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Home Sound Effects

Sound Effects

  • Featured Sound Creators Whoosh: Leafy Foliage Play Track 350+ sounds included, 15 mins total $60

    • In Whoosh: Leafy Foliage, get an fluttering and rustling collection of flying foliage. Swing a 6-foot cottonwood branch and hear the delicate dancing of hundreds of heart-shaped leaves. Hear stringy fern root bundles cutting the breeze like bullwhips. Hear sago palms swishing with breathy whistles. Swing massive maples branches and hear the crunchy whoosh of deciduous leaves rich with ultrasonic energy up to 50 kHz.

    • This library offers you an extensive collection of whooshes created exclusively from organic sources. Enjoy listening to a variety of deciduous and evergreen foliage as it cuts through cold autumn nights.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!

    KEY FEATURES:
    • Rich, crunchy maple leaves
    • Cottonwood leaves dancing
    • Slow moving sounds of rustling leaves. Use these crackling leaves to add leafy wind textures to an atmos bed.
    • Various branch sizes
    • Mostly outdoor with a few indoor recording sessions
    • Variation files with multiple similar whooshes
    • Single whooshes
    • Wild circling and spinning whooshes
    • Extended whipping gestures
    • All whooshes include fade in/outs and are aligned to the 0.5 second grid
    • 300 single whooshes
    • 50 extended whooshing gestures
    • 350+ total sounds
    • Deciduous: cottonwoods and maples
    • Evergreen: cast iron plant, sago palm, fern root, Japanase aralia
    • Please note: the “Pitch Shifted Demo” was made to demonstrate the potential of the sounds in this library. However, Whoosh: Leafy Foliage does NOT include pitch shifted sounds, only mastered field recordings.
    TEXT MARKERS:
    •Named markers are included in each file to help find interesting events in files with multiple variations.
    •Markers are included in the Soundminer and BWAV description fields starting with the prefix “Marker Text”.
    FILE LIST & METADATA:
    View larger version or Download CSV
    MORE INFO:
    • Read 40+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files. 
    GEAR USED:
    •Sennheiser MKH 8040 Matched Pair in ORTF
    •Sound Devices 702
    •Rycote ORTF Blimp
  • Ambisonic Sound Effects Ambisonic Cromer Beach Play Track 16 sounds included, 125 mins total $18

    Binaural and Ambisonic ambiences from Cromer Beach on the Norfolk North Coast. No people, mixture of Sandy and Stony beach, lovely crisp ambiences. Variety of distances will make this very useful for anyone working with VR work.

    All recorded with the Sennheiser AMBEO VR and a Zoom F8.

    Combination of Heavy and Light Waves

    B-Format Ambisonics and Binaural Stereo Files.

  • Glistening bursts of ear candy from Async Audio. Ideal for UI sounds, item sounds, or to add some sparkle to your next project.

    Click for email support: Contact us anytime for custom sound effects, edits, or to let us know what type of pack we should make next.

  • Zombie Specimens contains a wide variety of zombie growls, groans and vocalisations straight from the zombie testing lab. We captured and designed voices from multiple actors to bring you these effects all in 24Bit 96kHz, allowing for further manipulation.

    All vocalisations are provided without reverb, so that you can drop them straight into your mix and add your own spatial effects. Perfect for use in Film, TV, Game and horror productions.

    Here are the included zombies:

    Zombie Specimen CZ003: This zombie was partially decapitated in an attempt to stop the virus from spreading. Expect throaty growls with lots of character.

    Zombie Specimen RK576: A more typical zombie, that was an average-sized test subject who escaped from the lab.

    Zombie Specimen TX009: An aggressive zombie who often has a breathy and dynamic sound.

    Zombie Specimen UT405: A heavier zombie who couldn’t escape in time before the virus spread.

    Zombie Specimen WQ349: An aging zombie scientist who got locked in the lab during the outbreak, he sounds tired and weak.

