game audio questions Asbjoern Andersen


How do you get started - and make it - in game audio? To help with those inevitable questions on where to begin, what to expect, what to focus on, and how to succeed, Akash Thakkar has launched a great series of short, to-the-point answers to many of the questions that typically come to mind. Check out his thoughts and answers in the videos below + explore the additional 21 resources we've found for you:
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Should you go to school to work in game audio?

Do you have to go to university/college to work in game audio, or in the game industry as a whole?

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What gear do you need to work in game music and sound?

Do you really need tons of fancy microphones and recorders to get started as a composer/sound designer?

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What do you need to know to work in the game industry?

In this video, Akash Thakkar lets you in on a skill that many people are seriously lacking in the game industry:

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Can you find game audio projects online?

In this video, Akash Thakkar tells you why it’s a bad idea to rely purely on online networking to get freelance gigs in the game industry:

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Can you make money as a sound designer?

Some thoughts on whether or not you can actually make a GOOD living as a sound designer in games:

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How do you get feedback on your demo reel?

Here’s how you can get great feedback on your portfolio and demo reel:

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How much should you charge?

Insights on that eternal question: How much should you charge for your music and sound?

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Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • The Renault Master 2.3 dci diesel van sound library is a go-to pack for many transportation-related scenes. It features 102 96kHz files, more than 130 minutes of audio covering different aspects of using the van. Inside you’ll find engine sounds recorded under the hood, stereo recordings from the cabin during driving, exterior passes and different maneuvers and foley recordings.

    The library contains:

    • 6 engine under-the-hood onboard recordings while driving (38 minutes)
    • 10 interior cabin recordings, 6 in sync with engine (54 minutes)
    • 70 exterior passby / driving files
    • 18 foley sound effects
  • City Life Slush And Wet Streets Play Track 34+ sounds included, 92 mins total $30 $20

    “Slush and Wet Streets” is a library that contains 34 tracks (92 minutes total) that are recorded in winter urban environments. You will hear sounds of passing cars and people on slush, wet or snow-covered streets.

    Atmospheres are recorded at different times of the day and night and at various locations. There are ambiences in the collection that track urban traffic at varying intensities, from an almost empty street with 1 or 2 pass by cars to busy traffic on a wet boulevard. Also, microphones are placed in different positions, from 2m to 30m from moving cars.

    You will encounter sounds of people who walk in slush and snow, voices and other sounds typical of the winter urban environment. The library was recorded in Sofia, Bulgaria. All files are meta-tagged in Soundminer.

    Gear used: Neumann KM184st, Rode NT4, Edirol R4pro.

    Enjoy the winter streets.

    33 %
    OFF
    Ends 1548284400
    Add to cart
  • Industrial Factory Ambiences Play Track 64 sounds included, 88 min mins total $29 $25

    Factory Ambiences features sounds from the largest laminate factory in Europe.

    It has huge production lines where laminate of all types is manufactured by almost completely automated machineries and robotics.
    The library contains 64 stereo takes gathered at 31 spots inside the main production hall and from across the factory premises.
    These sounds don't explain laminate production sound-wise but deliver universal factory ambiences instead.

    14 %
    OFF
    Ends 1548284400
    Add to cart
  • Carma Studio brings new characters to the party with Games Phrases 2!

    • Female Phrases
    • Artificial Intellegence
    • Japanese Onomatopoeia
    • Famous Phrases
    • Game Words
    • and more…
    Add to cart
  • Ships Tugboat Deutz VM 145 Play Track 582 sounds included $249

    Recording of a 1927 tugboat with a Deutz VM 145 4-cylinder engine with 200 horsepower at 300 RPM in 30 synchronized takes.

    Add to cart

Need specific sound effects? Try a search below:
 

 
How do you get game audio experience WITHOUT a job?

Look around and you’ll see almost EVERY game industry job requires some form of experience… so how do you get experience if you’re new to the field?

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Do you need to know how to code to work in game audio?

Do you need to know how to program to work in game audio? Here are some insights on that:

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How long until you get paid?

How long will it take before you start getting paid for your music and sound work?

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Can you be an in-house composer?

Is it possible to become an in-house, full-time composer at a game company? Listen in as we cover whether or not that’s possible:

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Are you too old to work in games?

Wondering if it’s too late to work in the game industry if you’re above a certain age? Some thoughts on that here:

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Do you have to be a game audio freelancer?

Do you HAVE to freelance to work in games? Here are Akash’s thoughts on that:

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A big thanks to Akash Thakkar for his game audio insights! And if you’re looking for further resources on how to get started and make it in audio, check out our hand-picked selection below:

 

 

Further reading on freelance audio success:

Want to learn more about making it in audio? We’ve done some digging and have found the following resources for you – hope they come in handy!

