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Home Events Tim Nielsen Online: Naming, Categorizing and Organizing Sound Effects

Tim Nielsen Online: Naming, Categorizing and Organizing Sound Effects

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Tim Nielsen Online: Naming, Categorizing and Organizing Sound Effects

June 6 @ 20:00 - 22:00 CEST

Virtual Event

Join us as we continue our discussion of mastering, by now looking at what to do with all of these files. We’ll discuss filenames, a Universal Category List, organizing the files and probably look at what a database program like Soundminer can do for you.

Jun 6, 2020 11:00 AM in Pacific Time (US and Canada):
https://us02web.zoom.us/meeting/register/tZ0rfu2urzkjGdLXqhRlMoYYHMxdHNrQ7bwT

Jun 6, 2020 07:00 PM in Pacific Time (US and Canada):
https://us02web.zoom.us/meeting/register/tZUpce6rrT4rGNd3Bn5WliBZUGICc8DhOl8_

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:

A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement
– a few highlights:


 

  • Big Monster Voices Pack

    107 sound effects divided in:
    – Performing attacks (different intensities)
    – Receiving attack sounds
    – Deaths
    – Growls
    – Shouts
    – Eating
    – Breathing
    – Footsteps
    – Grunts
    – Screams

    More about the pack:

    Can be complemented with:

    Orc Voice Pack

    Goblin Voice Pack

    – Recorded by professional voice actors
    – Intuitive file naming
    – A version of each sound with echo is also provided (if you are going to use your own echo in-game, don’t choose this one)
    – All you’ll ever need regarding monster vocal sounds

     

    [Format]
    All files are in:

    WAV – Stereo  44.1 Khz, 16bit
    OGG – Stereo  44.1 Khz, 16bit
     

    [Use them again & again]

    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

     

    [Authors]

    – Jorge Guillén (jorge.sound29@gmail.com)
    – Audio Alchemist

     

    [Professional audio services]

    For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com

     

    Tags:

      aggressive, angry, mad, monster, attack sounds, deaths, growls, dragon shouts, eating, breathings, footsteps, grunts, screams, shouts, sound effects, sound pack, sounds, game sound, rpg sounds, monster sfx, monster sounds, monster sound effect, monster voice, voice pack, animal, beast, breath, demon, dragon, fantasy, flying, growl, growling, roar, roars, scary, scream, shout


    Add to cart
  • Orbital Emitter is proud to present Star Fighter Alpha – a comprehensive sci-fi sound-set providing a rich arsenal of futuristic space fighter sounds for you to use in all of your creative productions!
    In Science Fiction, star fighters blast across the cosmos leaving other vessels in their fiery wake.
    These nimble craft fly at incredible speeds engaging in battle and patrolling the stars. Countless movies, video games and media have featured these sleek space ships at the center of their adventures. 
    Where would you begin sound designing one of these nuanced spacecraft? You could probably spend hours just finding the right real-world jet fighter sounds to start… Then comes all the re-synthesis and balancing just to make it sound authentic. With deadlines looming and the need for cinematic and convincing science fiction sound being higher than ever, wouldn’t it be great to have a foundation of cinematic sci-fi sounds at your fingertips?
    Star Fighter Alpha contains powerful engine blasts, advanced cockpit displays, aligned interior and exterior flight perspectives, robust fly-bys, searing weapons blasts and more! Each sound file is designed to be flexible, enabling you to pick and choose from our long-playing audio-scenes as well as customize your own creations using our isolated audio-stems!

    We will be releasing more Star Fighter sound-sets soon as well as other sci-fi environments and nuanced sound-sets exploring the incredible multiverse of Science Fiction sound!  We hope you enjoy using our sounds as much as we have making them. Thanks for reading!

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  • Household Abandoned Doors Play Track 1400+ sounds included, 53 mins total $120

    Finding the right door sound can be a pain, thus Abandoned Doors was recorded with that need in mind.

    All the 1400+ sounds were recorded in abandoned mansions and houses with unique sonic characteristics, in stereo, usually from two perspectives (inside the room and in the hallway), allowing you a great deal of choice and offering sonic diversity.

