Composing for Theatre - The Composer Success Series Asbjoern Andersen


Want to succeed as a live theatre composer? In these two interviews, you'll hear what it takes to get started and succeed in composing for the live theatre industry, from 4x Tony-nominated composer Daniel Kluger known for his bluegrass arrangement of 'Oklahoma!' for its 2019 Broadway revival and for his score on the Broadway play 'The Sound Inside,'.

You'll also get insights from the Annie Award-nominated composing/songwriting team of Elyssa Samsel and Kate Anderson who wrote the songs for the musical adaptation of 'The Book Thief' that showed in March 2021 in the U.K. at the Octagon Theatre in Bolton and who composed for Off-Broadway musical 'Between the Lines':


By Jennifer Walden and Asbjoern Andersen, images courtesy of Daniel Kluger, Elyssa Samsel, and Kate Anderson
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The Composer Success Series – and what it’s all about:

The Composer Success Series is dedicated to helping you succeed as a composer – offering inspiration, advice on getting started and advancing your career, creative tips and tricks, helpful resources and lessons learned, from some of the industry’s most successful composers for film, games and beyond.
 

Quick navigation – click below to jump straight to your composer of choice:

• Elyssa Samsel and Kate Anderson – composers on “The Book Thief,” “Between the Lines,” & Disney Animation’s Olaf’s Frozen Adventure
• Daniel Kluger – composer on the play “The Sound Inside,” “Oaklahoma!” (2019), & “Judgement Day”
 

More interviews in the Composer Success Series:

Charlie Clouser • Sherri Chung • Cindy O’Connor • Inon Zur Pinar Toprak • Nainita DesaiJonathan SnipesGareth CokerRonit KirchmanZach RobinsonAlec Puro Jason Graves Peter McConnell Winifred Phillips Ronit KirchmanZach RobinsonAlec PuroAriel MarxMatthew EarlChristopher Thomas

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Elyssa Samsel and Kate Anderson:

ComposerSuccessSeries_ES_KA-1

Elyssa Samsel and Kate Anderson are the songwriting team behind Disney Animation’s “Olaf’s Frozen Adventure” (nominated for an Annie Award), The Apple + animated series “Central Park,” and the musicals “Between the Lines” and “The Book Thief.”

Learn more about Elyssa’s and Kate’s work at samselanderson.com


• How did you get started as a composer? What was your very first theatrical score/composing gig, and what was that experience like for you?

We met in the BMI Lehman Engle Writer’s Workshop, where composers and lyricists are able to pair up and try out different collaborations under a strict curriculum that gets a little more DIY in the second and third years of the program.

It’s always good to remember that if the project you’re working on seems like it might be going nowhere, at the very least it is your best calling card!

It was a fabulous educational and networking opportunity for us. During our third year in the program, we were working on a subverted fairy-tale themed Musical Comedy, which we’d present to the Workshop for feedback and guidance while writing. Shortly afterward, we got our first big composing gig when we were recommended to author Jodi Picoult. She was looking for songwriters to adapt one of her books into a musical for the stage. When we read her novel, it felt very full circle because the book had a lot of fairytale elements, so the songs from the musical we had already been writing came in handy as examples of our writing style and tone. It’s always good to remember that if the project you’re working on seems like it might be going nowhere, at the very least it is your best calling card!

When we started working with Jodi, it was our first time showing work to producers, collaborating with a book writer, and putting our work up in industry readings. It was very exciting and very educational. Very promptly, we learned how important it is not to be too ‘precious’ about your work. Things get cut and changed all the time and you have to roll with the punches. It was extremely valuable to have that experience so early on.

 

• Any advice you’d share on how to land a job as a theatre composer/orchestrator?

We’ve always been advocates for making friends anywhere you go. This business feels enormous yet tiny at the same time. You never know “who knows who.” A lot of our best collaborations/opportunities have come out of making as many connections as possible, all the while being curious and — most importantly — kind to others.

We’ve always been advocates for making friends anywhere you go.

Another wonderful way of landing jobs is to find mentors; focus on people whom you admire and see if you can reach out to them to pick their brain. As long as you’re being respectful, we’ve found that most of the people we looked up to were eager to “pay it forward,” and help others navigate the tricky turns and potholes of the industry.

Investing a little bit of money into great sounding demos will take you far!

Additionally, having work ready to show is crucial. You never know when one of those mentors or connections will reach out with an opportunity, so have some great demos ready to go.

