- This event has passed.
July 31 - August 17
Here are the multiple OPTIONAL themes, you can use one, two, all of them or none of them, it’s just to help along those of you who like the extra challenge or need some inspiration!
Only in the dark
Feed the world
The LOWREZJAM was originally devised and hosted by Devi Ever. I, Jack Oatley, have only been hosting it since 2017 (2019 will be the 3rd for me), the show must go on! LOWREZJAM 2016 was my first jam on itch.io, and I met a lot of cool people and it was fun to enter. My hope is that this can be the case for many others!
The jam this year will be taking place at the same time as 2017’s LowRezJam.
Jam: August 1st (start of day) – August 17th (end of day)
Voting: August 18th (start of day) – August 24th (end of day)
You’re already there! The jam will be hosted here on Itch.io. Though it is highly recommended you also share on Twitter using the hashtag: #LOWREZJAM. And join in on the community chat in the jam forums here (See Community link near top of page), it is also good to keep a devlog of your game’s progress here. And you can join our Discord server! AND you can find a team on the jam’s CrowdForge page.
The goal of the jam is to create a game with a resolution of 64×64 pixels or less. You can use whatever programming language or tools that you wish. With no other restrictions on graphics, sound, 2D or 3D, nor a theme. The world is your oyster, as long as you stay in your 64×64 cage, of course! The game can be scaled up to fit in a bigger window, but the view in game must remain 64×64! More can be found out in the FAQ below.
Creating something in such a small space is certainly a challenge, but far from impossible. You only have to check out 2016’s 387 submissions, 2017’s 233 submissions, and 2018’s 169 submissions to see so many possibilities. Here’s straight up examples:
– a few highlights:
+ free sounds with every issue: