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Home The Game Audio Power List

The Game Audio Power List

Game Audio Power List

Welcome to our Ultimate Game Audio page: The A Sound Effect blog is home to a huge number of game audio posts, and we're now making it easier to find the very best ones - so whether you're looking for game audio resources, interviews, guides, tips, sounds, books, jobs, community pages, or more that has to do with sound for games, this extensive list has you covered.

It's taken (quite!) a while to compile, but we hope it'll help you in your game audio journey - and we're continuously updating the list, so keep checking back for more. Happy exploring, and be sure to share with your friends and collagues, so more people can benefit from these resources!


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Game audio stories and resources:

 

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Shortcut:

You’ll always be able to find the Game Audio Power List at asoundeffect.com/gameaudio



Essential Game Audio Interviews:

 

We’ve published a huge number of game audio interviews on the A Sound Effect blog over the years
– here are some of our favorite ones:
 

Crafting Ghost of Tsushima’s Tremendous Sound

Go behind the gloriously grounded sound of Ghost of Tsushima – with Audio Director Rev. Dr. Bradley D Meyer and Senior Sound Designer Josh Lord:
 

Read the story here

How The Last of Us Part II’s incredible sound was made:

The Naughty Dog sound team gives you the full story behind the sound for The Last of Us Part II here:
 
 

Read the story here

The Secrets to Creating Jurassic World Evolution’s Excellent Game Audio:

Interested in what goes into creating outstanding sound for games? This interview on the sound for Jurassic World Evolution is a must-read:

Read the story here

Jesper Kyd on Composing the Viking-themed Score for ‘Assassin’s Creed Valhalla’

BAFTA-award winning composer Jesper Kyd takes you behind the score for Assassin’s Creed Valhalla:
 

Read the story here


Creating the Soaring Sound of Microsoft Flight Simulator 2020:

Find out how the stunningly-realistic sound of Microsoft Flight Simulator 2020 was made in this huge interview:

Read the story here

Designing Half-Life: Alyx’s Superb VR Sound:

How the Valve sound team expanded the sound of the beloved Half-Life 2D-game into the VR realm:

Read the story here

Making the magical sound of ‘Ori and The Will of the Wisps’

Get the story behind the beautiful sound of ‘Ori and The Will of the Wisps’:
 

Read the story here

Shaping the satisfying sound of ‘Star Wars Jedi: Fallen Order’

How Respawn Entertainment’s sound team designed their first Star Wars game — Jedi: Fallen Order:

Read the story here


Behind the glorious sound of ‘God of War’:

In this exclusive, in-depth A Sound Effect interview, Mike Niederquell and the sound team at Playstation takes you behind the scenes on the stunning sound for the game.
 
 
 
 

Read the story here

Read – or hear – how Hitman 3’s hard-hitting sound was made:

Hitman 3 is a hit with both players and reviewers, and here’s the story on how its excellent sound was made – now available as both a written Q&A and an audio interview:
 
 
 

Read the story here

Game Audio (Super) Deep-Dive: Behind The Outer Worlds’ Otherworldly Sound:

Obsidian Entertainment’s The Outer Worlds was released a short while ago and fans are loving it. The sound team, led by Audio Director/Composer Justin E. Bell, played a huge role in bringing this dystopian space adventure to life.
 

Read the story here

Creating Call of Duty: Modern Warfare’s Award-Winning Sound – huge sound team interview:

The Game Awards just named Call of Duty: Modern Warfare as having the Best Audio Design. In this in-depth A Sound Effect interview, the team members talk about their approach to designing an immersive and realistic sound experience:

Read the story here


Creating the charming sound design – and glorious honks – for ‘Untitled Goose Game’:

Em Halberstadt takes you behind the scenes on the sound for ‘Untitled Goose Game’:

Read the story here

Behind the beautiful sound of Monument Valley 2 – with Todd Baker

This is how Todd Baker created the stunning, lush sound of Monument Valley 2:

Read the story here

Designing the delightfully vintage sound of ‘Cuphead’ – with Samuel Justice

Samuel Justice takes you behind the scenes on the sound for this striking indie game:

Read the story here

Making the sound of ‘Minecraft Dungeons’ with Mojang’s audio team:

How Mojang’s audio team took the sound of Minecraft into a new direction:

Read the story here


 

Find more game audio posts here

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Game Audio Resources:

 

The A Sound Effect blog features a number of game audio guides, covering everything from the technical aspects of game audio and implementation, to tools, techniques and audio business insights – here’s a hand-picked selection:

10 Essential Tips for Game Audio Freelancers

Here are BAFTA Award-winning sound designer Rebecca Parnell’s 10 essential tips for game audio freelancers:

Read the story here

3 Principles of Sound Design for Games – by Rob Bridgett

At the brink of a powerful new console generation, here’s a reminder not to lose sight of the fundamentals of sound design:

Read the story here

37 tips for great game audio success – from the community:

Get lots of insights from the community on how to create great game audio:
 

Read the story here

4 Effective Ways to Break into Game Audio:

Adam Croft shares 4 fundamental things you can do to make that game audio dream a reality:
 

Read the story here


A Short Guide to Freelance Rates – and what to charge for your work:

Struggling with setting rates as a freelancer? Here’s a guide to help you get the numbers right:
 
 

Read the story here

An Introduction to Game Audio Scripting in Unity (Part 1 & 2)

Game audio scripting offers lots of exciting opportunities – this guide helps you get the hang of it:
 
 

Read the story here

Building the Dream Work Environment at A Shell in the Pit

In this interview, Gord McGladdery shares with us how he maintains an innovative work environment and a resilient business model:

Read the story here

Creating audio for games – with Martin Stig Andersen:

Acclaimed sound designer & composer Martin Stig Andersen shares some of his techniques, approaches – and favorite gear – in this new video:
 

Read the story here


Defining Your Creative Goals with Audio Storyboards:

Game sound designer Bryan Higa shares inspiring insights on how to use audio storyboards in your creative process:
 
 
 
 

Read the story here

Game Audio: Making it with a small team, a short timeframe and minimal resources:

Horus Station takes place in an abandoned space craft – and its atmospheric sound was created by a small team in a very short timeframe and with minimal resources. Here are the key insights and lessons learned by Can Uzer and the team:

Read the story here

Game Audio Glossary: Game Development Roles – and how they relate to your game audio work:

Find out how different game development roles relate to your game audio work:
 