    Zombie Specimen YP555: One of the first infected zombies, YP555 has the highest dose of the virus, and sounds crazy and sporadic.

  • Medieval Battle contains a wide variety of sounds taken straight from the battlefield. Unleash the full force of your army with effects from a diverse range of medieval weaponry, crowds, horses and battle charges. There are also battle cries, screams and shouts to make the audience feel like they are right there on the frontlines. To bring you the most organic and natural battle sounds, we recorded actors performing in a quiet exterior location. All sounds were recorded in 24Bit 96kHz, allowing for further sonic manipulation.

    If you think your sound collection is in need of some reinforcements then this is the library for you! Medieval Battle is ideal for use in Film, TV and Game projects, and will make a perfect addition to your sound design arsenal.

    Here are the included folders:

    Crowds: Crowd rushes and static battle cries in a natural exterior location make these effects perfect for building the bed of a huge Medieval warzone.

    Female Voices: 4 individual female actors perform multiple vocalisations including screams, grunts and efforts.

    Sword & Shield Hits: A variety of sword and shield hits performed by weapons and combat experts.

    Male Voices: 4 individual male actors perform multiple vocalisations including screams, grunts and efforts.

  • Beef up your creature sound design with the deep intensity of the Wildlife Collection: Grizzly Bear sound effects library. With 146 expressive bear sound effects and vocalizations, these high-quality recordings contain a wide variety of grunts, roars, sniffs, mouth smacks, and purrs that are ready for naturalistic use or manipulation for sound design applications.

    Recorded at 24-bit/192kHz using multiple microphones including the Sanken CO-100K, which captures and maintains up to 100kHz (rather than 20kHz from other microphones), field recordist and sound designer Chris Diebold (Spider-Man: Homecoming, Transformers: The Last Knight) captured the unique vocalizations and slimy mouth-noises of an old aged male Grizzly bear. Use the natural and characteristic recordings of deep groans, slimy chews, and heavy breaths for pitch processing and control over your sound design, to design your beasts, creatures, monsters and more.

    In addition to these raw bear recordings, this collection also contains 41 designed and “hyped” sounds, ready to drag-and-drop directly into your monstrous designs and animalistic scenes. Each sound file is embedded with rich, descriptive metadata for fast, intuitive search results to help increase efficiency and sustain creativity.

    Key Features:

    • 146 sound effects (1.97GB)
      • Includes 41 designed and “hyped” sounds
    • 24-bit/192kHz broadcast .wav files
    • Rich embedded metadata descriptions
    • 100% Royalty-Free
  • Orbital Emitter is proud to present Star Fighter Cobalt – the second release in our Star Fighter Flight Series!

    This comprehensive sound-set provides a rich arsenal of futuristic space fighter sounds for you to use in all of your creative sci-fi productions! Building off our first release, this new and unique star fighter sound-set features powerful engine blasts, interior cockpit perspectives, sync’d interior and exterior flight perspectives, an epic launch and landing sequence, robust fly-bys and two types of powerful weapon blasts presented with varying perspectives! You can use parts of this sound-set to create your own spaceship sounds or simply drag & drop our audio-scenes and audio-stems into your productions as-is! It’s up to you how you want to enjoy our sounds!
    What we hope sets this sound-set apart from other space craft sounds from other companies is that our space ship sounds are meant to sound complete– like an actual field recording of a futuristic space fighter taking off, flying around, engaging in battle and landing… All in ONE Sound-Set!!

    The Star Fighter Cobalt sound-set contains 32 individual sounds spread over 20 audio files and times out to over 12.5 minutes in total length. It features 24bit/96khz stereo WAV files – embedded with meta-data to help keep the sound files organized.
    All of our sounds are 100% original – 100% royalty free – designed for believability, creativity and cinematic impact. We hope you enjoy our sci-fi sounds!

  • Shamanic Drums is a cinematic instrument built from 360+ sample recordings of hand drums and voices.

