The Cars In Motion II sound library was built from 551 WAV files, with total length of 268 minutes. It features exterior sounds of cars driving at different speeds, reverse sounds, accelerations, braking sounds and a lot of additional files. You’ll find different sounding engines, from a small Seat Ibiza through a powerful Porsche Cayenne, up to a fast Subaru Impreza WRX. In addition to cars there are also random cars folder, that contains everything from regular cars up to trucks and buses. Here’s a list of all the cars that are part of this library:
An incredible assortment of organic, elemental and abstract source files at delivered in .WAV 192k 24Bit. The beauty of this library besides the stunning recorded quality is that it was recored with top gear like Apogee Symphony and Sennheiser MKH 416 in a professional sound studio. This is a go to pack to grab for those wanting the cleanest audio files to manipulate.
307 Abstract Source files • 264 Cinematic • 125 Clicks Hits and Buttons • 202 Cloth and Plastic • 132 Construction • 185 Household • 165 Kitchen • 54 Laundry and Bathroom • 1080 Metals • 67 Metal Chains • 177 Metal Slide • 196 Pantry Cabnets Pots • 63 Paper • 214 Plastic • 360 Tools and Machines • 1151 Bonus files (Mud, Stone, Dirt, Glass, Clicks + more)
A total of more than 4700 files in 24 bit / 192 kHz – 18 GB in total
This bundle was built with 5 different sound libraries.
Experience the sound of the honey bees‘ hive. All files were recorded outside the town, far away from the roads to capture the clean sound of hard working bees. 14 stereo files were recorded with Sound Devices 702, Sony PCM-M10 recorder, two DPA 4061 microphones hidden inside a hive and two Sennheiser MKH 8040 to capture the ambient in front of the hive. Every stereo AB interior recording can be split to mono to isolate the single buzzes. Recording those sounds was one of my dreams as a field recordist. I always wanted to hear the interior sound of a hive. This session wasn’t the easy one, because of my strong allergic reaction to bees, but thanks to a proper clothes and suit, I was able to walk through the bees for 2 hours without any harm. My main goal was to capture different sounds, not only the ambients but also some close ones, like the sound of the bees landing on their landing zone or just the interior sound of the hive. The overall character of the sound really depends on the time of the year and time of the day. I had a chance to record those insects before the feeding time. They were hungry and really active. The total length of recorded files is 44 minutes.
The Cat – Meow Library features 130 files ( 51 192kHz, 79 96kHz ) recorded with Sennheiser 8040 / Rode NTG3 and Sony PCM-D100. This small bundle contains different sound effects made by two very vocal cats. From subtle squeaks and digging in litter box, through eating and purrs to loud meows.
The Cormorants sound library was recorded during 4 recording sessions spread through the course of two months. As you can hear in the preview file, the sounds of cormorants are really detailed, because of the super close perspective. In some cases, cormorants were literally walking on my DPA microphones. All files were recorded in 96kHz and 24bits with equipment like: Sound Devices 702, Sony PCM-M10, Rode NTG3, two Oktavas MK012 with different adapters and capsules and two DPA 4061. When it comes to the usability of this library, I think that it’s a great source material for designing sound for different creatures. The textures of nestling recordings are perfect to start designing sounds of small out of the world animals. Some of the files also contain seagulls, which unfortunately are a part of cormorants colonies. The amount of those ‘unwanted’ sound effects in my files is really low though, and some of them were left on purpose. Even though it’s all about cormorants, the single squeaks those seagulls can make are really great. This library contains 32 files with total length of 119 minutes.
The Eurasian Cranes sound library was so far the hardest to record. Eurasian cranes, also called common cranes are beautiful and really easy to scare big birds. This library features the sound of more than 1000 birds singing their song at the same time. If you’r not familiar with those birds, here’s a link to wikipedia. I finally got a chance to record them. It wasn’t my first attempt. More than one year ago I’ve tried to do the same thing, but because of the lack of experience, I’ve ended up with bad recordings. I did not wanted to repeat my mistakes, so I’ve spent the whole night in the wild, testing my gear and patience, got bit by mosquitoes to record those animals. You can hear the results in the preview. All sounds have HPF set to cut out anything below 100Hz, because of the trains passing by from time to time somewhere in the distance. It doesn’t affect the sound of the cranes since there’s no informations in the lows. When it comes to recording wild animals, you have to accept and take whatever you’ve been given. It was impossible for me to come closer to those birds, or avoid the sound of wind going through the reed, because few more steps would scare the birds. All the files were recorded with Sound Devices 702 and two Oktavas MK012 set into ORTF. All the hardware was set in the reed in deep mud, and cranes were standing about 40m away.
