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Home Sound Effects

Sound Effects

  • Ignite your projects with the punchy presence and immersive depth of pristine exterior explosion sound effects in 5.1 surround and stereo.

    Detonate is a specialty sound effects library of high-resolution explosions, blasts, bursts, and impacts curated from the personal collection of Academy Award®-winning sound editors Mark Mangini & Richard L. Anderson.

    Delivered in both 5.1 surround and stereo, these detonation recordings and designs pack a lot of punch up front with a very spacious slap from nearby mountains. Blow it up with massive boom sound effects from dynamite, artillery, and C4 – perfect for sound designing bombs, grenades, cannons and anything else that explodes. The depth, detail, sharp transients, and powerful LFE channel make these sounds perfect design elements for your projects including film, TV, trailers, games and beyond.

    “”I heavily leverage my library to find new sounds that I didn’t think of initially…You simply can’t record everything.””

    Mark Mangini
    Blade Runner 2049, Mad Max: Fury Road

    Detonate is also included in Pro Sound Effects’ CORE: Standard.

    Key Features:

    • 42 sounds effects (2.44GB)
    • All files in 5.1 surround and stereo
    • 24-bit/96kHz broadcast .wav files
    • Descriptive embedded metadata
    • 100% Royalty-Free
  • Percussion Instruments Cymbals From Hell Vol. 2 Play Track 141+ sounds included, 102 mins total $51

    Cymbals From Hell Vol. 2 is a haunting collection of raw and designed gong sounds, brought to you as the successor to one of our most popular horror libraries to date. Crafted from various types of gong recordings, this library brings you the creepiest stingers and harshest resonances to terrorise your audiences.

    Made in collaboration with Igor Tikhonov from KEDR Audio, who captured various types of gong sounds and several performances using both Mid-Side and omnidirectional A/B microphone techniques to encapsulate an expansive stereo-field and the richest gong textures.

    Our Audio Craftsmen then meticulously edited and designed them to make the most frightening and disturbing sounds including harsh, distorted gong rumbles, horror stingers, low heavy gong rumbles, mangled hits, and much, much more.

    All the sounds are extensively meta-tagged and are UCS complaint so you can easily find the sound you need and are in 192kHz/24bit allowing for further sonic manipulation.

  • Fully over 6 tons of metal was pummelled during the making of this sound library. Prepare for some serious metal impact recordings with this massive SFX collection that will be the go-to for game sound design, trailers, and film. Recorded over several months with precision recording techniques and discerning ears, this hard-hitting, vast library will serve any serious sound designer well for years to come.

    Capturing Intense Metal Impacts

    After recording a few dozen metal impact sounds with a standard close-mic recording setup, we were just not getting the next-level quality we wanted for this library. The recordings had an overbearing proximity feel and the sharpness of the transients was fatiguing our ears. With time, experimentation and a lot of listening we found a formula which changed the game completely. We want to share some of our findings with you!

    Microphone Setup Positioning 1

    Using a stereo pair of Sennheiser mkh 8040s feeding into a Mix Pre 6, the first step was to change up the mic positions into some balanced but unusually placed, more distanced configurations. For the sound pressure levels (SPL) that the impacts were throwing out, mid-distance recording positions were providing a broader frequency, more balanced overall feel. It might be obvious, but taking the time to position the mics and find where the nodes of sound waves are most interesting is key. At this point in our setup, the captures of the old metal cabinet we were pounding already started producing some very interesting results.

    Microphone Setup Positioning 2

    Getting within striking distance of the quality target, we still found that the recordings were not celebrating that resonant bass personality that is particular to metal objects and surfaces. To address this, we brought in a LOM Geophon contact mic which we do recommend to pick up low end frequencies beautifully. Positioning the Geophon at different nodal points on the metal surface – which was entirely different for each surface used – we started getting some well balanced low end into the recordings. The captures were really starting to get to where they needed to be; the bass was there, the frequency range was there, and above all, the complex personality of the metal impacts was really pouring through the headsets. Almost there, some truly fantastic audio captures.

