A white sphere wears over-the-ear headphones. Asbjoern Andersen


If your feel your eyes need a break but you still want to learn about sound design for film and games, here are some fantastic hosts to regale you.

On The Mastering Show, Katie Tavini shares her inspiring story of how she got into mastering. On Tonebenders, Nicholas Renbeck talks about what it is like to work as a freelance Sound Supervisor in New York City. On The Sound Architect UK, Jared Emerson-Johnson, composer at Telltale Games discusses his career and favorite Telltale tracks.

On Soundbytes, Derek and Barney talk about GDC adventures, new workstations, and more. Emily Reese speaks with Kirk Hamilton from Kotaku about his musical background and his favorite soundtracks from recent games. And finally, learn from the experts at Google about how to increase the immersion of your VR/AR experiences, games, and YouTube videos with the Resonance Audio SDK.



 

The Mastering Show – Ep 48: How to become a mastering engineer

Episode outline: ‘Our guest in this episode is Katie Tavini, who shares the inspiring story of how she got into mastering. It’s something we’re asked all the time, and Katie is a great example of one way to start in the industry, in a time when internships and junior positions are becoming less and less accessible. She also talks about the great network of engineers she’s discovered through Red Bull’s Normal Not Novelty initiative.

Other topics include:
* Why Katie got into mastering
* Do you need expensive gear to master effectively ?
* Katie’s favourite piece of gear
* Does understanding classical music help with mastering ?
* The challenges of being a female engineer
* The pros and cons of attended sessions’

Hear the episode:
 

Tonebenders Podcast – Ep 72: Nicholas Renbeck & The Night of

Episode outline: ‘In this episode we sit down with Nicholas Renbeck for a talk about what it is like to be working as a freelance Sound Supervisor in New York City. We go in depth on his recent Golden Reel and Emmy award winning work for the HBO series “The Night of” as well as other projects he has worked on in his long career. Thanks to C5 Sound for letting us use their studio to conduct the interview.’

Hear the episode:
 

The Sound Architect UK – Interview with Bay Area Sound’s Composer, Jared Emerson-Johnson

Episode outline: ‘Sam Hughes speaks with composer of nearly all the Telltale Games franchises, Jared Emerson-Johnson. They discuss his career, so far, favourite tracks from the TellTale Games, his process and more!

For the past decade or so Jared has been the music man at Bay Area Sound—writing music, creating sound design, directing voiceover and acting in all sorts of games and occasionally in other media.

You may know him from his Telltale games scores to the Sam & Max series, The Walking Dead, The Wolf Among Us, Tales From the Borderlands and Game of Thrones.

Full article and more

Hear the episode:
 

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • City Life Venice Play Track 27+ sounds included, 53 mins total $31.98 $25.50

    Get a rich collection of Italian ambiences captured in legendary Venice / Venezia. The library features lots of pedestrian ambiences

    20 %
    OFF
    Ends 1548975600
    Add to cart
  • Sci-Fi Digital Dust Play Track 128+ sounds included $40

    Digital Dust delivers 128 tracks of pure digital bit-crushing distortion, deep atmospheric drones, and ear-piercing interface sounds.
    Digital Dust is not your usual clean and modern computer command sound effects library. All sounds have been designed from real world electrical or organic recorded sounds.

    Granulated, stretched, pitched and mangled in endless chains of plugins and hardware, for very different and almost apocalyptic kinds of rogue computer command sounds. The samples can easily be stretched or processed even more, for even weirder sound fx.

    The library contains:

    26 Drones/atmospheric beds. All are minimum 1 minute long, and are easily loopable.
    61 Glitchy, bitcrushing FX.
    41 Otherworldly signal FX.
    Add to cart
  • ‘Alarms & Warnings Designed’ is a collection of 52 alarm sounds suitable for the science fiction genre. This library includes ‘one-shot’ audio files that are ready to be placed in a sampler as well as 30 second loops of those same files. All sounds are ‘dry’ and ready to be processed.