 
 

Read the story here

Game Audio Guide: How to write a (game-changing) audio design document today:

Some years ago, veteran sound designer and game audio director Zachary Quarles wrote an excellent guide on how to do an audio design document – and this is his followup to that guide:
 

Read the story here


Gear is not the ticket to entry in the game audio community

How to build a lean, effective game audio setup that gets you off the ground – without breaking the bank:
 
 

Read the story here

Guide: Essential books about sound – for film, games and audio post production

An overview of excellent books on sound for film, games, recording and audio post:
 
 

Read the story here

How to get your game audio pipeline right – workflows, organization and the tools you need

Getting your game audio pipeline right is essential for a smooth-running development process – here’s how to do it:

Read the story here

How to prepare for – and power through – a layoff in the game audio industry, with Brian Schmidt:

Game audio veteran and GameSoundCon creator Brian Schmidt on how to bounce back from a game audio layoff:

Read the story here


REAPER for Game Audio – Getting Started & Rendering

Learn how to make the most of REAPER for game audio:
 
 
 

Read the story here

Reaper for Game Audio – Part III: Project Scopes & Subprojects

Find out why project management can be one of the most powerful and unique features that Reaper has to offer:

Read the story here

The road ahead for game audio

Game audio guru Damian Kastbauer reflects on the road ahead for the audio community, and the challenges and opportunities it offers:

Read the story here


Transmodality in game sound design: How we use sound to fill in the sensory blanks:

Ashton Mills explores how game audio can help convey information from a broad range of senses – for a much richer gaming experience:

Read the story here

Unreal Engine’s built-in game audio capabilities demonstrated using blueprints

Tzvi Sherman demonstrates the many game audio possibilities you get with Unreal Engine’s blueprints:
 

Read the story here

What Wwise can do for your game audio

Tzvi Sherman demonstrates many of Wwise’s powerful tools for implementing your sounds into a game engine:
 
 

Read the story here

Why sound is crucial in stealth games

Greg Lester just released a great video on the importance of carefully-crafted sound design in stealth games:
 
 

Read the story here


 

Find more game audio posts here

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Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!


Essential Sound Design Guides:

 

As a bonus, here’s a hand-picked selection of some of the very best guides and resources for sound design
and sound recording from the A Sound Effect blog:

How to create horror sound effects that are truly scary (and gory!)

Find out how to create your own horror sounds, brutal gore sound effects, scary ambiences and ghoulish monster vocalizations in this exclusive guide:

Read the story here

How to create impressive fire and ice magic sound effects

Learn about tools, techniques – and surprising props – for creating magic sounds in this in-depth video tutorial:
 
 

Read the story here

How to Design Fierce Creature Vocals

Chase Steele returns with an excellent new tutorial on creature vocalizations (and he throws in 26 free sound effects for you too as a bonus!):
 

Read the story here

How To Design Futuristic Vehicle Sound Effects

Sound Spark’s Chase Steele shares his approaches and ideas for designing futuristic vehicle sound effects:
 
 

Read the story here


How To Design Stellar Spaceship Sound Effects – an Essential Sci-Fi Sound Design Guide:

Find out how to create fantastic spaceship sound effects in this special, in-depth guide – complete with examples, free sounds to design from and much more:

Read the story here

How To Design Superb Sci-Fi UI Sound Effects:

Discover the key to excellent Sci-Fi UI sounds in this guide by Ruslan Nesteruk – with additional insights from veteran sound designers Mark Camperell, Jason Cushing and Ivo Ivanov:
 
 

Read the story here

How To Design Supreme Sci-Fi Weapon Sound Effects:

How do you design awe-inspiring sci-fi weapon sound effects? This in-depth sound design guide will show you how:
 
 
 
 

Read the story here

Rule of Thirds: A Sound Design Approach by Barney Oram

Sound designer Barney Oram shares his approach to making the creative process easier:
 
 
 
 
 

Read the story here


Sound Advice: The Key to Outstanding Animation Sound Design

Experienced animation sound designer Jeff Shiffman shares his tips, tricks and insights for outstanding animation sound design:
 

Read the story here

Ten Second Technique: Tips to Improve Your Sound Design by Barney Oram

Sound designer Barney Oram shares the 10-second technique he uses to improve his sound design skills:
 
 

Read the story here

The Essential Guide To Recording Weapon Sound Effects – With Watson Wu

Few people on this planet have more experience with weapon sound effects recording than Watson Wu, and in this exclusive guide he shares how you do it right:

Read the story here

The Essential Primer to Recording Car Sound Effects

Max Lachmann and the team at Pole Position Production have spent a decade perfecting their car recording methods. This is how they do it today:
 
 

Read the story here


 

Find more sound design guides here

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Want a bonus sound effects gift?

Do you run a blog, website or similar resource about game audio? If you share a link to the Game Audio Power List – https://asoundeffect.com/gameaudio – there, be sure to give us a heads up about it here to receive a special SFX gift from us, as a way of saying thanks!


 

Game sound effects:

 

New & popular game sound effects libraries:

 

If you need game sound effects, here’s an overview of some of the most popular releases from the independent sound community:

 

Most popular game sound effects in the last 30 days:

  • Foley Sound Effects Pickups and Small Item Sounds Play Track 280 sounds included, 7 mins total $4.16

    Great Audio is Essential

    Essential Audio Pickups and Small Item Sounds contains 280 Foley sounds designed specifically for Video Game Sound Designers who need the usual Pick-Up sounds and SFX for common small items, including: Keys, Coins, Access Card, Pills/Health, Latches, Locks, Chains, Bags, and many many more!

