Aurora Borealis sounds Asbjoern Andersen


In the first new series, Niklas Eurén talks about his special field recording project - to capture the rare sound of the aurora borealis, also known as northern lights. Here's the story behind his unusual adventure, in his own words:

Written by Niklas Eurén, photos by Niklas Eurén, Linda-Maria Eurén & Jonatan Pie
Please share:

Well hello there, or morjens, as we say here in Finland! I’m Niklas Eurén, Finnish sound designer and field recordist, and during the year 2021 I will be traveling around Lapland, Finland, trying to capture the sounds that Lapland’s really made of. The sounds are then released as sound libraries. The project is funded by the Alfred Kordelin Foundation.

Aurora Borealis sound recording

Sound designer and field recordist Niklas Eurén. Photo by Linda-Maria Eurén

Chasing the aurora borealis

One of my main goals is to record the rare sounds of aurora borealis. It will be an ultimate task, as there are only a few previous recordings. It was professor Unto Laine of Aalto University, Finland, who first recorded auroras in 2011. So why is it so hard to capture the sounds of aurora borealis?

I’ve been in contact with Sodankylä Geophysical Observatory regarding my project, as they were part of the project that captured the first and only aurora sounds. I found out that:

1. Nobody really knows how and why the sounds are formed. There are some interesting theories though.

2. Nobody knows exactly where the sounds are formed, but they have to be formed way below auroras, maybe even ground level. So the sounds are not coming from the auroras, but there is a connection between auroras and these sounds.

3. Sounds are apparently heard only if auroras are seen. So e.g. during summer or cloudy days nobody has reported aurora sounds even though auroras have been active.

4. Sounds are really happening, so it’s not just somebody’s imagination.

So I will be extremely lucky if I catch any sounds from the auroras, but that doesn’t stop me. I’m excited to be part of something special, and that’s more than enough.

Aurora Borealis SFX

Photo by Jonatan Pie

Where I’m recording sounds:

The whole Lapland is my location, but I still have a couple of bases I’m going to use more than others. One of these bases is a family cabin in Enontekiö. Enontekiö is in the northern part of Lapland, and it’s a very special location because there in the wilderness you can experience absolute quietness. So it’s a perfect place to record sounds, as there is no surrounding noise!

Another base is really my home base, as I live in Kolari, Lapland. I have a short drive to the wilderness, so I can divide the year with multiple shorter trips.

Sounds from Niklas Eurén:

Niklas Eurén works as an independent sound effects recordist, and if you’re interested in hearing some of his current SFX libraries, here they are:

 

My gear for the project:

For recording auroras and other sounds I have the following gear:

· Sound Devices MixPre-6 II

· Sony PCM-D100

· Sennheiser MKH 8040 stereo pair

· Sennheiser MKH 8020

· Telinga Universal MK2 parabolic reflector

I have planned to use 8040’s for all kinds of ambiences and mono sounds. In my sound list I have e.g. ambience from the fells, snow and ice and even mosquitos! The parabolic reflector with 8020 (or 8040) inside should give me good animal sounds, including birds and reindeer – and if I’m lucky, I could point the reflector towards the sounds of the auroras. And my precious Sony PCM-D100 is always with me wherever I go. Once it was even in the middle of a huge reindeer herd!

Aurora Borealis sound effects recording

Photo by Niklas Eurén

For carrying the gear in the wilderness I customized a Paris pulk (expedition sled), because my main methods for going from location to another are by cross-country skiing and by snowshoeing. In Finland I’m allowed to go almost everywhere in nature, so usually I’m not limited to trails. Many times I just follow animal trails, because why not.



Customizing a Paris Pulk (Expedition Sled)


Here’s a video of me customizing a Paris pulk (expedition sled)

While in the wilderness, I capture GoPro footage, so you can follow me on YouTube to see some action. I will be uploading a lot of videos and sounds during my trips to this channel

A big thanks to Niklas Eurén for sharing the story behind this adventure! Stay tuned for more episodes.

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • African Wildlife is an utterly unique collection of pristine wildlife and nature sounds, recorded in the wilderness of Zimbabwe, Botswana and Namibia over a period of 4 months, 2015. It comes in four categories, covering Mammals, Birds, Ambience and Insects recordings.

    It features animals such as elephant, baboon, jackal, lion, rhino, buffalo, hippo, impala, zebra, bat and hyena, as well as insects and 45 species of birds. 50 minutes of ambience recordings are also included.

