A white sphere wears over-the-ear headphones. Asbjoern Andersen


We have some interesting new podcasts to share with you for those long summer drives, cool morning runs, or everyday commutes.

Conor O’Sullivan, Sound Design Lead at Google, talks about his holistic process of creating sounds for the Google Pixel, influenced by UX and haptic design. Arkadiusz Reikowski shares how he created the beautiful music for the horror sequel Layers of Fear 2. Ecophon, a Swedish-based acoustics company, covers the psychological and physiological effect of sound treatment on people. Rachel Sim joins Matt and Gord as a co-host of the Beards, Cats, and Indie Game Audio Podcast. A newly-featured podcast, 99% Invisible, talks about sounds of hospitals and how they effect health care workers and patients. A classic episode of Radiolab: hear about how our brains process sound and learn about the language of music with UC San Diego Professor Diana Deutsch. And on The Six Figure Home Studio Podcast, learn how to approach the business side of sound by honing in on your clients’ needs and focusing on large profitable projects.

Method Podcast – Conor O’Sullivan of Google Pixel

Episode outline: ‘In this episode, Aidan Simpson interviews Google Sound Design Lead Conor O’Sullivan about the nuances of crafting product sounds and the choices that shape everything from notification pings to haptic feedback. The conversation also covers the elements that make up Google’s sonic branding, including resolving G chords and piano music. A few highlights:

On the value of sonic subtlety, 9:31
“I do think your goal as a sound designer is to provide feedback that doesn’t jump out too much. It sounds very counterintuitive—you’re designing sound that you don’t want to be heard—but in a lot of cases, it makes sense.”

On working with a multidisciplinary team, 15:57
“We have a team of writers—the UX content team—and they’re absolutely awesome at naming our ringtones. They really capture the feeling of the sound. Our default notification sound is called Popcorn. It’s such an awesome name for that sound. If you’re to imagine what popcorn sounded like musically, you’d pick something like that.”

On using sound to build a brand, 10:22
“I really think about creating sound as creating a soundscape. You want to be able to tell a story from end to end.”

Conor O’Sullivan is a sound designer and composer originally from Ireland, now based in San Francisco, CA. Conor is best known for his work in the emerging field of sound design for consumer products, including interface sounds for the Google Pixel phone.’

Hear the episode:


 

Level with Emily Reese – Ep 109: Arkadiusz Reikowski

Episode outline: ‘Polish composer Arkadiusz (Arek) Reikowski did an outstanding job with the music for Layers of Fear 2.

I’m always wary of horror scores; they can get repetitive, they’re often noisy and dissonant with sounds designed to make you uncomfortable on listening.

Arek’s score is so…. pretty. It’s heavy, but it’s heavy in a beautiful way. I really was deeply impressed by this music, and I hope you enjoy our conversation.’

Hear the episode:
 

A Sound Effect on People – Listen In | That Sounds Better

Episode outline: ‘A Sound Effect on People [not related to A Sound Effect] explores how we’re all affected by sound, or to use a technical term, by acoustics. We’ll investigate how poor acoustics can be disruptive, even harmful, while good acoustics can help us learn, work productively, even heal. We’ll discover that our responses to sound are both psychological as well as physiological, and we’ll learn that people with different personalities react in different ways to the same sounds. A Sound Effect on People is produced by Room 7540 in partnership with Saint-Gobain Ecophon, a manufacturer that specialises in developing and producing materials that improve room acoustics.’

Hear the episode:

Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Firearms Sound Effects Analogue Ordnance Play Track 6300+ sounds included, 293 mins total $120

    Analogue Ordnance is a massive construction kit for science fiction weapon sounds, made entirely with hardware synthesizers, mastered entirely in the analogue domain, and with more variations per sound than any library of its kind. Absolutely no software plug-ins of any kind were used in its creation, except for its collection of ready-to-use designed sounds to show what can be done with the library’s constituent parts.

    Masterminded by sound designer Nathan Moody, this library’s unique sonic language delivers about five hours of material, pushed hard through op amps, transistors, tubes, and transformers. Boutique and unique, customized synthesizer modules were used in conjunction with mastering-grade studio hardware to create sounds that range from retro and cute to modern and devastating.