    Features:

    •  280 sounds
    • Bags
    • Coins
    • Keys
    • Pill Bottle
    • Cable Ties
    • Camera
    • Lighter
    • Access Card
    • Chains
    • Locks
    • Clips and Clasps
    • Computer Mouse
    • Boxes
    • Papers
    • Clicks and Ticks
    • Tools
    • Scissors
    • Wood Game Pieces
    • Zippers

    Number of Audio Waves: 280

    Sample rate / bit rate: 44,100 Hz / 16 bit

    75 %
    OFF
  • A complete collection of sonic exploration by Slava Pogorelsky.
    Grow your sound arsenal with an ever evolving collection of high-end cinematic and fresh sound effects!
    Here’s what to expect:

    RESONATING METAL FORCE offers a fresh sound palette of reverberant aggressive metal rampage, totaling 680 sound effects. Featuring creeping evolving metal pressure and resonating rattle, massive rumble, explosive impacts and nerve-racking squeaks.
    HORROR SERIES VOL.1: EVIL STRINGS TORTURED WIRES offers a unique toolset for nightmarish designs, totaling 564 sound effects. Featuring creeping dread of bowed metal wires, strings and double bass, providing exciting opportunities for unique layering.
    CINEMATIC MAGICAL ICE is offering a unique toolset for ice-cold freezing designs, totaling 267 sound effects. Great for fantasy genre with ice based magic, motion graphics, time lapse and flow motion freeze sequences.
    CINEMATIC WATER WHOOSHES AND TEXTURES is offering a unique toolset for water and underwater designs, totaling 285 sounds. Great for hyper realistic designs, water based magic, surreal underwater movement or motion graphics with liquid elements.
    CINEMATIC WOOD SYMPHONY is offering a variety of wood based recordings that were morphed into a unique audio experience that bends the boundaries between recognisable source and unusual wooden textures, totaling 611 sound effects.
    SCI – FI ELEMENTS VOL.1 is offering a variety of carefully crafted futuristic sound effects that vary from pleasant and musical to unpredicted and glitchy, totaling 364 sound effects.
    CINEMATIC METAL WHOOSHES is offering a unique collection of aggressive roaring metal whooshes and transitions with cinematic feel and mind bending characteristics, totaling 120 sound effects.

    WHAT SOUND PROFESSIONALS SAY:

    Victor Mercader – AAA Sound Designer (Apex Legends)
    “I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine. The Sci-fi Elements sound library is the perfect library to use and blend into my UI designs in Apex Legends.”

    Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
    “Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”

    Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
    “Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”

    Stefan Kovatchev – Audio Director (MultiVersus)
    “Slava has put together an impressive collection of high quality source assets, recorded cleanly, and at high sample rates. It’s always refreshing to find a new purveyor of good source material. I particularly enjoyed Resonating Metal Force, which is comprised of very useable, unique tonal textures and impacts.”

    Samuel Gagnon-Thibodeau – Sound Designer/Sound Effects Editor (Dream Scenario, The Watchers, Hunting Daze)
    “Slava’s Cinematic Wood Symphony detailed textures and movements blend so well in what I’m usually looking for in terms of sound design. It really brings proximity and sensitivity to the action while feeling real and natural. The creative blend of the wooden sounds with whooshes and impacts also makes them very unique. I’m finding myself coming back to them more and more as they fit in many situations.”
     
    Yarron Katz – AAA Composer and Sound Designer
    “Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”

    Ginno Legaspi – SoundBytes Music Magazine‎
    “‘Evil Strings Tortured Wires’ is an all-scary affair with plenty of really good, nightmarish, imaginative sounds from authentic materials, like double bass, dulcimer strings and metal wires. Sound-wise, this sample pack is clean and carefully recorded. The editing and processing of sounds is top notch, with sound design techniques applied very professionally. Overall, very gritty and not for the faint of heart.”
     
    Ginno Legaspi – SoundBytes Music Magazine‎
    “As far as the sound goes ‘Cinematic Magical Ice’ is both beautiful and mystical. I happen to like the icy textures that are oozing with coldness. Overall, this sound library boasts a good variety of effect samples ready to drop in various cinematic projects.”
     
    Ginno Legaspi – SoundBytes Music Magazine‎
    “The spotlight of ‘Cinematic Wood Symphony’ is the wide range of complex sounds that can be dropped in your sound design projects. I love the Wood Movement and Tonal sounds, and I’m sure thriller and horror music composers will be delighted with the Friction and Impact sounds. If your cinematic projects are lacking texture and impact sounds ‘Cinematic Wood Symphony’ is a library to be considered – especially if you’re looking beyond common wood sounds.”
     
    Ginno Legaspi – SoundBytes Music Magazine‎
    “Cinematic Water Whooshes and Textures is great for anything. You won’t be hearing recordings of calm rivers or relaxing streams, but cinematic whooshes and textures for soundtrack works and media projects. Whether you’re into this type of sounds, this pack was recorded quite well, professionally edited and processed with Slava’s own flair.”

    Ginno Legaspi – SoundBytes Music Magazine‎
    “Slava is back with another aggressive and energetic sample library called Resonating Metal Force – a 680 strong collection of modern metal effects captured using various tools and high-end studio equipment. The source material was edited and processed professionally for instant use. These sounds are primed for experimentation – whether you add your unique processing, layer several WAV samples or slice and dice to your heart’s content, the sky’s the limit. This sound pack is another winner.”

  • Punchy Transients is an organized toolbox that serves as a reliable source of ”layers of impact” which many, many sounds do require to be in their best fit. It is also a trusty stash for designers who need to save some time to focus on something else.

    The library content was made by recording a collection of hits on a punching bag using many techniques. Also, a dry version of each sample and a folder of bonus thumps are included.

    58 %
    OFF
  • Genres Vintage Anime SFX Play Track 350+ sounds included $69

    The Vintage Anime Sound Effects Library brings all of the excitement of your favorite Japanese animated series to your fingertips. Inspired by classic cartoons from the 80’s and 90’s, these recognizable and versatile sounds will instantly enhance any FX collection. Vintage synths were used to create the auras, beams, mecha blasters, atmospheres, magic spells, guns, sonic blasts and explosives that makeup this pack of over 350+ custom 24bit/96khz .WAV files. Perfect for film, video games, podcasts and any project that could benefit from a power up!

    Both designed sounds and source recordings:
    • Classic anime sfx from the 80’s and 90’s

    • Auras, mecha, beams, blasters, spells, explosives and more! 350+ sounds!

    • Tons of source material for experimentation

    • Expert crafted metadata

    • Vintage Anime PDF

  • Bundles Mattia Cellotto – Complete Bundle Play Track 11100+ sounds included $1,068

    Mattia Cellotto’s extraordinary sound libraries are some of the most popular releases in independent sound effects – and here’s your chance to get them all at a nice discount. Here’s what’s you get:

    NEW: CATACLYSM is a collection more than 1400 sounds in 400+ files of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    ANIMAL HYPERREALISM VOL I is a library containing themed animal vocalisations & sounds, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    ANIMAL HYPERREALISM VOL II is a library containing themed animal sounds & vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    ANIMAL HYPERREALISM VOL III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.