The Roaring Stags contains 45 files recorded with Sound Devices 702, two Oktavas MK012 set in XY pattern, and Rode NTG3. All files sounds different, because I was recording everything in the middle of the forest during different times of the day. Recording wild animals is not something you can plan, and I had to record whatever I could, no matter what was happening around. About 90% of the files were deleted, and this 65 minutes of audio is 10% I got left with. In this sound library you’ll find reverberant sounds and ones that has less of the reverb. The distance between me and stags was changing, and that’s the reason of different amount of reverb. Also the animals were constantly moving, and sometimes they turned in completely opposite direction, so roars sounded more distant. Sometimes between roars you’ll hear subtle sounds of me moving close to microphones. I left those sounds so anyone can make cuts in desired places, but those subtle sounds happens very rarely.
We’ve ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.
GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX‘s machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.
INTRODUCING BUILDING BLOCKS
In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.
Rock The Speakerbox presents Sorcery, the ultimate sound design toolkit for magic and enchantment.
Harness the forces of light with white magic. Ignite the night with the unbridled power of fire and flame.Summon the darkest of evil with black magic and necromancy. Release the fury of a million volts by mastering the electron. Lay waste to your foes with the sheer might of water and acid. Conjure the frigid and unleash the frost with the power of ice.
Recorded on stage and in the field, and designed by award winning sound designers, SORCERY contains 11.7 GB of HD quality content spread across 1992 construction kit sounds and 204 designed sounds. With spells, deflects, casts, blocks, beams and more, SORCERY provides sound designers and media content creators unrivaled wizardry at their fingertips.
The extraordinary awaits within.
Nothing slaps a smile on a face like the sweet sound of destruction and mayhem. Designing sound for such complex events as a collapsing building or an earthquake requires a diverse and comprehensive palette of chaos. To create such havoc, one must be equipped with the ultimate destruction sound library.
We stopped at nothing to put together this library of utter mayhem. BROKEN boasts over 9 GB of HD quality content spread across 1940 construction kit sounds and 326 designed sounds. From car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, BROKEN features all elements of destruction.
Recorded in the field and on the Paramount Pictures Foley stage, this library equips sound designers for film, games, and web with the tools for creating a ruckus.
Get wrecked. Get BROKEN.
A warrior prepares for battle. A knight readies for combat. A sound designer prepares for post. Rock The Speakerbox is proud to present HERO, a library focused on the warrior, the victor.
Recorded on the field and on the Paramount Pictures Foley stage, and designed by award winning sound designers, HERO contains over 7 GB of HD quality content spread across 2572 construction kit sounds and 274 designed sounds. Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor and Foley begin to detail the vast collection of sounds featured within.
Be a warrior. Be the HERO.
Bring your fight scenes to life with the ultimate sound design toolkit for hand to hand combat. Rock The Speakerbox presents MELEE, a library specializing in jaw breaking action, and raw, unbridled violence.
Recorded on stage and designed by award winning sound designers, MELEE contains 4 GB of HD quality content spread across 1596 construction kit sounds and 288 designed sounds. From punches, kicks, blocks, body falls, grabs, slaps, bone breaks, blood splatters, MELEE is the ultimate sound design toolkit for hand to hand combat.
Plunge your users into the worlds of yesteryear with ultra-immersive fantasy or medieval themed background environments of the highest quality. This audio library offers you hours of different soundscapes, including BATTLES with warhorses, knights, and explosions, CASTLE interiors, quiet FARMS, bustling VILLAGES with MARKETS, peaceful GRASSLANDS & COUNTRYSIDES, lush FORESTS, WATERFALLS & RIVERS, wild JUNGLES, PRISONS, and not to mention varying intensities of RAIN STORMS and the wild outdoors! Whether your project is a Lord of the Rings fantasy adventure video game, a King Arthur animation app, or a Game of Thrones slot casino game, everything you’ll need to immerse your users in your creation’s magic is here!
