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Home Sound Effects
Immerse your audience in nightmares with your very own collection of spooky, mysterious, and chilling ambiences that will transport them to new dimensions of suspense and fear! From the dead of night to the pale light of day, from abandoned mansions to cursed graveyards, HORROR AMBIENCES is the perfect choice to raise goosebumps in any scene you require.
So pack your flashlight and take your audience on a journey through haunted houses, undead wastelands, dark forests, and the shadows of the apocalypse!
TRUE IMMERSION
HORROR AMBIENCES is the only sound bank on the market that goes beyond artificial drones, synth-generated soundscapes, or raw noises to instead use movie quality mixing to combine field recordings of rich, natural sounds into custom ambiences, immersing your users in truly dynamic environments that feel tailored to each scene.
ALL NEEDS COVERED
With every aspect of the horror genre as a foreground or background audio, multiple versions and levels of intensity for the sounds, seamless transitions, and formats from Hi-Res WAV to High-Quality MP3, you’ll be spoiled for choice! What’s more, HORROR AMBIENCES includes easy contact with our expert team for any additional, custom requests.
DRAG AND DROP READY
Each audio file has been mastered and carefully designed to seamlessly blend into any mix of sound effects, music, or dialogue in your project, with no tweaking required! With meticulous labeling and expansive use of keywords in filenames, this massive library is easy to navigate and you wll find the perfect sound in seconds.
Look no further than blockbuster films to see how crucial incredible audio is for a truly immersive horror experience. With this in mind, we have meticulously designed HORROR AMBIENCES for you to immerse your audience in maximum tension.
PERFECT FOR:
…and all other audio-visual productions
KEY FEATURES:
TECHNICAL DETAILS:
Thank you for your purchase!
Ths library delivers a huge collection of quadrophonic hockey crowds from every perspective. And hockey crowds are different from other pro sporting crowds:
The NHL mandates that the music has to stop during play, which leaves every gasp, oh, and cheer free and clear of PA induced pollution.
This wrinkle in the rules of play means that pro hockey games are the ideal setting for recording arena crowds for any situation.
Our hockey crowds were recorded over the course of an NHL season and were done with unprecedented access. Entire games were recorded from various locations including:
– on the camera platform
– in the upper level seats in the hallway
– outside the doors pre and post game
– in the platinum level bar
– under the bleachers
– from the top of the penalty boxes
Each location was recorded in beautiful dual ORTF or double MS quad.
The end result is an immersive sound set that has been carefully edited and fully tagged with metadata. Finding the elements you need is simple and direct.
Pick this library up today and cover your arena crowd needs in style.
Pro Hockey Ambiences – Full
• 24 bit, 96kHz quadraphonic split wav files
• Soundminer and bwav metadata tags
• Photography
• Over 17 Gigabytes of sound
• More than 4 hours of recordings
Welcome to SoundMorph’s Future Weapons soundpack, one of the most advanced weapon sound effects libraries ever created.
Inspired by some of the latest modern sci-fi films, Future Weapons takes high tech weaponry to whole other universes.
Divided into two factions ‘Alliance’ and ‘Resistance’, Future Weapons sound effects create sonic signatures for both good and evil forces.
Providing excellent designed sounds and source to get you started on crafting your own advanced arsenal, Future Weapons is a must have for the twenty-first century sound designer!
SHHhhhhh… They are listening…
282 strange, ghostly and spy-like sounds collected from 2 old analog dictaphones, 1 portable cassette recorder, 1 very small digital dictaphone, 3 portable modern recorders, 1 video cam, and finally 1 very famous portable Reel to Reel recorder (a Nagra IS).
• 136 tracks of, Microphone bumps, lav. Microphone put on clothes, Microphone Feedback, Microphone Noises, and the sounds of the inside of a video cams Mechanics.
• 41 tracks of, Dictaphone & Cassette Processed (Kyma, GRM Tools, SoundToys) Sounds, weird telephone answering machine noises, Buttons, Play, Rewinds, and Fast Forward sounds.
• 82 Reel To Reel sounds. Buttons, Tape on, Rewinds/Fast forwards, Manual searching and scratches, where the recorded sounds are heard through the internal speaker of the tape recorder, as well as recorded line out.
• 23 Various processed (Kyma, GRM Tools, SoundToys) sounds. Different stuff speed up, and mangled.
