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Home Sound Effects

Sound Effects

  • Introducing a bold new take on Wood and Metal Creak SFX that will help you bring your project to the next level.

    As sound enthusiasts, we were keen to bring something new to the table for this category of sound…and so a novel recording approach was created to produce the sounds for this library. Due to the incredibly subtle (and not so subtle!) audio details embedded in creak sounds, a recording environment is required with particularly effective sound isolation. At the same time, a high level of control over the variety of surface type and performances of the creaks themselves is needed. Our MacGyver recording engineer Phil found a solution that produced a setup within which we had isolation, control, and variety… the “Creak Box”.

    The Creak Box is able to capture the most detailed essence of most resonant surface types, and has multiple stages of tension with which the performer of the creaks can play with. Happy with the source sounds that were being created – which is always the most important stage from beginning to end – we found that a multi mic rig was needed. To really get the depth and detail of these creaks we found that the best results were achieved by using a spatially tweaked-up microphone setup using the contact mic LOM Geophon, a pair of cardioid Sennheiser Mkh8040s, and a shotgun Rode NTG3. The best recordings always come from testing multiple mic positions, and experimenting with input levels and mic positions; this sound library brings you only our best takes.

    As sound designers, we always need new, better, varied material. We want to feel excited by and connected to the sounds we use – enjoy and make it yours!

    Wood: Old wood stairs, doors, floors, ships, houses, twisting and bending wood, chairs, tables, fences, and more.

    Metal: Big and small doors, small squeaks, huge resonant duct and convector surfaces, chairs, benches, wires, bedsprings, and more.

    (The video bellow contains added room tone to show some of the sounds in context.)

  • Reverses Vol. 3 is an exciting collection of recordings and designed sounds that have been reversed and twisted into new variations.

    Our expert team of Audio Craftsmen recorded slamming doors, warehouse machinery, football kicks, church bells, guitar strings and much more. They then made a sonic U-turn and reversed them. The result is a collection of interesting risers and oneshots – ideal for abstract sound design and flashback scenes in your Film, TV & Game projects.

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Exterior Vibrations Vol. 3 comprises textural, tonal sounds recorded with two stereo-figured contact microphones. Our Audio Craftsmen performed dynamic movements across metal, wood and motor vehicles found in the outside world to yield an abstract selection of hits, squeaks, shakes, bounces, braaams! and mechanical sound effects.

    These raw recordings are made for further design and are great for adding an abstract edge to your projects.

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Environments & Ambiences Footsteps Snow Play Track 45 sounds included, 25 mins total $54

    A footstep library built from long walks in cold and snowy conditions. Recorded in a remote, deserted Swedish forest, miles away from the nearest road.

    Different types of snow and boots were recorded as well as different paces:

    • Crusty
    • Thin/hard packed
    • Deep
    • Frozen stairs and porches
    • Stomps/scuffs
    • Sneakers
    • Leather boots
    • Kamiks

    Each track is easy to edit into multiple single footsteps for sweetening your tracks with real snow.

  • Environments & Ambiences The Rustle Play Track 58+ sounds included, 165 mins total $59

    The Rustle is a sound effects library with recordings of grass, leaves, scrubs, branches, rods, twigs & trees rustling in the wind.

    It gets you a versatile collection of high-quality recordings of natural sounding ambience and foley sweeteners – and includes sounds from sources such as small leaves, large leaves, grass rustling, scrubs, small and large hedge leaves, bamboo leaves, thick leaves, dangling bamboo rods, bamboo fields, maple tree branches, dry field grass, trees – and more!

  • This sound effects library is all about those bubble sound effects. Water bubble sounds from plastic, metal, ceramic containers – long, short, speedy, slower, distant and close bubble sound effects. More than 500 sounds in total.

  • “Sci-Fi Transitions” is a sound pack dedicated to the futuristic or unidentifiable transitions that are designed to sound great on their own or as a building material for other sound effects. The collection includes pass-bys, whooshes, and other actions in a varying degree of complexity – all ready for panning and Doppler effects.

  • Door Sound Effects Normal Doors Play Track 1400+ sounds included, 70 mins total $79

    Normal, everyday door sounds? Yes – and lots (and lots) of them!

