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Home Sound Effects

Sound Effects

  • A premium collection of cinematic sound effects of wind and water recorded in the semi-desert habitats of the North Sahara.

    Please scroll down for full info and file list.

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  • Welcome to DESERT WINDS, another virtual instrument from Eduardo Tarilonte, the creator of “Epic World” and “Forest Kingdom”, featuring 21 exotic and oriental soundscapes based on four unique ethnic solo wind instruments. It is a perfect tool for composers and sound designers to create ambience and music for films, documentaries, video games and new age music.

    Desert Winds is a 2.5 GB library with more than 2000 individual samples. In Desert Winds you will find up to 6 different real legato types per instrument, deep sampling and amazing playability.
    For each of the wind instruments you will find a microtuning folder with 16 patches featuring the most important arabic/turkish microtuning tables.

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  • CRISP, FREE-FIELD SOUNDSCAPES

    An amazing new nature SFX library is waiting for you: DESERTS – WEATHER & WILDLIFE from our remarkable series of high quality nature recordings by Emmy-winner and nature recording genius Gordon Hempton.

    WHAT’S INSIDE

    INCLUDED SOUNDS – KEYWORDS

    DESERTS, NATURE SOUNDS, TEMPERATE, BIRDS, INSECTS, PALM, SPRINGS, LEAVES, BIRDSONGS, WIND, WISPS, CRICKETS, REPTILES, RATTLESNAKE, RAVENS, WINGS, FLATTERING, GRASS, LIZARDS, GRASSHOPPER, HUMMINGBIRD

    A CLEAN STAGE TO SHAPE YOUR EXPERIENCE

    DESERTS are simple, spacious and lack echoes. Quiet prevails. Even so, you’ll want to challenge your audience, jolt them from their comfortable seats and immerse them in this inhospitable habitat. Do not be afraid to use harsh insects, driving winds, or even startle your listeners with a sudden, loud, unexplained alarm call of a strange bird nearby. Then settle them with expansive concerts, such as a reassuring gecko chorus composed of thousands of point-source clicks in step with the setting sun. All this is included in DESERTS – WEATHER & WILDLIFE which gives sound designers the easiest access to super-authentic soundscapes.

    COVERING EVERY ANGLE

    We offer you super-clean sounds from different deserts (temperate vs tropical), different times of day (morning, day, dawn) and different weather conditions. In addition you get very rare and clean sounds of desert wildlife.

    This Library is also part of The Complete Quiet Planet Bundle.

    Libraries from Quiet Planet are covered by a special EULA - read it here.
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  • Get the injection of ultrasonic-grade sources…

    This is an open-minded toolbox with a variety of sound element sources. Most sounds were captured in high resolution and contain rich ultrasonic information. That gives much better results for creative post-processes such as heavy down-pitch shifting or time stretching.

    Design Source 192 collection combines different materials and actions, such as: slime manipulations, friction slides, creaks, squeaks, crackles, impacts, resonations, swooshes, pours, shakes, crazy man vocalizations, chihuahua growls and attacks, bursts, water elements and much more.

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  • Hum, Buzz & Glitches Designed Circuits Play Track 272 sounds included, 46 mins total $30 $20

    Designed Circuits features 272 cinematic sci-fi sound effects, ambiences, glitches, drones, and more, that range from heavily designed to basic elements. It captures the essence of electric circuits and transforms them into something new.

    Recorded with a LOM Elektrosluch 3+, designed with various fx tools.

    Created in collaboration with sound designer Will Organ.

    Video Trailer

    Video Walkthrough

    Designed Circuits highlights:

    272 24bit/96kHz WAV files / Meta-tagged
    58 Ambiences
    17 Glitches
    24 Hums
    52 SFX
    44 Harmonics
    29 Interferences
    38 Noise Bursts
    10 Source Recordings

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  • Fire Designed Fire Play Track 255 sounds included, 34 mins total $50 $35

    Designed Fire features 255 cinematic fire sound effects, ambiences, swooshes, whooshes, fly-bys, drones, textures, glitches and more, that range from heavily designed to basic elements. It explores the further sonic realms of a powerful element.