    Microphone Setup Positioning 3

    The final touch was added to the recording setup when a fourth microphone, a shotgun Rode NTG2, was added to the mix. The shotgun mic was pointed directly at the source of the impact with mid-low input gain to bring in a present but balanced transient into the impact recordings. Absolute magic – the quality target was achieved and even surpassed. For recordings like these we can definitely recommend multiple microphone positions, and a high quality contact mic is essential. For each object and surface used in this Metal Impacts SFX Library, either one of the recording formula described above was used to capture the best sounding metal impacts, shakes, resonances, rattles and rings you will ever own.

  • Sci-Fi Sound Effects The Engine Room Play Track 78 sounds included, 65 mins total $24.95

    Orbital Emitter proudly presents The Engine Room – a comprehensive sci-fi environment sound-set giving you a rich palette of sounds to design your own authentic sci-fi environments! 

    …In Science Fiction, interstellar vessels travel the galaxy at great speeds. In the heart of all these ships are massive engine rooms outputting incredible power… But what would such a space sound like? Read on for more!  

    The Engine Room sound-set contains 8 long playing audio-scenes and 29 isolated audio-stems which break down to a total of 78 sounds- which played in real time, is over 65 minutes of Royalty Free sci-fi sound!
    The 8 long playing audio-scenes capture this engine room environment in various states of activity, from average speeds to faster than light cruising speeds, then back down to average power output and there’s even a separate night shift scene which is relaxed and atmospheric. Two more scenes feature the sounds of a fusion reactor in different states of operation adding another rich group of sounds to this exciting sound-set!
    Each scene plays in real time and is perfect for editors and sound editors who want convincing sound environments on the quick for their productions. 

    And for more creative control, our audio-stems offer the complete sound palette used in all the audio-scenes!
    The 29 audio-stem files are listed below.
    And many of our audio-stems files contain multiple versions of a title giving you nuanced control with those sounds. Some of the multi-version audio-stems feature different perspectives or feature different modes of a sound.

    If we break down our audio-stems by category we have:

    • 13 sub bass rumbles or low oscillating hums
    • 15 complex textured events
    • 7 layered atmospheres 
    • 6 ascending engine risers
    • 4 descending engine downers
    • 5 explosive warp flash elements
    • 8 pressurized valve releases
    • 5 alert klaxons
    • 7 mechanized processes

    And the best part about our sound-sets is that they are so easy to use! Just drag and drop our stems or scenes into any DAW or NLE have fun creating your own fantastic environments!
    Orbital Emitter’s sound effects are designed to be at home in any motion picture, television show, video game or whatever sci-fi multimedia you wish to create! 

    The Engine Room Sound-Set is part of our Star Cruiser Environments Anthology Collection and delivers industry ready at 24 bit/48k WAV and each sound file contains simple meta-data to make our sound files easy to organize & find.
    All of our sounds are 100% original, created in our sound-labs and designed to boldly explore the universe of sci-fi sound!
    Thank you for reading and watch for more sci-fi sound from Orbital Emitter coming soon!

  • Phantasmal Ambiences Vol. 2 is the second in a series of nightmarish ambiences made to unnerve you and your audiences.

    Perspective recordings of assorted props and instruments were captured in the 344 Audio headquarters and a beautifully reverberant Nottingham church. These sounds were then carefully edited, manipulated and layered to form haunting scenes for use in all your horrific creations.

    Inject terror and dread into your film, TV and video game projects with this Pandora’s box of evil-doers and malevolent forces – all localised in the near distance of various other-worldly spaces.

    Our Audio Craftsmen have carefully edited each sound for maximum sonic clarity so that you can drop each sound directly into your project timeline and get down to work with minimal fuss.

    All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Water Movements Vol. 3 is a new sound effect library from 344 Audio. This library features numerous aquatic sound effects captured by the legendary MKH50 Super Cardioid Microphone and our Aquarian H2a Hydrophonic microphone. Our audio craftsmen experimented dropping different objects into water, as well as producing sounds by stirring and creating waves in the water.

    All files have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use, and come delivered to you at a format of 24bit 192kHz; allowing you to manipulate and design these source recordings in any way you could wish.

  • Looking for something?

    Rummaging Vol. 1 is your go-to collection of sorting, sifting and searching sounds, featuring an extensive range of materials and props.

