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Home Sound Effects

Sound Effects

  • Ultra High-Res Binaural QuadCopter Drone Flight Sound FX Elements

    Quadcopter Drone Flight in Binaural shows off these buzzing electronics from near and far captured with a precision microphone as well as a binaural stereo microphone system. You’ll get that hair raising ASMR tingle on the back of your neck as you feel the wind from the drone pass-by from left to right in this very unique drone flight recording. Recorded in ultra-high resolution of 192kHz / 24-Bit, you’re sure to have the highest quality drone recordings ever captured.

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  • A boutique sound library of indoor tennis stadium crowds.

    The recordings include:
    – Crowd cheers with low, medium and high energy.
    – Clapping and vocal reactions to the match
    – Atmosphere/Backgrounds of the game

    Total duration of 52 minutes 18 seconds and all files are meta tagged.

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  • Environments Nature & Weather Environments Play Track 60 sounds included, 173 mins total $149.99 $104.99

    Immerse your audience into realistic NATURE settings of the highest quality! This audio library offers you hours of different background ambiences, including:

    • Fields & Grasslands
    • Lakes, Rivers, & Waterfalls
    • Deserts & Wastelands
    • Jungles, Forests, & Swamps
    • Lightning, Thunder, Hurricanes, Typhoons & Rain Storms
    • Underwater
    • Beaches, Oceans, & Islands
    • Insects
    • Heavy Wind & Snow…

    …and much much more!

    NATURE & WEATHER ENVIRONMENTS is the perfect choice to transport your players or users to any natural environment around the Earth you require!

    GET IT NOW to 100% immerse your users into perfect scenes and settings!

    EXPLORE the EARTH’S ENVIRONMENTS
    Whether your adventure takes place on in the GRASSLANDS, COUNTRYSIDE, FOREST, JUNGLE, BEACH, ISLAND, or DESERT WASTELAND, we’ve got you covered! Each ambience contains MULTIPLE VARIATIONS & WEATHER CONDITIONS, and MULTIPLE INTENSITIES to cover each and every setting. This sound effects library is perfect for any environment on Earth you can imagine.

    MULTIPLE CHOICES for a PERFECT FIT
    Our expert team of sound designers have meticulously crafted each ambience into CONTINUOUS, NON-REPETITIVE, DRAG AND DROP-READY LOOPS that will serve as perfect background audio for your game, film, animation, live event, or even as relaxing background audio! We have even included FULL and SIMPLIFIED MIXES, SHORT and LONG non-repetitive variants, multiple choices for INTENSITIES, and numerous other options for your convenience!

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  • There is simple two step process to download this library.

    The following is a 17 foot Medium engine boat single license sound effects library with Metadata (6.4 GB compressed .zip file, 8.5 gb Uncompressed wave files).

    This boat has a 2004 Mercury 90 horse power, in line 3, 2 stroke motor. All 53 wave files were captured in 32 Bit, 96 kHz. External sounds are in stereo. Onboard sounds are in 4 separate mono wave files. drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The combined recorded time is 74 minutes long.

    Onboard Settings:

    Channel 1 – Helm Port Side
    Channel 2 – Helm Starboard Side
    Channel 3 – Stern Port Side (next to motor)
    Channel 4 – Stern Starboard Side (Next to Motor)

    Notes: If you need specific shots of this boat, Watson is available for hire to re- record this or similar sounding watercraft.

    Definitions

    OnBoard = Recording perspectives on and in the watercraft

    External = Recording perspective from bystander view

    Helm = where the captain operatives the watercraft
    Bow = front of the watercraft (more cutting through water and bounce sounds) stern = back of the watercraft (mixed of motor & water churning sounds)
    Port side = left side of the watercraft
    Starboard side = right side of the watercraft

    Special thanks to Captain Nelson Italiano!!

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  • 6 men were recorded to create this unique sound library. With various breath emotion, speed, and intensity.

    Great malleable source material, recorded from up-close in 192KHz with high-end microphone in an acoustically controlled space.