    Our Audio Craftsmen edited, balanced and programmed 4 round robins and 3 velocity layers for each articulation before integrating them into our Kontakt interface, giving Film Composers and Music Producers an extensive set of unique percussion to use in their tracks. These sounds are perfect for trailer percussion loops, rhythmic tension, electronic music and cinematic scores. We also included performed loops that can add interesting ethnic layers to your music.

    To provide some tonal layers, we recorded tribal vocal performances to give extra texture to your tracks. After the implementation, our talented in-house Composers designed 11 extra patches, which include shamanic choirs, melodic tones, different variations of electronic sounds, chords, trailer hits and even trickling, echoey drums.

    Our user-friendly Kontakt interface provides a variety of controls that encourage experimentation within the patches. The built in Arpeggiator and Step Sequencer are great for generating hundreds of percussion variations in seconds. We have also added a Chord function in our designed patches where you can choose different scales, key and chord shapes while the Main View provides a set of parameters perfect for sculpting the sounds your way.

    Kontakt 5.8.1 or higher is required.
    NOTE: This library does not run in the free ‘Kontakt Player’.

  • Electric Organ  is our latest Kontakt library with 2000+ samples of sustained notes, a classic instrument for jazz, blues, rock and soul genres. With 10 main organ patches and 12 additional designed patches, this instrument is perfect for creating electronic music, cinematic scores and compositions in a variety of genres.

    This library is made in collaboration with Stuart Keenan from Glitchedtones, who captured an Electric Organ which has a rotary speaker, at a studio in Newcastle with 4 different microphones positioned for drum (baffle chamber), horn (treble driver) and stereo room mic perspectives. A direct input of the organ was also recorded.

    Our Audio Craftsmen meticulously edited the samples, programmed 22 patches and integrated them into our Kontakt interface. The main patches include the bottom keyboard and top keyboards (in two different tone settings) with speaker off, speaker on in slow and fast rotations. 

    But we didn’t stop there… We also built a variety of designed patches which include metallic techno sequences, lofi keyboards, old school games consoles, large church organs, water pads, drum kits  and much, much more. This gives film composers, music producers and sound designers a vast array of options to create awesome compositions.

    Like our other Kontakt instruments, our user-friendly interface provides a variety of controls that encourage experimentation within the patches. We have included a mic mixing section with ADSR where you can adjust the levels for direct, drum, horn and room (multiple mics), if you need to add more width to the mix. The built-in Arpeggiator and Step Sequencer are great for generating hundreds of variations in seconds.

    Kontakt 5.8.1 or higher is required.

    NOTE: This library does not run in the free ‘Kontakt Player’.

  • Weather Sound Effects Urban Rain Play Track 44 sounds included, 62 mins total $29

    RICH CITY RAIN AMBIENCE

    Recorded over years in different cities, this highly detailed and very usable library will satisfy your rain and stormy weather needs for urban settings for years to come. High frequency range and meticulous recording techniques makes this a must have for city rain scenes in various media formats, from film to television to games.

    Contains various city rain intensities on various surfaces. Wet traffic pass-bys. Drainage systems. In-vehicle rain… and more. Check the video below!

  • This bundle contains all of our Eastern European sound effect libraries at one affordable price, bringing you real-world soundscapes captured within Europe’s most interesting and unique regions captured faithfully by Georgi Valchev from West Wolf Audio.

    Experience life within the beautiful cities of Sofia, Belgrade, and Bucharest, or delve into Eastern Europe’s rural wetlands and vicious seas. All sounds included were carefully captured and meticulously edited for maximum sonic quality, enabling to you drop each sample into your projects with no need for further enhancement or modification.

    The entire bundle is delivered at 24Bit/96kHz, and tagged with extensive Metadata.