    This library goes well with ‘Fully Charged Vol.1’

    Add to cart
  • Mechanical Lifts & Elevators Play Track 350+ sounds included, 140 minutes mins total $45 $36

    This library contains a collection of sounds sourced from 22 different elevators found in the following locations:

    • Apartments
    • Car Parks
    • Libraries
    • Offices
    • Theatres
    • Universities
    • Warehouses

    Each elevator has its own unique characteristics featuring creaks, groans, impacts & rattles. All elevators feature roomtones, buttons, doors opening & closing (both interior & exterior perspective) and in motion using the Sound Devices Mix-Pre 6, Sennheiser MKH 416 and Sennheiser MKH 8020 stereo pair at 24bit/96khz for all your sound design needs.

    20 %
    OFF
    Ends 1548457200
    Add to cart
  • The Renault Master 2.3 dci diesel van sound library is a go-to pack for many transportation-related scenes. It features 102 96kHz files, more than 130 minutes of audio covering different aspects of using the van. Inside you’ll find engine sounds recorded under the hood, stereo recordings from the cabin during driving, exterior passes and different maneuvers and foley recordings.

    The library contains:

    • 6 engine under-the-hood onboard recordings while driving (38 minutes)
    • 10 interior cabin recordings, 6 in sync with engine (54 minutes)
    • 70 exterior passby / driving files
    • 18 foley sound effects

Need specific sound effects? Try a search below:
 

Soundbytes Podcast – Ep 17: To San Fran and Back

Episode outline: ‘Hello! Welcome back to episode seventeen of our monthly podcast about games and game audio. This month we talk about GDC adventures, Derek’s new workstation build, a LOT of random chit-chat, and Barney delves into his current obsession with tape and Nagra.’

Hear the episode:
 

Level with Emily Reese – Level 92: Kirk Hamilton (Kotaku)

Episode outline: ‘Kirk Hamilton is the Editor-At-Large for Kotaku.com, and he’s always been a huge fan of music in games. He studied jazz at the University of Miami, and ended up out in the Bay Area being a saxophonist for a while and teaching music. I’ve always enjoyed talking with Kirk about game music, so I asked him on to talk about what some of his more recent favorites are lately.

Patrons, you’ll have access to a bonus clip of Kirk and I talking about playing Destiny 2, which was a lot newer when we spoke last year.

Kirk is great – I’m glad he loves game music so much :)’

Hear the episode:
 

Unity at GDC – Spatial audio and immersion: VR’s second sense

Episode outline: ‘Learn how to increase the immersion of your VR, AR, gaming, and YouTube experiences using the Resonance Audio SDK. We’ll cover the basics to advanced capabilities like near-field rendering, geometry-based reverb baking, cross-platform support, as well as how to optimize your app performance without sacrificing quality on mobile and desktop platforms.’

Hear the episode:
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Weapons Sci-Fi Weapons (PSD) Play Track 1847+ sounds included
    Rated 5.00 out of 5
    $60 $45

    The Sci-Fi Weapons library delivers more than 1000 futuristic weapon shots, charges, ricochets and other related sounds.

    All of them were designed using exclusively recorded Foley sounds, synthetic layers, various sound manipulation and morphing techniques.

    Single shots and automatic fire, reloading ammo, energy blasts, impacts and explosions, surface hits – it’s all there, ready to be used in your sci-fi projects!

    Forthcoming updates and extensions of the library are free! You have to pay the actual price once, and you will be getting new stuff as it is released.

    Version 1.2 is out:
    A new version has just been released, with another 537 sounds – bringing the total number of sounds in the library to more than 1800

    25 %
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  • Weather Wind In Trees Play Track 32 sounds included, 93 mins total $28

    Here are ambient and specific recordings of rustling leaves, fluttering twigs and creaking trunks. Pine and Fir trees, Beechwood hedgerows and leafless Oak trees, along tall grass and reeds. All in all, a collection representative of the cultured landscape in Denmark, as well as much of northern Europe. I was lucky enough to record a storm during the last days of 2016, and those sounds are of course included here. No human voices or man-made sounds, but a few of the sounds have bird vocalizations in them.