    A door opening or closing in a film/tv show/video game can absolutely take you out of the experience if done incorrectly.

    At the end of working on Uncharted 4, the last sound I created was a door opening and closing. It was just a normal household door. I couldn't find any good door opening and closing sounds (and creaks…don't get me started). I also didn't have time to go out and record my own source. I was extremely frustrated.

    There are a LOT of different types of doors in this world. Most sound libraries try to record ALL varieties of doors. The problem is that you might have a lot of different and unique doors, but only a couple of NORMAL house doors. Or, they just have a couple of NORMAL industrial doors. A sound designer's worst nightmare is lack of variety and choice.

    With that in mind, I went on a personal journey to record all the normal doors I could find. I recorded door openings, closings, squeaks and creaks. That's it! I wanted the largest variety of normal house and industrial door openings/closings/creaks/squeaks on the market. For my next projects, I didn't want a door sound getting me frustrated!

    Normal Doors gets you:
     

    • Normal Household Door sound effects
    • Normal Industrial Door sound effects
    • 1400+ Sounds
    • 120+ Doors
    • Opening, Closing, Squeaking and Creaking
    • Stereo 96Khz, 24 bit – 2.48 GB
    • Metadata included for programs like Soundminer

  • Whoosh Sound Effects Flourish Play Track 500 sounds included, 54 mins total $28

    This library was created to provide designers with drag and drop sounds for sweeps, fades, surges, swells, and other embellishments. Each of the sounds in this collection were designed to be used to heighten events, but they can be mashed, stacked, and chopped to create all sorts of eclectic designs. There are plays on musical concepts as well as thematic events, with each sound purposefully building up, culminating in a peak moment, and then dissipating in some way. They are organized into 100 families (designs) with 5 variations each, ranging wildly in topic, movement, duration, dynamics, attack, release, loudness, density, and speed. Some are natural and organic while others are completely rigid and synthetic (and some fall variably in between).

    If you need to festoon the heck out of a scene or event in your project…If you need some complex SFX designs craftily layered and ready-to-go…If you need a diverse set of easy-to-tweak, overflowing sonic enrichment, then look no further. You’ve found it.

  • Water & Ocean Sounds Mountain Rivers Play Track 19 sounds included, 48+ mins total $25

    Mountain Rivers sound effects library is about strong, running water, which gains its power from waterfalls. The water falls from big heights and after it comes to the earth, it continues as a fast creek with a lot of water, or as we say “mountain river”. These recordings were made in the one of the most beautiful places in the World, Yosemite National Park.

    In the centre of Yosemite Park we can find Merced River (which is 145 miles / 233 km long), surrounded by mountains and waterfalls. Recordings of the Merced River were made from 12 various points and some of them includes recordings which were made with various distances. Also the Mountain Rivers library contains recordings from the bottom of two waterfalls: Bridalveil and Yosemite. Most of these waterfalls recordings were made from the middle of the bridges, the best place for getting awesome panoramic atmosphere.

    Mountain Rivers Included:

    Bridalveil Fall Bottom (Bridalveil Creek): 3 recordings from 2 bridges and a 4th recording from the side of the mountain river.
    Merced River: 12 recordings from 8 points include 1 / 5 / 15 / 20 / 50 meter distances from the mountain river.
    Yosemite Fall Bottom (Yosemite Fall Creek): 2 recordings from the bridge in the centre of the mountain river from 2 meters and additional recordings where river was surrounded by rocks with great and unique reverb effect.

  • Wild Animals Sound Effects Dark Seals Play Track 600+ sounds included, 71 mins total $69

    Dark Seals is a unique collection of close up, expressive seal vocalisations. It includes everything from aggressive growls, funny gargles, snapping snarls, howling wails & disgusting snorts and slobbers.

    Recorded on location in Namibia and the United Kingdom, the library consists of many incredibly up-n-close recordings of individual seals, both adults and pups. The close proximity and large variety in vocal ranges between adults and pups makes this material highly malleable and perfect source for creature sound design. Check the demo to hear examples of these sounds playing at half speed.

    The files are organised per individual seal and often carry on for minutes with continuous vocalisations, resulting in many variations of a similar type of call. The content is therefore very suitable for game audio design.