    Created in collaboration with Thibault Csukonyi.

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    Designed Fire highlights:

    255 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
    89 Swooshes / Wooshes
    75 Short elements
    29 Impacts
    28 Winds
    34 Textures

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  • Ice Designed Ice Play Track 47+ sounds included, 10 mins total $20 $15

    Designed Ice features 47 creative ice sound effects, designed field recordings and evolving textures, that combine the natural sounds of ice with otherworldly and experimental digital post-processing. The sounds range from heavily designed to basic elements.

    Video Trailer

    Video Walkthrough

    Designed Ice highlights:

    47 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
    20 Elements
    17 Sequences
    10 Source Recordings

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  • Sci-Fi Designed Mecha Play Track 47 sounds included, 7 mins total $20 $15

    Designed Mecha features 47 cinematic mecha / robot sound effects, ambiences, mechanism and servo sounds, impacts, and glitches. It is about exploring the inner and outer working mechanisms of an at times slightly malfunctioning mecha and its environment.

    Created in collaboration with Thibault Csukonyi.

    Video Trailer

    Video Walkthrough

    Designed Mecha highlights:

    47 24bit / 96kHz WAV files / Meta-tagged
    33 Elements
    14 Sequences

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  • Designed Plastic features 146 creative plastic sound effects, evolving textures, glitches and more. It is about the sounds that everyday plastic items can make, when magnified and experimented with through layering, morphing and spectral shifting.

    Recorded with a Sennheiser MKH416 through Studio Projects VTB1 tube preamp.

    Video Trailer

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    Designed Plastic highlights:

    • 146 24bit / 96kHz WAV files / Meta-tagged
    • 119 Elements
    • 17 Sequences
    • 10 Source Recordings

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  • Drones & Moods Designed Rocks Play Track 60+ sounds included, 12 mins total $20 $15

    Designed Rocks features 60 creative rock sound effects, crumbling and cracking elements, shattering glitches, evolving textures, and everything in between, that range from heavily designed to basic sounds.

    Created in collaboration with field recordist Bryan Hirst.

    Video Trailer

    Video Walkthrough

    Designed Rocks includes:

    • 60 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
    • 25 Sequences
    • 25 Elements
    • 10 Source Recordings

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  • If you need snake sound effects, these designed, hand-picked SFX from the Soundelux catalog deliver a great selection – covering snake strikes, misses, hisses, breaths, jaw snaps, snake pits, wrapping, wiggling, slithering and much more. Comes in two packs of 120 SFX – or a bundle featuring both packs at a special discount, delivering 240 designed snake sound effects in total.

  • 'Designed Weapons' by Cinematic Sound Design features a selection of designed weapons, weapon loadings, re-programmings, interface sounds & cinematic backgrounds. Designed specifically for 'First Person Shooter' games and any game & media project, where guns, sci-fi elements are essential, this unique product delivers a massive palette of sounds for your production library.

    Product Details:

    • 86 Designed Weapons: Bursts & One Shots
    • 30 Cinematic Atmospheres & Drones
    • 97 Sci-Fi Re-programmings & Weapon Loadings
    • 3 Distant Explosions
    • 216 files in total

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  • Whooshes Designed Whooshes Play Track 190+ / 390+ sounds included From: $49

    A two volume collection of HD 24-bit 96k whoosh sound effects. Ready to rock your project. Perfect for flybys, transitions, trailers, and anywhere you might need a quick accent. We designed multiple variations of each whoosh without the use of excessive reverb. This gives you the flexibility to tailor the sounds to fit your project. You can never have enough whooshes, so what are you waiting for?

    Each volume is available separately. Or you can buy them together for a special price.

