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Home Sound Effects

Sound Effects

  • SoundBits “Cinematic Hits & Transitions 2“ description:

    The Cinematic Hits and Transitions 2 sound effects library from SoundBits delivers 222 cinematic, epic, heavy, impacts and hits – ranging from very deep, earthshaking hits, to brutally distorted and mangled impacts. Some are dry, some with extra huge reverbs, others get you an instant attack while some come with a build-up for that extra tension. Lots of starts and tails of the sounds can be combined with each other to give you even more.

    But that’s not all. There are also 111 scary, haunting, unsettling and weird transitions and movements that instantly give you goosbumps and add that extra suspense for your productions. Lots of new sounds were recorded and got merged with existing SoundBits | Sound Effects. This fusion got mangled, crushed, edited and designed to create this cinematic experience.

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  • An onslaught of movement and force using various granularities of dirt-like substances. It's all in the name. Dirty, gravelly, and ragged.

    In this library you will find a myriad of gritty movement sounds derived from 4 different granularities: Course, Medium, Fine, and Ultrafine. There are sweeps, smears, crushes, scatterings, drops, scrapes, rubs, and more, with multiple variations of each. The assets chain together particularly well so that you can use them to make long continuous runs.

    The timbre and dynamics of these sounds lend them to be used for many different designs than just scrapes and scratches, such as movement in snow or sand, powerful bursts, high energy flames, shifting heavy objects, large beast vocalizations (dragons, anyone?), and more. As well, their metadata is organized conveniently to allow you to grab chunks of variations on similar movements and drop them into your favorite audio implementation software for quick assignment to random containers or sequences for an asset or call.

    This library will almost always find itself being thrown into a creative media project one way or another. Its full of a particular cornerstone sound that is essential to any sounds designer's toolbox.  And with such a variety and versatility to explore, we promise it will serve you well.

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  • The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.

    We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!

    Includes sounds such as:
    Ammunition – Reloads Foley • Bass Layers • Big Friggin' Gun • Bio Gun • Blaster • Blaster Layers • Blaster Layers • Bolt Pomp Gun • Electro Gun • Electro Rocket • Energy Gun • Explosions • Future Hand Gun • Gamma Ray • Impulse Gun • Kerosene Gun • Laser Layers • Machine Gun • Mines • Nine Inch Nail Cannon • Plasma Gun • Power • Random Source • Rifle Laser • Ripper Fast gun • Transform Layers • Weapons Foley

    Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:

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  • Sci-Fi Phantom Magic Play Track 545 sounds included, 31 minutes mins total $49 $36

    Now you can harness supernatural powers in sound design and bring peak levels of mesmerizing magic to your next project. Phantoms in the night, mischievous wizards, sorcerers conjuring black magic, supernatural creatures and telekinetic objects all come to life in fantastic 96k/24bit sound with Phantom Magic. The library delivers game trinkets, spells and sparkles, casts and conjures, potions and power-ups, shields and revives, lightning impacts, transitions, whooshes, and more.

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  • The Hybrid Electric Car SFX library features a collection of exterior and interior sounds from a 2007 Toyota Prius. A majority of the recording was conducted at El Mirage Lake, a six mile long dry lake bed in the Mojave Desert, 90 miles north of Los Angeles.

    This barren landscape, unique for its miles of completely flat terrain, is a popular filming location for automobile commercials and feature films. The recording sessions took place late in the evening and early in the morning, when the surroundings were completely silent.

    An ample collection of exterior pass bys, starts, and stop recordings on pavement, gravel, and dry lake bed are included. Speeds range from 5MPH to 80MPH from only running on the electric motor/battery pack, to pushing the Prius’ gas engine towards its max. Other sounds such as washer/wipers, electric motor and gas engine idling complete the collection.

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  • Get the sounds of Rio De Janeiro, Brazil, captured by Ana Monte. It features recordings from places such as busy streets, restaurants, downtown, suburbs, markets, subway and bus rides and more.

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  • Drones & Moods Piping Systems Play Track 46 sounds included, 110 mins total $49 $32.83

    Get the sounds of gas and water running through massive and tiny pipes, at three processing sites closed to the public.

    This library delivers the sounds of a gas control station, a sewage plant and a waterworks. We recorded the hissing of gas, low drones of water rushing through massive pipes, and the sounds of various stages of sewage processing, recorded indoors and outdoors in multiple locations and rooms throughout the three facilities. The library includes close-up sound effects, indoor and outdoor ambiences, and features ambiences and stereo contact mic recordings of active gas and water pipes, capturing the various resonating pipes in isolation.

