A white sphere wears over-the-ear headphones. Asbjoern Andersen


We have some interesting new podcasts to share with you for those long summer drives, cool morning runs, or everyday commutes.

Conor O’Sullivan, Sound Design Lead at Google, talks about his holistic process of creating sounds for the Google Pixel, influenced by UX and haptic design. Arkadiusz Reikowski shares how he created the beautiful music for the horror sequel Layers of Fear 2. Ecophon, a Swedish-based acoustics company, covers the psychological and physiological effect of sound treatment on people. Rachel Sim joins Matt and Gord as a co-host of the Beards, Cats, and Indie Game Audio Podcast. A newly-featured podcast, 99% Invisible, talks about sounds of hospitals and how they effect health care workers and patients. A classic episode of Radiolab: hear about how our brains process sound and learn about the language of music with UC San Diego Professor Diana Deutsch. And on The Six Figure Home Studio Podcast, learn how to approach the business side of sound by honing in on your clients’ needs and focusing on large profitable projects.

Method Podcast – Conor O’Sullivan of Google Pixel

Episode outline: ‘In this episode, Aidan Simpson interviews Google Sound Design Lead Conor O’Sullivan about the nuances of crafting product sounds and the choices that shape everything from notification pings to haptic feedback. The conversation also covers the elements that make up Google’s sonic branding, including resolving G chords and piano music. A few highlights:

On the value of sonic subtlety, 9:31
“I do think your goal as a sound designer is to provide feedback that doesn’t jump out too much. It sounds very counterintuitive—you’re designing sound that you don’t want to be heard—but in a lot of cases, it makes sense.”

On working with a multidisciplinary team, 15:57
“We have a team of writers—the UX content team—and they’re absolutely awesome at naming our ringtones. They really capture the feeling of the sound. Our default notification sound is called Popcorn. It’s such an awesome name for that sound. If you’re to imagine what popcorn sounded like musically, you’d pick something like that.”

On using sound to build a brand, 10:22
“I really think about creating sound as creating a soundscape. You want to be able to tell a story from end to end.”

Conor O’Sullivan is a sound designer and composer originally from Ireland, now based in San Francisco, CA. Conor is best known for his work in the emerging field of sound design for consumer products, including interface sounds for the Google Pixel phone.’

Hear the episode:


 

Level with Emily Reese – Ep 109: Arkadiusz Reikowski

Episode outline: ‘Polish composer Arkadiusz (Arek) Reikowski did an outstanding job with the music for Layers of Fear 2.

I’m always wary of horror scores; they can get repetitive, they’re often noisy and dissonant with sounds designed to make you uncomfortable on listening.

Arek’s score is so…. pretty. It’s heavy, but it’s heavy in a beautiful way. I really was deeply impressed by this music, and I hope you enjoy our conversation.’

Hear the episode:
 

A Sound Effect on People – Listen In | That Sounds Better

Episode outline: ‘A Sound Effect on People [not related to A Sound Effect] explores how we’re all affected by sound, or to use a technical term, by acoustics. We’ll investigate how poor acoustics can be disruptive, even harmful, while good acoustics can help us learn, work productively, even heal. We’ll discover that our responses to sound are both psychological as well as physiological, and we’ll learn that people with different personalities react in different ways to the same sounds. A Sound Effect on People is produced by Room 7540 in partnership with Saint-Gobain Ecophon, a manufacturer that specialises in developing and producing materials that improve room acoustics.’

Hear the episode:
 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • 'District 10 – Mothership Sound Effects' from Bluezone Corporation contains over 178 complex science fiction SFX. This massive sound library was created with meticulously sampled sources and twisted using complex synthesis techniques: organic textures, command center ambiences, interior and machine background sounds, explosions and debris, alarms, beep and interface sounds, alien mothership textures and much more. This sample library comes to you in 24-bit high definition and is licensed to you as royalty-free so you can use it in your commercial projects at no extra cost.

    Add to cart
  • Roomtones & Ext. Ambiences Roomtones Play Track 125 sounds included, 375 mins total $80 $64

    125 pristine roomtones from locations including offices, universities, schools, apartments, hotels, laboratories, bathrooms, stairwells & garages. Unwanted background sounds have been removed through the use of Izotope Spectral Repair, resulting in a wide variety of refined roomtones. All sounds were recorded using the Sound Devices Mix-Pre 6 and a stereo pair of Sennheiser 8020s.

    20 %
    OFF
    Ends 1564610400
    Add to cart
  • Environments American Public Spaces Play Track 95+ sounds included, 278 mins total From: $49 From: $34

    'American Public Spaces' is a library that focuses on North-American ambiences of English-speaking public areas. This collection is mainly recorded stealth in the cities of: Chicago, New York, Philadelphia, Toronto, Miami, Trenton, Ottawa.
    The library is available in stereo, and surround (Quad).