Many of the recorded sounds have been re-recorded on to tape to get that smooth analog sound. Especially the feedback sounds, and bumps benefit from this technique, but also ambience sounds recorded onto a over used 5″ tape has a certain undercover sound to them!
The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.
We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!
Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:
This library is a bit different from the rest. Dx (“Diagnostic”) is a grouping of different audiometric and audiological elements in a neat, diversified package. Our goal was to aggregate audio tests from multiple disciplines and build them into a one-stop-shop collection that most sound designers, engineers, researchers, and artists could utilize as a mainstay in their audio toolbox.
In this collection you will find sets of: binaural beats, audiometric sweeps, full frequency sweeps, multi-spectrum noise, spatializations, resonance tones, impulses, dynamics tests, intermodulated distortion tests, aliasing tests, phase tests, and a few fun examples just for kicks.
These diagnostic sounds are provided in 96kHz/24-bit, 48kHz/24-bit, and 44.1kHz/16-bit resolutions. There are various length and loudness combinations as well, so you don’t have to edit these files to use them for their intended tests. That being said, this diagnostic audio can also be used very quick and precise ways in layered SFX designs. Because they are so specific in their development, they can be used with an automatic mathematic disregard…and that, is a good thing.
Quick, clean, and precise. Enjoy.
Welcome to the Essential Stadium Crowd sound effects library: All the crowds, back room ambience and practice tracks were recorded at the Phoenix Cardinals Stadium, pre/during and post game. I had the opportunity to have a press pass and free reign in the stadium.
Some of the recordings were recorded way up high in the upper bleachers, and some behind the end zones, as well as other interesting places. There are significant differences in the locations and the ‘thickness’ of the crowds. With this library, you should be able to fill out any sort of large sports arena ambience, as I’ve edited out most of the PA Announcer to give more of a general stadium feel that could be anywhere, and any major arena sporting event. The PA that is left in can easily be edited out.
All the sounds were mastered in Pro Tools, with very transparent processing going on. My signal chain consisted of a C4 Compressor, DMG Equality EQ, and a L1 Limiter. All reverb is natural.
This library is an intimate profile of a completely original 1967 Chevrolet Corvette Coupe. It boasts a 427 ‘Big Block’ 400 HP engine, a 4-speed Muncie transmission, 3×2 tri-power carburetor, and plenty of mechanical accessories.
We recorded anything on the vehicle that made a definable noise: the handbrake, clutch, shifter, turn signal, horn, headlights, hood latch, gas cap, doors, and more. Though the primary focus, of course, was on the beasty combustion and exhaust systems. We collected multi- and single-point, interior and exterior, front to back recordings of the engine cranking, idling, and being cut. We also experimented with a wide spectrum setup for passbys and various driving maneuvers. Files pertaining to the same event are marked accordingly for easy grouping and layering. This collection was designed so that in using multiple grouped files, you can effectively dial in/out the exhaust pipes independently (driver side, passenger side), interior ambience, and direct engine sources as desired. Together with a number of alternative variations, you can use this library to bring any car in your project to life, quickly.
Don’t be afraid to give it a little gas. Enjoy!
We're proud to offer our inaugural bundle package, which includes the first four VSCRL libraries- The Park, The Road, The Snow, and The Beach. This collection comes at an incredible deal, and is the ultimate showcase of the immersive and VISCERAL quality of our ambisonics.
Recorded with the stunning Sennheiser Ambeo microphone, each ambience is delivered in both AmbiX and FuMa formats, as well as Stereo, 5.1, and 7.1.
What’s more- a 360 video reference is provided to offer a fully immersive image of the sound effect being captured!
‘Backyard’ by Badlands Sound puts you right in the middle of America’s backyard. You will hear in the morning the peaceful sounds of mourning doves, robins, and other song birds along and at night you will hear a distant American School Football Game with crowds cheering and a sports announcer among with crickets and distant dog barks and yelps.
It includes 30 high-quality 96k / 24-bit ambiences of the backyard, perfect for your projects. All sounds are long – Five and a half minutes each!
The library features four different times during the day; morning, afternoon, evening, and night.
You won't find any well-oiled, wind-tunnel-tested, aerodynamically perfect sounding bicycles in this library!
This pack of sounds has been recorded to capture the extreme creaks and those “old, busted bike” kinds of sounds.