Succeed in game audio:

How to Set (and Get) the Right Price for Your Audio Work

10 Essential Tips for Game Audio Freelancers

How to be a successful sound designer – with Scott Gershin

5 Useful Tips for Upcoming Sound Designers and Sound Editors

Building a successful audio post studio – with Kate Finan and Jeff Shiffman
 

Breaking into game audio – guides and resources:

The ‘Quit Aspiring’ book – by Adam Croft

Applying for a job in game audio – by Matthew Florianz

Freelance Game Audio: Getting Started and finding work – by Ashton Morris

Yet Another Game Audio Hiring Article – by Ariel Gross

Courses: How to network and get paid for your work in the game industry – by Akash Thakkar

 

Finding those audio jobs:

Hand-picked audio jobs on Soundlister

Get the weekly Audio Jobs newsletter

Join the Audio Jobs Facebook group
 

Showcasing your work:

Get a free profile on Soundlister

Upload your demos to Soundcloud

Upload your demos to ReelCrafter
 

Networking:

Find game audio community groups around the world

Find interesting audio events around the world
 

Education and knowledge:

Get an audio mentor at the Audio Mentoring Project

Read the 100s of sound stories and guides here on the A Sound Effect blog (search for stories here)

Browse Industry Data: Game Music and Sound Design Salary Survey Results

Take online courses in Wwise, FMOD Studio, Unity, Pure Data & Unreal at the School of Video Game Audio


 
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Horror Mutation Play Track 200 sounds included, 40 mins total $20

    “Mutation” is a collection of 200 mutation sound effects aimed to be used in horror/sic-fi productions.
    The pack is focused on bloody and creepy transformations where you can hear how the flesh, blood and bones of the subject are being transformed and reshaping into something else.

    Uncommon sources like plastic and scrap movements, dry leaves and metallic guitar picks were used to create this collection.

    The library contains 20 files (WAV, 24 Bit / 96 kHz), 10 variations each, summing a total of 200 sfx.

    As a bonus I included the sources (32 sfx) used to create the sounds in the library.

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  • Animals & Creatures Animal Hyperrealism Vol I Play Track Over 1300 sounds included
    Rated 5.00 out of 5
    $170

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
    Add to cart
  • Cars Tesla Electric Car Play Track 146+ sounds included $119

    It's finally here: An electric car sound effects library with recordings from a Tesla!

    The Tesla Electric Car SFX library gets you 146 High Definition sound effects. It features recordings of the subtle sounds of an all-electric car – with its drive motors, servos and alerts, as well as interior and exterior perspectives of doors opening and closing and the horn honking.

    It also captures the interior environment at highway speeds and the tires on gravel and pavement at various speeds. Plus, it has exterior street-based perspectives of vehicle pass-bys and arrivals on different road surfaces at various speeds.

    So if you need electric car sounds for your projects, this library delivers.

    TESTIMONIALS & BUYERS COMMENTS

    “I had a Tesla in a show and realized I had no Tesla library – This kit got the job done perfectly – Thanks Rick!

    -Jonathan Lipman, MPSE
    Sony Pictures: “The Good Doctor” network TV series

    “Rick’s TESLA SFX library was a life-saver for us on Season 2 of HBO’s Divorce, especially since Tesla demands that ONLY authentic Tesla sounds be used whenever their vehicles appear in a scene! Rick’s FX gave us that authenticity. Very valuable resource. Thanks Rick!”

    – David Briggs
    Supervising Sound Editor, HBO “Divorce”

    “Hey Rick! Awesome job on the Tesla library! Literally minutes after downloading, I cut one of the servos into a commercial I’m working on… I’m going to get a TON of mileage out of the wheel recordings. I feel like wheels are a really difficult sound to get a great recording of… All around great job!”

    -Kai Paquin
    Sound Editor | Los Angeles, CA

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • The Renault Master 2.3 dci diesel van sound library is a go-to pack for many transportation-related scenes. It features 102 96kHz files, more than 130 minutes of audio covering different aspects of using the van. Inside you’ll find engine sounds recorded under the hood, stereo recordings from the cabin during driving, exterior passes and different maneuvers and foley recordings.

    The library contains:

    • 6 engine under-the-hood onboard recordings while driving (38 minutes)
    • 10 interior cabin recordings, 6 in sync with engine (54 minutes)
    • 70 exterior passby / driving files
    • 18 foley sound effects
  • City Life Slush And Wet Streets Play Track 34+ sounds included, 92 mins total $30 $20

    “Slush and Wet Streets” is a library that contains 34 tracks (92 minutes total) that are recorded in winter urban environments. You will hear sounds of passing cars and people on slush, wet or snow-covered streets.

    Atmospheres are recorded at different times of the day and night and at various locations. There are ambiences in the collection that track urban traffic at varying intensities, from an almost empty street with 1 or 2 pass by cars to busy traffic on a wet boulevard. Also, microphones are placed in different positions, from 2m to 30m from moving cars.

    You will encounter sounds of people who walk in slush and snow, voices and other sounds typical of the winter urban environment. The library was recorded in Sofia, Bulgaria. All files are meta-tagged in Soundminer.

    Gear used: Neumann KM184st, Rode NT4, Edirol R4pro.

    Enjoy the winter streets.

    33 %
    OFF
    Ends 1548284400
  • Industrial Factory Ambiences Play Track 64 sounds included, 88 min mins total $29 $25

    Factory Ambiences features sounds from the largest laminate factory in Europe.

    It has huge production lines where laminate of all types is manufactured by almost completely automated machineries and robotics.
    The library contains 64 stereo takes gathered at 31 spots inside the main production hall and from across the factory premises.
    These sounds don't explain laminate production sound-wise but deliver universal factory ambiences instead.

    14 %
    OFF
    Ends 1548284400
  • Carma Studio brings new characters to the party with Games Phrases 2!

    • Female Phrases
    • Artificial Intellegence
    • Japanese Onomatopoeia
    • Famous Phrases
    • Game Words
    • and more…
  • Ships Tugboat Deutz VM 145 Play Track 582 sounds included $249

    Recording of a 1927 tugboat with a Deutz VM 145 4-cylinder engine with 200 horsepower at 300 RPM in 30 synchronized takes.

 
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