A white sphere wears over-the-ear headphones. Asbjoern Andersen


If your feel your eyes need a break but you still want to learn about sound design for film and games, here are some fantastic hosts to regale you.

On The Mastering Show, Katie Tavini shares her inspiring story of how she got into mastering. On Tonebenders, Nicholas Renbeck talks about what it is like to work as a freelance Sound Supervisor in New York City. On The Sound Architect UK, Jared Emerson-Johnson, composer at Telltale Games discusses his career and favorite Telltale tracks.

On Soundbytes, Derek and Barney talk about GDC adventures, new workstations, and more. Emily Reese speaks with Kirk Hamilton from Kotaku about his musical background and his favorite soundtracks from recent games. And finally, learn from the experts at Google about how to increase the immersion of your VR/AR experiences, games, and YouTube videos with the Resonance Audio SDK.



 

The Mastering Show – Ep 48: How to become a mastering engineer

Episode outline: ‘Our guest in this episode is Katie Tavini, who shares the inspiring story of how she got into mastering. It’s something we’re asked all the time, and Katie is a great example of one way to start in the industry, in a time when internships and junior positions are becoming less and less accessible. She also talks about the great network of engineers she’s discovered through Red Bull’s Normal Not Novelty initiative.

Other topics include:
* Why Katie got into mastering
* Do you need expensive gear to master effectively ?
* Katie’s favourite piece of gear
* Does understanding classical music help with mastering ?
* The challenges of being a female engineer
* The pros and cons of attended sessions’

Hear the episode:
 

Tonebenders Podcast – Ep 72: Nicholas Renbeck & The Night of

Episode outline: ‘In this episode we sit down with Nicholas Renbeck for a talk about what it is like to be working as a freelance Sound Supervisor in New York City. We go in depth on his recent Golden Reel and Emmy award winning work for the HBO series “The Night of” as well as other projects he has worked on in his long career. Thanks to C5 Sound for letting us use their studio to conduct the interview.’

Hear the episode:
 

The Sound Architect UK – Interview with Bay Area Sound’s Composer, Jared Emerson-Johnson

Episode outline: ‘Sam Hughes speaks with composer of nearly all the Telltale Games franchises, Jared Emerson-Johnson. They discuss his career, so far, favourite tracks from the TellTale Games, his process and more!

For the past decade or so Jared has been the music man at Bay Area Sound—writing music, creating sound design, directing voiceover and acting in all sorts of games and occasionally in other media.

You may know him from his Telltale games scores to the Sam & Max series, The Walking Dead, The Wolf Among Us, Tales From the Borderlands and Game of Thrones.

Full article and more

Hear the episode:
 


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Destruction & Impact Sounds Cataclysm Play Track 1482 sounds included $195

    Cataclysm is a vast collection of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    The recorded section of library features elements such as flash powder explosions, propane cannon blasts and artillery cannons recorded in unique natural environments with violent transients and lush, long and varied tails. It also features falling trees, forge burners, large trebuchet wood groans, rock smashes as well as more ordinary items recorded and designed to feel like an over the top version of themselves such as vacuum cleaner suctions, metal vase holders, ground pounders and more.

    The synthesized section of the library features equally rich textures in the form of explosion sweeteners, other-worldly environmental reflections, scorching energy risers and more.

    Finally, recorded and synthesized content was employed to develop the designed section, where the hyperrealism of the recordings meets the clean yet aggressive textures of the synthesized section in catastrophic assets themed around the library’s title.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Music Impressionism Play Track 100 sounds included $5

    Impressionism, masterfully crafted by Ni Sound, is a captivating collection of 100 textural music tracks inspired by the evocative soundscapes of Monument Valley and Journey. This cinematic anthology weaves intricate layers of string ensembles, harp, piano, synthesizers, and flute, creating immersive soundscapes that evoke themes of healing, epic grandeur, warmth, and haunting suspense. Tailored for documentaries, art games, advertisements, and projects inspired by literature, Impressionism invites listeners into a world of introspection, adventure, and profound emotional depth.

    Delivered in pristine 96 kHz WAV format, every composition undergoes professional post-production mastering, ensuring exceptional clarity and impact. With a total duration of 2 hours and 26 minutes, Impressionism is the perfect choice for creators seeking to enchant audiences with sophisticated, emotionally resonant sound.