    METAMORPHOSIS is a huge collection of recorded source, synthesized material and hybrid sounds – more than 2300 sounds total.

    GLACIER ICE is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.

    POLARITY delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs.

    ULTRASONIC DRY ICE is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.

    ROCKS MOMENTUM gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland.

    WATER VOLUMES delivers you over 300 sounds of natural hot-springs, bubbles, and liquids of various densities boiling under the effect of dry ice.

    METAL GROANS AND SLAMS is a library for which metal was kicked, hammered, bowed and… induced to vibrate through feedback loops?! The collection features 346 unique sounds recorded through field trips in US, UK and Italy.

    CRUNCH MODE & THE BORAX EXPERIMENT are also included as a bonus: Crunch Mode features 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust & frozen goods, and The Borax Experiment gets you 158 squishy, gory, slimy, gooey SFX.

    10 %
    OFF

 
Newest game sound effects libraries:

  • THE ANIMAL SYMPHONY – GOAT & SHEEP
    THE ANIMAL SYMPHONY – CROWING ROOSTER
    THE ANIMAL SYMPHONY – LOVEBIRD
    THE ANIMAL SYMPHONY – WHITE HANDED GIBBON
    THE ANIMAL SYMPHONY – MEERKAT
    THE ANIMAL SYMPHONY – WATUSI

    Product Description:

    “The Animal Symphony – Alpaca” offers a collection of 15 high-quality audio tracks, with a total of 54 individual sounds. The audios are organized with an intuitive nomenclature, allowing you to easily exchange the different microphone jacks and choose which one to use or combine them all. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, along with a Zoom H6 recorder for stereo sound, we have captured every detail and nuance of these sounds. Recordings were made at 24-bit and 192kHz/96kHz, ensuring professional clarity and depth.

    This collection offers a wide variety of cries and other sounds made by alpacas. These sounds are perfect for adding realism and authenticity to your projects. With multiple takes and variations, this library provides the flexibility needed for any type of production requiring sounds from these animals. All recordings have been carefully edited to remove external noises, such as other birds, wind or people. Furthermore, thanks to the ultrasonic microphones used, it is guaranteed that whoever decides to tone it down will still get a rich frequency.

    Ideal applications:

    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: Enrich your audiovisual productions with authentic sounds.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:

    – Total audios: 15 (With a total of 54 individual sounds)
    – Format: 192kHz – 96kHz/24bit
    – Equipment used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, plus a Zoom H6 recorder for stereo sound.

    License:

    The sounds from “The Animal Symphony – Alpaca” are available under a royalty-free license, allowing their use in multiple projects at no additional costs. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

    20 %
    OFF
  • Animal Sound Effects The Animal Symphony – Parrot Play Track 87+ sounds included, 7 mins total $10

    THE ANIMAL SYMPHONY – GOAT & SHEEP
    THE ANIMAL SYMPHONY – CROWING ROOSTER
    THE ANIMAL SYMPHONY – LOVEBIRD
    THE ANIMAL SYMPHONY – WHITE HANDED GIBBON
    THE ANIMAL SYMPHONY – MEERKAT
    THE ANIMAL SYMPHONY – WATUSI

    Product Description:

    “The Animal Symphony – Parrot” offers a collection of 87 high-quality audio tracks, each with multiple sounds (Between 3 to 6 variations). The audios are organized with an intuitive nomenclature, allowing you to easily exchange the different microphone jacks, so you can choose which microphone to use or combine them all. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, along with a Zoom H6 recorder for stereo sound, we have captured every detail and nuance of these sounds. Recordings were made at 24-bit and 192kHz/96kHz, ensuring professional clarity and depth.

    This collection offers a wide variety of screams, cackling, and other sounds at close and medium distances, perfect for adding realism and authenticity to your projects. With multiple takes and variations, including African Parrot, Macaw, and Eclectic Parrot sounds, this library provides the flexibility needed for any type of production requiring sounds from these birds. All recordings have been carefully edited to remove external noises, such as other birds, wind or people. Furthermore, thanks to the ultrasonic microphones used, it is guaranteed that whoever decides to lower the tone will continue to obtain frequency richness.

    Ideal Applications:

    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: Enrich your audiovisual productions with authentic sounds.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:

    – Total Audios: 87 (Each audio contains between 3-6 variations)
    – Format: 192kHz – 96kHz/24bit
    – Equipment Used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, plus a Zoom H6 recorder for stereo sound.

    License:

    The sounds from “The Animal Symphony – Parrot” are available under a royalty-free license, allowing their use in multiple projects at no additional costs. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

    17 %
    OFF
    Ends 1720130399
  • Animal Sound Effects The Animal Symphony – Donkey Play Track 69+ sounds included, 10 mins total $10

    THE ANIMAL SYMPHONY – GOAT & SHEEP
    THE ANIMAL SYMPHONY – CROWING ROOSTER
    THE ANIMAL SYMPHONY – LOVEBIRD
    THE ANIMAL SYMPHONY – WHITE HANDED GIBBON
    THE ANIMAL SYMPHONY – MEERKAT
    THE ANIMAL SYMPHONY – WATUSI

    Product description:

    “The Animal Symphony – Donkey” offers a collection of 69 high-quality audio tracks, each with multiple sounds (between 3 and 6 variations). The audios are organized with an intuitive nomenclature, allowing you to easily swap the different microphone jacks, so you can choose which microphone to use or combine them all. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, along with a Zoom H6 recorder for stereo sound, we have captured every detail and nuance of these sounds. Recordings were made at 24-bit and 192kHz/96kHz, ensuring professional clarity and depth.

    This collection offers a wide variety of braying, growling, donkeys eating, etc… these sounds are perfect for adding realism and authenticity to your projects. With multiple takes and variations, this library provides the flexibility needed for any type of production requiring sounds from these animals. All recordings have been carefully edited to eliminate external noises, such as birds, wind or people. Furthermore, thanks to the ultrasonic microphones used, it is guaranteed that whoever decides to lower the tone will continue to obtain frequency richness.

    Ideal applications:

    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: Enrich your audiovisual productions with authentic sounds.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:

    – Total audios: 69 (Each audio contains between 3 and 6 variations)
    – Format: 192kHz – 96kHz/24bit
    – Equipment used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, plus a Zoom H6 recorder for stereo sound.