EXPLORE ENTIRE WORLDS
Whether your adventure takes place on a BATTLEFIELD, in a CASTLE or PRISON, on a FARM or in a VILLAGE, or outdoors in the GRASSLANDS, COUNTRYSIDE, FOREST, or JUNGLE, we’ve got you covered! Each ambience contains MULTIPLE VARIATIONS, ALL WEATHER CONDITIONS, and MULTIPLE INTENSITIES to cover each and every scene. This sound effects library is perfect for any setting you can imagine.
AN ADVENTURE TO REMEMBER
Our expert team of sound designers has meticulously crafted each ambience into CONTINUOUS, NON-REPETITIVE, DRAG AND DROP-READY LOOPS that will serve as perfect background audio for your game, film, animation, live event, or even as relaxing background audio! We have even included FULL and SIMPLIFIED MIXES, SHORT and LONG non-repetitive variants, multiple choices for INTENSITIES, and numerous other options for your convenience!
Each audio file is drag-and-drop ready, presented in high-quality MP3 and WAV formats with meticulously labeled keywords, so you can create the perfect gaming experience for your players in a matter of moments! Enrich your title in seconds with beautifully mixed, AAA quality sounds brought to you by our team of industry veterans, whose 600+ games worth of experience have culminated in this extraordinary pack of ambiences.
Ahoy Mateys! Step aboard the finest sailing ship sound effects library in the land.
Whether you’re working on an exciting Pirates of the Caribbean style video game or a relaxing sea-faring romance, the hours of exceptional background loops and additional cutting edge ship sounds contained within this sound pack will set your project on a course to excellence!
EXPLORE AN ENTIRE SHIP
Whether your adventure takes place in the MAIN DECK, CABIN, BELOW DECK, atop the CROWS NEST, in a MEDIEVAL PORT, or on a DISTANT SHIP in the HIGH SEAS we’ve got you covered! Each ambience contains MULTIPLE VARIATIONS, ALL-WEATHER CONDITIONS, and MULTIPLE INTENSITIES to cover every part of the ship, on the rough and calm seas, this sound effects library is perfect for every situation you need.
A JOURNEY TO REMEMBER
Our expert team of sound designers has meticulously crafted each ambience into CONTINUOUS, NON-REPETITIVE, DRAG AND DROP-READY LOOPS that will serve as perfect background audio for your game, film, animation, live event, or even as relaxing background audio! We have even included FULL and SIMPLIFIED MIXES, ISOLATED WEATHER, OCEAN and WOOD CRACKING versions, SHORT and LONG non-repetitive variants, and numerous other options for your convenience!
With FREE UPDATES, FOREVER! and FREE BONUS AMBIENCES: MEDIEVAL PORT and isolated, SEA, SAILS, and FLAG FLAPPING, Ship’s BELL RINGING, WEATHER, and WOOD CRACKING SOUNDS, all supplied in industry-standard Hi-Rez WAV and Hi-Quality MP3 formats, there’s no better time to set sail on the high seas with this ONE OF A KIND sound pack!
So what are you waiting for? Take command of this UNIQUE library and begin your journey on the high seas today!
The Hum, Buzz & Glitches U.S.O. Bundle includes Unseen Noises, Transmission Apparatus, 3Dimensional Printing & ACME from Unidentified Sound Object. This multi-pack combo provides selected sound libraries at a savings of 25% off the retail price ($38.25 ex VAT).
$153. Discounted combo price $114.75 ex VAT.
This bundle includes 4 different libraries.
The Baltic Sea sound library is compilation of 56 WAV files recorded with Sound Devices 702, Rode NTG3, Sony PCM-M10, two Oktavas MK012 set in MS, XY and ORTF setup. All the sounds were recorded far away from the cities and roads. Since most of the sounds were recorded in late winter, there are no insects or birds in background. There are few files that includes the sound of birds, but I left them on purpose, because of the overall feel of the files. In this library you will find beautiful sound of waves crushing on the rocks and shore, recorded from different perspectives in different stereo configurations, during calm and windy days. In addition to those sounds, there’s foley like walking, running and swimming in the water.