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  • Inside an airplane cockpit, we captured control manipulation sounds (knobs, levers, switch…), alarms, and ambiences.

    Recorded from a 737 cabin, with the help of a certified pilot. Get maneuver sounds with original and ‘cleaned’ version (from background noise); but also ‘loopeable’ ambiences. See file list.

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  • CLICKS, SWIPES, SCROLLS, NOTIFICATIONS, APPROVALS, DENIALS, WARNINGS, MESSAGES, PICK-UP ITEMS, COINS, TRINKETS, and OBJECT SOUNDS are all in this concise set of 300 interface sound files! Each and every CHIME, DING, PLUCK, POP, TUNE, HIT, ALARM, BLEEP, ZAP, SPLASH, THUMP, WHOOSH, ALERT and much much more has been carefully constructed with a distinct feel using GLASS, WOOD, and ELECTRICITY themed sounds, covering all shapes, sizes and paces you’ll ever need for specific elemental UI sounds!

    PERFECT FOR:

    • Video Games
    • Slot Games
    • Film / Animation
    • Ads / Trailers
    • YouTube Videos
    • Live Events
    • Sound Design

    …and all other audio-visual productions

    ADDITIONAL FEATURES:

    • Easy to use, drag and drop ready
    • AAA mixing and mastering
    • High Definition, Standard Quality WAV and High Quality MP3 formats
    • Meticulously labelled and easily searchable files, including keywords/tags
    • FREE Updates to higher versions, FOREVER!
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  • Environments Under Construction Play Track 60 sounds included, 78 mins total $45 $30

    This library include a wide range of construction site sounds. Here are collected the general ambiences of the construction site, machines and instruments. There are also separate tools, such as a jackhammer, drill, screwdriver, etc.

    All sounds were recorded at various sites in Kiev, Ukraine. Some sounds contain the voices of workers, but their speech is not intelligible, and individual words cannot be identified.

    Recording was made both inside and outside the sites. Some sounds were recorded from different perspectives, which will help you choose a more suitable sound for your scene.

    All files are meta-tagged, that describe everything in more detail. This collection can also be used as a construction kit to create the general atmosphere of a construction site.

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  • A collection of raw recordings of various devices and a special bonus section created in collaboration with industry designers.


    This collection includes 256 raw stereo 24bit/96khz recordings of a multitude of devices including home appliances such as microwaves, washing machines, hair straighteners, face scrubber, vacuums, hand dryer and paper shredder. Recorded using a LOM Electrosluch City, Priezor and MixPre10T

    This collection holds everything to create great sci-fi content like forcefields, atmospheres, UI as well as weapons, telemetry and communications. There are 1000 plus sounds contained in this library and you will find glitches, beeps, hums, buzzes, whooshes, movements, statics, clicks, pops, servos, mechanical elements and lots of tonal elements. I’ve had some luck creating Kontakt Instruments/Synths using selections of the assets conatained in this library.

    Included in this library is a bonus collaboration between 4 industry designers, totaling 104 files. A big thank you to David Guinot, Andrej Smoljan and Pete Reed for taking the time to contribute to this bonus.

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  • We have created a small library to help with the ongoing need for safety videos during this strange time in our lives. From hand sanitizer’s to spray bottles, we have compiled a library to cover all forms of day to day sanitizing.

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  • Jump in a hot-off-the-assembly-line 2020 Porsche 911 “992” Carrera S from the comfort of your home or studio chair. This library won’t lose a cent of value when you drive it off the lot!

    Great for linear work or games – especially since it includes an easy-to-use Interior vs. Exterior mockup folded down to 2-channel files (ISO’s also included separately).

    This is our premiere foray into sound libraries here at Steamboat Sound, and we worked real hard to make it equally high-quality and easy-to-use – we hope you enjoy!