    Sounds are organized into mechanical, thump, body, tail, and charge-up groups for truly modular weapon construction. Each group has six to eight “banks” of related sounds, many with intensity (light, heavy) and duration (short, medium, and long) options. Nearly all sounds include 16 variations. In addition to the construction kit elements, some fully-designed weapon sounds are provided (using only the sounds from the construction kit), designed by Nathan Moody, Chase Steele, Axel Steichen, and Sergio Ronchetti. 

    But the flexibility doesn’t stop there. Reversing the sounds suddenly turns charge-ups into body elements, and vice versa. Each group has some frequency overlap with the others, so they can be mixed interchangeably outside of their labeled or intended uses with filtering and time/pitch manipulation. While the sounds are designed to be layered with themselves, this library plays very well with others, providing thousands of sweeteners to “tech up” any near-future gun or projectile-based firearm, magical attacks, superhuman abilities, or even user interface elements.

    Add some hardware to your warfare. From concealable stun pistols to orbital artillery, Analogue Ordnance provides a fresh injection of new source material for your sci-fi weapon designs.

  • Foley Sound Effects MOVES Play Track 772+ sounds included $89

    MOVES is a collection of character foley clothing and gear movements that cover a large range of characters such as Special Forces, Medieval Soldier, World War Soldier, Policeman, and High-tech Soldier among many others.

    MOVES will make a great addition to your sonic arsenal and help you achieve that personal character sound that you have in your head. MOVES does not replace a Veteran Foley artist, but will come in handy if you have a restricted budget or if you need a good sound to enhance the movements of your characters.

    You get several walks, runs and stop movements for every type of character.

    Two versions included:To speed up your workflow, the library comes with two versions of the same content, tailored for people working either in the Video Game or the Cinema industry:

    Video Game Workflow: For every variation, you will have a single wav file, making it ideal for people who like to have every sound already cut and ready to be used in their DAW or middleware. It consists of 772 sounds.
    Cinema Workflow You will find several variations of the sounds in single wav files here. It consists of 151 wav files sounds.

    And as mentioned, both versions are included, so you can pick whatever works best for your way of working.


    Features props and characters such as:
    Bullet-proof vest, medieval chain mail, dress, leather jacket, old robot, policeman, World War II soldier, Special Forces, Thin Android, Winter Jacket, medieval foot soldier, plastic character, rattle character, shield, sword, weapons, helmets, high tech soldier, winter jacket

    As always, all sounds are embedded with useful Soundminer metadata. I really hope you will find this collection inspiring and useful in your future projects.

    Have a great day designing your new characters with MOVES!

    Best wishes,
    Michel Marchant.

  • This is a library complied of various animal footsteps on various surfaces. A one stop shop for all your wildlife documentary needs.

  • Destruction & Impact Sounds Cracks Play Track 800+ sounds included, 200 mins total $43

    CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
    I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use destruction sounds.
    Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
    The library contains over 444 sound files – around 2,5 hours of sounds included in total.
    Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

    Update 3 – New sounds added to the library:
    Cracks has been updated with 71 new recordings, and completely renamed and tagged in UCS .
    A total of 2 GB of free additional content, bringing the total library size to over 7 GB in 515 files.
    Update 4 – New sounds added to the library:
    Cracks has just been updated with 73 new files, more rock, ice and wood cracks.
    A total of 1,8 GB of free additional content, bringing the total library size to over 8,5 GB in 586 files.
    22 %
    OFF

Latest releases:

  • Hollow Tales Music Pack is a collection of 11 original tracks that fill the air with mystery and suspense. With 43 files, including full compositions, stripped-down light versions, seamless loops, and bone-chilling stingers, this pack is crafted to turn your project into a haunting experience. Hollow Tales is the perfect soundtrack for games, films, or any project where a sense of magical darkness takes center stage. Get ready to make your project creepy in all the right ways.

  • Hello Creators!

    Here’s my new pack: “Inventory Sounds – Volume 01“

     

    YouTube Preview

    List of SFX included

     

    The approach for this pack was to create sounds for the inventory all RPG/Fantasy video games have.

    I recorded some bags and items I have in my home :)

    There are different types of SFX inside this pack: bag, arrows, bow, equipment, clothes, first aid kit, books/paper, food, stones, glass, wood, etc…

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this sounds in your project!

