An old metal screw is buried in the ground. Asbjoern Andersen


Happy 2019! Let's kick off the new year with these words of wisdom from legendary sound designer Randy Thom, reflecting on the sound tools we use - and how things change over time, as we sharpen our skills. This post originally appeared on his blog and has been republished here with his kind permission.
Written by Randy Thom
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In the early years of work we are obsessed, so obsessed with tools that they become the focus of our attention. The desire to acquire the best tools, to master them and use them drives us forward. So much so that we over use them. We over process sounds in order to make them “ours.” We pan too many sounds, use too much artificial reverb, remove so much of the noise that we take the life out of what isn’t noise.

It’s interesting, I think, that twenty or thirty years into our careers our obsession with tools has usually waned, especially those of us lucky enough to have become somewhat successful. We use fewer tools. We spend much less time thinking about them. No doubt part of the reason is that we eventually have assistants who can do our tool obsessing for us. But I think that’s a minor reason.

Maybe even more important, we get better at hearing the sounds coming from behind us. I’m not talking about the surrounds. I mean our clients, our collaborators.

The major reason is that our ears have learned to serve us better. Instead of being intent on controlling everything with our gadgets we get better at knowing what needs and doesn’t need to be manipulated. Maybe even more important, we get better at hearing the sounds coming from behind us. I’m not talking about the surrounds. I mean our clients, our collaborators. We hear more clearly what they say, and sense better what they don’t say but nevertheless feel, and want.

The ear is a tool worthy of obsession at every point in our careers.

 

A big thanks to Randy Thom for letting us share this insightful post from his blog here on A Sound Effect!

 

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    Metamorphosis is a huge collection of recorded source, synthesized material and hybrid sounds. The library was created to cover a wide range of themes, with rich textures, aggressive impacts and a large selection of pass bys, bass drops, pyrotechnics and many more types of material.

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    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

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    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

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  • Sci-Fi Beams Play Track 1139 sounds included $149 $99

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  • Welcome to “MOTION MODE”, an intense collection of sounds to induce movement and evoke excitement in your production.

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