    Recordings include:

    Mockup channel order (panned, for easy editing in NLE):
    Channel 1 (left) – Exterior
    Channel 2 (right) – Interior

    Isolated tracks of all Exterior and Interior perspectives on idles, revs, engine starts & stops, various speeds, and more!

    Interior knobs, buttons, dials, seatbelts, sunroof, turn signals, buttons, windshield wipers, door open/close.

    Recorded with industry-standard equipment used on theatrical films and name-brand commercials, for your listening pleasure.

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  • MAGIC SOUND EFFECTS REDEFINED
     
    Enter the world of MAGIC – ARCANE FORCES, where supernatural entities can be heard raging with ultimate power and fury. The distinctly forceful and kinetic character of this comprehensive sound effects library and its designs is supported by countless pristine source recordings of the elements being pushed to their limits. Whether in post production or sound design for games, MAGIC – ARCANE FORCES gives you the edge on the other side.

    WHAT’S INSIDE:
    INCLUDED SOUNDS – KEYWORDS
    ACID, ARCANE, BARRIER, BREATH, BUFF, CURSED, DEBUFF, DIVINE, ELECTRIC, ENERGY, FIRE, GLASS, ICE, IMPACT, LIGHT, LIQUID, METAL, PROCESSED, PROJECTILE, RUMBLE, SEQUENCE, SUMMON, SWEETENER, SWISH, TELEPORT, TEXTURE, VOICE, WATER, WHOOSH, WIND
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  • “The Shoe Collection: Soft Hardwood – Woman’s Knee-High Boot“ by Periscope Post & Audio, provides 22 high quality footsteps on soft hardwood floors with the knee-high boot.  The audio files are recorded at 24bit, 192k with mono and stereo recordings.  The Sennheiser MKH-60 was used for the mono files with a slightly more distant mic placement than the stereo files, which were recorded with the Sennheiser MKH8050 and the Sennheiser MKH-30 near the shoe.  From different walking speeds, to jogging, sprinting, jumping, hard stops, scuffs, and more!  There are several performances with each file to fit the right action you need.  That’s a whopping 620 footsteps between the mono and stereo files!

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  • Recording of the Pulse Jet Snowmobile. Powered by a 50 Hz Pulse ethanol/water jet engine the same used by a WW2 V-2 rocket.


    The Pulse Jet Snowmobile sound collection shares 28 clips of field recordings in 1.42 gigabytes of audio. Powered by a 50 Hz Pulse ethanol/water jet engine the same used by a WW2 V-2 rocket, this bundle presents the snowmobile racing at extreme speeds for a mix of perspectives.

    Both onboard and exterior perspectives are shared in two takes. The exterior perspectives arrange microphones at a mix of distances at the beginning, end, and middle of the racing strip. The onboard microphones were positioned onboard the body and at the jet engine to portray steady fast driving, with bonus custom mixes of the onboard and exhaust tracks.

    The sound library includes iXML, Soundminer, BWAV, and MacOS Finder embedded metadata, metadata keyword import files for 7 languages, and Pro Tools and Reaper mixing sessions.

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  • Ambient, dream-like synth sustains and drones providing tension and suspense. Great for adding to slow-motion video and montages, or setting up your audience for an emotional moment grabbing their attention. Track lengths are 32 seconds long and loop-able.

    What’s in the Product?
    • 101 files of synth sustains and drones as BWAV files at 44k/24bit resolution. Metadata embedded.

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  • SCIFI PASSBY [DESIGNER SERIES] is a collection of high quality futuristic pass-by sound effects. It consists of both source sounds that allow you to design your own pass-bys and whooshes, as well as designed pass-bys and layers..

    SOURCE SOUNDS:

    Airy [x34]: Seamlessly looping air fills, hum, noise and more. Perfect sound source for designing any kind of sci-fi/futuristic engine or engine under layers.

    Choppy & Glitchy [x17]: Stutter-y sound textures. Perfect for adding aggressive character to your engine pass-by sound design

    Distorted [x19]: Heavily processed and distorted burn like sounding layers.

    Rotors [x77]: Rottors and proppelers.