    Total play time of all recordings is just under 2 hours.

     

     

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  • Dreamscapes is a collection of versatile, carefully crafted drones and textures, that would take you away into the deep unknown realms. The pack includes all kinds of moods: from low-rumbling environmental ambiences and spacey drones, to the divine and transparent textures. All sounds are seamless loops, thus will fit perfectly in any project including games, with no additional tailoring required.

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  • Toys is a package with a huge collection of toy sound effects, including rattles, squeaking, pops, shakes, bounces, slides, drops, rings, clicks, crankings, spins and much more. More than 650 fun, festive sound effects in total.

    The perfect package to design anything with a touch of cartoon!

    Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.

     

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  • Human Swordfighter Play Track 479 sounds included $25 $17.50

    Swordfighter is a robust package with sharp sounding swords, heaps of variations and all the extras you need to make a fight come alive. Build unique sword swings with various hits, swooshes, schings, different fighter vocals and impacts on various surfaces. All up there are 137 sword sounds, 93 surface impact sounds, 15 knife throwing sounds, 48 swooshes and 180 fighter vocals.

    This version includes two sub-folders: one optimised for a film & TV workflow and the other optimised for video games workflow. Plus a few bonus sounds of a charging army.

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  • A collection of shots fired using a 12 Gauge Remington 870 Wingmaster shotgun. This library also includes a few bonus tracks of shots fired using a Thompson Rifle muzzleloader and a Barnett Crossbow.

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  • Indecent Machines is a sci-fi sample pack inspired by a concept of mechanical disrepair and emergent AI consciousness. It features 1.7 gigabytes of 24-bit/96khz samples and bundled Kontakt kits, created by producer/sound designer Chad Glenn.

    These sounds originated from field and studio recordings of various machines which were then processed through custom DSP algorithms using Kyma and other sound design tools.

    The result is a unique set of mutant robotics, mechanical snippets, evolving textures, rhythmic artifacts and menacing atmospheres appropriate for music and sound design projects of all kinds. Features 347 .wav files and 5 Kontakt kits (full version of NI Kontakt required for the Kontakt files).

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  • The War Zone sound effects library gets you whooshes, debris, cannon shots, beeps, countdown, explosions – ready to be used as they are in your projects, or layered to create complex war ambiences. A total of 170 sound effects are included, categorized into beeps, explosions, beeping mine explosions, debris, low whooshes, whooshes, shots and whooshes + debris.

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  • Get the sounds and ambiences of Hockenheimring Baden-Württemberg, a German motor racing circuit, recorded by Ana Monte. It features recordings from events such as pitstops, engine tests and mechanics working.

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  • Get the ambiences and atmospheres of Amsterdam, the Netherlands in this sound effects library recorded by Ana Monte. It features recordings from around the Dutch capital from locations such as an amusement park, a boat ride, church, ferry ride, metro ride, plaza, the science museum, a street market (a Turkish one, too), a train station, restaurant and more.

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  • Cybernetic Weapons brings forth a new era of hyper-sonic weaponry. With over 1,200+ custom designed and source sounds, this library comes packed with Cybernetic fire power. Perfect for games, video, film, TV, it’s all in 96k/24bit format so you can probably end the arms race right here and now.

    The library features sound effects like Plasma shooters, Weapon Mech Textures, Designed Game Single Shots, repeaters and loops, Futuristic bursts and even shell drops. + Includes embedded Soundminer meta data.

    For that extra touch of reality, Cybernetic Weapons includes an exceptional cache of foley firearm discharges from our personal warehouse of ordinance and sidearms including source recordings of: WW2 Thompson, AR-10, AR 15, Shotgun Pump, Vietnam M1A1, Suppressed 556 and our favorite of close combat, the .22 caliber pistol with silencer.

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  • Just Whoosh 3  brings you 575 recorded whoosh sound effects. Some of the props used include: Cloth blankets, jeans, leather and nylon jackets, fishing rods, boom poles, bamboo/wood/metal/plastic sticks + ropes with things like spatulas attached to one end (!), chains, a torch, and some cars passing by.

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  • Sci-Fi Fringe Elements Play Track 225 sounds included, 46 mins total $59

    Fringe Elements is an aggressive sample pack of divergent and destructive sounds designed for musicians and sound designers in need of a hard-hitting sound pallet on the periphery of normal. Each sound was built in the modular world and heavily processed through DSP algorithms to create structurally unique outcomes and ultimately highly usable samples.

    Contained in this collection are 225 unique sounds designed as FX, rhythmic elements, evolving textures, noise, distortion, spectral atmospheres and other elements perfect as building blocks to new music and sound projects or to be layered into existing work to add weight, depth and dimension.