    WHAT’S INSIDE:

    95 authentic ambience recordings (83 are surrround) between 1 to 5 minutes long each, non-disturbed indoor city life using our SSS technique (Stealth Surround System) – locations include:

    Cafe • Airport • Store • Hospital • Library • Metro • Bank • Courthouse • Museum • Terminal • Gym • Hall • Washroom • Post Office • Supermarket • Swimming Pool • Tramway • Zoo • Restaurant • Greenhouse • Arena • Market • Hall • Hotel • Shopping Mall • Hallway • and more!


    29 %
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    Ends 1564696800
  • Glass Glass Effects 1 Play Track 303 sounds included, 6 Minutes mins total $89 $79

    Glass Effects 1 gets you sounds of glass smashing, crashing, rubbing and grinding, clinking and hitting. The creative possibilities of glass are endless. We’ve broken, scratched, rubbed and clinked every kind of glass together for a collection like no other. 303 tracks mastered for greatest impact and emotion.

    11 %
    OFF
    Ends 1564610400
    Add to cart
  • 'Organic Lifeform Textures' by Bluezone Corporation is an inspirational sound effect library offering a selection of 99 ( 24 bit / 96 kHz / stereo ) unusual and mysterious sounds : From huge organisms to tiny insects, unexpected groans to invertebrate creatures moving through mud, this SFX library will offer you ultra high quality malleable textures for all your projects. This downloadable sample pack is very usefull for pro editors, film makers, music producers and video game sound designers.

    All sounds were recorded using various sources and processed meticulously using high-end gear. These sound effects have been layered to give you ready-to-use elements. You can easily pitch, modulate, mangle and stretch these sounds to create thousands of variations. 'Organic Lifeform Textures' has been designed to enhance science fiction, mystery, suspense and fantasy video game and scoring projects. Note: The background ambience in the demo is not part of the product but is added free of charge.

    Add to cart

Sound Effects Sale

The Sound Effects Summer Sale is now live!

Land huge savings on 100s of excellent sound effects libraries right here + get more than 3.4+ GB worth of premium sounds (99 minutes, 190 files), included free with any order

Need specific sound effects? Try a search below:
 

Beards, Cats, and Indie Game Audio – Ep 56: Our new co-host

Episode outline: ‘With this episode we welcome our new co-host, Rachel Sim. Rachel will be filling in at times so Gord can take a break. This time around we talk about how Rachel came into the industry, mentorships, community support and as always answer some questions.’

Hear the episode:
 

99% Invisible – Sound and Health: Hospitals

Episode outline: ‘Sound can have serious impacts on our health and wellbeing. And there’s no better place to think about health than hospitals.

According to Joel Beckerman, sound designer and composer at Man Made Music: “Hospitals are horrible places to get better.” Hospitals can be bad for your health because hospitals sound terrible. But sound designers and health care workers are looking to change that.

This is part two in a two-part series supported by the Robert Wood Johnson Foundation about how sound can be designed to reduce harm and even improve wellbeing.’

Hear the episode:
 

Radiolab – Musical Language

Episode outline: ‘In this hour of Radiolab, we examine the line between language and music.

What is music? Why does it move us? How does the brain process sound, and why are some people better at it than others?

We re-imagine the disastrous debut of Stravinsky’s Rite of Spring in 1913 through the lens of modern neurology, and we meet a composer who uses computers to capture the musical DNA of dead composers in order to create new work.’

Hear the episode:
 

The Six Figure Home Studio – Ep 86: How To Turn a $1,000 Project Into A $10,000 Project

Episode outline: ‘Do artists constantly turn you down due to price?

Are you losing projects to other competitors that are simply undercutting your rates?

If so, this episode will walk you through how you can charge 10x more than your competition and STILL win the project.

In this episode you’ll discover:
• What results you could see by switching to a project-based pricing model
• Why business is about helping people, not stealing their money
• How understanding your clients’ needs lets you add more value to the project and charge more than your competitors
• How using this method can remove any competition from the playing field
• Why comparing yourself to other businesses doesn’t work; you need to follow your own path
• Why taking fewer, larger projects is typically more profitable than many small projects
• How Chris killed his dreams of a successful comedy career during this episode
• What changing your services from a commodity to a high-value service can do for your business’

Hear the episode:
 

 

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • 'Organic Lifeform Textures' by Bluezone Corporation is an inspirational sound effect library offering a selection of 99 ( 24 bit / 96 kHz / stereo ) unusual and mysterious sounds : From huge organisms to tiny insects, unexpected groans to invertebrate creatures moving through mud, this SFX library will offer you ultra high quality malleable textures for all your projects. This downloadable sample pack is very usefull for pro editors, film makers, music producers and video game sound designers.

