Designing a Retro Vibe for ‘Riddle of Fire’ – with Garrard Whatley, Hamed Hokamzadeh, and Reece Miller

Director Weston Razooli’s award-winning indie film ‘Riddle of Fire’ – available now on VOD – is a fun, children-led adventure that calls to mind nostalgic films ‘Goonies’ and ‘The Neverending Story.’ The film’s warm, grainy look (it was shot on Kodak 16mm film) had a huge impact on the sound team’s approach. Here, Garrard Whatley (supervising sound editor/re-recording mixer), Hamed Hokamzadeh, MPSE (Studio Manager at MelodyGun), and Reece Miller (foley artist) talk about finding sonic inspiration from ’70s and ’80s-era films, designing sound to capture the nostalgic feel of the film, recording foley props on and off the foley stage, and so much more!

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Creating a Killer ‘Live’ Concert for Shyamalan’s ‘Trap’ – with Sound Supervisor Jill Purdy and Dashen Naidoo

How supervising sound editors Dashen Naidoo & Jill Purdy crafted concert crowds complete with sing-alongs and callouts, designing the sound of a ‘live’ concert that permeates every location in the stadium, using sound to build tension creating dialogue treatments for different devices, speakers, and comms, and so much more!

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Designing & Mixing Fierce Fights for ‘Deadpool & Wolverine’

‘Deadpool & Wolverine’ is filled with phenomenal fight sequences that showcase his affinity for a playful mix of music and sound effects. Here, the sound team talks about crafting the music-led fights, designing sounds for the void and signature weapon sounds for the adamantium katana swords and claws, recording tons of loop group for the ‘100 Deadpools’ fight, and so much more!

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Diving into the Immersive Sound of ‘Young Woman and the Sea’

‘Young Woman and the Sea’ supervising sound editors Tormod Ringnes (also re-recording mixer/sound designer), Ben Meechan, Baard H. Ingebretsen, and Luke Gentry (also sound designer) discuss their approach to immersing the audience in the experience of Gertrude (Trudy) Ederle – an American competitive swimmer who became the first woman to swim across the English Channel. Using custom-recorded water sounds, and ADR’d breaths and efforts, they express Trudy’s physical experience of grueling, long-distance swims in open water. Here, they talk about creating subjective sound for her POV, creating huge era-appropriate parade crowds, recording tons of water sounds, and so much more!

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