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  • Foley Everyday Actions Play Track 87+ sounds included, 92 mins total $20

    Get the sounds of everyday actions such as reading, drinking, eating, shaving, boiling water, handling glass items and much more. A total of 29 different actions are included – isolated and recorded in a studio environment. Every sound has at least two different microphone angles available from the following options: Close (mono), SemiClose (mono), MidDistant (mono), Distant (stereo).

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  • Get the sound of the Tunturi Maxi ‘Pappatunturi’, a Finnish moped model from 1974 with 2 gears and pedals. The library features external, onboard and foley recordings. OnBoard recordings feature 3 different channels: Engine1, Engine2 and Exhaust. All 3 channels of OnBoard sounds can be layered and will line up nicely in your audio editor.

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  • Game Audio Packs Advanced Game Sounds Play Track 3119 sounds included, 72 mins total $79 $59

    Advanced Game Sounds is an electrifying power pack of more than 3100 compelling source and engineered sounds. It includes a broad selection including arcade game sounds, real coins, casino game sounds, correct answers, epic positive sounds, gained xp, tokens, game wins, controller and console sounds, indie game sounds, organics, pickups, processed, retro and 8 bit game sounds, synthesized, touches, indicators, interface, victory sounds and many many more.
    Quit camping and level up friends, FTW! Add some awesomeness to your next production with the Advanced Game Sounds sound effects library. + Includes embedded Soundminer meta data

    Version 2 features:
    All files are game-ready, mastered and optimized in length, size to reduce game distributions and space. The sounds are free of clipping, always start/end at volume 0 to avoid any clicks or pops, and looping sounds are seamless.
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  • City Life Urban Winds Play Track 38 sounds included, 49 mins total $26 $15.60

    Urban Winds is 49 minutes / 1.33 GB of medium and high-wind sounds in 38 separate files – recorded in 24bit/96kHz M/S stereo (decoded to X/Y stereo and mono), using Sennheiser MKH micophones.

    You get empty streets and construction sites, office exteriors and the port of Aarhus. You get plastic that flutters or thrashes, metal fences that clatter and vibrate, pipes and cavities resonating in the gusts. You get ambiances and specifics. I have tried to strike the balance between variety and nuance, to give you sound pros something to build a scene around. In that sense, this really is a construction kit of sorts.

    You will hear very little human activity – other than distant traffic. I recorded mostly at night, and in large, undisturbed areas – and on one occasion in the aftermath of a violent storm (the kind that rips the tiles off the roofs). Had a good time standing in the relative safety of my doorway, recording stuff getting blasted down the street! All sounds were captured in Aarhus, Denmark.

    Urban Winds gets you:

    • Howling, moaning, whistling wind sounds
    • Wind-battered city ambiances
    • X/Y Stereo and Mono sounds (decoded from M/S)
    • Metadata included in CSV and ODS (OpenOffice) formats

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  • Distant City Ambiences introduces the sounds of the ever-present noisefloor that is generated by the life in a modern city.

    Several spots around the hills along Dresden/Germany have been visited in order to record these noisefloors from a distance.

    All recordings are made with a 3-channel setup of Sennheiser MKH8020 / 8040 microphones that are able to capture the finest nuances which are often hidden by an aggressive compound of ever roaring engines, passing airplanes, trains and other acoustic emissions.

    The library features 16 different locations that were visited several times between October and December 2015. Each place was recorded at different day and night times so that an entire 24h cycle of city ambiences is covered.

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  • The Drip delivers a comprehensive set of dripping sound effects that could be used in movies, video games etc. with both ambience sounds for backgrounds, and single sounds for spotting individual drops on various surfaces.

    A variety of microphones were used to capture the different sounds in this collection: Telinga Microphones for a real zoom perspective, Mkh8040+30 for ambiences, a Mkh416 & Emesser mic for certain sfx sounds, and a set of Mkh 8020 for the real quiet sound effects sources.

    The Drip features:

    • Rapid and slow, loud and quiet water dripping sounds, easily loopable
    • Water dripping sounds, from wet clothes and faucet, onto different materials (porcelain, plastic, metal, wood, paper, cups, bottles, bowls, stone)
    • Rain on roofs, tents, porches, grass, car windshields and car roof (interior and exterior perspective)
    • Exterior water/mud dripping sounds recorded with a Telinga Parabolic mic
    • Interior big hall water dripping sounds recorded with a Telinga Parabolic mic
    • Sewer water dripping sounds
    • Radiator water dripping sounds
    • House drain water dripping sounds

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