    Our Audio Craftsmen rummaged through boxes, drawers and antique suitcases filled with plastics, wood metals, tools and other miscellaneous items to yield a plethora of options for your Foley and SFX editing needs.

    Layer texture and realism into your Film, TV or documentary scenes with this Foley library!

    Sounds have been separated into the following categories:

    Antique Suitcase_Misc Metal: Sorting through metal rods, bars, brackets and other items in an antique suitcase.

    Metal Filing Cabinet Drawer_Misc Items: Moving through plastic bags and hard plastics, small metals, screws, nails, gloves, pens, pencils, paintbrushes and other miscellaneous items sat inside a hefty, vintage metal filing cabinet drawer. Sounds of the drawer being handled are also included.

    Metal Filing Cabinet Drawer_Misc Tools: Lifting and moving small DIY tools, including scissors, a hand plane, scrapers and screwdrivers. Sounds of the drawer being shaken and set down are also included.

    Small Plastic Basket_Misc Items: This container was filled with pens, pencils, various plastic bags, plastic goggles and more. Sounds of the basket being shaken, set down, and sliding across a wooden surface are also included.

    Wicker Basket_Misc Plastic: Sifting through an assortment of hard plastics inside a mid-sized wicker basket. Sounds of the basket being handled are also included.

    Wooden Box_Misc Items: Paper, gloves, plastic, wood, a pill canister,  a bell and many more items were rummaged through inside a small wooden box.

    Wooden Box_Rusty Metals Items: Full of rusty, dusty, crusty, salty forsaken metals and plastics.

    Wooden Drawer_Misc Items: Paper, gloves, plastic, wood, a pill canister, rubber, metal handles and other materials and textures were searched through in a large wooden drawer.

    Wooden Drawer_Misc Wood: Rummaging through wooden items of various sizes, such as sheets, planks, frames and rings. Sounds of the drawer being shaken and set down are also included.

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Car Sound Effects GAZ-21 VOLGA INT Play Track 134 sounds included, 65 mins total $50

    including:

    – Internal recording

    – 2 Spots, 4 mics

    – Eng start, idle, drive, shtdwn, passby, doors, windows, hood, wipers, signal and other

    – Slow, medium and fast

    – 48 KHz, 24 bit

    – 4 x schoeps ccm (card and omni), sys AB, Aaton Cantar-X, Zoom F8

    – RAW files only

    P.S. See more car exterior sounds for GAZ21 VOLGA in our products

  • Orbital Emitter proudly presents CINEMATIC TRANSITIONS FOR EDITORS VOLUME II, a brand new collection of cinematic transition sound effects designed to add dimension and energy to any creative project!
    This special collection features 251 dynamic transition sounds across 132 files, crafted in our sound labs and tested in real world productions by editors and sound mixers alike!
    This robust sound-set gives creatives a concise assortment of easy to use sounds designed to propel and elevate any creative project they are used in.
    When we released our WHOOSHES for EDITORS Vol 1 sound-set in 2022, we had no idea how popular it would be with industry professionals as well as folks new to media creation.
    So when we embarked on making a sequel of sorts to that first sound-set, we knew it had to be different. Where volume 1 was a best-of assortment, volume 2 is an expansive toolkit of cinematic sound design for you to explore…

    Founder of Orbital Emitter, Charlie Eisenhardt conceptualized CINEMATIC TRANSITIONS VOL II as an inspiring and flexible sound-set with sounds suited for any feature film, television/streaming show, video game, audio drama or virtually any project needing emotive transitional sound! But there are also simple and muted sounds designed to fit conventional projects as well. Have a listen to our demo to hear for yourself!

    CINEMATIC TRANSITIONS VOL II contains 11 transition categories within over 132 sound files… These categories include whooshes, swoops, sweeps, swells, pass byes, risers, attackers, cues and 3 separate types of impacts… But there’s more! Most of the sounds in this set feature multiple takes and variants to ensure that our sounds fit any creative workflow!

    So whether you’re a beginner or a seasoned professional, we guarantee that you will find our transition sounds to be fun and easy to use in all your creative projects!
    Click the list elsewhere on this page to preview the sound titles and descriptions included in this sound-set!