    License:

    The sounds from “The Animal Symphony – Donkey” are available under a royalty-free license, allowing them to be used in multiple projects at no additional costs. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

    17 %
    OFF
    Ends 1719871199
  • RPG Tactical Combat Music Vol.1 contains 5 percussive tracks, fitting for any turn based strategy or RPG, as well as trailer music.

    13 Minutes of audio runtime.

    Each track loops seamlessly.

     

    25 %
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    Ends 1719093600
  • Featuring 52 high-quality drone sound effects that paint a range of atmospheres from dark, futuristic, dystopian of industrial & cyberpunk to natural, shimmery and magical.

    These designed soundscapes will serve as ideal background tracks for sci-fi games and films as well as ambient textures for music.

    You will get drone and texture soundscapes with spine-chilling alarms, unstable booms and beeps besides a calm and dreamy nature portraits and angelic and ethereal worlds. Think eerie spaceships, hangars, desolate lands, lava caves, nuclear power plants, and also serene gardens, and far away temples and dreamy forests.

    This is the toolkit to create the perfect cyberpunk, eerie or magical cinematic atmospheres, with or without being in the foreground. Most of sounds are loopable.

    Recorded in 24bit/96 kHz .wav, comes with intuitive naming and thorough metadata. Compatible with all DAWs, middleware, video editing tools and 100% royalty-free.

    Find the true sound of it with Vadi Sound Library.

    What else you may need

    You may also want to check out our Eerie Drones & Textures for access to 71 fear inducing and mysterious sounds.

    Ebow Guitar Thriller is another good choice with 152 unique sounds of e-bow and terrifying noises to send chills down you audience’s spine.

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Overall most popular sound effects libraries in the last 30 days:

  • Foley Sound Effects Pickups and Small Item Sounds Play Track 280 sounds included, 7 mins total $4.16

    Great Audio is Essential

    Essential Audio Pickups and Small Item Sounds contains 280 Foley sounds designed specifically for Video Game Sound Designers who need the usual Pick-Up sounds and SFX for common small items, including: Keys, Coins, Access Card, Pills/Health, Latches, Locks, Chains, Bags, and many many more!

    Features:

    •  280 sounds
    • Bags
    • Coins
    • Keys
    • Pill Bottle
    • Cable Ties
    • Camera
    • Lighter
    • Access Card
    • Chains
    • Locks
    • Clips and Clasps
    • Computer Mouse
    • Boxes
    • Papers
    • Clicks and Ticks
    • Tools
    • Scissors
    • Wood Game Pieces
    • Zippers

    Number of Audio Waves: 280

    Sample rate / bit rate: 44,100 Hz / 16 bit

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  • Cats are remarkably expressive creatures. And capturing their voices can be a daunting task. Not anymore…

    The “Meow” sound library provides all the core cat vocalizations you'll need in a single package.

    Using 11 different cats cherry picked for their characters, this library provides over 272 vocalizations for your productions.

    From sweet mewls, to longing cries, or vicious shrieks, this library has got you covered.

    This library also includes the Sonic Worlds “CAT” sound pack.

    Meet the beasts:

    JASPER
    A lunatic Calico. A treasure trove of enraged vocalizations.

    AFORI & FANGS
    Sweet natured Russian Blues for that soft gentle character.

    BASTARDO
    A nasty mean tomcat, hence his name. A Tabby with a rich growl.

    BOGART
    Deep threatening growls and hisses. A Ginger in a foul mood.

    GINGY & LUCIFER
    Whiny sounding Ginger cats. For those hungry begging cries.

    JESSICA
    Classic meows that work like a charm.

    MARTY
    A sad sounding Tabby cat. For those longing mewls that will break your heart.

    SWEETY
    An absolute sweetheart black cat. Purry meows galore.

    Cat sounds included:
    ● Screeches and Shrieks
    ● Snipes
    ● Yelps
    ● Mewls
    ● Cries
    ● Purrs
    ● Growls
    ● Grumbles, Groans and Moans
    ● Whining and Begging
    ● Hisses
    ● Squirms
    ● Meows in a huge variety of characters
    ● And more…
  • A complete collection of sonic exploration by Slava Pogorelsky.
    Grow your sound arsenal with an ever evolving collection of high-end cinematic and fresh sound effects!
    Here’s what to expect:

    RESONATING METAL FORCE offers a fresh sound palette of reverberant aggressive metal rampage, totaling 680 sound effects. Featuring creeping evolving metal pressure and resonating rattle, massive rumble, explosive impacts and nerve-racking squeaks.
    HORROR SERIES VOL.1: EVIL STRINGS TORTURED WIRES offers a unique toolset for nightmarish designs, totaling 564 sound effects. Featuring creeping dread of bowed metal wires, strings and double bass, providing exciting opportunities for unique layering.
    CINEMATIC MAGICAL ICE is offering a unique toolset for ice-cold freezing designs, totaling 267 sound effects. Great for fantasy genre with ice based magic, motion graphics, time lapse and flow motion freeze sequences.
    CINEMATIC WATER WHOOSHES AND TEXTURES is offering a unique toolset for water and underwater designs, totaling 285 sounds. Great for hyper realistic designs, water based magic, surreal underwater movement or motion graphics with liquid elements.
    CINEMATIC WOOD SYMPHONY is offering a variety of wood based recordings that were morphed into a unique audio experience that bends the boundaries between recognisable source and unusual wooden textures, totaling 611 sound effects.
    SCI – FI ELEMENTS VOL.1 is offering a variety of carefully crafted futuristic sound effects that vary from pleasant and musical to unpredicted and glitchy, totaling 364 sound effects.
    CINEMATIC METAL WHOOSHES is offering a unique collection of aggressive roaring metal whooshes and transitions with cinematic feel and mind bending characteristics, totaling 120 sound effects.

    WHAT SOUND PROFESSIONALS SAY:

    Victor Mercader – AAA Sound Designer (Apex Legends)
    “I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine. The Sci-fi Elements sound library is the perfect library to use and blend into my UI designs in Apex Legends.”

    Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
    “Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”

    Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
    “Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”

    Stefan Kovatchev – Audio Director (MultiVersus)
    “Slava has put together an impressive collection of high quality source assets, recorded cleanly, and at high sample rates. It’s always refreshing to find a new purveyor of good source material. I particularly enjoyed Resonating Metal Force, which is comprised of very useable, unique tonal textures and impacts.”