     

    Related Packs (created by me)

    Click Sounds (UI SFX)

    Book & Paper Sounds

     

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were edited in Logic Pro X, almost no processing was made, it was mainly editing the recorded material but also I used the plugin “Phaseplant” as a sampler.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://www.asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.shutterstock.com/en/image-vector/set-different-items-vector-backgrou…

    https://www.shutterstock.com/en/image-vector/pixel-art-vector-game-design-icon-1…

     

    Tags: sound pack, sfx, sounds, vgm sounds, vgm sfx, inventory, inventory sounds, inventory sfx, bag, bag sounds, bag sfx, leather, glass, sticks, arrows, bows, interactions, user interface, ui, user interface sounds, assets, sack, backpack, backpack sounds, kitbag, purse, travel bag, rpg, fantasy, rpg sounds, fantasy sounds, character sounds, loot, equipment, sword, characters, bag, arrows, bow, equipment, clothes, first aid kit, books/paper, food, stones, glass, wood, book, books, page, pages, paper, papers

    35 %
    OFF
  • Hello Creators!

    Here’s my new pack: “Old Magician – Voice Pack“

    List of SFX included

     

    291 Wizard voice lines.

    I hope this voices will help you give more life to your characters in your project. There’s different voices for different situations: dialogues, attacks, hurts, expressions (like upset, laugh, nervous, afraid, confused, surprised)… Also there’s sleeping sounds!

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this voices in your project!

     

    Making-Off

    All this sounds have been recorded with a professional voice actor.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://www.asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.shutterstock.com/en/image-illustration/portrait-wizard-preparing-cas…

     

    Tags:  voice, vo, voice actress, voice actor, voice pack, voice line, voice lines, laughs, sound pack, sfx, game sound, sound effects, character voices, rpg sounds, sounds, creature voice, voice asset, laugh, battle voice, character voice, wizard, mage, old wizard, old, human voice, human, male, soft voice, sfx, character, fantasy, rpg, fantasy sfx, rpg sfx, old voice, conjuring, audio drama, adventure rpg, fantasy rpg, open-world rpg, action rpg, MMORPG

    35 %
    OFF
  • Game Audio Packs Dwarf Voice Pack Play Track 234 sounds included $12.99

    Hello Creators!

    Here’s my new pack: “Dwarf – Voice Pack“

    List of SFX included

     

    234 Fantasy Dwarf voice lines.

    I hope this voices will help you give more life to your characters in your project. There’s different voices for different situations: dialogues, attacks, hurts, expressions (like upset, laugh, nervous, afraid, confused, surprised)… Also there’s sleeping sounds!

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this voices in your project!

     

    Making-Off

    All this sounds have been recorded with a professional voice actor.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://www.asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.shutterstock.com/en/image-illustration/fantasy-dwarf-character-long-…

     

    Tags: voice, vo, voice actor, voice pack, voice line, voice lines, laughs, sound pack, sfx, game sound, sound effects, character voices, rpg sounds, sounds, creature voice, voice asset, laugh, battle voice, character voice, dwarf, warrior, dwarf warrior, old dwarf, old, human voice, human, male, soft voice, sfx, character, fantasy, rpg, fantasy sfx, rpg sfx, old voice, midget, dwarven, smithing, forge, fantasy race, dwarven character, rpg race

    35 %
    OFF
  • Seapoint Storm

Sound Effects Library deals
Need specific sound effects? Try a search below:


Beards, Cats, and Indie Game Audio – Ep 56: Our new co-host

Episode outline: ‘With this episode we welcome our new co-host, Rachel Sim. Rachel will be filling in at times so Gord can take a break. This time around we talk about how Rachel came into the industry, mentorships, community support and as always answer some questions.’

Hear the episode:
 

99% Invisible – Sound and Health: Hospitals

Episode outline: ‘Sound can have serious impacts on our health and wellbeing. And there’s no better place to think about health than hospitals.

According to Joel Beckerman, sound designer and composer at Man Made Music: “Hospitals are horrible places to get better.” Hospitals can be bad for your health because hospitals sound terrible. But sound designers and health care workers are looking to change that.

This is part two in a two-part series supported by the Robert Wood Johnson Foundation about how sound can be designed to reduce harm and even improve wellbeing.’