    THE BUSINESS…

    CINEMATIC TRANSITIONS VOL II delivers in two sample rates for maximum compatibility…
    The 48k folder will serve just about any professional NLE editorial workflow for television, gaming, film, or streaming project and the 96k folder is for sound-designers, mixers or anyone who wishes to manipulate sound!
    And along with the two audio folders we also include a PDF guide to help you organize our sounds to fit your creative workflow.

    Our #1 goal is to provide you with sounds that let you focus on your creative process as quickly as possible. That’s why we test our sounds with other award winning editors & sound mixers to see how they use them, then we present them to you!
    We hope this robust sound-set adds impact and energy to all your creative projects!
    Thanks for listening!

    – The Orbital Emitter Team

  • Looking for some new and different background tracks? Create more movement within your BG’s tracks with dynamic files. These tracks might be just what you’re looking for. With an average of 4 min. per track, and as long as 15 min., the days of repetitive copy/paste are behind you.
    The advantage to long tracks is that it will never sound looped, and thus, no listener fatigue.

    This library consists of day and night urban and city traffic ambiences and dins, room-tones, as well as wet rainy traffic, captured in a variety of locations. These range from close traffic sounds, to the soothing night song of cicadas.

    Add this collection, “Essential Sound Urban Background Ambience & Traffic PART 2” and it’s counterpart, “Essential Sound Urban Background Ambience & Traffic PART 1“, to your library and see what all the noise is about.

    All sounds captured with Zoom H6 and Zoom F6 recorders
    Mastered in Pro Tools.

  • Cassette Deck is a set of sounds collected from a small group of analog cassette players. It’s filled with great mechanical buttons and switches, latches, a few motors at different speeds, and multiple microphones/perspectives per take. Great if you’re building some mechanical interfaces!

  • Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.

    Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!

  • City Life Sound Effects Oslo City Ambience Play Track 45+ sounds included, 100+ mins total $60

    Get sounds from Scandinavia with the OSLO CITY AMBIENCE library. Recorded in the capital of Norway, this library delivers the sounds of more than 40 locations around the city.

  • The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.

    We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!

    Includes sounds such as:
    Ammunition – Reloads Foley • Bass Layers • Big Friggin' Gun • Bio Gun • Blaster • Blaster Layers • Blaster Layers • Bolt Pomp Gun • Electro Gun • Electro Rocket • Energy Gun • Explosions • Future Hand Gun • Gamma Ray • Impulse Gun • Kerosene Gun • Laser Layers • Machine Gun • Mines • Nine Inch Nail Cannon • Plasma Gun • Power • Random Source • Rifle Laser • Ripper Fast gun • Transform Layers • Weapons Foley

    Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:

  • This library is a bit different from the rest.  Dx (“Diagnostic”) is a grouping of different audiometric and audiological elements in a neat, diversified package.  Our goal was to aggregate audio tests from multiple disciplines and build them into a one-stop-shop collection that most sound designers, engineers, researchers, and artists could utilize as a mainstay in their audio toolbox.

    In this collection you will find sets of: binaural beats, audiometric sweeps, full frequency sweeps, multi-spectrum noise, spatializations, resonance tones, impulses, dynamics tests, intermodulated distortion tests, aliasing tests, phase tests, and a few fun examples just for kicks.

    These diagnostic sounds are provided in 96kHz/24-bit, 48kHz/24-bit, and 44.1kHz/16-bit resolutions.  There are various length and loudness combinations as well, so you don’t have to edit these files to use them for their intended tests.  That being said, this diagnostic audio can also be used very quick and precise ways in layered SFX designs.  Because they are so specific in their development, they can be used with an automatic mathematic disregard…and that, is a good thing.

    Quick, clean, and precise.  Enjoy.

  • Welcome to the Essential Stadium Crowd sound effects library: All the crowds, back room ambience and practice tracks were recorded at the Phoenix Cardinals Stadium, pre/during and post game. I had the opportunity to have a press pass and free reign in the stadium.

    Some of the recordings were recorded way up high in the upper bleachers, and some behind the end zones, as well as other interesting places. There are significant differences in the locations and the ‘thickness’ of the crowds. With this library, you should be able to fill out any sort of large sports arena ambience, as I’ve edited out most of the PA Announcer to give more of a general stadium feel that could be anywhere, and any major arena sporting event. The PA that is left in can easily be edited out.