The Harbours Of Norway sound library features 25 files with ambients recorded in Myre, Sto and Nyksund, very small towns with direct access to the sea. Most of the sound effects were recorded at night, but since it’s a polar day time of the year, it was very pleasurable to walk and look for convenient places to set up my gear. Everything was recoded with ORTF setup built from two Sennheisers MKH 8040. Inside this library, you’ll find a lot of seagulls, waves crushing on the rocks and plants, windy ambients from the cliff, industrial sound from port in Myre with ship unloading the cargo, walla with steam engine boat and additional sounds from boat engine market and air cooling aggregates from food containers. Every file was recorded in 96kHz, edited (i removed any unintentional bumps, pops and unwanted sounds). I limited EQing to removing harsh frequencies, or enhancing a little bit the good sounding ones. At the end of the chain there is a small compression, for louder sounds.
The Summer Ambients sound library contains 33 beautiful WAV files recorded with Sound Devices 702, Rode NTG3, two Oktavas MK012 in MS and stereo XY pattern. All sounds were gathered in different and beautiful places like forests, lakes, meadows or swamps. You can expect amazing ambients, textures, different birds, insects, forest during rain, calm and windy days. It’s a perfect library for designing background sounds. Everything was recorded in amazing Masuria in Poland.
Summer ambients Update – library got 2x bigger and heavier than the original library. 59 additional files, 123 minutes of high quality audio recorded with Sennheiser MKH 8040 ORTF setup, Rode NTG3, Oktava MK012 XY setup plugged into SD702 and Sony PCM-10. It features ambients from the forests, ponds, swamps, meadows, lakes and suburbs recorded is very quiet locations, mostly just before the sunrise, during the day and before sunset far away from the cities.
Water Flow sound library took me about six months to record, consumed about 15 thermoses of tea and 42 litres of gasoline to get to all locations. It offers 90 BWAV files recorded in different locations. Huge part of this library is based on the recording sessions on the rivers. Two completely different locations, recorded regularly for the last 5 months allowed me to create this unique sound library. Most of the recording sessions took place during winter just before the sun was rising to reduce the amount of unwanted sounds. Almost all recordings are completely clear and only few have birds in background, since it was my intention to record some location ambients with natural backgrounds.
You can see the metadata and sound list below.
Discover the new and complementary opus of Magic Elements sound library!
‘Magic Elements’ is a detailed collection of designed & source sounds of organic elements, actions, characters, items, spells & atmospheres in the realm of Magic.
Volume 2 is complementary to Volume 1 and comes with almost twice the sounds!
The library is meant to be modular: while being ready-to-use, it delivers useful materials and building blocks that will allow you to create your own sounds.
• DESIGNED: (772 SOUNDS)
Volume 2 of this magic saga is comprehensively focused on these 6 elements:
Energy, Liquid, Foliage, White, Cartoon/Anime, and Generic.
Each element comes with a variety of spells, actions/movements such as whoosh, impacts, atmospheres, projectiles, along with many variations in intensity and speed.
All these sounds are carefully designed, edited and meta-tagged.
The ‘generic’ category contains handy neutral go-to sounds that are useful for any project.
The ‘cartoon’ will also work well with anime, & manga.
• SOURCE: (666 SOUNDS)
The source folder is packed with`many useful files that cover a large spectrum; thoroughly edited and meta-tagged. They will support your creativity with materials such as electricity, liquids, foliage, explosion, whoosh, drones, textures, impacts, chimes, … (file list here)
Unique & Useful
This library is made to empower the sound designer’s sonic palette with high quality material but also with unique ‘never heard before’ sound effects.
A godsend for every sound artist, wether you are looking to start off with a magical toolkit, or you want to enrich your collection with new unique sounds!
Impacts, Whoosh, explosion, fireworks
Chemical Acid, Bubble, Splash
Aura, Glyph, Shimmer, Fairy Dust
Electric Spark, zap, Discharge
Foliage motion, hit, rustle
Growing vines, Ent Footstep
Choir, Harp, Chimes, Bells
Buff, Spell, Hypnotize, Projectile,
Choose how you want your sounds!
2 DOWNLOAD OPTIONS PROVIDED:
• GLUED (Multiple variations of the same sound glued in one file)
• SEPARATED (Each variations of sound are separated in different files)
If you’re after car sounds, this SFX library with sounds from an Audi A4 awaits: It features recordings containing engine sounds, foley, external sounds + files prepared for games with loops of single RPMs, and accelerations from 0 to 6k RPM, and from 6k to 0 for granular synthesis.
78 sound effect files are included for a total of 55 minutes of sounds from that punchy Audi A4.
This sound library was updated with 43 designed and 52 raw engine files, recorded with DPA 4061 microphones.