    Additional Features:

    • Easy to use, drag and drop ready
    • AAA mixing and mastering
    • free updates to higher versions, Forever!

    Technical Details:

    • 100 audio files
    • wav format: 24Bit 96khz
    • unpacked size: 5.09GB
    • total run time: 2h 26m 16s

    The content of our sound fx library is free for use in commercial or non-commercial sound production purposes.

    90 %
    OFF
    Ends 1793487599
  • Introducing QUADCOPTERS.

    This extensive collection includes 192 sound files of radio-controlled quadcopters, ensuring the highest audio quality at 96 kHz and 24-bit.

    With a focus on versatility, this library offers a comprehensive range of quadcopter sizes, including 3-inch, 5-inch, 7-inch, 8-inch, and 9-inch models.

    Each sound file is tailored to capture the essential actions of each quadcopter. From the exciting startup and smooth landing to the mesmerizing hover, precise maneuvering, dynamic flybys, and acceleration, you’ll find everything you need to get an authentic sound.

    Whether you’re a filmmaker, game developer, or audio enthusiast, QUADCOPTERS is a must-have resource for bringing the captivating world of quadcopters to life in your work.

  • Ice Sound Effects Obsidian Magic Needles Play Track 300+ sounds included, 68 mins total $51.75

    Have you ever heard a material that sounds like nothing else? Listen to the magical timbre of obsidian needles. Obsidian is a volcanic stone that, in very rare places on earth, solidifies into needle shape that produces a very unique sound, purer than metal and smoother than glass.

    I collected hundreds of these needles and I built 3 chimes with the needles that sounded best. Sound effects were recorded both with Sanken CO-100K and Sennheiser MKH 8040. All recordings and processed sounds contain a lot of ultrasonic frequencies, thus can be pitched with a great flexibility.

    Have a listen to the unheard and create magic, ice, glass or any new sound effect you want.

    FEATURES:

    • Dozens of chime recordings
    • 200 needles individually sampled
    • 40 ready-to-use processed sound effects

    SPECS:

    • 192 KHz/24 bit
    • Metadata UCS-compliant

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    Ends 1749852000

Latest releases:

  • Drones & Mood Sound Effects Pipe Noise & Flow Play Track 131+ sounds included, 233 mins total $54

    Pipe Noise & Flow is a sound effects library built around the hidden voices of pipe systems, large and small. Captured over several years across industrial plants, residential buildings, factories, sewers, underground tunnels, caves and public infrastructure, this collection brings together a wide range of sonically rich material.

    You’ll hear water, gas, and air moving through pipes made of metal steel, copper, aluminium, plastic, glass, concrete, and stone. There are massive flows and subtle trickles, bursts of pressure, hollow resonances, eerie whistles, and the strange tonalities that emerge when systems crack, leak, or fail. Many recordings feature broken or deteriorating pipes, full of texture and unpredictability. While there is plenty of industrial and subterranean grit, you’ll also find more subtle sources like kitchen sinks, bathroom plumbing, and everyday interior systems; sounds that can lend realism or eeriness to intimate scenes.

    This library is designed to be flexible and inspiring. Use it to create detailed ambiences for sci-fi, horror, and post-apocalyptic settings, to build layered mechanical textures for machines and user interfaces, or to design unique elements for hybrid weapons, alien devices, strange creatures or abandoned environments. Whether you need the realism of urban infrastructure or the surreal qualities of a forgotten machine, Pipe Noise & Flow offers an unexpected toolkit full of possibility.

    Pipe Noise & Flow - Audio Demo Spectrogram

    What’s inside:

    • Flowing water, rushing air, and gas movement through pipes
    • Large industrial pipes, small tubing, and flexible hoses
    • Pipes made of metal, iron, copper, aluminium, plastic, glass, concrete, and stone
    • Broken, leaky, and deteriorating pipes with rich textures
    • Interior plumbing: kitchen sinks, bathroom drains, home radiators
    • High-pressure bursts, trickles, drips, and hissing valves
    • Tonal and pitched pipe resonances, drones, and hums
    • Mechanical rattles, clangs, gurgles, and thumps
    • Subterranean ambiences and underground utility spaces
    • Studio performances exploring controlled flow and resonance
    • Eerie whistles and howling vents for otherworldly design
    • Abstract textures and tonalities ideal for creature sound design
    • Inspiring source material for sci-fi, horror, fantasy, and surreal soundscapes
    • Useful elements for user interface design, machine textures, and hybrid weapons
    • Ready-to-layer assets for creating atmospheres, backgrounds, and special effects
    28 %
    OFF
  • Ambisonic City, Suburbs, Rural Ambiences in B-format (ambix) and binaural.