Show a range of your work, and make sure you show that you’ve put some professional love into your work. Investing a little bit of money into great-sounding demos will take you far!

 

• What were some essential lessons you’ve learned throughout your career?

We learned very early on that one secret to a meaningful, efficient collaboration is having a healthy dose of enthusiasm and optimism. These elements can make up for any number of shortcomings. Anytime we feel nervous, undeserving, or insecure while working on a project, getting feedback, or trying to land a gig, we try to keep our attitudes and our reactions optimistic.

…one secret to a meaningful, efficient collaboration is having a healthy dose of enthusiasm and optimism.

We’re lucky in that regard, that we have each other, because sometimes it takes two to keep enthusiasm afloat. Persistence is key, so even at your lowest lows, try to keep creating.

…even at your lowest lows, try to keep creating.

We were also told early on by a higher-up at Disney that “playing well in the sandbox” is vital. Projects take years and years, so nurturing relationships, finding the fun in collaborations, and making it known how much you value your collaborators is the secret sauce to sustainability when it comes to collaboration. It can be hard to put ego aside, but ultimately trusting your team is the only way to move forward. Believe that your collaborators are geniuses and it will take you far!

 

• Any favorite tricks and workflows tips that help when composing for theatre?

When composing for theatre, it’s important to go into it knowing that it’s a marathon, not a sprint. Be kind to yourself and know that it will take time. Unlike writing for TV/film where the deadlines and schedules are much more swift, your theatre show may take years to age and mature.

Unlike writing for TV/film where the deadlines and schedules are much more swift, your theatre show may take years to age and mature.

We love that aspect of it because the show can continue to evolve and grow as YOU grow, so when the show is finally “frozen” (meaning: no more changes can be made by the directors/writers) on opening night of its production, there’s a real possibility of it having layers upon layers of emotional depth from all the years you spent crafting it. It’s about the journey, not the destination in that sense! The journey will infuse the art.

 

• What are your favorite sites and resources for composers?

Maestra is a wonderful resource if you’re looking for female collaborators. They have a wonderful mission and we often recommend their website to people who are seeking fellow writers.

We also highly recommend joining the BMI Lehman Engel Musical Theatre Workshop if you’re interested in furthering your education in composing/writing for the theatre. They offer a librettist workshop too, if you’re also interested in book writing. We owe so much to the moderators of the workshop: Pat Cook, Rick Freyer, and David Spencer, who were monumental in guiding and inspiring us.

 

• What’s one special thing you did to become a successful composer?
We found each other. Having a collaborator who makes the work fun, and who makes you laugh is a blessing. We see our friendship as a main contributor to any success we may attain, since it is our friendship that fuels our ambition for the work.

Try to think of your creative journey as though it’s a fantastic, epic road-trip.

Seek out creative partnerships that make you want to go the long haul together. Try to think of your creative journey as though it’s a fantastic, epic road trip. We’re lucky because since we have each other in the same car, any “highs” along the way feel even more high, and any “lows” feel like they’re just another part of the mega-long drive that we’re still so happy to be on.

… set small, attainable goals every year and work to achieve them.

Additionally, set small, attainable goals every year and work to achieve them. Each goal will unlock a new level of goal that you can set for yourself next. It’s really about setting intentions because each step you take will then become intentional whether you realize it or not.

Look to others you admire and find out how they achieved their goals. If you can see it, you can be it. We believed that every step of the way, and continue to do so!

 

[tweet_box]What it takes to get started & succeed in composing for live theatre (Daniel Kluger, Elyssa Samsel, and Kate Anderson):[/tweet_box] ↑ Back to top

Daniel Kluger:

ComposerSuccessSeries_DK-1

Composer/orchestrator/music producer/sound designer Daniel Kluger has earned four Tony nominations: two for Best Sound Design on both “The Sound Inside” and “Sea Wall/A Life,” one for Best Original Score on “The Sound Inside,” and another for Best Orchestrations on “Oklahoma!”

He produces original scores for innovative theatre directors like Daniel Fish, Anne Kauffman, Giovanna Sardelli, David Cromer, Arin Arbus, Kamilah Forbes, Tyne Rafaeli, Sam Gold, Trip Cullman, and more.

Find out more about Daniel’s work at danielkluger.com.


• How did you get started as a composer? What was your very first theatrical score/composing gig, and what was that experience like for you?

I’m originally a jazz pianist and improviser. After working as an accompanist, I became passionate about how musicians can support dramatic performances. The skills of accompanying led me to scoring and I think the fundamental sensitivity required is the same for both.

