file)
    • Exertion Types included: Attack, Breath, Roar,  Death, Final (Death) Breath, Grunt, Pain, Idle, Misc
    • Basic construction kits of the original recordings with 2 microphone versions.
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  • Kitchen Foley is a collection of cookware, plates, glasses and kitchen appliances sounds.
    It consist of 241 .wav files with baked-in Soundminer’s metadata

    All sound have been recorded multiple times: Different microphone positions from extremely close to 1.5m away
    and different microphones: DPA4060 and Sennheiser MKH8060.

    RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060, DPA4060
    EDITED WITH: iZotope RX, Pro Tools.

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  • In this SFX Series, you will find 60 uniquely designed sounds for all applications of cinema, TV, animation or music. Sounds included in this download include movements, swishes, whooshes and flutters, covering all ranges of frequencies and textures to add drama or added effect to your productions. Each sound has been recorded from the sound source and crafted into their own unique distinct sound for you to use and manipulate.

    What’s included:

    8 Flutter FX recorded at 48kHz / 24bit / WAVs
    19 Movements recorded at 48kHz / 24bit / WAVs
    16 Swishes recorded at 48kHz / 24bit / WAVs
    5 Fly-bys recorded at 48kHz / 24bit / WAVs
    12 Whooshes recorded at 48kHz / 24bit / WAVs
    Metadata tagging for Sound Miner

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  • Cutting and stabbing, squishing and handling. A whole bunch of different vegetables are getting what's coming for them in this cut up library that feeds your vegetable cutting scenes needs! All these high quality recordings were done in an acoustically treated studio for increased usability in your projects. 

    Just imagine: A calm kitchen environment featuring your favourite vegetables getting prepared for that beautiful vegetable dish your serving tonight! Or: Picture a cold, dripping cellar featuring your favourite evil guy, stabbing the hell out of a canary melon! No? Oh well you get the point: Vegetable sounds can be used for a lot of things…. and you probably knew that if you're here.

     

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  • Get the sounds of a 1999 Harley Davidson Fat Boy motorcycle sound effects library (with Metadata).

    All 131 ready to use wave files were captured in 24 Bit, 96 kHz. Files are divided into External static sounds, External following sounds, Foley sounds, and Onboard sounds. The combined recorded driving time is more than 42 minutes long.

    The Onboard recordings are in 2 separate mono wave files, channel one for engine and channel two for exhausts. drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings.

    The External recordings are in stereo, one MS (Mid-Side) for following (tracking) and the other MS at a fixed (static) position.

    Vehicle specs:

    Vehicle Type: Motorcycle
    Brand: Harley Davidson
    Model: Fat Boy
    Year: 1999
    Country origin: USA
    Specification: modified with straight pipes (without mufflers), 1450cc, 2 cylinder, 4 stroke, V-Twin, air cooled, manual 5 speed, carburetor fuel system (modified with larger jets), 63 horse power.

    Recording details:

    Onboard Settings:
    Channel 1 = Engine, Channel 2 = Exhaust

    External Settings:
    Following (MS Stereo in Left & Right Channels tracking the moving vehicle)Static (MS Stereo in Left & Right Channels from a fixed position)

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  • This idea was created with efficiency and budget in mind. On independent films we don't always have the luxury of budgeting out an extensive amount of foley. There are tons of resources for cutting cloth, props, and footsteps, but there are none for actions of the human body in every day situations. In this comprehensive library you will find touches, pats, scratches, slides, clasps, slaps, and so many other common actions involving skin that will help bring realism to your projects.

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