    Ambiences of the city, suburbs and rural areas. Many sound perspectives and situations. Long recordings, over 20 GB of recordings. Please check the sound list for additional info.

    Recorded with Sennheiser Ambeo VR microphone and Sound Devices Mix Pre 10-II, 744T recorder. See the track list for additional info.

    The download contains each recording in B-format (RAW-4ch.) and as Binaural Stereo files. The audio preview is binaural and should be listened to with headphones. All files are tagged with Metadata.

    19 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Footsteps Sound Effects MachinEra: Robotic Movements Play Track 166 sounds included, 3 mins total $54

    A dynamic collection of robotic sound effects capturing the essence of synthetic motion—from heavy mech footsteps to agile servo twitches. Organized into Robot_Big and Robot_Small, this pack delivers detailed mechanical gestures that give life and character to any robot—ideal for film, games, animation, and futuristic sound design. Bring your bots to life with authentic movement, precision, and personality.

    MachinEra: Robotic Movements Sound Effects Pack

    🤖 What’s Inside?
    ✔️ Robot_Big: Heavy robotic footsteps, mechanical stomps, structural clanks, and full-motion sequences for large-scale machines.
    ✔️ Robot_Small: Servo-driven motions, nimble joint movements, mechanical twitches, and intricate robotic details.

    Useful for films, video content, and games, this pack provides ready-to-use, professionally designed sound effects, tailored for creators who need polished sounds without extra processing. The Ultra High Resolution version may contain more variations and audio files than the High Resolution pack, with pristine 192 kHz quality that ensures excellent flexibility for projects requiring additional processing.

    27 %
    OFF
  • Sci-Fi Sound Effects MachinEra: SciFi Engines Play Track 284 sounds included, 41 mins total $74

    A high-octane collection of sci-fi engine sounds designed to power futuristic vehicles, starships, drones, and advanced machinery. With layered boosts, charged accelerations, and energetic propulsion, this pack delivers cinematic engine sounds with punch and scale—perfect for games, trailers, film, and sci-fi storytelling. Give your machines the roar of tomorrow.

    MachinEra: Sci-Fi Engines Sound Effects Pack

    🚀 What’s Inside?
    ✔️ Engine Boosts: Aggressive power surges, acceleration bursts, energy charges, and propulsion blasts.
    ✔️ Sci-Fi Motions: High-velocity thrusts, futuristic drives, and stylized engine pulses.

    Useful for films, video content, and games, this pack provides ready-to-use, professionally designed sound effects, tailored for creators who need polished sounds without extra processing. The Ultra High Resolution version may contain more variations and audio files than the High Resolution pack, with pristine 192 kHz quality that ensures excellent flexibility for projects requiring additional processing.

    21 %
    OFF
Need specific sound effects? Try a search below:


Soundbytes Podcast – Ep 17: To San Fran and Back

Episode outline: ‘Hello! Welcome back to episode seventeen of our monthly podcast about games and game audio. This month we talk about GDC adventures, Derek’s new workstation build, a LOT of random chit-chat, and Barney delves into his current obsession with tape and Nagra.’

Hear the episode:
 

Level with Emily Reese – Level 92: Kirk Hamilton (Kotaku)

Episode outline: ‘Kirk Hamilton is the Editor-At-Large for Kotaku.com, and he’s always been a huge fan of music in games. He studied jazz at the University of Miami, and ended up out in the Bay Area being a saxophonist for a while and teaching music. I’ve always enjoyed talking with Kirk about game music, so I asked him on to talk about what some of his more recent favorites are lately.

Patrons, you’ll have access to a bonus clip of Kirk and I talking about playing Destiny 2, which was a lot newer when we spoke last year.

Kirk is great – I’m glad he loves game music so much :)’

Hear the episode:
 

Unity at GDC – Spatial audio and immersion: VR’s second sense

Episode outline: ‘Learn how to increase the immersion of your VR, AR, gaming, and YouTube experiences using the Resonance Audio SDK. We’ll cover the basics to advanced capabilities like near-field rendering, geometry-based reverb baking, cross-platform support, as well as how to optimize your app performance without sacrificing quality on mobile and desktop platforms.’