    All the sounds were mastered in Pro Tools, with very transparent processing going on. My signal chain consisted of a C4 Compressor, DMG Equality EQ, and a L1 Limiter. All reverb is natural.

  • Vehicle Sound Effects BigBlock Play Track 369+ sounds included, 82 mins total $33

    This library is an intimate profile of a completely original 1967 Chevrolet Corvette Coupe. It boasts a 427 ‘Big Block’ 400 HP engine, a 4-speed Muncie transmission, 3×2 tri-power carburetor, and plenty of mechanical accessories.

    We recorded anything on the vehicle that made a definable noise: the handbrake, clutch, shifter, turn signal, horn, headlights, hood latch, gas cap, doors, and more. Though the primary focus, of course, was on the beasty combustion and exhaust systems. We collected multi- and single-point, interior and exterior, front to back recordings of the engine cranking, idling, and being cut. We also experimented with a wide spectrum setup for passbys and various driving maneuvers. Files pertaining to the same event are marked accordingly for easy grouping and layering. This collection was designed so that in using multiple grouped files, you can effectively dial in/out the exhaust pipes independently (driver side, passenger side), interior ambience, and direct engine sources as desired. Together with a number of alternative variations, you can use this library to bring any car in your project to life, quickly.

    Don’t be afraid to give it a little gas. Enjoy!

  • In High Desert Ambiences 3, get a large collection of the desolate and beautiful sounds of the American southwest. As the sun sets, hear how nocturnal wildlife comes alive as the day fades away. This collection features sounds that will make you fall in love with desert nights as you discover sounds ranging from soft owl hoots to lonely night songbirds to keening crickets. This library also includes Javelina (wild pig) snorts and teeth clicks, humming trains off in the distance, coyote howls and yips so close you’ll want to run for cover, and much more. While most recordings are between 3 to 6 minutes, this collection also includes a few 15-25 minute nocturnal soundscapes. A rare gem to find in the continental United States! For the third installment of my lush, peaceful nature sounds from the heart of the American Southwest, here’s High Desert Ambiences 3: Quiet Nature.

    2% FOR THE PLANET:
    Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!

    KEY FEATURES:
    • This library is filled with the “Quiet Nature” sounds of desert nights.
    • Location: Davis Mountains, West Texas
    • Lonely solo Coyotes
    • Coyote Packs howling and yipping
    • Javelina (wild pigs) snorting and rooting for food
    • Owl hoots and lonely night songbirds
    • Cricket Choruses and bats up to 80 kHz
    • Other Songbird/Wildlife Included: Common PoorwillsWestern Screech-OwlsBurrowing OwlsGreat Horned OwlsWhite-winged DovesMourning DovesCanyon Wrens, and Swainson’s Hawks
    • Evening choruses of songbirds
    • Distant Freight Trains (5-10 miles distant)
    • Quiet Nature tracks – these filenames start with “Quiet Desert” and are sparse ambiences recorded at the threshold of hearing with an integrated loudness of approximately -40 LUFS.
    • Quiet Nature tracks have low wildlife activity and are perfect “natural roomtones” to use as the foundation of a designed environment.
    • All tracks have an integrated loudness of approximately -40 LUFS.
    • If you need more “Active Nature” tracks check out High Desert Ambiences 2: Active Nature or the miniature pack of desert sounds in High Desert Ambiences 1: miNiATURE.
    • Named markers included in each file to help find interesting events in an otherwise uniform waveform. Starting in Soundminer 4.5Pro_v271 you can now read the text markers from within Soundminer!

    • Marker text included in the Soundminer description and BWAV description fields.
    • *Note – I self-identified all birds using several iOS apps and bird identification websites, so I cannot guarantee 100% accuracy on species identification.