 

• Any advice you’d share on how to land a job as a theatre composer/orchestrator?

Seek out work and artists who inspire you, and reach out to those artists with your authentic interest. Be willing to join a team and be collaborative.

 

• What are some essential lessons you’ve learned throughout your career?

It’s important to plan, but plans often need to change. Be prepared, and be prepared to revise.

 

• Any favorite tricks and workflows tips that help when composing for theatre?

For me, it’s all about synergy between music and the visual language. With a film, you may have a picture or image to inspire you. In theatre, you sometimes don’t see the visual world realized until you’re in the theatre and the music needs to have been written already.

It’s important to develop relationships in the pre-production process with the director and scenic designer, to base the composition process in the visual investigation of the production. And then be ready to change it!

 

• What are your favorite sites and resources for composers?

Of course, Spitfire Audio has changed all of our lives, not just for their software but for the education materials and community discussion.

IMSLP is a fantastic resource for scores.

I’m also a big fan of the “phone a friend” method!

 

• What’s one special thing you did to become a successful composer?

I learned to take direction, to be willing to throw out my own work if it doesn’t fit the dramatic needs, and start again. Every revision or new approach takes you deeper into a relationship with the story and image.

 

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Need specific sounds, instruments or plugins? Try a search below:

 

BONUS: Expand your skillset with the free Sound Success Guide:


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A big thanks to Elyssa Samsel, Kate Anderson, and Daniel Kluger for sharing their valuable insights with us!

Want the free Composer Success Series e-book as soon as it’s released? Sign up to be the first to get it here

More interviews in the Composer Success Series:


Charlie Clouser – composer on the Saw franchise, Fox’s Wayward Pines, CBS’s Numb3rs, & NBC’s Las Vega
Sherri Chung – composer on The CW’s Batwoman and Riverdale, NBC’s Blindspot, and CBS’s The Red Line
Cindy O’Connor – composer on ABC’s Once Upon a Time
Inon Zur – composer on Fallout, Dragon Age, Prince Of Persia, Outriders, and The Elder Scrolls.
Pinar Toprak – composer on the Captain Marvel, The Wind Gods, and The Tides of Fate
Nainita Desai – composer on The Reason I Jump, American Murder, and For Sama
Jonathan Snipes – composer on A Glitch in the Matrix, The El Duce Tapes, and Murder Bury Win
Gareth Coker – composer on the Ori franchise, Studio Wildcard’s ARK: Survival Evolved, & the upcoming Halo Infinite.
Jason Graves – composer on Dead Space, Tomb Raider , Moss , and more.
Peter McConnell – composer on Hearthstone: The Boomsday Project, Broken Age Act 2 (2013), and Psychonauts 2.
Winifred Phillips – composer on Lineage, Assassin’s Creed, Total War, God of War, The Sims, and LittleBigPlanet.
Ronit Kirchman – composer on Evil Eye, Limetown, and The Sinner.
Zach Robinson – composer on the Impractical Jokers movie, the documentary series Artbound, Quibi’s Die Hart, Norwegian comedy The Oilfund, Josie and Jack, and the video game Cobra Kai: The Karate Kid Saga Continues.
Alec Puro – composer on Wicked Tuna, Black Summer, The Crew, Running Wild with Bear Grylls, and more.
Ariel Marx – composer on American Horror Stories on FX, Children of the Underground mini-series on FX, and the Roku Original docu-series What Happens in Hollywood.
Matthew Earl – composer on Virtual Reality games/experiences such as the Star Trek: Dark Remnant and Men in Black: Galactic Getaway VR simulation rides.
Zach Robinson – composer for the Evermore Adventure Park, Knott’s Berry Farm, Queen Mary Chill, Dreamland (UK), Los Angeles Haunted Hayride, Dent Schoolhouse, and The Void 4D virtual reality games.



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Snow Foley Instrument, a collection of pristine snow footsteps samples recorded with the legendary Sony PCM-D100 in the remote mountains of southern France. To enhance your sound design workflow, the samples are accompanied by user-friendly Kontakt and DSsampler instruments.

    Whether you’re crafting linear sound designs, immersive interactive experiences, or dynamic game environments, this versatile library has you covered. 