  • The Soundcatcher is proud to announce a new sound design library called “Desolated Strings & Wood“. The found Markneunkirchen Zither from Wernitzgruen was in a very poor condition. I collected it and wrecked it like there was no tomorrow.

    You´ll get 272 stereo files (1.48GB total), tagged for trouble-free use in your favorite database program and carefully mastered in 24Bit/96kHz.

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  • Get ready for the most sonically satisfying library of piano destruction sounds! We give you every sledge hammer, every axe hit, every plier pinch, and every grinder that went into the demise of this Wurlitzer Upright Piano.

    With this truly unique library you get smashes followed by short, medium, and long tails of the strings and body (or what’s left) of the piano. You also get out of tune and buzzy strings that can be used as the source material for something really dark and ominous. Use the impact sounds for one of a kind impacts or sample the tails to create tension, strange atmospheres, and more!

    The axe and body files range from attacks on the wood, strings, keys, hammers, legs, frame, metal, and more. A grinder was taken to the strings and pliers were used to snap, bend, and pop the strings out of their places as well as general string play. Whether you need something unique to add character to your project or some really great source material of impacts that come pre baked with extra harmonic material this library will suite your needs. Enjoy the Destroyed Piano Sound Library!

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  • Ah, destruction sound effects! We tried to feature every aspect of devastation in our brand-new SFX library DESTRUCTION which will be the baton for your own destructive masterpiece. Start with a small car crash where crushed metal meets hard rock. Imagine the fateful sound of a stressed glass pane right before it bursts into pieces. Think bigger – like a wooden cabin that gets smashed under a falling tree. Think of collapsing skyscrapers that crumble into dust. A whole ship moaning and groaning before it bursts and breaks into pieces – your possibilities are countless.

    With DESTRUCTION, we deliver you the perfect toolkit to easily design those kind of scenarios. The CONSTRUCTION KIT holds more than 7 GB high-quality source recordings and the DESIGNED version comes with 300+ pre-designed, “ready to use” sounds. The BUNDLE not only allows full flexibility, but also gives you a benefit in price. Leave your audience gasping for air and take them right into the center of DESTRUCTION.

  • Ignite your projects with the punchy presence and immersive depth of pristine exterior explosion sound effects in 5.1 surround and stereo.

    Detonate is a specialty sound effects library of high-resolution explosions, blasts, bursts, and impacts curated from the personal collection of Academy Award®-winning sound editors Mark Mangini & Richard L. Anderson.

    Delivered in both 5.1 surround and stereo, these detonation recordings and designs pack a lot of punch up front with a very spacious slap from nearby mountains. Blow it up with massive boom sound effects from dynamite, artillery, and C4 – perfect for sound designing bombs, grenades, cannons and anything else that explodes. The depth, detail, sharp transients, and powerful LFE channel make these sounds perfect design elements for your projects including film, TV, trailers, games and beyond.

    “”I heavily leverage my library to find new sounds that I didn’t think of initially…You simply can’t record everything.””

    Mark Mangini
    Blade Runner 2049, Mad Max: Fury Road

    Key Features:

    • 42 sounds effects (2.44GB)
    • All files in 5.1 surround and stereo
    • 24-bit/96kHz broadcast .wav files
    • Descriptive embedded metadata
    • 100% Royalty-Free
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  • Household DIAL IT_Collection Play Track 1738-5533 sounds included, 270+ mins total From: $15

    The DIAL IT Collection collection is divided into three packs (and is available in a bundle too):

    DIAL IT_Pack 01:

    On the look out for a dial/rotary phone or a gear rotation for a robot? DIAL IT_Pack 01 is just a pitch bend away! In this pack are pick ups, hand ups, slams, detaching cable, dialing 0-9 at multiple speeds, various buttons on the phone and base, and more!  Pack 01 contains over 1738 Sounds recorded over two different microphones, or over 869 takes per microphone all bundled in a total of 78 files. Pack 01 was recorded at 96 kHZ, 24 Bit using the Sennheiser MKH60 and the Rode NT5. Exported mono .wav files.  