    The diversity of African wildlife sounds is widely reflected in this library, with the material including but not limited to screaming, barking, growling, roaring, breathing, grunting, feeding, hooting, warbling, screeching, farting, guffawing, whooping, gurgling, rutting, yapping, snorting, tweeting, trumpeting, chattering and squeaking.

    Extensive metadata including detailed information on location, species, habitat, behaviour and usage is included, formatted for Soundminer. Metadata sheets in .xls and .csv formats are also provided.

    Recording equipment: Sennheiser MKH8040-ST (ORTF) / Sony D100 / Telinga MK2 / Sound Devices USBPre2 / Tascam DR-680

  • Natural Human Footsteps is a sound library that contains footsteps sequences recorded and edited in an interior foley studio.

    No individual files per step, the files collect all iterations per each kind of performance, shoe and floor material. So you could choose how exactly slice and combine them as needed. It is also quite convenient for extracting extra sounds as shoe frictions, little moves and hits, very useful for animation transitions, starting and stopping moves…

    There are 12 different floor materials, and up to 12 footstep performance/acting types for both boots and sneakers. Water material has no shoes, just bare feet, but it goes with different depths.

    Natural sound, no saturation, hard EQ, compression, multiple layers or any effects applied at all, just some noise reduction (when needed) and level normalization by LUFS-S in different levels, by floor materials and footstep type. So you can start from a relative natural loudness level and apply whatever processing you feel right for your purpose.
    All sounds recorded with a microphone Sennheiser MKH 416 and all files provided have 96kHz/24Bits resolution.

    • 12 Floor materials: Carpet, Concrete, Dirt, Grass, Gravel, Puddle, Rock, Sand, Stones, Tiles, Water, Deep Water.
    • Up to 12 step performances:  Idle, Looking Around, Walk Very Slow, Walk Slow, Walk Normal, Walk Fast, Run, Walk Stairs, Run Stairs, Stop Walk, Stop Run, Jump & Land.
    • Up to 2 shoe types: Sneakers, Boots (Bare feet for water).
    • 226 audio files, containing a sequence of several executions of footsteps.
    • UCS compliant file naming.
    • High resolution audio 96-kHz/24-Bit.
    50 %
    OFF
    Ends 1735685999
  • Fire Sound Effects Designed Fire Play Track 255 sounds included, 34 mins total $25

    Designed Fire features 255 cinematic fire sound effects, ambiences, swooshes, whooshes, fly-bys, drones, textures, glitches and more, that range from heavily designed to basic elements. It explores the further sonic realms of a powerful element.

    Designed Fire highlights:

    255 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
    89 Swooshes / Wooshes
    75 Short elements
    29 Impacts
    28 Winds
    34 Textures

    17 %
    OFF
Explore the full, unique collection here

Latest sound effects libraries:
 
  • City Life Sound Effects USA Hotel Play Track 32 sounds included, 20 mins total $20

    We recorded various aspects from a New York Hotel this includes

    Room Ambience
    StairWell Ambience
    Impulse Responses from the Stairwell
    StairWell Emergency door open and close
    Elevator/Lift moving
    Elevator/Lift Button
    Hotel Bathroom Fan
    American Light Switches on/off
    Hotel Toilet Flush

    USA Hotel will give you enough audio to give your project the authentic sound of an American Hotel boosting your project to the next level. USA Hotel has been edited to allow a drop in ready and Royalty Free sample pack. These Samples can be used in a variety of projects from Sound Designing/Compositions for TV, Film, Documentaries and Video Games. UCS Compliant and Metadata is attached to the samples

  • Nature & Countryside Ambiences Mountain Air: Ambiances & Winds Play Track 87 sounds included, 294 mins total $59.99
    192KHZ 24BIT • 20.37GB • 87 FILES • 294 MIN • UCS 

    Introducing Mountain Air: Ambiances & Winds, the largest and most ambitious sound effects library from PMSFX to date. This collection features 87 high-quality recordings, totaling almost 5 hours of immersive soundscapes. Captured exclusively in the breathtaking Kuči Mountains, located on the border of Montenegro and Albania, these recordings were made at altitudes ranging from 1,400 to 1,700 meters, offering a pristine and untouched auditory experience.

    Each soundscape is meticulously tagged with UCS-compliant metadata, ensuring you can locate the perfect sound in seconds.

    To reach these remote locations, hours of rugged off-road trails were navigated, accessible only with a capable 4WD vehicle. These challenging terrains and isolated spots provided the ideal environment to capture the raw, unspoiled essence of mountain soundscapes.