Hear the episode:
 

Radiolab – Musical Language

Episode outline: ‘In this hour of Radiolab, we examine the line between language and music.

What is music? Why does it move us? How does the brain process sound, and why are some people better at it than others?

We re-imagine the disastrous debut of Stravinsky’s Rite of Spring in 1913 through the lens of modern neurology, and we meet a composer who uses computers to capture the musical DNA of dead composers in order to create new work.’

Hear the episode:
 

The Six Figure Home Studio – Ep 86: How To Turn a $1,000 Project Into A $10,000 Project

Episode outline: ‘Do artists constantly turn you down due to price?

Are you losing projects to other competitors that are simply undercutting your rates?

If so, this episode will walk you through how you can charge 10x more than your competition and STILL win the project.

In this episode you’ll discover:
• What results you could see by switching to a project-based pricing model
• Why business is about helping people, not stealing their money
• How understanding your clients’ needs lets you add more value to the project and charge more than your competitors
• How using this method can remove any competition from the playing field
• Why comparing yourself to other businesses doesn’t work; you need to follow your own path
• Why taking fewer, larger projects is typically more profitable than many small projects
• How Chris killed his dreams of a successful comedy career during this episode
• What changing your services from a commodity to a high-value service can do for your business’

Hear the episode:
 

 

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Firearms Sound Effects Analogue Ordnance Play Track 6300+ sounds included, 293 mins total $120

    Analogue Ordnance is a massive construction kit for science fiction weapon sounds, made entirely with hardware synthesizers, mastered entirely in the analogue domain, and with more variations per sound than any library of its kind. Absolutely no software plug-ins of any kind were used in its creation, except for its collection of ready-to-use designed sounds to show what can be done with the library’s constituent parts.

    Masterminded by sound designer Nathan Moody, this library’s unique sonic language delivers about five hours of material, pushed hard through op amps, transistors, tubes, and transformers. Boutique and unique, customized synthesizer modules were used in conjunction with mastering-grade studio hardware to create sounds that range from retro and cute to modern and devastating.

    Sounds are organized into mechanical, thump, body, tail, and charge-up groups for truly modular weapon construction. Each group has six to eight “banks” of related sounds, many with intensity (light, heavy) and duration (short, medium, and long) options. Nearly all sounds include 16 variations. In addition to the construction kit elements, some fully-designed weapon sounds are provided (using only the sounds from the construction kit), designed by Nathan Moody, Chase Steele, Axel Steichen, and Sergio Ronchetti. 

    But the flexibility doesn’t stop there. Reversing the sounds suddenly turns charge-ups into body elements, and vice versa. Each group has some frequency overlap with the others, so they can be mixed interchangeably outside of their labeled or intended uses with filtering and time/pitch manipulation. While the sounds are designed to be layered with themselves, this library plays very well with others, providing thousands of sweeteners to “tech up” any near-future gun or projectile-based firearm, magical attacks, superhuman abilities, or even user interface elements.

    Add some hardware to your warfare. From concealable stun pistols to orbital artillery, Analogue Ordnance provides a fresh injection of new source material for your sci-fi weapon designs.

  • Foley Sound Effects Massive Air Play Track 3793 sounds included, 182 mins total $24.99

    MASSIVE AIR – is an extensive sound library containing 3793 unique files of various types of air, real and imagined. From gentle Blowing, violent Bursts and searing Hisses to strong Suction and everything Miscellaneous. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

    ‘Massive’ Libraries
    – is our take at recreating sound effects through the use of state-of-the-art resynthesis, this approach generates semi-accurate recreations and mimics the target sound effect, however this method also produces novel and unexpected results. These are our otherwise more “Experimental” libraries.

    38 %
    OFF
  • Destruction & Impact Sounds Cracks Play Track 800+ sounds included, 200 mins total $43

    CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
    I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use destruction sounds.
    Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
    The library contains over 444 sound files – around 2,5 hours of sounds included in total.
    Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

    Update 3 – New sounds added to the library:
    Cracks has been updated with 71 new recordings, and completely renamed and tagged in UCS .
    A total of 2 GB of free additional content, bringing the total library size to over 7 GB in 515 files.
    Update 4 – New sounds added to the library:
    Cracks has just been updated with 73 new files, more rock, ice and wood cracks.
    A total of 1,8 GB of free additional content, bringing the total library size to over 8,5 GB in 586 files.
    22 %
    OFF
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Hollow Tales Music Pack is a collection of 11 original tracks that fill the air with mystery and suspense. With 43 files, including full compositions, stripped-down light versions, seamless loops, and bone-chilling stingers, this pack is crafted to turn your project into a haunting experience. Hollow Tales is the perfect soundtrack for games, films, or any project where a sense of magical darkness takes center stage. Get ready to make your project creepy in all the right ways.