    DIAL IT_Pack 02:

    Hey there! DIAL IT_Pack 02 here. I include sound files of a Dial/Rotary phone that is meant to hang vertically. I am filled with variation of pick ups, hand ups, slams, shaking, rattling, dialing 0-9 at multiple speeds, various buttons and switches on the phone and base, and more! I top over 1998 sounds recorded using two microphones, or 999 sounds per one microphone. I am packaged in a total of 96 sound files recorded at 96 kHZ, 24 Bit using the Sennheiser MKH60 and Sennheiser MKH8050 microphones. Exported mono .wav files.

    DIAL IT_Pack 03:
    Born before the time of the cell phone, I am the next pack of the DIAL IT Series, DIAL IT_Pack 03. Unlike the previous two packs, I like to sit on a table or surface. I am filled with over 2798 sounds recorded between three microphones, or 933 sounds per microphone. My pack includes pick ups, hang ups, slams, shakes, dialing 0-9, squeezing and more! Pack 03 is recorded using a Sennheiser MKH60, Sennheiser MKH8050, and an Audio Technica AT2022 Microphone. All files are exported as either mono (Sennheiser) or Stereo (Audio Technica).

    All sounds are meta-data tagged using Soundly and Basehead. Also available in a bundle combining all three packs – at a nice discount.

  • At last, another has arrived. I am the next pack of the DIAL IT Series, DIAL IT_Pack 04. Unlike the previous three packs, I am only a handset. No base or receiver attached. I am stand alone, Dial, Pick Up, Hang Up, all in one. I have a metal hook to attach to your belt, like the Electric Lineman professionals, a side button to press and lock while on the call. I am filled with over 692 sounds. My pack includes pick ups, set downs, slams, shakes, dialing 0-9, squeezing and more! Pack 04 is recorded at 24 bit, 192kHz using the Sennheiser MKH8050, MKH30 microphone combo into a Sound Devices Mix Pre-6.
    All are meta-data tagged using Soundly and Basehead.

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  • Foley DICE SFX Party Play Track 616+ sounds included, 22 mins total From: $10

    ‘DICE SFX Party’ is a unique and extensive sound library of dice samples meticulously recorded and selected through a wide range of actions and interactions on various surfaces with different dice types and quantities. The files are 96kHz/24bits stereo mix-downs of MS decoded setup along with contact-mic tracking. As they embody some peculiar sonic qualities, they can be used in any creative ways, or be integrated ‘as is’ into any games or projects.

    Extended Version:
    616 stereo WAV files
    1.22 GB unpacked
    Duration: 22m 36s
    Price: $16
    96kHz / 24bit
    Metadata: Soundminer/ixml/xmp/bwav/id3

    Lite Version:
    171 stereo WAV files
    348 MB unpacked
    Duration: 6m 16s
    Price: $10
    96kHz / 24bit
    Metadata: Soundminer/ixml/xmp/bwav/id3

  • Drones & Moods Didgeridoo Play Track 775+ sounds included, 70 mins total $59

    • In this library, get a collection of the hypnotic and meditative calls of a handmade wooden didgeridoo. These beautiful wind instruments have guttural calls that sing like wild animals. Hear overtone filled whooshes and aggressive barking attacks. Hear snarling vocalizations and gravelly growls. Hear lengthy mesmerizing drones and oscillating overtones. This library is packed full of tracks showcasing the full range of possible didgeridoo vocalizations and drones. Perfect for use as the foundation for all your designed animals and creatures.

    2% FOR THE ENVIRONMENT:
    • Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!