    The library includes a diverse array of recordings:

    Still Air: Quiet, serene atmospheres.

    Gentle Breezes to Gale-Force Winds: Dynamic wind recordings that range from subtle rustles to powerful gusts.

    Natural Soundscapes: Crickets, birds, and other wildlife echoing across forests, mountain valleys, and meadows.

    Mountain Villages: Very distant hints of human presence, including faint dog barks and cow moos from small mountain settlements (Serbian/Croatian: Katun)

    This 20.37GB library was recorded between spring and fall, as the trails in Kuči Mountains become nearly inaccessible during winter, even with the best 4WD setups. The result is a one-of-a-kind collection that captures the essence of high-altitude wilderness.

    PMSFX New Library: Mountain Air

     

    Why Choose Mountain Air: Ambiances & Winds?

    Massive Content: Almost 5 hours of audio and 20.37GB of authentic, high-quality sound effects.

    Pristine Locations: Recorded in some of the most remote and untouched mountain ranges in Europe.

    Wide Variety: Perfectly captures the diversity of mountain atmospheres—from tranquil stillness to powerful winds.

    Optimized Workflow: UCS-compliant metadata ensures seamless integration into any project.

    Field-Tested Quality: Expertly recorded and edited.

    For more details check the SFX LIST

    EDITED AND MASTERED WITH: Pro Tools
    RECORDED WITH: Sennheiser MKH8040, Rycote CA-08, Audio Technica BP4025, DPA 4060 and 4062, ZOOM F3

    25 %
    OFF
    Ends 1734389999
  • The Animal Symphony – Flight of the Bees was made possible by the collaboration of Mieles Sandrita, who opened their doors to us and provided exceptional care throughout the recording process.

    This sound library offers 55 high-quality audio tracks, each with multiple variations meticulously captured to ensure unmatched sound quality. The recordings are organized with consistent nomenclature, making it easy to combine or swap takes depending on the needs of your project.

    Recording bees in motion posed a unique challenge, as they kept flying around the microphones, and tracking them accurately was virtually impossible due to the number of bees present. Still, we managed to capture complete swarm environments, including tracks with predetermined durations and continuous loops. Some takes can be combined, as on occasion a bee remained within the capture radius of all microphones simultaneously.

    Most of the fluttering sounds are available individually so you can create your scene according to your preferences. Additionally, the sounds are not pre-panned, allowing for complete flexibility in adjusting them to your mix.

    The recording was done with high-end equipment, such as the Sennheiser MKH 8050 microphone, the Sanken CO-100K and a Zoom H6 recorder to capture stereo sound. Thanks to ultrasonic capture, by lowering the pitch of the recordings, a depth and frequency richness is maintained ideal for creative uses, such as the creation of spaceships, jet engines or any sound design.

    The tracks were recorded at 24-bit and 192 kHz / 96 kHz, guaranteeing professional quality in every detail.

    Finally, all recordings have been carefully edited to remove external noises, such as birds, wind, people or footsteps, ensuring a clean experience ready for use in any professional production.

    Ideal applications:
    Video games: Add realism and depth to the natural environments of your games.
    Cinema and Documentaries: Enrichment of the audiovisual product with authentic sounds.
    Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    Total audios: 55 (224 Individually)
    Format: 192kHz – 96kHz/24bit
    Equipment used: Zoom F6 recorder with Sennheiser MKH 8050 microphone and EM258 capsule microphone, as well as a Zoom H6 recorder for stereo.
    Duration: 12m

    19 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1, FEL Clippy XLR EM272, Sonorous Objects SO.3 and JrF CSeries Pro+ microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • Ambisonic Sound Effects Forest Atmos Play Track 130 sounds included, 517 mins total From: $129

    FOREST ATMOS is an immersive sound library recorded in 7.0.2 cinematic format with our exclusive array: the Atmos Tree.

    Experience the sounds of nature in this new immersive adventure with 8+ hours of recorded material distributed across 130 files.

    Sound designers Mélia Roger and Grégoire Chauvot have explored the forests of France over the course of 3 years in order to record the diversity of their soundscapes : the dawn chorus during springtime, the trill of insects in the heat of the summer, the quietness of an autumn night or the subtle crackling of frozen trees in winter…

    The library is perfectly suited for DOLBY Atmos mixes.  It also contains extensive metadata and is UCS compliant

     

     

     

     


   

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.