    Besides individual seals, there are also various recordings of a huge colony of Cape Fur Seals. These will come in useful when designing sounds of creature hordes.

  • This is a collection of various Northern California beaches recorded binaurally with a Neumann KU 100 Dummy Head. Recorded at Black Sand Beach, Stinson Beach, Muir Beach, and Bodega Bay.

  • Recorded at the Technical University of Denmark and at a big Art Workshop in Copenhagen – in collaboration with sound designer and field recordist Rune Palving. This collection of sounds captures the crowds, both loud and more quiet, and the different rooms, halls, and hallway tones that are speciel to such places.

    The Technical University files are all surround files, recorded in double MS and mixed into 5.0 tracks. Recorded in very crowded places, like the dining area, and at the library, but also in more quiet places, like the auditorium wardrobes and in the rest rooms.
    The sounds recorded at the art workshop, focus more on the rooms and reverberation found here. The sounds also include, artists working in their own shops, cleaning, writing and painting. All sounds in this collection are stereo.

    The library includes:

    15 surround tracks, 5.0, 96/24 ranging from a few minutes to +7 minutes long. 8.8 GB

    10 stereo tracks, 96/24. From 3-10 minutes long. 2.1 GB

    Equipment used: Sounddevices 702, 744, Mixpre, Sennheiser Mkh8040/Mkh30/Mkh8040

  • Do you need an inspiring collection of carefully edited expressive engine sound fx loops?

    Loopable Motors 1: Small Engines is a huge collection seamlessly looping engine sounds from ten different engines. The package includes steady engine loops with multiple RPMs, recorded in 96 kHz, 24-bit for creative sound design. Matching start and end clips are included for many loops for easy drag & drop game implementation or sound editing.

    Finding high quality, steady engine recordings and editing them to usable, looping clips can be a really time-consuming task. This sound library is designed to give you plenty of creative material to work with in your next project.

    Special Edition includes all the steady engine loops plus 25 accelerations for LeSound Audiomotors plugin.

    Library highlights:- 10 combustion engines
    – 444 sound files (148 sound with 3 pitch versions)
    – Power generators, ATV, compressors, lawnmowers, water pumps.
    – Multiple RPM speeds (see datasheet)
    – Start & end clips for many loops
    – Special Edition includes 25 accelerations compatible with LeSound Audiomotors plugin
    – 96 kHz, 24-bit stereo WAV files
    – 2.23 GB
    – Carefully edited, seamless loops
    – Soundminer & BWAV metadata

  • The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.

    All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
    Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.

    Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.

    Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.

  • It’s been 5 years since the release of our Robotic Lifeforms 1 library, and we just felt we could do more! So we teamed up with an epic team of Sound Designers to create an ultimate follow up to it all with Robotic Lifeforms 2. This is no joke, a library of love and over 4,100 files and 12.5GB!

    Using some of the most advanced microphones, Kyma, and synths, we really went all out to bring what we think is the most advanced and modern Robot library ever created. Not only do you get over 2,700 designed sounds, but you also get over 1,300 source audio files recorded in 192 kHz 24Bit with the Sanken c1000 mic, so you can pitch the sounds to infinity to create some stellar new sounds of your own.

    In our opinion, this is THE robot library to have in your tool box. We aren’t just saying that because we made it, we are saying it because we believe it to be a fact.
    Take Robotic Lifeforms 2 for a ride, and you will be happy to own the most advanced robot library ever made so far!

    Library highlights:

    • 2,700+ designed sound effects
    • 1,300+ source audio files recorded in 192 kHz 24Bit with a Sanken c1000
    • Transforms, Mechanisms, Movements
    • Power
    • Servos
    • Air Hydraulics
    • Energy
    • Footsteps
    • Impacts
    • Computer
    • Devices
    • Attack Defense
    • Textures
    • Engines
    • Synth
    • Whooshes
    • Drills
    • Air Pneumatics
    • Motors
    • Bonus Recordings
  • This library is a small collection of handwriting foley on paper. It’s a mix of scribbles, doodles writing and punctuation that will save you alot of time when you need various writing movements and sounds.

