Asbjoern Andersen


It’s a great pleasure to introduce the fourth episode of the A Sound Effect podcast! And yes, we know this has been a long time coming – but to make up for it, we’ve packed some extra goodies into this one.

Hope you enjoy this brand-new episode – and remember: You can find the A Sound Effect Podcast on iTunes, Stitcher, TuneIn and SoundCloud too. Happy listening :)

– Asbjoern and Christian

 

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The A Sound Effect Podcast Episode 4:
Incredible Creature Stomps and SFX Creation

Here’s what’s in this episode (with starting times):

01:27 — New independent sound effects: We take a listen to just a few of the many (many!) interesting new SFX releases that have come out recently

04:44 — Creating a unique creature stomps library: We’ve got an exclusive interview with Michel Marchant, creator of the massive ‘STOMPS – Creature Footsteps’ SFX library which is causing quite a stir at the moment

22:54 — The story behind Sound Ex Machina: Kostas Loukovikas, founder of Sound Ex Machina, shares his creative process in the studio and in the field – and the story behind a field recording trip that took a VERY unexpected turn

34:38 — Creative approaches to field recording: Co-host Christian Hagelskjaer shares his approach to field recording – and how to plan it

Hear the fourth episode below:


Sound effects libraries highlighted in this episode:

  • Travel & Transportation Ambisonic Steam Trains Play Track 55+ sounds included, 218 mins total From: $45

    Ambisonic Steam Trains features recordings of 3 different narrow-gauge railways in Saxony/Germany where they meander through narrow valleys and bends.
    The library includes more than 3.5 hours of recordings that are taken directly at the train drivers position in the cabin as well as from wagon platforms and passenger seats.
    Also recordings of train pass-bys, shunting and service operations in the depot are included.
    With the Ambisonic format it is guaranteed that the acoustically rich and diversified surroundings of steam trains in action are captured spherical in each and every detail.

    Ambisonic Steam Trains is available in two versions:
    Ambisonic and Stereo

    The Ambisonic version delivers 4 channel A-Format files recorded with the Ambeo VR microphone in upright position.
    These files need conversion to B Format prior to further processing.

    The Stereo version contains the same number of files with equal playing length, but, as the name suggestions, only in stereo versions. All takes are already decoded to 180° stereo that can be manipulated with any stereo width plugin.

    About Ambisonics:

    This is an Ambisonics sound effects library – and by using the free SoundField SurroundZone 2 plugin you can convert the included A-format files into your preferred format (stereo, 5.0, 5.1, 6.0, 6.1, 7.0 or 7.1 surround). Note: The library also contains ready-made stereo mixdowns for your convenience.

  • Foley Sound Effects Castles Play Track 243 sounds included, 213 mins total From: $136

    Sounds for the Castles library were collected in four castles – museums (medieval, renaissance and baroque) in southern Poland. My intention was to record sounds of old doors, furniture and every interesting prop I could find, in authentic acoustic environment. Some of the spaces were very reverberant, some just have a bit of ambience, but all are authentic and add specific colouration to sounds. Also, part of the sounds was recorded outside.

    As always, visiting those places, I found many interesting characterful objects – most of them are heavy wooden or metal. So expect a lot of creaks and squeaks. Where I could, I recorded variations and versions from different POVs.

    Another important part of the library are Background Activities.
    Editing sound for films, I always find myself in need for adding some background life to scenes. We all love great foley, but having isolated background activities recorded in real spaces adds another level of realism. So wherever I found interesting spaces, we performed some activities and movements on old stone or wooden floors.

    It’s not supposed to substitute foley, syncing it step by step. But it will help to create separate layer of atmospheres.

    We also found medieval Torture Chamber, which inspired us to record some of the tools, distant movements of chains etc. but also some screams, all with real dungeon reverb.

    Sounds recorded in locations such as:
    An armoury • blacksmiths • cellar • chamber • chapel • corridor • courtyard • dungeon • gothic hall • hallway • stairwell • torture chamber • tower

    Objects and activities include:
    A chest • chain • crate • door • floor • footsteps • handle • locks • metal objects • movement • stone • tool • trapdoor • window • wooden objects

    Sound categories:
    Doors – 145 files • BG Activities – 49 files • Props – 20 files • Furniture – 16 files • Screams – 12 files

    Note:
    You can also get this library along with the Old Cottages library – at a special bundle price. Choose your preferred version below.
  • Creature Sound Effects STOMPS – Creature Footsteps Play Track 8500+ sounds included From: $299

    We’re incredibly excited to introduce the ‘STOMPS – Creature Footsteps’ sound effects library – these are footsteps like you’ve never heard them before!

    STOMPS is a massive collection of more than 8,500 files to boost your creativity and help you add special footstep sounds to your new project.

    The library is organized into 3 categories –
    Source, Textures, Design:

    In the Source category you’ll find the “best of” several hours worth of our recordings sessions, with more than 7,500 files (with lots of variations) organized into 83 folders. Every single sound is the product of a new recording.

    You’ll find the sequences that include: 2 Legs WALKING, 2 Legs RUNNING, 4 Legs GALLOPING, 4 Legs TROTTING, and 4 Legs WALKING.

    We used all kinds of weird props to record original, versatile sounds with lot of character, different textures, and in very different frequency ranges.

    These sounds form the DNA of your future footsteps. You’ll have lots of different sound colours to play with, ranging from very small and harsh sounds to very low and bold ones, and all the ranges in between.


    In the Texture category, you’ll find more than 600 sounds with different textures to help you customize your footsteps. These textures are also a very valuable sonic material that will help you construct lots of varying sound design work.


    Finally, we have the Design category. Here you’ll find more than 500 processed sounds created by veteran sound designer Michel Marchant, covering a wide range of characters like Robots, Snow Creatures, Distant Dinosaurs, Rock Golems, Armies, Colossus and many, many more!


    Update: Glued version also included

    STOMPS now also features a special GLUED version, with the exact same content but with variation files edited together to reduce the number of single files in the collection, and making search through all sounds easier.

    With “STOMPS, Creature Footsteps,” you’ll have anything you’ll need to create everything from small creature footsteps to big, out-of-this-world ones.

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