3 bicycles, all with a special sonical personality to them, were recorded:
2 SCO gentlemen's bicycles, from 1970-1980, and 1 home trainer, a little younger than the others.
Recorded inside a studio with the bikes either being on a dynamo or suspended from the ceiling, all bikes had lavalier microphones mounted front and back, and a microphone overhead of the rider. Some takes has a contact microphone track to add to the misery.
• Long rides, multiple tempos
• Gears spinning
• Extreme creaks from saddle and frame
• Chain and chain guard noises
• Pedal spins
• Brakes
• Kickstand
• Bells
• Shaking and kicking bicycle frame
• Hometrainer riding
Modern Seating is a library compiled of a variation of modern chairs found in the office or home. The idea is to fill the need for chairs which aren’t always on the verge of breaking or creaking in every direction. It’s a foley library of rolls, pickups and general movement in each type of chair or seat. The library was recorded using the Shoeps CMIT5 and the Avedis MA5.
• In Falling Rock, get a impactful collection of resonant rockfalls made from the volcanic rocks of the Davis Mountains. Throw hulking rocks down narrow ravines and hear clattering impacts with intense, extended energy. Hear miniature echoes of small stones pinging and gunshot-like reverberations from boulders thrown from clifftops. Hear the thick weight of boulders smashing and symphonies of rock careening down canyons.
• This library offers you an extensive collection of rocks, thrown with great effort, from lofty desert clifftops and down bottomless, echo-filled gullies.
2% FOR THE ENVIRONMENT:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
A collection of cutting-edge sci-fi weapon sounds designed for the future of gaming, film, and music.
Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!
Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.
Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).
Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.
SMOOTH is a collection of 140 24-bit/48khz wave sound effects.
I’ts delicate, soft, deep, eerie, cinematic. Its sounds are crafted for slow motion shots, abstract film sequences, motion design shots and mysterious, not aggressive, evocative and ethereal projects.
All sounds are organized into 8 categories:
They are total wet and 100% reverbered, designed with a “light touch”, definitely the opposite of big distorted and punchy sounds.
is a bizarre and unique harp for Ni Kontakt based on a custom-made musical instrument by Italy-based guitarist Paolo Balestri.
He crafted Mokarpa using guitar strings mounted on a Moka, the iconic Italian coffee pot.
The sounds is harmonically rich, delicate with metallic resonances and with a dreamy flavor.
It’s suitable for fantasy soundtracks, lo-fi hiphop, R&B, cinematic and chill tracks.
The Kontakt instrument allows you to adjust the sound with a custom scripted GUI.
MOKARPA WORKS ONLY WITH FULL KONTAKT 5.8.1 or ABOVE (NOT COMPATIBLE FREE KONTAKT PLAYER)
Beef up your sound design with the ferocity of Gators – from beastly bellows and monstrous growls to aggressive hisses and vicious jaw snaps. This one-of-a-kind, exclusive speciality library delivers stunning alligator sound effects ready to add power and intensity your audio projects.
And “one-of-a-kind” is no exaggeration. There’s a reason you will not find a similar collection dedicated to alligator or crocodile sound effects anywhere else. These sounds can not only be dangerous to record, but they are extremely difficult to capture as alligators are typically very stealthy, quiet creatures… except during mating season.
Luckily, recordist Colin Hart embarked on several excursions to the swamps of Florida to develop a method for cueing the monstrous sounds from these cold-blooded beasts – so you don’t have to. After seven years (plus a mangled blimp, destroyed boom pole, JBL baby stroller, and a couple testing subwoofers from Boeing), these incredible alligator recordings are now available for your own projects.
In addition to bellowing mating calls, warning hisses, terrifying snarls and more alligator sounds, the Gators library also provides partially submerged hydrophone recordings as well as marsh and bird ambiences.
Add this rare secret weapon to your sound design toolset and give life to creatures, monsters, dragons, dinosaurs, crocodiles, and other beasts. The organic immensity of these sounds also make perfect layers for explosions, thunder, fire, engines and more. Gators is also included in Pro Sound Effects’ CORE: Standard.
UK Shops & Markets is a distinct collection of ambiences from small shops and markets recorded in England, captured during field recording sessions by our team of Audio Craftsmen. The sounds will make a great addition to your everyday audio collection and are perfect for use in your films, documentaries, commercials and video games.