  • Hello Creators!

    Here’s my new pack: “Inventory Sounds – Volume 01“

     

    YouTube Preview

    List of SFX included

     

    The approach for this pack was to create sounds for the inventory all RPG/Fantasy video games have.

    I recorded some bags and items I have in my home :)

    There are different types of SFX inside this pack: bag, arrows, bow, equipment, clothes, first aid kit, books/paper, food, stones, glass, wood, etc…

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this sounds in your project!

     

    Related Packs (created by me)

    Click Sounds (UI SFX)

    Book & Paper Sounds

     

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were edited in Logic Pro X, almost no processing was made, it was mainly editing the recorded material but also I used the plugin “Phaseplant” as a sampler.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://www.asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.shutterstock.com/en/image-vector/set-different-items-vector-backgrou…

    https://www.shutterstock.com/en/image-vector/pixel-art-vector-game-design-icon-1…

     

    Tags: sound pack, sfx, sounds, vgm sounds, vgm sfx, inventory, inventory sounds, inventory sfx, bag, bag sounds, bag sfx, leather, glass, sticks, arrows, bows, interactions, user interface, ui, user interface sounds, assets, sack, backpack, backpack sounds, kitbag, purse, travel bag, rpg, fantasy, rpg sounds, fantasy sounds, character sounds, loot, equipment, sword, characters, bag, arrows, bow, equipment, clothes, first aid kit, books/paper, food, stones, glass, wood, book, books, page, pages, paper, papers

    35 %
    OFF
  • Hello Creators!

    Here’s my new pack: “Old Magician – Voice Pack“

    List of SFX included

     

    291 Wizard voice lines.

    I hope this voices will help you give more life to your characters in your project. There’s different voices for different situations: dialogues, attacks, hurts, expressions (like upset, laugh, nervous, afraid, confused, surprised)… Also there’s sleeping sounds!

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this voices in your project!

     

    Making-Off

    All this sounds have been recorded with a professional voice actor.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://www.asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.shutterstock.com/en/image-illustration/portrait-wizard-preparing-cas…

     

    Tags:  voice, vo, voice actress, voice actor, voice pack, voice line, voice lines, laughs, sound pack, sfx, game sound, sound effects, character voices, rpg sounds, sounds, creature voice, voice asset, laugh, battle voice, character voice, wizard, mage, old wizard, old, human voice, human, male, soft voice, sfx, character, fantasy, rpg, fantasy sfx, rpg sfx, old voice, conjuring, audio drama, adventure rpg, fantasy rpg, open-world rpg, action rpg, MMORPG

    35 %
    OFF
  • Game Audio Packs Dwarf Voice Pack Play Track 234 sounds included $12.99

    Hello Creators!

    Here’s my new pack: “Dwarf – Voice Pack“

    List of SFX included

     

    234 Fantasy Dwarf voice lines.

    I hope this voices will help you give more life to your characters in your project. There’s different voices for different situations: dialogues, attacks, hurts, expressions (like upset, laugh, nervous, afraid, confused, surprised)… Also there’s sleeping sounds!

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this voices in your project!

     

    Making-Off

    All this sounds have been recorded with a professional voice actor.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://www.asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.shutterstock.com/en/image-illustration/fantasy-dwarf-character-long-…

     

    Tags: voice, vo, voice actor, voice pack, voice line, voice lines, laughs, sound pack, sfx, game sound, sound effects, character voices, rpg sounds, sounds, creature voice, voice asset, laugh, battle voice, character voice, dwarf, warrior, dwarf warrior, old dwarf, old, human voice, human, male, soft voice, sfx, character, fantasy, rpg, fantasy sfx, rpg sfx, old voice, midget, dwarven, smithing, forge, fantasy race, dwarven character, rpg race

    35 %
    OFF
  • Seapoint Storm


   

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