Hear the episode:


Unity at GDC -  Spatial audio and immersion: VR’s second sense


 

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Destruction & Impact Sounds Cataclysm Play Track 1482 sounds included $195

    Cataclysm is a vast collection of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    The recorded section of library features elements such as flash powder explosions, propane cannon blasts and artillery cannons recorded in unique natural environments with violent transients and lush, long and varied tails. It also features falling trees, forge burners, large trebuchet wood groans, rock smashes as well as more ordinary items recorded and designed to feel like an over the top version of themselves such as vacuum cleaner suctions, metal vase holders, ground pounders and more.

    The synthesized section of the library features equally rich textures in the form of explosion sweeteners, other-worldly environmental reflections, scorching energy risers and more.

    Finally, recorded and synthesized content was employed to develop the designed section, where the hyperrealism of the recordings meets the clean yet aggressive textures of the synthesized section in catastrophic assets themed around the library’s title.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Cats are remarkably expressive creatures. And capturing their voices can be a daunting task. Not anymore…

    The “Meow” sound library provides all the core cat vocalizations you'll need in a single package.

    Using 11 different cats cherry picked for their characters, this library provides over 272 vocalizations for your productions.

    From sweet mewls, to longing cries, or vicious shrieks, this library has got you covered.

    This library also includes the Sonic Worlds “CAT” sound pack.

    Meet the beasts:

    JASPER
    A lunatic Calico. A treasure trove of enraged vocalizations.

    AFORI & FANGS
    Sweet natured Russian Blues for that soft gentle character.

    BASTARDO
    A nasty mean tomcat, hence his name. A Tabby with a rich growl.

    BOGART
    Deep threatening growls and hisses. A Ginger in a foul mood.

    GINGY & LUCIFER
    Whiny sounding Ginger cats. For those hungry begging cries.

    JESSICA
    Classic meows that work like a charm.

    MARTY
    A sad sounding Tabby cat. For those longing mewls that will break your heart.

    SWEETY
    An absolute sweetheart black cat. Purry meows galore.

    Cat sounds included:
    ● Screeches and Shrieks
    ● Snipes
    ● Yelps
    ● Mewls
    ● Cries
    ● Purrs
    ● Growls
    ● Grumbles, Groans and Moans
    ● Whining and Begging
    ● Hisses
    ● Squirms
    ● Meows in a huge variety of characters
    ● And more…
  • The RPG Magic library delivers a total of 215 ready-made unique magic sound effects suitable for Role-Playing Games, Battle Arena and more. The SFX comes in flexible layers for you to mix & match to create the most unique and fitting sound for your magic. Bring your magic sound design to the next level with this collection.

    Includes sounds such as:

    – 147 Spells (Buffs, Debuffs, Heals, Negative Spells, Neutral Spells, Positive Spells and Revives)
    – 54 Basic Attacks & Impacts (Magic Swooshes & Impacts Ranging from Small to Large)
    – 13 Misc (Boss Appear, Monster Dies, Skill Unlock, UIs, Teleport)

    Check out our blog if you are interested to know how and why we made this pack.

    [ Tutorial – How does it work? ]
    Read the blog post: https://wowsound.com/rpg-magic-pack-tutorial/

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Drones & Mood Sound Effects Pipe Noise & Flow Play Track 131+ sounds included, 233 mins total $54

    Pipe Noise & Flow is a sound effects library built around the hidden voices of pipe systems, large and small. Captured over several years across industrial plants, residential buildings, factories, sewers, underground tunnels, caves and public infrastructure, this collection brings together a wide range of sonically rich material.

    You’ll hear water, gas, and air moving through pipes made of metal steel, copper, aluminium, plastic, glass, concrete, and stone. There are massive flows and subtle trickles, bursts of pressure, hollow resonances, eerie whistles, and the strange tonalities that emerge when systems crack, leak, or fail. Many recordings feature broken or deteriorating pipes, full of texture and unpredictability. While there is plenty of industrial and subterranean grit, you’ll also find more subtle sources like kitchen sinks, bathroom plumbing, and everyday interior systems; sounds that can lend realism or eeriness to intimate scenes.