    INCLUDED LIBRARIES

    Eastern European City Ambiences
    Eastern European Urban Ambiences
    Eastern European Wetlands
    Boats, Buses, Trains And Planes
    Water And Waves

  • Water Emerge/Submerge Vol .3 Shows off some of the brilliant aquatic sounds captured by some really creative means. Use these sounds to create a more immersive underwater experience. Some of the many included sounds are: various fabrics dipped in water, water bottle, mug, coconut shell and various metals.

    All files are named with detailed descriptions, along with the microphone that was used to capture them. All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • En garde!

    This Historical Weapons library features all the clashes, rings, snicks, taps, whooshes and scrapes you need for your next battle-based project! Our Audio Craftsmen recorded two professional swordsmen engaging in duels with an array of authentic swords, including an 18th century court/small sword, Victorian infantry sabre, High Medieval long sword, Renaissance rapier and more!

    This useful collection also includes recordings of medieval weaponry (battle axe, hand axe, warhammer) hitting and scraping the the edge, front and boss of Medieval wooden shields. The same weapons were further utilised in flesh impact sounds (where their contact made with a juicy watermelon is captured).

    Our multi-mic configuration (comprising the Sennheiser MKH50, Røde NTG-3 and Line Audio CM4 Stereo Pair) provide additional perspectives to the sounds and offer a multitude of layering options. Perfect for film, TV, game or documentary projects requiring action and historical accuracy!

    Sound have been separated into the follow categories:
    Flesh Impacts: Gory impacts and movement made with Medieval weapons. MKH50 and NTG-3 perspectives.

    Shield Impacts: Medieval weapons hitting various parts of shields. Recorded with the MKH50.

    Swords: With sub-folders General Swords, Long Sword, Medieval Sword, Rapier, Sabre and Small Sword. Contains single hits and performed swordfights. Perfect for your Inigo Montoya moments! MKH50 and CM4 perspectives.

    Whooshes: Performed with a wooden stick and Renaissance rapier for representing both light and heavy weapons.

    Each file contains multiple takes of the named action.

    All sounds were recorded in 24Bit 192kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Irish Countryside Vol. 1 brings you the textural sounds of Malin Head, the windiest place in Ireland and home to scenes from Star Wars: The Last Jedi.

    This collection of rural ambiences features recordings of the Malin Head farm, its rugged natural elements and its docile animals. Uncover strong, gusting winds, sheep bleats, a whistling metal fence, the distant roar of the ocean, rain pattering on shed roofs, wind buffeting against a creaking hayloft, the ebb and flow of the tide in the bay, and even a sheep playing with a bucket.

    These sounds are ideal for layering emotion, texture and tone into your soundscapes and visual landscapes. Pay homage to Ireland’s sonic beauty in TV, Film, Game and Audio projects with this immersive collection.

    All sounds are delivered in 24Bit 48kHz format, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • GOAL!!!!!!

    UK Football Vol. 1 is a riot of spectator reactions and walla, encapsulating the quintessential English football match experience. It comprises the sounds of English-accented voices, cheers, chants, claps, shouts, yells, groans, jeers, boos, whistle blows, Tannoy announcements, football kick impacts, goalie saves, drumming on metal stands (AKA bleachers), and more!

    To create this library, our Audio Craftsmen recorded the authentic sounds of an English football match, focusing on crowd atmosphere and reactions. The intimate, immersive nature of these recordings make them perfect for building spectator sport backgrounds or injecting a boost of energy into football scenes and games.

    All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Environments & Ambiences Pro Hockey Ambiences Play Track 500+ sounds included, 240+ mins total From: $95

    Ths library delivers a huge collection of quadrophonic hockey crowds from every perspective. And hockey crowds are different from other pro sporting crowds:

    The NHL mandates that the music has to stop during play, which leaves every gasp, oh, and cheer free and clear of PA induced pollution.
    This wrinkle in the rules of play means that pro hockey games are the ideal setting for recording arena crowds for any situation.