Mini Countryman F60 SD sound library features 192 high quality files recorded with multi mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road related sounds recorded in mono and stereo on a dry and wet asphalt. Last but not least, different foley were recorded to cover exterior and interior activities. In addition to designed onboard recordings, there are also stems for engine (4 inputs), intake and exhaust RAW files without any post processing.
The Renault Kangoo 1.6 16V sound library features 227 96kHz/24 bit WAV files (including RAW files for design purposes), recorded with 2 Sound Devices 702, 2 Sennheiser MKH 8040 microphones, Rode NTG3, 2 DPA 4061 and Sony PCM-M10 recorder.
This library covers sounds of regular driving, slow and fast accelerating recorded under the hood and inside a drivers cabin at the same time, so the files are in sync and ready to edit in your DAW. In addition this library features exterior recordings, from slow passes through medium and fast ones, reverse sounds, doppler effects, braking and idle, driving away and more.
Everything was recorded from 3 perspectives with different equipment. Mono recordings followed the car all the time, and were recorded with NTG3. Stereo ones were recorded with Sony PCM-M10 and Sennheisers MKH 8040 in ORTF.
Those microphones were standing still, capturing the car passes from left to right. Last but not least, foley: This library covers different actions, like opening and closing doors recorded from the interior and exterior perspectives, opening and closing slide doors, hood, back doors and windows. Pulling and releasing the hand brake, AC fans, buttons and switches, emergency and turning lights, opening and closing glove compartment and more.
The total length of the files is 142 minutes (without RAW files). In addition to the cleaned and premixed files, you will receive Engine RAW recordings as a separate download link. Thanks to those files you can design the engine or interior sounds the way you like.
The Porsche Macan S 3.0 V6 sound library features 198 high-quality files recorded with a multi-mic setup. The Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.
In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road-related sounds recorded in mono and stereo on dry asphalt.
Last but not least, different foley were recorded to cover exterior and interior activities. In addition to designed onboard recordings, there are also premixed stems for the engine, intake and exhaust and RAW files, of each microphone without any post-processing.
Mazda Miata MX5 NBFL 1.6 Modded sound library features 185 high quality files recorded with multi mic setup. Japanese classic, Mazda Miata MX5 with 1.6 naturally aspirated engine was improved with cold air intake kit and Cobalt exhaust which drastically changed sound. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (2 engine microphones, air intake, 2 exhaust microphones). Additionally this library features 51 files with exterior recordings (passes, manoeuvres, approaches, engine start and such) and 22 foley files with recordings of doors, trunk, hood and interior sfx.
The Porsche Cayenne 4.8 V8 sound library features 58 high quality files recorded with multi mic setup. The engine was recorded in sync with cabin interior ambients, and you’ll find different styles of driving – from casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.
In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road related sounds recorded in mono and stereo. Last but not least, there are foley recordings that covers interior and exterior perspectives of different activities.
Mazda Miata MX5 NBFL 1.6 Stock sound library features 149 high-quality files recorded with multi-mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (3 engine microphones, air intake, 2 exhaust microphones). Additionally, this library features 30 files with exterior recordings (passes, manoeuvres, approaches, engine start and such) and 22 foley files with recordings of doors, trunk, hood, and interior SFX.
The Nissan Terrano II 2.7 TDi sound library features 111 high-quality files recorded with a multi-mic setup. Engine was recorded in sync with cabin interior ambients, and you can expect different styles of driving.
From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road-related sounds recorded in mono and stereo both on wet and dry asphalt.
Last but not least, different foley sounds were recorded to cover exterior and interior activities.
Get the sound of sheer power with the Jeep Grand Cherokee 4.7 litre engine, V8 with magnaflow sound library. It features 85 files recorded with a Sound Devices 702, Zoom F8, Sony PCM-M10, two Senneheisers MKH 8040, two DPA 4061 microphones and Rode NTG3. The engine was recorded under the hood with two microphones, on the exhaust and inside drivers cabin at the same time.
Exterior passes were also recorded with different gear and different perspectives. The mono file was recorded with 8040 following a car all the time, one static perspective with 8040 and stereo with Sony PCM-M10. Additional foley files were captured with one 8040.
This library includes sound effects like regular driving, accelerations, engine on/idle/off, rpm ramps, reverse, slow and fast pass-by, stopping and driving away sounds and more.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.