    All sounds were recorded using various sources and processed meticulously using high-end gear. These sound effects have been layered to give you ready-to-use elements. You can easily pitch, modulate, mangle and stretch these sounds to create thousands of variations. 'Organic Lifeform Textures' has been designed to enhance science fiction, mystery, suspense and fantasy video game and scoring projects. Note: The background ambience in the demo is not part of the product but is added free of charge.

    Add to cart
  • World Sounds South India Play Track 55+ sounds included, 98 mins total $60

    'South India' is a unique collection of 55 sounds recorded and produced with high quality equipment. This collection provides authentic and interesting sounds from the southwest to the southeastern part of the country! Recorded over many months and different seasons with DPA, Neumann and Audio Technica mics powered by an Aeta Mixy, this collection includes:

    • Cities: Mumbai, Chennai and Madurai, hyperactive Indian cities
    • Countryside and villages in Karnakata, entry of the desert
    • Forests and jungles from tropical south mountains
    • Markets: from small to big, outdoor and indoor
    • Rice and tea fields
    • Public spaces and train stations
    Add to cart
  • Human Swordfighter Play Track 479 sounds included
    Rated 5.00 out of 5
    $25 $20

    Swordfighter is a robust package with sharp sounding swords, heaps of variations and all the extras you need to make a fight come alive. Build unique sword swings with various hits, swooshes, schings, different fighter vocals and impacts on various surfaces. All up there are 137 sword sounds, 93 surface impact sounds, 15 knife throwing sounds, 48 swooshes and 180 fighter vocals.

    This version includes two sub-folders: one optimised for a film & TV workflow and the other optimised for video games workflow. Plus a few bonus sounds of a charging army.

    20 %
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    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • 'District 10 – Mothership Sound Effects' from Bluezone Corporation contains over 178 complex science fiction SFX. This massive sound library was created with meticulously sampled sources and twisted using complex synthesis techniques: organic textures, command center ambiences, interior and machine background sounds, explosions and debris, alarms, beep and interface sounds, alien mothership textures and much more. This sample library comes to you in 24-bit high definition and is licensed to you as royalty-free so you can use it in your commercial projects at no extra cost.

  • Roomtones & Ext. Ambiences Roomtones Play Track 125 sounds included, 375 mins total $80 $64

    125 pristine roomtones from locations including offices, universities, schools, apartments, hotels, laboratories, bathrooms, stairwells & garages. Unwanted background sounds have been removed through the use of Izotope Spectral Repair, resulting in a wide variety of refined roomtones. All sounds were recorded using the Sound Devices Mix-Pre 6 and a stereo pair of Sennheiser 8020s.

    20 %
    OFF
    Ends 1564610400
  • Environments American Public Spaces Play Track 95+ sounds included, 278 mins total From: $49 From: $34

    'American Public Spaces' is a library that focuses on North-American ambiences of English-speaking public areas. This collection is mainly recorded stealth in the cities of: Chicago, New York, Philadelphia, Toronto, Miami, Trenton, Ottawa.
    The library is available in stereo, and surround (Quad).

    WHAT’S INSIDE:

    95 authentic ambience recordings (83 are surrround) between 1 to 5 minutes long each, non-disturbed indoor city life using our SSS technique (Stealth Surround System) – locations include:

    Cafe • Airport • Store • Hospital • Library • Metro • Bank • Courthouse • Museum • Terminal • Gym • Hall • Washroom • Post Office • Supermarket • Swimming Pool • Tramway • Zoo • Restaurant • Greenhouse • Arena • Market • Hall • Hotel • Shopping Mall • Hallway • and more!


    29 %
    OFF
    Ends 1564696800
  • Glass Glass Effects 1 Play Track 303 sounds included, 6 Minutes mins total $89 $79

    Glass Effects 1 gets you sounds of glass smashing, crashing, rubbing and grinding, clinking and hitting. The creative possibilities of glass are endless. We’ve broken, scratched, rubbed and clinked every kind of glass together for a collection like no other. 303 tracks mastered for greatest impact and emotion.

    11 %
    OFF
    Ends 1564610400
  • 'Organic Lifeform Textures' by Bluezone Corporation is an inspirational sound effect library offering a selection of 99 ( 24 bit / 96 kHz / stereo ) unusual and mysterious sounds : From huge organisms to tiny insects, unexpected groans to invertebrate creatures moving through mud, this SFX library will offer you ultra high quality malleable textures for all your projects. This downloadable sample pack is very usefull for pro editors, film makers, music producers and video game sound designers.

    All sounds were recorded using various sources and processed meticulously using high-end gear. These sound effects have been layered to give you ready-to-use elements. You can easily pitch, modulate, mangle and stretch these sounds to create thousands of variations. 'Organic Lifeform Textures' has been designed to enhance science fiction, mystery, suspense and fantasy video game and scoring projects. Note: The background ambience in the demo is not part of the product but is added free of charge.

 
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