    Our hockey crowds were recorded over the course of an NHL season and were done with unprecedented access. Entire games were recorded from various locations including:

    – on the camera platform
    – in the upper level seats in the hallway
    – outside the doors pre and post game
    – in the platinum level bar
    – under the bleachers
    – from the top of the penalty boxes

    Each location was recorded in beautiful dual ORTF or double MS quad.

    The end result is an immersive sound set that has been carefully edited and fully tagged with metadata. Finding the elements you need is simple and direct.

    Pick this library up today and cover your arena crowd needs in style.

    Two versions available:

    Pro Hockey Ambiences – Lite
    • 24 bit, 48 kHz interleaved wav files
    • soundminer and bwav metadata tags
    • photography
    • more than 4 hours of recordings

    Pro Hockey Ambiences – Full
    • 24 bit, 96kHz quadraphonic split wav files
    • Soundminer and bwav metadata tags
    • Photography
    • Over 17 Gigabytes of sound
    • More than 4 hours of recordings

  • Welcome to SoundMorph’s Future Weapons soundpack, one of the most advanced weapon sound effects libraries ever created.

    Inspired by some of the latest modern sci-fi films, Future Weapons takes high tech weaponry to whole other universes.

    Divided into two factions ‘Alliance’ and ‘Resistance’, Future Weapons sound effects create sonic signatures for both good and evil forces.

    Providing excellent designed sounds and source to get you started on crafting your own advanced arsenal, Future Weapons is a must have for the twenty-first century sound designer!

  • SHHhhhhh… They are listening…

    282 strange, ghostly and spy-like sounds collected from 2 old analog dictaphones, 1 portable cassette recorder, 1 very small digital dictaphone, 3 portable modern recorders, 1 video cam, and finally 1 very famous portable Reel to Reel recorder (a Nagra IS).

    The Undercover Sound FX Library Contains:

    • 136 tracks of, Microphone bumps, lav. Microphone put on clothes, Microphone Feedback, Microphone Noises, and the sounds of the inside of a video cams Mechanics.
    • 41 tracks of, Dictaphone & Cassette Processed (Kyma, GRM Tools, SoundToys) Sounds, weird telephone answering machine noises, Buttons, Play, Rewinds, and Fast Forward sounds.
    • 82 Reel To Reel sounds. Buttons, Tape on, Rewinds/Fast forwards, Manual searching and scratches, where the recorded sounds are heard through the internal speaker of the tape recorder, as well as recorded line out.
    • 23 Various processed (Kyma, GRM Tools, SoundToys) sounds. Different stuff speed up, and mangled.

    Many of the recorded sounds have been re-recorded on to tape to get that smooth analog sound. Especially the feedback sounds, and bumps benefit from this technique, but also ambience sounds recorded onto a over used 5″ tape has a certain undercover sound to them!

  • The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.

    We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!

    Includes sounds such as:
    Ammunition – Reloads Foley • Bass Layers • Big Friggin' Gun • Bio Gun • Blaster • Blaster Layers • Blaster Layers • Bolt Pomp Gun • Electro Gun • Electro Rocket • Energy Gun • Explosions • Future Hand Gun • Gamma Ray • Impulse Gun • Kerosene Gun • Laser Layers • Machine Gun • Mines • Nine Inch Nail Cannon • Plasma Gun • Power • Random Source • Rifle Laser • Ripper Fast gun • Transform Layers • Weapons Foley

    Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:

  • This library is a bit different from the rest.  Dx (“Diagnostic”) is a grouping of different audiometric and audiological elements in a neat, diversified package.  Our goal was to aggregate audio tests from multiple disciplines and build them into a one-stop-shop collection that most sound designers, engineers, researchers, and artists could utilize as a mainstay in their audio toolbox.

    In this collection you will find sets of: binaural beats, audiometric sweeps, full frequency sweeps, multi-spectrum noise, spatializations, resonance tones, impulses, dynamics tests, intermodulated distortion tests, aliasing tests, phase tests, and a few fun examples just for kicks.