    GEAR USED:
    • Sennheiser MKH 8040 Matched Pair
    • Sound Devices 702
    • Rycote ORTF Blimp
    Sounds from this library were used in the upcoming movie Woman Walks Ahead starring Jessica Chastain!
    FILE LIST:
    • View in Browser or Download CSV
    • UPDATE – The name of this library was changed from High Desert Ambiences 3: Night Choruses to High Desert Ambiences 3: Quiet Nature on 11/28/2017.
  • Creature Sound Effects Outward Inversion Play Track 593+ sounds included, 151 mins total $28

    From creating the breath of a behemoth, to the palpable aura of an ambiance, this is a plethora of contact mic goodness providing you with frequency-deep content for layering, embellishing, bolstering, and new sound creation.

    Contact mics are delicate creatures. They can give you insights into the most excitable yet unheard facets of a soundscape, and then almost immediately get destroyed by the slightest of impacts. We’re just going to forget about how many incredible captures were thrown out of the running for this library due to such slight disruptions, and instead focus on the positive: this is a huge collection of super flexible, totally malleable sounds. One of our favorite libraries to make because it satisfied the inner tinkerer’s ear, Outward Inversion is our microscope applied to the aural world.

  • Let’s step into the wonderful world of classic hardware reverbs. The Lexicon legends; the 960, the 480L, the PCM90 and so forth used in thousands of tracks across tens of thousands of albums, and a number of the world’s’ greatest hits. Everyone knows what’s special about them, and how good they sound. We just love the natural beauty of the “Lexicon 960”, “Lexicon 480L” and “Lexicon PCM90”.

    However, instead of giving you our sampled Impulse Responses from those marvelous pieces of audio engineering, we decided to step up the game and combine them into one new device. All three of them were combined into one product, thanks to the use of FFT algorithms and complex audio processing aimed for precision and sound quality.

    The final result is just astonishing, we named it “Lexi”; a new hybrid with a natural and richer sound that keeps the warm tonal character of the classics. Our team also couldn’t resist to the temptation to push our audio-processing scripts to the limits, so you not only get the great sounding regulars, but also a few of the modern (both brighter and way deeper) Impulse tones that those original devices couldn’t produce. Now it’s your turn to decide which way you use them. Will it be the remaster of a classic rock song or the new EDM club hit? The decision is truly yours.

    Details:

    • 64 impulse response samples
    • 48khz / 24bit wav files
    • Compatible with any convolution-reverb software
    • WAV + ReFill version (for Propellerhead Reason 8.3+ with 64 Combinator & RV7000mk2 patches)
  • An library of elevators! From your standard elevator to EWP, platform elevator, large industrial lifts, one of the largest elevators in Europe and an old elevator from the early 1900s. Hear them pass by, listen to room tones, button presses, door movements and more! Everything recorded in Stereo, 96 kHz 24 Bits with Neumann KM184, DPA 4017 and Sennheiser MKH50 on a Sound Devices 633. Total 46 files in 625 Mb.

    Sonner Sound

  • ‘Carpet Footwork’ by Badlands Sound includes 40 high-quality footsteps, scrapes, scuffs, jumps audio files perfect for your projects. The library features two different types of shoes on two different surfaces both hard carpet and soft carpet.

  • Weather Sound Effects Empty City Rain Play Track 12 sounds included, 12 mins total $9.99

    Empty City Rain is a collection of 12 rain & thunder sound effects.
    Drippy gutters, peeling thunders, rumble, downpour, light & medium rain, puddles, rain on trees, aftermath, distant city presence and more.

    Collection consists of 12 carefully mastered and rendered rain ambiences.
    All audio clips loop seamlessly which makes them perfect for games, meditation apps etc.

    All SFX have baked-in Soundminer’s meta data

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    RECORDED WITH: Sony PCM D100
    EDITED WITH: iZotope RX, Pro Tools.

  • Nature & Countryside Ambiences Wetlands Play Track 11+ sounds included, 41 mins total $15

    Dakota Wetlands by Badlands Sound features 11 three to four minute seamless loopable ambiences making these a breeze to work with. Recorded over the span of a couple months this collection of ambiences were recorded in 96k 24bit with the Sound Devices 702t and a pair of Sennheiser MKH 8040's.

    In the Audio Demo for this product you will be able to hear all the sounds that are in this library. If you are looking for marsh, prairie sounds next to a lake, or specifically wetlands for a great price this library is for you.

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