    Key Features: 

    • 8 Different Walking types
    • More than 200 unique samples
    • Recorded in real snow, in different depths
    • Stereo 96Khz 24bit
    • Kontakt & DSsampler
    • Midi Controlled Knobs
    Snow Floey Footsteps Demo

     

    *Runs in Kontakt or Free Kontakt Player version 7.7.3 or higher, and in DecentSampler 1.9.13 or higher.

    50 %
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    Ends 1734217199
  • 390 Anime Epic Combat Sound Effects! This sound effect album is excellent for Anime-inspired games, Japanese fighting video games, and more! This collection of 390 sounds features a wide range of combat impacts, skills, and whooshes. In addition, we also designed many booms, drop bass, distortion, risers, and stingers to intensify the epicness and brutality of any combat moves! So supercharge your fight scenes and embark on an action-packed adventure now!

    What’s inside the pack?
    Combat Hits (106)
    Combat Skills (24)
    Combat Stun (11)
    Combat Epic (126)
    Designed Boom, Drop Bass, Distortion, Risers, and Stingers (95)
    Misc and Mutation (14)
    Whooshes (14)

    Anime Epic Combat Sound Effects: Behind the Scenes / Making of | WOW Sound
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  • This collection features 150 wolf and coyote sound effects.  This library includes howls, roars, barks and more from single and multiple coyotes and wolves.

    These sounds have been handpicked from the Sound Ideas General HD collections, Series 6000, Series 1000,  Just Birds & Animals and Wild World of Animals libraries, as well as the Digiffects Library and the Hollywood Edge Animal Trax, The Edge 1 & 2, Premiere Edition and Animal Planet libraries.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • The Animal Symphony – Flight of the Bees was made possible by the collaboration of Mieles Sandrita, who opened their doors to us and provided exceptional care throughout the recording process.

    This sound library offers 55 high-quality audio tracks, each with multiple variations meticulously captured to ensure unmatched sound quality. The recordings are organized with consistent nomenclature, making it easy to combine or swap takes depending on the needs of your project.

    Recording bees in motion posed a unique challenge, as they kept flying around the microphones, and tracking them accurately was virtually impossible due to the number of bees present. Still, we managed to capture complete swarm environments, including tracks with predetermined durations and continuous loops. Some takes can be combined, as on occasion a bee remained within the capture radius of all microphones simultaneously.

    Most of the fluttering sounds are available individually so you can create your scene according to your preferences. Additionally, the sounds are not pre-panned, allowing for complete flexibility in adjusting them to your mix.

    The recording was done with high-end equipment, such as the Sennheiser MKH 8050 microphone, the Sanken CO-100K and a Zoom H6 recorder to capture stereo sound. Thanks to ultrasonic capture, by lowering the pitch of the recordings, a depth and frequency richness is maintained ideal for creative uses, such as the creation of spaceships, jet engines or any sound design.

    The tracks were recorded at 24-bit and 192 kHz / 96 kHz, guaranteeing professional quality in every detail.

    Finally, all recordings have been carefully edited to remove external noises, such as birds, wind, people or footsteps, ensuring a clean experience ready for use in any professional production.

    Ideal applications:
    Video games: Add realism and depth to the natural environments of your games.
    Cinema and Documentaries: Enrichment of the audiovisual product with authentic sounds.
    Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    Total audios: 55 (224 Individually)
    Format: 192kHz – 96kHz/24bit
    Equipment used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, as well as a Zoom H6 recorder for stereo.
    Duration: 12m

    19 %
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  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1, FEL Clippy XLR EM272, Sonorous Objects SO.3 and JrF CSeries Pro+ microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • Ambisonic Sound Effects Forest Atmos Play Track 130 sounds included, 517 mins total From: $129

    FOREST ATMOS is an immersive sound library recorded in 7.0.2 cinematic format with our exclusive array: the Atmos Tree.

    Experience the sounds of nature in this new immersive adventure with 8+ hours of recorded material distributed across 130 files.

    Sound designers Mélia Roger and Grégoire Chauvot have explored the forests of France over the course of 3 years in order to record the diversity of their soundscapes : the dawn chorus during springtime, the trill of insects in the heat of the summer, the quietness of an autumn night or the subtle crackling of frozen trees in winter…

    The library is perfectly suited for DOLBY Atmos mixes.  It also contains extensive metadata and is UCS compliant

     

     

     

     

  • The Door Slam Library 2 includes 10 types of metal, wood, and plastic door sounds from a variety of domestic locations.

  • The Door Slam sound effects library is a small collection made from a recording of a big door in a school building hallway.


   

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