    Samuel Gagnon-Thibodeau – Sound Designer/Sound Effects Editor (Dream Scenario, The Watchers, Hunting Daze)
    “Slava’s Cinematic Wood Symphony detailed textures and movements blend so well in what I’m usually looking for in terms of sound design. It really brings proximity and sensitivity to the action while feeling real and natural. The creative blend of the wooden sounds with whooshes and impacts also makes them very unique. I’m finding myself coming back to them more and more as they fit in many situations.”
     
    Yarron Katz – AAA Composer and Sound Designer
    “Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”

    Ginno Legaspi – SoundBytes Music Magazine‎
    “‘Evil Strings Tortured Wires’ is an all-scary affair with plenty of really good, nightmarish, imaginative sounds from authentic materials, like double bass, dulcimer strings and metal wires. Sound-wise, this sample pack is clean and carefully recorded. The editing and processing of sounds is top notch, with sound design techniques applied very professionally. Overall, very gritty and not for the faint of heart.”
     
    Ginno Legaspi – SoundBytes Music Magazine‎
    “As far as the sound goes ‘Cinematic Magical Ice’ is both beautiful and mystical. I happen to like the icy textures that are oozing with coldness. Overall, this sound library boasts a good variety of effect samples ready to drop in various cinematic projects.”
     
    Ginno Legaspi – SoundBytes Music Magazine‎
    “The spotlight of ‘Cinematic Wood Symphony’ is the wide range of complex sounds that can be dropped in your sound design projects. I love the Wood Movement and Tonal sounds, and I’m sure thriller and horror music composers will be delighted with the Friction and Impact sounds. If your cinematic projects are lacking texture and impact sounds ‘Cinematic Wood Symphony’ is a library to be considered – especially if you’re looking beyond common wood sounds.”
     
    Ginno Legaspi – SoundBytes Music Magazine‎
    “Cinematic Water Whooshes and Textures is great for anything. You won’t be hearing recordings of calm rivers or relaxing streams, but cinematic whooshes and textures for soundtrack works and media projects. Whether you’re into this type of sounds, this pack was recorded quite well, professionally edited and processed with Slava’s own flair.”

    Ginno Legaspi – SoundBytes Music Magazine‎
    “Slava is back with another aggressive and energetic sample library called Resonating Metal Force – a 680 strong collection of modern metal effects captured using various tools and high-end studio equipment. The source material was edited and processed professionally for instant use. These sounds are primed for experimentation – whether you add your unique processing, layer several WAV samples or slice and dice to your heart’s content, the sky’s the limit. This sound pack is another winner.”

  • User Interface (UI) Sound Effects Interactive Play Track 3917 sounds included, 225 mins total $149.99
    User Interface (UI) Sound Effects - get more than 3900+ sounds in the INTERACTIVE sound library

    Introducing ‘INTERACTIVE’ by Rock The Speakerbox: Your ultimate organic Game UI Sound Design Toolkit. Elevate your UI sound design with a comprehensive sound effects library crafted to meet the exacting demands of modern game development. ‘INTERACTIVE’ is a massive toolset designed to empower you with a diverse range of components for creating immersive, dynamic and organic sounding UI.

    Structured into three packages:

    Construction Kit (3151 Sounds):
    Unlock a world of possibilities with a massive set of generic components like clicks, whooshes, pops, and textures, alongside elaborate recordings for specific contextual needs such as coins, paper, medieval weapons and many more. Explore elemental textures like water, wood, stone, etc for added depth and a comprehensive arsenal of percussive and tonal instruments.

    Building Blocks (606 Sounds):
    Streamline your workflow with pre-designed sounds of basic UI components, including impacts, clicks, whooshes, specific contextual actions and textures (clattering coins, rustling paper, igniting fires, alchemical reactions, growing vegetation) plus tonal and musical feedback for different moods (positive, negative, rewarding, warning, triumphal, holy)

    Designed (160 Sounds):
    Choose from four sets of ready-to-use sounds tailored for the most common UI actions in different game styles (Casual, Dark, Medieval, Modern).

    Each of the four sets gives you following UI sounds:
    • Confirm
    • Select
    • Notification
    • Purchase
    • Open Menu
    • Back/Close Menu
    • Positive Light
    • Positive Heavy
    • Negative Light
    • Negative Heavy

    With 699 sound files, each offering more than 5 variations in average, ‘INTERACTIVE’ delivers a total of over 3900 sounds – ensuring that you’ll never run out of options to bring your creative vision to life. This library gives you everything you need to captivate your audience and create immersive UI soundscapes that truly resonate.

  • Electricity Sound Effects A Fluorescent Bulb II Play Track 12+ sounds included, 37 mins total $25

    This library is a continuation of my first library A Fluorescent Bulb. This contains 6 more fluorescent light hums/buzzes with nice plinks and warming sounds. For each light there is at least 2 minutes up to 5 minutes of tone, and a second file with a manipulated light switch where you get multiple plinks and buzzes. The tone of this library is a bit higher pitch than the first 6 bulbs from the first library

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↑ back to overview

Need specific sound effects? Try a search below:

 

If you’re looking for something in particular, try this custom sound effects search box:


↑ back to overview

 

More game audio resources:

 

AUDIO JOBS

– find audio jobs around the world:


Soundlister is home to 1000s of Audio Jobs, with a large number of them being game audio jobs. We continue to share a number of new game audio opportunities each week, and we’ve also added a new search tool to help you explore past opportunities + a way to see all posts tagged with a specific job title – effectively allowing you to browse by title.
 