    Synth [x33]: Seamlessly looping synthesized layers, Anything from high pitch whirls to evolving bass layers.

    Vox & Vocoded [x63]: Heavily processed vocalized sound layers. Both one-shots and loops. Perfect for racer/gilder pass-by.

    DESIGNED SOUNDS:

    Layered Constant [x144]: Pre-Layered, constant, futuristic engine sound effects. Evolving towards the middle of the file. Perfect for quick sound design – just use them with a doppler/whoosh plugin of your choice.

    Pass-bys [x296]. All kinds of futuristic/sci-fi sounding pass-bys and whooshes. Anything from sci-fi racers to bigger ships.

    Designed Rotors [x60]: Layered rotor and propeller sound effects.

    All designed pass by are Left to Right. Simply swap pan around to make them Right to Left or split it to mono and adjust to your liking.

    All SFX have baked-in Soundminer’s and Soundly’s meta data.

    Download includes:
    96KHZ 24BIT version
    44.1KHZ 16BIT version for Unreal Engine/Other
    RECORDED WITH: Sound Devices MixPre 6 + MKH8040, MKH8060, DPA4060, PCMD100
    EDITED, CREATED AND MASTERED WITH: Pro Tools, Live, Brusfri, Reaktor, Traveler, Soundtoys, DMG Audio, Fabfilter, Plugin Alliance.

     

     

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  • City Life Nightlife Play Track 30+ sounds included, 113 mins total $45 $31.50

    ‘Nightlife’ is an collection of authentic nightclub based crowd ambiences, professionally recorded over an entire evening outside a busy and popular nightlife location in London.

    This unique library captures audible moments beginning with a few small groups of revellers, excitable but sober as they arrive for their evening out. Then the ambiences journey through to the earlier hours of the next morning and throwing out time, when larger crowds emerge louder, looser and perhaps drunker than before.

    These expressive tracks perfectly capture the atmosphere of a night evolving, featuring genuine nightlife walla and  including ‘spot’ type effects of reactions such as; whoops, shouts, cheers and screams. 

    All sounds in the ‘Nightlife’ SFX pack have been recorded in high-quality 24bit, 96kHz using Sound Devices recorders and DPA microphones. In addition, each individual file has been tagged with detailed Soundminer metadata to speed up workflow and increase organisation.

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  • It’s A Plain Phone_Pack 05 is fifth installment in the It’s A Plain Phone_Collection. This pack includes recordings of a Clarity C35 Model Phone pressing buttons, pick up, hang ups, slams, detach and reattach cable to both phone and base, switches, and more! 1694+ sounds packed in 45 sound files, recorded at 24 bit, 192kHz using the Sennheiser MKH8050, MKH30 microphone combo into a Sound Devices Mix Pre-6.

    All are meta-data tagged using Soundly and Basehead.

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  • Recording of a 1942 M10 tank destroyer, also known as the Wolverine and the TD, with two GM 6046 two-stroke inline six Detroit Diesel engines.


    The American 1942 M10 tank destroyer sound library gathers 303 clips in 20.19 gigabytes of field recordings. Also known as the Wolverine and the TD, it showcases the sound of two GM 6046 two-stroke inline six Detroit Diesel engines performing a wide variety of maneuvers.

    The collection shares 12 synchronized takes exterior and onboard maneuvers. The 10 exterior takes document departing, passing, arriving, and reversing at slow, medium, and fast speeds. The 14 onboard perspectives share microphone perspectives from the engine, exhaust, interior, and tracks as the tank drives forward and reverse.

    The bundle includes custom mixes of the onboard perspectives, Pro Tools and Reaper mixing sessions, 18 fields of Soundminer metadata, plus BWAV metadata and MacOS Finder comments, and metadata import files for 7 languages.