    Additionally, splitting the stereo tracks into mono will give you two more slightly different perspectives on each sound.

    The Abandoned Doors library offers a multitude of door recordings, ranging from heavy wooden doors found in turn of the century mansions to cheap old doors in an abandoned warehouse, being opened, closed, slammed, knocked on, kicked, banged on, and even hit with a bat.

    Whilst most door libraries simply name files ‘door open 01’, etc, Abandoned Doors has been carefully tagged with rich SoundMiner metadata and multiple keywords, giving you a clearer image of what a file contains just by reading the title. For more information on what kinds of sounds are present in the library, feel free to consult the metadata file down below.

    Also, if you’d like to know more about how I recorded this library, read my blog post here.

    If you have any questions about this library, feel free to quickly send me an e-mail. I tend to reply within minutes.

    Buy Abandoned Doors today and augment your sonic toolbox with over 1400+ door related sound effects, recorded at 24bit/96kHz in unique and inaccessible locations.

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  • Animals & Creatures Beehive Play Track 14+ sounds included, 44 mins total $30 $21

    Get the sound of honey bees – inside and outside their hive – with this 96kHz and 24bit Beehive sound library.

    All files were recorded outside the town, far away from the roads to capture the clean sound of the hardworking bees.

    I had a chance to record those insects before the feeding time, so they were hungry and really active.

    My main goal was to capture different sounds, not only the ambiences but also some close ones, like the sound of the bees landing on their landing zone or just the interior sound of the hive.

    14 stereo files were recorded with Sound Devices 702, Sony PCM-M10 recorder, two DPA 4061 microphones hidden inside a hive and two Sennheiser MKH 8040 to capture the ambience in front of the hive.

    Every stereo AB interior recording can be split to mono to isolate the single buzzes, and the library features a total of 44 minutes of bee sound recordings.

    30 %
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    Add to cart

 
Explore the full, unique collection here
 


Latest sound effects libraries:

 

  • Environments Mekong Delta Play Track 75 sounds included, 158 mins total $60 $48

    The rich and colourful sounds of the Mekong delta: this collection features a wide range of old diesel boat engines, gentle row boats along quintessential narrow waterways and a varied selection of local ambience, from quiet rural villages to the hustle and bustle of towns and live animal markets.

    The majority of boats were recorded directly on board and up close from various points along the riverside, with a selection of perspectives. There are also over 10 isolated sounds – engines, waves/ wash, cock crows and dogs – with alternate versions at 192kHz for further manipulation. Full metadata is included (Soundminer), with keywords and detailed markers embedded to quickly locate specific sounds/ regions.

    20 %
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    Ends 1594763999
  • Environments Geothermal Iceland Play Track 110 sounds included, 60 mins total $35 $29

    A sound library powered by Earth’s molten interior


    This library contains boiling mud pits, blasting steam vents, a geothermal power station and delicate trickles of running water all recorded from multiple perspectives. The library was edited down to be compact with the game audio designer in mind. The recordings were captured with Sennheiser MKH8040s and a MKH8060 so both stereo ORTF and a more direct mono image are available.

    17 %
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    Ends 1594591199
  • All files are recorded 32bit, 192 kHz, with Rode NTG1 and Shure VP88 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving and exterior foley, mechanical and electrical sounds.

  • “The Shoe Collection: Soft Hardwood – Barefoot“ by Periscope Post & Audio, provides 22 high quality footsteps on soft hardwood floors with bare feet.  The audio files are recorded at 24bit, 192k with mono and stereo recordings.  The Sennheiser MKH-60 was used for the mono files with a slightly more distant mic placement than the stereo files, which were recorded with the Sennheiser MKH8050 and the Sennheiser MKH-30 near the shoe.  From different walking speeds, to jogging, sprinting, jumping, hard stops, scuffs, and more!  We are also packaging the option of a different EQ curve to reduce some of the lower thump of the barefoot.  There are several performances with each file to fit the right action you need.  454 Footsteps per version. That’s a whopping 908 footsteps between the mono and stereo files!

    17 %
    OFF
    Ends 1594850399

 

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