Visit the Audio Jobs page on Soundlister Get the Audio Jobs Newsletter Join the Audio Jobs Group on Facebook Search for audio jobs

 

Bonus: Want an easy-to-remember shortcut to those audio jobs? The url audiojobs.org will always take you straight to the latest audio job posts on Soundlister


 

↑ back to overview

AUDIO PODCASTS

– find great podcasts about sound

The newly-formed Audio Podcast Alliance features a carefully-chosen selection of the absolute best podcasts about sound out there, with many of them focusing on game audio. Discover the cream of the crop of what the community has to offer when it comes to audio-related podcasts below:

Click below to jump straight to your chosen podcast (and hear their newest episode):

AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

Visit the full Audio Podcast Alliance page

Bonus: Want an easy-to-remember shortcut to those podcasts about sound? The url audiopodcast.org will always take you straight to the podcast overview


↑ back to overview

 

AUDIO PROFESSIONALS

– find talented audio professionals from around the world for your projects:

If you’re looking to grow your audio team, Soundlister offers an overview of 1000s of audio professionals from all over the world – with a dedicated overview of audio pros specializing in game audio (whether it’s audio directors, composers, field recordists, foley artists, sound editors, sound designers, re-recording mixers or voice actors):
 

Find audio professionals who specialize in game audio

Bonus: Want an easy-to-remember shortcut to those audio pros? The url audiopros.org will always take you straight to the 1000s of audio pros on Soundlister

↑ back to overview

 

GAME AUDIO BOOKS

– find great books about sound for games:

There are a number of great books on game audio, and we’ve gathered a few examples for you below:

100 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games – by Rob Bridgett (get the book here)

Aaron Marks’ complete guide to game audio – (get the book here)

Leading with Sound – by Rob Bridgett (get the book here)

New Realities in Audio: A Practical Guide for VR, AR, MR and 360 Video – by Stephan Schütze (get the book here)

Principles of Game Audio and Sound Design – by Jean-Luc Sinclair (recommended by Dave Raybould – get the book here)

Pro Tools 10 for Game Audio – by Greg deBeer (recommended by Ruben Antonio Infante – get the book here)

Tales of a Technical Sound Designer – by Damian Kastbauer (get the book here)

The Game Audio Strategy Guide– by Gina Zdanowicz & Spencer Bambrick (get the book here)


More books about sound:

If you’re looking for more books on sound for games, film and television, check out Julien Matthey’s excellent list, enhanced with ongoing suggestions from other members of the worldwide audio community:

Find many more books about sound here

Bonus: Want an easy-to-remember shortcut to those books about sound? The url booksaboutsound.org will always take you straight to the book overview

↑ back to overview

 

GAME AUDIO GROUPS

– find game audio community groups around the world


Want to meet up with friends and colleagues in the game audio community? Game audio groups often arrange local audio community meetups, talks, trips and other social events – and the Worldwide GameAudio page maintains an excellent list of community groups around the world:

 

Bonus: Want an easy-to-remember shortcut to those game audio groups? The url gameaudiogroups.com will always take you straight to the game audio group overview

↑ back to overview

Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!

 

GAME AUDIO ON SOCIAL MEDIA

– find groups and conversations on game audio:

LinkedIn and Facebook:

Game AudioGame Sound DesignGame Sound Design GroupSound designers groupVideo Game – Composers & Sound Designers

Twitter hashtags:

#GameAudio#GameMusic#GameAudioDev

Discord:

The Game Audio Channel on the The Audio Community Discord Server

↑ back to overview

 

SHOWCASE YOUR AUDIO WORK

– showcase your skills and be discovered by those who need them, completely free:


As an audio professional, Soundlister lets you showcase your skills and be discovered by those who need them. It offers an easy way to present your showreel, highlight your favorite projects and let visitors know where to find you on social media:
 
Set up your free profile on Soundlister here

↑ back to overview

 

THE AUDIO EVENTS CALENDAR

– find audio-related events around the world – and online:

Looking to find audio-related events such as audio industry conferences, community meetups, special events, Q&As, online courses and more? Check out the Audio Events Calendar, where we’ve shared more than 800+ events since its launch.
 

Browse the Audio Events Calendar

Bonus: Want an easy-to-remember shortcut to those audio events? The url audioevents.org will always take you straight to the Audio Events Calendar

 

↑ back to overview

BONUS: Expand your skillset with the free Sound Success Guide:

Sound Success GuideWant to branch out beyond game audio? Learning new sound skills can open up opportunities for additional revenue – and with the (entirely free) 60+ page Sound Success Guide, you get insights from 20 industry experts on how to get started and succeed in 18 different types of audio jobs:
 
Click to download (.zip)
Click to download(.PDF)


↑ back to overview

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • THE ANIMAL SYMPHONY – WHITE HANDED GIBBON
    THE ANIMAL SYMPHONY – WATUSI
    THE ANIMAL SYMPHONY – CROWING ROOSTER
    THE ANIMAL SYMPHONY – LOVEBIRD
    THE ANIMAL SYMPHONY – GOAT & SHEEP

    The Animal Symphony will be a series of animal recording libraries, created to offer a wide variety of authentic animal sounds. Over the next few months, each installment in this series will capture the essence of different animal species.

    Get ready to hear the vibrant meerkat symphony with “The Animal Symphony – Meerkat“! This exclusive collection of recordings will transport you to the fascinating world of these curious little desert inhabitants. With a total of 22 audios, each one captures the unique essence of the social interactions and dynamic behavior of meerkats in their natural environment.

    General description:
    “The Animal Symphony – Meerkat” presents a careful selection of 22 audio recordings (between 3 and 6 variations each) that capture the essence of meerkats as they interact with each other. Each recording has been made with high-quality equipment, including the Sennheiser MKH 8050 microphone and an EM258 capsule microphone, guaranteeing exceptional audio quality. All recordings have been made at a 192 kHz, 24-bit sampling rate to capture every detail and nuance of meerkat sounds.

    Featured Features:
    – Meerkat Interactions: Discover a variety of sounds that reflect the social interactions, communication and behavior of meerkats in their natural environment.
    – Professional Recording: Made with high-end equipment, these recordings capture the authenticity and vitality of meerkat life.
    – Exceptional Quality: All sounds are recorded and edited in 192 kHz and 24-bit, offering unsurpassed clarity and depth.
    – Diversity in Recordings: With multiple takes and variations, this library offers the flexibility necessary for any type of production.

    This collection is ideal for a variety of applications:
    – Video games: Add realism and authenticity to natural environments in your games.
    – Film and Documentaries: Perfect for soundtracks, sound effects and scenes requiring wildlife sounds.
    – Educational Applications: Use these sounds in educational projects to teach about meerkat behavior and life.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    – Total Audios: 22
    – Format: 192kHz/24bit
    – Equipment Used: Sennheiser MKH 8050 microphone and EM258 capsule microphone

    License:
    The sounds from “The Animal Symphony – Meerkat” are available under a royalty-free license, allowing their use in multiple projects without additional costs or royalties.

  • Punchy Transients is an organized toolbox that serves as a reliable source of ”layers of impact” which many, many sounds do require to be in their best fit. It is also a trusty stash for designers who need to save some time to focus on something else.

    The library content was made by recording a collection of hits on a punching bag using many techniques. Also, a dry version of each sample and a folder of bonus thumps are included.