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  • This mini -library contains sounds from a reptile shelter. They take in injured, negelcted or abandond reptiles and take care of them. They finance through a small zoo and due to corona had significant loss in income. 50% of the sales of this library will directly be donated to the shelter. For more information check: https://www.reptilien-auffangstation.de/

    The recordings contain sounds from 14 different species. With the focus on reptiles, it also features amphibians, mammals and birds.
    Ever needed a realistic hiss of an Arabian Cobra, the roar of a Nile crocodile, the sweet chirping of a Djungarian hamster, or the whistling sound of a Reticulated Phyton coming out of cold water? Here you go. With two mic positions in 192kHz I followed around the tails of big (Diamondback-) and small (Massasauga-) Rattlesnakes. I even recorded the purr of giant lizards (monitors).

    If you don’t need these specific animals, these growls, sizzling, and calls are a great source sounds for dragons, dinosaurs, monsters and other beasts. Also great to add as a layer in vehicle sound design or as sweeteners to add the noise of a dart frog to your jungle atmo.
    These recordings are hard to come by and my mics were nearly hit by poison, that crystalizes and stays venomous for years to come as well as they got nearly eaten by a crocodile (was very scary indeed with me at the other end of the (way too short) boom pole)

    The best part, the handling with the animals was very thoughtful. No animals were tortured or stressed. They had some great animal voices at the shelter, that didn’t want to speak during the recording session, so we let them sleep and didn’t take any animals away from their hide.

    Full List: Arabian Cobra, Diamondback Rattlesnake, Diamond Dove, Djungarian Hamster, Domestic Chicken, Domestic Goat, Nile Crocodile, Massasauga Rattler, Papua Monitor, Puff Adder, Reticulated Phyton, Ring Tailed Lemur, Yellow-Banded Poison Dart Frog and, well, a fish tank with my hydrophone with some weird electronic sounds from the heating.

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  • The Decal Audio team are all too familiar with fast turn around jobs where a full foley session is sadly just not an option. We need quality, practical sounds that can be called on in a flash and dropped in with minimal editing required.

    The Take a seat library from Decal Audio is here to assist and brings you over 600 individual chair, sofa and bed sounds. The library is fully organised into actions covering, pick ups, put downs, sits, stands, scrapes and sweeteners, covering multiple chairs and multiple surfaces, providing a construction kit to allow for the tracklay of any number of different seating scenarios.

    We have also included some designed elements created utilising the sounds found in the library.
    All audio was captured in mono, 48kHz/24bit using a Rode NTG 3 directly into focusrite preamps or a Sound Devices MixPre.
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  • Want that sound that’s made between the Optometrist asking if a or b is better? Want to hear what it sounds like when your eyes are being scanned and tested? Hear your glasses being adjusted before you get to wear them? The optometrist equipment library has all of this ready for you to use. This small boutique library covers a range of equipment used everyday to help optometrists figure out how well we see. Whether you’re using the machine noises to cut an optometrist scene or if you want to take the many mechanical sounds and design them into something other worldly it’s all there for you.

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  • It’s Cold… It’s Dark… And the snow has frozen over…. Time To Shovel

    Driveway Ice Snow Shoveling is a collection of Shoveling Recordings and various ambiences taken while shoveling.

    Shovel Recordings recorded using the LOM UsI Pro Microphones feeding into the Zoom H1 Recorder, at 24 bit, 96kHz, clamped onto the shovel. Recordings include Digs, Scrapes, Scoops, Debris, Pokes, Stabs, and more!

    Ambience recordings recorded using the Sony D100 Recorder, at 24 it, 192kHz, at various positions. Recordings Include Distant Shoveling, Car Pass Bys, Icy and Crunchy!

    Stay in the nice warm house.
    All files are meta-data tagged using Soundly and Basehead.

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  • Alchemy of Guns is a comprehensive weapon laboratory of single sounds made to be mixed, assembled and fit with each other.
    We built the library as an array of modular layers, each one bound to a specific alchemical element, each one made with a specific Xfer Serum setup, and since we enjoyed finding ourselves sketching on paper combinations of elements according to the combinations of the samples, we kept this general structure.

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