    The focus is rather narrow, going for many nuances of the same flavor – rather than many flavors. If you need sounds of a storm or gale in northern European vegetation, then this should fit the bill. Note that there is audible buffeting in several files. I opted to leave it in there, as it might suit some purposes, and let me keep the most violent passages. You can try your luck with noise reduction, but since wind is mostly broadband noise anyway, it might not turn out well. YMMV.

    A few sounds appear in both mono and stereo versions, where the stereo version are X/Y derived from the M/S source files and the mono versions are simply the Mid channel. I did this, because most people seem to prefer X/Y files for post-work, rather than M/S – but a down-mix of X/Y to mono would be inferior to using the original Mid-mic signal. All sounds were captured in Denmark between October and January.

    You get:
    • Wind through trees, bushes and tall grass
    • Close recordings and wider takes
    • X/Y Stereo and Mono sounds (decoded from M/S)
    • Searchable file names
    • Metadata included in CSV and ODS (OpenOffice) formats
    Add to cart
  • The EFX BLACK POWDER Weapons pack is a collection of 19th Century pistol, revolver and rifle weapon sounds.

    The collection includes recordings of 1777 AN IX & Lepage pistols, REMINGTON 1858 & RUGER OLD ARMY revolver, 1777 AN IX, 1822 TBIS, GIBBS, LEE ENFELD, PARKER HALE rifles – as well as a number of salvos from black powder rifles.

    Travel back in time and recreate classic gunfights and shootouts with this collection of vintage weapon sounds.

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • City Life Venice Play Track 27+ sounds included, 53 mins total $31.98 $25.50

    Get a rich collection of Italian ambiences captured in legendary Venice / Venezia. The library features lots of pedestrian ambiences

    20 %
    OFF
    Ends 1548975600
  • Sci-Fi Digital Dust Play Track 128+ sounds included $40

    Digital Dust delivers 128 tracks of pure digital bit-crushing distortion, deep atmospheric drones, and ear-piercing interface sounds.
    Digital Dust is not your usual clean and modern computer command sound effects library. All sounds have been designed from real world electrical or organic recorded sounds.

    Granulated, stretched, pitched and mangled in endless chains of plugins and hardware, for very different and almost apocalyptic kinds of rogue computer command sounds. The samples can easily be stretched or processed even more, for even weirder sound fx.

    The library contains:

    26 Drones/atmospheric beds. All are minimum 1 minute long, and are easily loopable.
    61 Glitchy, bitcrushing FX.
    41 Otherworldly signal FX.
  • ‘Alarms & Warnings Designed’ is a collection of 52 alarm sounds suitable for the science fiction genre. This library includes ‘one-shot’ audio files that are ready to be placed in a sampler as well as 30 second loops of those same files. All sounds are ‘dry’ and ready to be processed.

    This library goes well with ‘Fully Charged Vol.1’

  • Mechanical Lifts & Elevators Play Track 350+ sounds included, 140 minutes mins total $45 $36

    This library contains a collection of sounds sourced from 22 different elevators found in the following locations:

    • Apartments
    • Car Parks
    • Libraries
    • Offices
    • Theatres
    • Universities
    • Warehouses

    Each elevator has its own unique characteristics featuring creaks, groans, impacts & rattles. All elevators feature roomtones, buttons, doors opening & closing (both interior & exterior perspective) and in motion using the Sound Devices Mix-Pre 6, Sennheiser MKH 416 and Sennheiser MKH 8020 stereo pair at 24bit/96khz for all your sound design needs.

    20 %
    OFF
    Ends 1548457200
  • The Renault Master 2.3 dci diesel van sound library is a go-to pack for many transportation-related scenes. It features 102 96kHz files, more than 130 minutes of audio covering different aspects of using the van. Inside you’ll find engine sounds recorded under the hood, stereo recordings from the cabin during driving, exterior passes and different maneuvers and foley recordings.

    The library contains:

    • 6 engine under-the-hood onboard recordings while driving (38 minutes)
    • 10 interior cabin recordings, 6 in sync with engine (54 minutes)
    • 70 exterior passby / driving files
    • 18 foley sound effects
 
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