    This library is designed to be flexible and inspiring. Use it to create detailed ambiences for sci-fi, horror, and post-apocalyptic settings, to build layered mechanical textures for machines and user interfaces, or to design unique elements for hybrid weapons, alien devices, strange creatures or abandoned environments. Whether you need the realism of urban infrastructure or the surreal qualities of a forgotten machine, Pipe Noise & Flow offers an unexpected toolkit full of possibility.

    Pipe Noise & Flow - Audio Demo Spectrogram

    What’s inside:

    • Flowing water, rushing air, and gas movement through pipes
    • Large industrial pipes, small tubing, and flexible hoses
    • Pipes made of metal, iron, copper, aluminium, plastic, glass, concrete, and stone
    • Broken, leaky, and deteriorating pipes with rich textures
    • Interior plumbing: kitchen sinks, bathroom drains, home radiators
    • High-pressure bursts, trickles, drips, and hissing valves
    • Tonal and pitched pipe resonances, drones, and hums
    • Mechanical rattles, clangs, gurgles, and thumps
    • Subterranean ambiences and underground utility spaces
    • Studio performances exploring controlled flow and resonance
    • Eerie whistles and howling vents for otherworldly design
    • Abstract textures and tonalities ideal for creature sound design
    • Inspiring source material for sci-fi, horror, fantasy, and surreal soundscapes
    • Useful elements for user interface design, machine textures, and hybrid weapons
    • Ready-to-layer assets for creating atmospheres, backgrounds, and special effects
    28 %
    OFF
  • Ambisonic City, Suburbs, Rural Ambiences in B-format (ambix) and binaural.

    Ambiences of the city, suburbs and rural areas. Many sound perspectives and situations. Long recordings, over 20 GB of recordings. Please check the sound list for additional info.

    Recorded with Sennheiser Ambeo VR microphone and Sound Devices Mix Pre 10-II, 744T recorder. See the track list for additional info.

    The download contains each recording in B-format (RAW-4ch.) and as Binaural Stereo files. The audio preview is binaural and should be listened to with headphones. All files are tagged with Metadata.

    19 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Footsteps Sound Effects MachinEra: Robotic Movements Play Track 166 sounds included, 3 mins total $54

    A dynamic collection of robotic sound effects capturing the essence of synthetic motion—from heavy mech footsteps to agile servo twitches. Organized into Robot_Big and Robot_Small, this pack delivers detailed mechanical gestures that give life and character to any robot—ideal for film, games, animation, and futuristic sound design. Bring your bots to life with authentic movement, precision, and personality.

    MachinEra: Robotic Movements Sound Effects Pack

    🤖 What’s Inside?
    ✔️ Robot_Big: Heavy robotic footsteps, mechanical stomps, structural clanks, and full-motion sequences for large-scale machines.
    ✔️ Robot_Small: Servo-driven motions, nimble joint movements, mechanical twitches, and intricate robotic details.

    Useful for films, video content, and games, this pack provides ready-to-use, professionally designed sound effects, tailored for creators who need polished sounds without extra processing. The Ultra High Resolution version may contain more variations and audio files than the High Resolution pack, with pristine 192 kHz quality that ensures excellent flexibility for projects requiring additional processing.

    27 %
    OFF
  • Sci-Fi Sound Effects MachinEra: SciFi Engines Play Track 284 sounds included, 41 mins total $74

    A high-octane collection of sci-fi engine sounds designed to power futuristic vehicles, starships, drones, and advanced machinery. With layered boosts, charged accelerations, and energetic propulsion, this pack delivers cinematic engine sounds with punch and scale—perfect for games, trailers, film, and sci-fi storytelling. Give your machines the roar of tomorrow.

    MachinEra: Sci-Fi Engines Sound Effects Pack

    🚀 What’s Inside?
    ✔️ Engine Boosts: Aggressive power surges, acceleration bursts, energy charges, and propulsion blasts.
    ✔️ Sci-Fi Motions: High-velocity thrusts, futuristic drives, and stylized engine pulses.

    Useful for films, video content, and games, this pack provides ready-to-use, professionally designed sound effects, tailored for creators who need polished sounds without extra processing. The Ultra High Resolution version may contain more variations and audio files than the High Resolution pack, with pristine 192 kHz quality that ensures excellent flexibility for projects requiring additional processing.

    21 %
    OFF

   

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