Our team travelled and recorded sounds from authentic British outdoor and indoor markets, different perspectives from supermarkets and retail stores, shopping centres and much more, all in locations without music. We captured the sounds of trolleys passing, people speaking in English and other language, checkout tills, shopping bags and footsteps, essentially everything you would need to build an ambience of a shop/market in the UK.
We then carefully edited the files so that you can drop them straight to your projects effortlessly. All of the sounds are provided dry in 24Bit 96kHz allowing you for further sonic manipulation according to your requirement. Moreover, all the files are tagged with extensive metadata and are UCS compliant to search and select the desired sound with ease.
London Ambiences is a diverse collection of ambiences captured in our field recording sessions around the city of London, UK. The sounds in this library are perfect for creating a natural soundscape of London or other big cities and can be used in your films, documentaries and video games.
Our Audio Craftsmen recorded ambiences from the busy streets of the capital: cafes, tunnels, the iconic Waterloo Bridge, Westminister Bridge, traffic, construction sites and more. The heavy rumbles from bridges, busy roads and streets are great for building a dense, multilayered city soundscape.
All of the included sounds are carefully edited and provided dry in 24Bit/96kHz and are tagged with extensive UCS compliant metadata to help you find the right sound for your scene.
Tools & Trades features comprises sounds of construction and destruction – performed by real contractors and their tools!
Our Audio Craftsmen followed tradesmen during a day of work to capture a vast variety of hammering, drilling, shattering glass, dropping and handling tools, pulling tape, sawing and operating power tools. These meticulously edited sounds are perfect for designing destructive elements or building up realistic soundscapes for your film, TV, documentary and game projects.
Sounds have been separated into the following character categories:
Drilling: A huge selection of drills recorded from various perspectives. Features steady drilling at various speeds and shorter, quicker bursts.
Glass: A satisfying selection of glass shattering and breaking. Perfect for literal and metaphorical use.
Hammering: Hammers being used on various surfaces with different pressures. Ranging from single impacts to successive hits.
Misc: Sounds of miscellaneous movements and tools. Includes the handling of different materials (metal, plastic, etc.) and picking up and setting down of sundry items.
Saws: Recordings of a circular saw at different speeds and perspectives, as well as the steady rhythms of a hand saw.
Scraping: Tools being used to scrape surfaces.
Tape: Perspective recordings of tradesmen pulling painter’s tape from a roll.
Tools: Clinks and clanks of tools being handled.
Wood: A short collection of wood being dropped and handled.
All sounds were recorded in 24Bit 96kHz, and have been tagged with extensive UCS metadata for ease of use.
Printer Vol. 1 is the essential addition to your everyday sound repertoire (and, not to mention, much more user-friendly than an actual printer!)
Our Audio Craftsmen recorded the functions of a home inkjet printer to bring you a series of sounds comprising printing, copying, scanning, loading, collecting and handling printer paper, opening and closing trays, powering off and on, button beeps and general movement.
Whether your printer project requires detail and sweetening, or you’re looking to create office ambiences and backgrounds, Printer Vol. 1 is the place to go!
All sounds are delivered in 24Bit 96kHz format to allow further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Traffic Pass Bys Vol. 3 is the third in our series of versatile vehicle pass by recordings. This collection contains a mixture of single and continuous pass bys, stops, idles and pull offs at a busy junction and on main roads.
A range of vehicles have been included to allow for maximum variation in your soundscapes or designed elements. Highlight specific vehicles, emphasise transitions, and turn buses, lorries, trucks, cars, vans and more into immersive atmospheres, sci-fi vehicles, dopplers and whooshes – all with Traffic Pass Bys Vol. 3!
All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Newcastle & Durham Vol. 1 features ambient recordings of Newcastle upon Tyne and Durham, England.
The local environments of these historic cities were faithfully captured, bringing you a diverse collection of urban and suburban sounds. Together these comprise a sonic tapestry of one of Britain’s major regions – the North East of England.
Included are recordings of: clangs and bangs of a garbage truck; creaky footsteps in the Bowes Museum; clinking cutlery in Eldon Square food court; peaceful protest walla; pressure washer spray; evening rain; Haymarket Station bus engines; escalator squeaks; Central Station trains; Tyne Bridge traffic and more!
Use these sounds to build candid backgrounds and ground your Film, TV and Game projects in British realism.
All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.