    All sounds recorded using the Neumann KMR81 and the MA5 Pre.

  • 20 classic card sounds used in games, cherry-picked from Sonic Worlds' larger comprehensive “Playing Cards” library.
    The library was recorded with the most commonly-used card deck used by casinos, magicians and hobbyists alike.

    The library uses a close Mic perspective for that “in your face” sound used in games or film scenes where you want focus and create an impact.

    INCLUDES:

    • Riffle Shuffles
    • Bridging
    • Overhand Shuffle
    • Natural card dealing
    • Hard card dealing
    • Flipping onto a table
    • Flipping onto a card
  • Sci-Fi Sound Effects Alien Atmospheres Play Track 30 sounds included, 90 mins total $40

    Alien Atmospheres is a sound effects library that suggests alien presence, covering wildlife, weather, vehicles and ambiences.

    These effects are perfect for use as backgrounds in sci-fi films, but can be used elsewhere.

    We captured recordings at 4 exotic locations, layered tracks with analogue & digital synthesizers, human and animal voices to bring you 3GB of the most interesting sound effects.

  • Loading Sounds is a collection of various VCRs, CDs, Cassettes and Game console recordings focused on their mechanical requirements to play music or movies. There are even Printers loading paper and car CD players loading damaged CDs. The sounds are useful for the beginning of tracks, youtube video or sound effects for a movie, game or multimedia project.

  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The GoodBike is a smooth sounding retro bike that doesn’t rattle or squeak, it has a really nice tire sound for a subtle presence in the mix.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:
    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window.

    However, we are aware that some people have different needs for different purposes, so we've created a Metadata Reference Guide that explains the structure. And because we've automated the metadata proces, you can be confident that a 'find & replace' command will always replace all instances.

    Download our Metadata Reference Guide

    Download complete metadata PDF

    If you have any questions about this, contact us!

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer or other database apps.

    Need more?
    The GoodBike library is part of the complete 'City Bicycles' library package available at www.frickandtraa.com. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. The extra bicycles surfaces and additional effects are also available seperately here on 'a Sound Effect'. If you've bought a single library and want to upgrade to the full package, contact us for a reduced price on the complete City Bicycles library. Every part of City Bicycles that you paid for will get you an extra reduction on the full package.

    'City Bicycles'  Sound Library by Frick & Traa

    Responses:

    344 AUDIO: 'City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..'

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

  • Interface is a collection of Button Presses, Power-Ups, Data Rolls and Whooshes for use in Games and Multimedia. They are also very useful for creative music production. Use the whooshes as transition elements or the Power-Ups to start off a song. This collection belongs in every digital artist toolkit.

  • This library was compiled over the course of 5 years with 3 different recorders (Sony D50, Zoom H6 and Roland R07). The Roland was used in stealthy situations because of its size.

    This collection of tracks depict the sound of traffic, both near and far, with the (seemingly) constant hum of the Los Angeles helicopter. There are plenty of those in these recordings, as well as a good variety of locations and situations. I believe this library represents the actual sound of Los Angeles in a general sense.

    All tracks have been mastered in Pro Tools, with light compression to even out the bumps, and use EQ here and there to hide the rumble and calm the hiss. All bumps and unwanted noise has been edited out for the best result.

    I hope you appreciate this collection, as I’ve used all the tracks myself. In most cases, these sounds have been bolstered and mastered for a fuller, more interesting sound.

    All tracks have full metadata implemented for a clear and concise explanation of each track.

  • Drones & Mood Sound Effects Household Drones Play Track 70 sounds included, 100 mins total $20

    Household Drones contains a large array of atmospheres conjured up from the most interesting household sources. There are a variety of tonalities included that blend seamlessly together, from the positive to the downright ominous.

    All included sound effects are provided in 24bit 96kHz WAV, allowing for further manipulation. Each of the drones was derived from natural sources, organic textures that fit effortlessly into Film, TV and Game soundtracks (both in a musical and sound effects context). Use them in combination with background effects to create abstract and expansive soundscapes, or with instruments to add interesting atonal flourishes.

    We have also included the source recordings to give users the opportunity to develop their own sonic experiments and provided extensive metadata to help with file searching.

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