    KEY FEATURES:
    • Hypnotic and meditative drones
    • Oscillating overtones
    • Gravelly growls
    • Guttural attacks
    • Singing vocalizations
    • Buzzing and humming drones
    • Whooshing drones
    • These recordings were not made using circular breathing, so each drone ranges from approximately one to 30 seconds in length.
    • Multiple similar sounds are grouped into single audio files with silence and fade ins/outs between each sound.
    • 645+ drones and attacks
    • 130+ whooshes
    • 775+ total sounds
    • Please note: the “Pitch Shifted Demo” was made to demonstrate the potential of the sounds in this library. However, Didgeridoo does NOT include pitch shifted sounds, only mastered field recordings.

    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in files with multiple variations!
    • Marker text included in the Soundminer description and BWAV description fields.

    FILE LIST & METADATA:
    • View in Browser or Download CSV

    GEAR USED:
    • Sennheiser MKH 50 and 30 in MS
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
    • Rycote MS Blimp

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  • Environments Diffuse City Play Track 116+ sounds included, 752 mins total $75

    Diffuse City is the unique urban ambience sound effects library you didn’t know you were missing. It captures the urban environment in its many forms – all based around the idea of diffuse ambience.

    The Diffuse City library is purpose-built for the times an environment needs to be felt, but not be distracting.

    Every track in Diffuse City was recorded with some sort of real life “filter” in mind; be it distance, elevation, time of day, physical material – Anything to provide the feeling of city life with out the specificity of many urban ambience libraries. No distracting close car pass-bys or people talking; only great natural ambience beds.

    Diffuse City was recorded in big cities, suburbs, small towns, and rural settings over a span of two years. It was largely recorded over very late nights, when very few people we’re around. Occasionally, however, a car would pass by… a gun would go off… While these were edited out of the recordings, they are included as “extras” in the library. Perfect for adding some flavor to a moment that’s authentic to the environment it was recorded in.

    Metadata – and markers:

    In addition to thorough metadata, each ambience in Diffuse City is embedded with markers highlighting unique moments that aren’t easily visible in a waveform. Software like Soundminer v4.5 and Reaper can display these markers, making it easy to identify distinct sonic moments in an otherwise nondescript waveform.

    reaper-markers-example

    Markers in Reaper

    There are 10 areas of focus in Diffuse City:

    Elevated City • Distant Highways • Underground City • Distant City • Under Bridges • City Rumble • Empty Parking Lots • Alleys • Industrial • Window Contacts

    Hear examples and learn more about each one below

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  • Digital Dust delivers 128 tracks of pure digital bit-crushing distortion, deep atmospheric drones, and ear-piercing interface sounds.
    Digital Dust is not your usual clean and modern computer command sound effects library. All sounds have been designed from real world electrical or organic recorded sounds.

    Granulated, stretched, pitched and mangled in endless chains of plugins and hardware, for very different and almost apocalyptic kinds of rogue computer command sounds. The samples can easily be stretched or processed even more, for even weirder sound fx.

    The library contains:

    26 Drones/atmospheric beds. All are minimum 1 minute long, and are easily loopable.
    61 Glitchy, bitcrushing FX.
    41 Otherworldly signal FX.
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  • A sound library of the digital electronic world of 1s and 0s created from digital sources.

    Sounds include glitch, static, snaps, pops, interference, signal malfunction, dropouts, data transmissions, unreferenced issues, bad clocking or incorrect timing effect and pitch/time manipulation.

    Captured as found or created from any digital format device including computers, software, hardware interfaces, optical and coaxial streams, file-based, mobile devices, streaming media, digital synthesizers, and samplers.

    All sourced from the output jacks and speakers from the digital devices as well as broadcast facilities, transmission sites, data paths, wifi, and cellular data.

    The files have been normally left raw with its range of frequencies and dynamics, but have been normalized so be careful and check your volume level!

    Great for those moments needing an emanation from a digital electronic device, glitchy transitions, data transmissions and clock timing for tech, sci-fi, horror, and dystopia or creating electronic beats and ambient drone material.

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