    These diagnostic sounds are provided in 96kHz/24-bit, 48kHz/24-bit, and 44.1kHz/16-bit resolutions.  There are various length and loudness combinations as well, so you don’t have to edit these files to use them for their intended tests.  That being said, this diagnostic audio can also be used very quick and precise ways in layered SFX designs.  Because they are so specific in their development, they can be used with an automatic mathematic disregard…and that, is a good thing.

    Quick, clean, and precise.  Enjoy.

  • Welcome to the Essential Stadium Crowd sound effects library: All the crowds, back room ambience and practice tracks were recorded at the Phoenix Cardinals Stadium, pre/during and post game. I had the opportunity to have a press pass and free reign in the stadium.

    Some of the recordings were recorded way up high in the upper bleachers, and some behind the end zones, as well as other interesting places. There are significant differences in the locations and the ‘thickness’ of the crowds. With this library, you should be able to fill out any sort of large sports arena ambience, as I’ve edited out most of the PA Announcer to give more of a general stadium feel that could be anywhere, and any major arena sporting event. The PA that is left in can easily be edited out.

    All the sounds were mastered in Pro Tools, with very transparent processing going on. My signal chain consisted of a C4 Compressor, DMG Equality EQ, and a L1 Limiter. All reverb is natural.

  • Vehicle Sound Effects BigBlock Play Track 369+ sounds included, 82 mins total $33

    This library is an intimate profile of a completely original 1967 Chevrolet Corvette Coupe. It boasts a 427 ‘Big Block’ 400 HP engine, a 4-speed Muncie transmission, 3×2 tri-power carburetor, and plenty of mechanical accessories.

    We recorded anything on the vehicle that made a definable noise: the handbrake, clutch, shifter, turn signal, horn, headlights, hood latch, gas cap, doors, and more. Though the primary focus, of course, was on the beasty combustion and exhaust systems. We collected multi- and single-point, interior and exterior, front to back recordings of the engine cranking, idling, and being cut. We also experimented with a wide spectrum setup for passbys and various driving maneuvers. Files pertaining to the same event are marked accordingly for easy grouping and layering. This collection was designed so that in using multiple grouped files, you can effectively dial in/out the exhaust pipes independently (driver side, passenger side), interior ambience, and direct engine sources as desired. Together with a number of alternative variations, you can use this library to bring any car in your project to life, quickly.

    Don’t be afraid to give it a little gas. Enjoy!

  • Mechanical Sound Effects Power Tools (DTA) Play Track 113+ sounds included, 67 mins total $35

    This power tool sound library will provide you with all kinds of “whizzzz”, “brrrrr” and “Bwoooooo”.

    Power Tools is full of top quality recordings of different small motors and rotors, all meticulously recorded in both mono and stereo. Contains bursts, sustained operation, revving up and down, drilling and drags against different material.

    Can be used for foley purposes but would also be a cool addition when making sounds for spaceships, sci-fi guns, vehicles, robots and other neat stuff.

    Recorded with a Rode Large Diaphragm Condenser (NT1-A) in Mono and Oktava MK 012 in spaced stereo configuration, at 192 kHz, 24 bit.

    Tools recorded:
    Angle Grinder • Bench Grinder • Circle Saw • Dremel • Hot Air Gun • Jig Saw • Plastic Wheel • Screwdriver (A+B+C) • Small Vibrating Saw • Tiny Screwdriver • Wood Router
  • It took a lot of sunscreen to record this collection of ocean waves, gentle currents, and life on the Boardwalk. From Venice Beach, to Santa Monica and Malibu, Southern California boasts some of the world's greatest resources for coastal recording. This is a terrific library that features a variety of beachside sounds, including huge wave crashes on rocks, calm estuaries, and even amusement parks on the Pier. Recorded with the stunning Sennheiser Ambeo microphone, each ambience is delivered in both AmbiX and FuMa formats, as well as Stereo, 5.1, and 7.1.
    What’s more- a 360 video reference is provided to offer a fully immersive image of the sound effect being captured!

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