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  • Bundles Mattia Cellotto – Complete Bundle Play Track 11100+ sounds included $1,068

    Mattia Cellotto’s extraordinary sound libraries are some of the most popular releases in independent sound effects – and here’s your chance to get them all at a nice discount. Here’s what’s you get:

    NEW: CATACLYSM is a collection more than 1400 sounds in 400+ files of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    ANIMAL HYPERREALISM VOL I is a library containing themed animal vocalisations & sounds, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    ANIMAL HYPERREALISM VOL II is a library containing themed animal sounds & vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    ANIMAL HYPERREALISM VOL III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.

    METAMORPHOSIS is a huge collection of recorded source, synthesized material and hybrid sounds – more than 2300 sounds total.

    GLACIER ICE is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.

    POLARITY delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs.

    ULTRASONIC DRY ICE is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.

    ROCKS MOMENTUM gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland.

    WATER VOLUMES delivers you over 300 sounds of natural hot-springs, bubbles, and liquids of various densities boiling under the effect of dry ice.

    METAL GROANS AND SLAMS is a library for which metal was kicked, hammered, bowed and… induced to vibrate through feedback loops?! The collection features 346 unique sounds recorded through field trips in US, UK and Italy.

    CRUNCH MODE & THE BORAX EXPERIMENT are also included as a bonus: Crunch Mode features 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust & frozen goods, and The Borax Experiment gets you 158 squishy, gory, slimy, gooey SFX.

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • Low-price. High-quality. Essential.

    An essential collection of 500 footsteps sounds, including various walking, jogging and running steps, both as a continuous take and as individual steps, on various surfaces (carpet, concrete, dry leaves, glass, grass, gravel, ice, snow & wood).

    Each sound was created at 96kHz / 24-bit stereo and is fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.

    Note: All of these sounds (and more!) are included in the 96 General Library (get 3,000+ SFX for FREE!)

  • THE ANIMAL SYMPHONY – GOAT & SHEEP
    THE ANIMAL SYMPHONY – CROWING ROOSTER
    THE ANIMAL SYMPHONY – LOVEBIRD
    THE ANIMAL SYMPHONY – WHITE HANDED GIBBON
    THE ANIMAL SYMPHONY – MEERKAT
    THE ANIMAL SYMPHONY – WATUSI

    Product Description:

    “The Animal Symphony – Alpaca” offers a collection of 15 high-quality audio tracks, with a total of 54 individual sounds. The audios are organized with an intuitive nomenclature, allowing you to easily exchange the different microphone jacks and choose which one to use or combine them all. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, along with a Zoom H6 recorder for stereo sound, we have captured every detail and nuance of these sounds. Recordings were made at 24-bit and 192kHz/96kHz, ensuring professional clarity and depth.

    This collection offers a wide variety of cries and other sounds made by alpacas. These sounds are perfect for adding realism and authenticity to your projects. With multiple takes and variations, this library provides the flexibility needed for any type of production requiring sounds from these animals. All recordings have been carefully edited to remove external noises, such as other birds, wind or people. Furthermore, thanks to the ultrasonic microphones used, it is guaranteed that whoever decides to tone it down will still get a rich frequency.

    Ideal applications:

    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: Enrich your audiovisual productions with authentic sounds.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:

    – Total audios: 15 (With a total of 54 individual sounds)
    – Format: 192kHz – 96kHz/24bit
    – Equipment used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, plus a Zoom H6 recorder for stereo sound.

    License:

    The sounds from “The Animal Symphony – Alpaca” are available under a royalty-free license, allowing their use in multiple projects at no additional costs. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

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  • Animal Sound Effects The Animal Symphony – Parrot Play Track 87+ sounds included, 7 mins total $10

    THE ANIMAL SYMPHONY – GOAT & SHEEP
    THE ANIMAL SYMPHONY – CROWING ROOSTER
    THE ANIMAL SYMPHONY – LOVEBIRD
    THE ANIMAL SYMPHONY – WHITE HANDED GIBBON
    THE ANIMAL SYMPHONY – MEERKAT
    THE ANIMAL SYMPHONY – WATUSI

    Product Description:

    “The Animal Symphony – Parrot” offers a collection of 87 high-quality audio tracks, each with multiple sounds (Between 3 to 6 variations). The audios are organized with an intuitive nomenclature, allowing you to easily exchange the different microphone jacks, so you can choose which microphone to use or combine them all. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, along with a Zoom H6 recorder for stereo sound, we have captured every detail and nuance of these sounds. Recordings were made at 24-bit and 192kHz/96kHz, ensuring professional clarity and depth.

    This collection offers a wide variety of screams, cackling, and other sounds at close and medium distances, perfect for adding realism and authenticity to your projects. With multiple takes and variations, including African Parrot, Macaw, and Eclectic Parrot sounds, this library provides the flexibility needed for any type of production requiring sounds from these birds. All recordings have been carefully edited to remove external noises, such as other birds, wind or people. Furthermore, thanks to the ultrasonic microphones used, it is guaranteed that whoever decides to lower the tone will continue to obtain frequency richness.

    Ideal Applications:

    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: Enrich your audiovisual productions with authentic sounds.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:

    – Total Audios: 87 (Each audio contains between 3-6 variations)
    – Format: 192kHz – 96kHz/24bit
    – Equipment Used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, plus a Zoom H6 recorder for stereo sound.

    License:

    The sounds from “The Animal Symphony – Parrot” are available under a royalty-free license, allowing their use in multiple projects at no additional costs. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

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    Ends 1720130399
  • Unleash the fury of Our Dogs Sound Effects collection

    High-quality capture the intense emotions and reactions of real guard dogs Growls, snarls and barks

    Add realism to your animal and creatures from horror movies to animal dramas

    Recorded and exported in 32-bit/192kHz

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    OFF
    Ends 1720130399
  • Mechanical Sound Effects Lawnmower Play Track 13+ sounds included, 36 mins total $20

    Take your audio projects to the next level with our “Cutting Edge” lawnmower sound effects pack!

    A collection of high-quality sound effects will transport your listeners to the great outdoors, where the sweet scent of freshly cut grass fills the air.

    Sound effects of mowing the lawn from various distances in the French countryside which can be used effectively for a variety of projects.

    Recorded and exported in 32 Bit 192Khz

    20 %
    OFF
    Ends 1720130399

   
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