A white sphere wears over-the-ear headphones. Asbjoern Andersen


Here are some podcasts both new and long-running to help inspire in your work.

Meet the Sound Perspective Podcast with host Alfred Faber as he interviews director George Miller. Hear from Amos Miller about Microsoft’s Guide Dogs app which uses audio cues to help blind users navigate their cities. Composer Chase Bethea shares his lifelong love for games and game music. Live Sound Engineer Niclas Jeppsson gives his tips for being a calm, cool, and collected freelancer who can ride the waves of life. Voice Actors Victoria Atkin and Patricia Summersett talk about their upcoming projects and what they’ve learned from the industry. Soundgirls hosts a panel with Onnalee Blank, Karol Urban, Kate Finan, and April Tucker about working in television and film. And finally, hear Shuji Kohata’s talk from GDC about real-time processing for spatial audio and reverb in NieR:Automata.

Sound Perspective – Fury Road: From Storyboard to Soundtrack

Episode outline: ‘In this special episode I talked to the Oscar-winning director of the Mad Max franchise, George Miller, as well as many of the people behind the soundtrack of this visceral action film, including David White, Wayne Pashley, Derryn Pasquill, Mark Wasiutak and Andrew Miller. In this comprehensive look at a franchise, I discuss with them how George approaches sound in his his films, the extensive pre-production process of Fury Road, the difficulties of the production sound, creating sonic personalities for cars and how they translated George’s vision into a concrete soundtrack. This debut is not to be missed!’

Hear the episode:


 

Assistive Technology Update – Ep 370: Microsoft’s Soundscape with Amos Miller

Episode outline: ‘Your weekly dose of information that keeps you up to date on the latest developments in the field of technology designed to assist people with disabilities and special needs.

In this interview, hear from Amos Miller, Microsoft’s Soundscape Product Lead, about the development of Guide Dogs app that help guide people with visual impairments navigate their cities.’

Hear the episode:
 

we R1 you R2 Playstation Podcast – Game Sound Design & Audio Composition with Chase Bethea

Episode outline: ‘This week we look at the composition side of gaming with audio composer/sound designer Chase Bethea. We talk inspiration, his beginnings, favorite go to games, smashing a Gameboy, and contemplate the Game Award announcements with him. It’s a fantastic episode with a talent of the industry not to be missed!’

Hear the episode:


 

Sound Design Live – How To Find Work And Become A Freelance Sound Engineer

Episode outline: ‘In this episode of Sound Design Live I talk with Niclas Jeppsson about how to find work and become a freelance sound engineer. We discuss the method he has used to successfully get work at recording studios and live music venues in London through authentic outreach and relationship building.’

Hear the episode:
 

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Electricity Electric Fields At Home Play Track 25 sounds included, 64 mins total $30 $15

    Recorded with a magnetic coil microphone, this library unveils the hidden, rich sound-world of your household appliances and a 3D printer at work. It records the oscillations in the electric sound field that’s emitted from electrical devices. Also includes several longer sequences that can be used as building blocks for creating your now sci-fi sounds, and more…

    50 %
    OFF
    Ends 1585864799
    Add to cart
  • City Life Industrial Play Track 112 sounds included, 248 mins total $80 $64

    This extensive collection of industrial ambiences features heavy machinery, mechanical rumbles and diffuse urbanscapes from the following locations:

    • Industrial Yards
    • Container Port Terminals & Docks
    • Bus Terminals
    • Cement & Steel Mills
    • Active & Desolate Factories
    • Loading Bays
    • Streetscapes
    • Train Terminals
    • Industrial Railways

    All sounds were recorded using the Sound Devices Mix-Pre 6 and Sennheiser MKH 8020s to capture the extensive low frequencies present within the aforementioned locations.

    20 %
    OFF
    Ends 1585778399
    Add to cart
  • A great add-on library for anyone looking to expand their weather sounds. A collection of recordings made during travels in Iceland, Sweden, England and France. A couple surround versions as well as stereo versions of rich and moody winds across plains and through leaves, plenty of interior winds through window gaps and chimneys, and water in several forms; rain, bubbles, geysers and more.

    50 %
    OFF
    Ends 1585864799
    Add to cart
  • Bowed Cymbal 2 HD is a collection of 102 bowed cymbal samples using a broken and cut up cymbal, which gives some insane tonalities.

    Add to cart
  • This pack contains a selection of kinetic whooshes and growls designed to be used to underline and characterize every weapon motion sound you could be working on.

    Every sample is carefully synthesized to bring a specific feedback and tone, but there’s also room for a lot of customization.

    Massive 1.4.2 patches [with macros] are also included for further customization on the direct source.

    38 %
    OFF
    Ends 1585951199
    Add to cart


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The Sound Architect UK – Ep S2E1: Victoria Atkin & Patricia Summersett

Episode outline: ‘That’s right our podcast is back! As we’ve had so many episodes over the years, it’s time for a bit of a reboot, so we’re introducing The Sound Architect Podcast Season 2! In our first episode, Sam Hughes chats with Victoria Atkin and Patricia Summersett about the Video Games Awards, their approaches to learning and growing professionally, as well as their new and upcoming projects! This episode is definitely a great episode to kick off the new new season with so well worth a listen!’

Hear the episode:
 

Tonebenders Podcast – Ep 87: SoundGirlsOrg: Career Paths in Audio Post-Production

Episode outline: ‘In this episode we are re-broadcasting the “Career Paths in Film and TV” panel hosted by Soundgirls.org. The panel features Onnalee Blank (Re-Recording: Mixer Game of Thrones, If Beale Street Could Talk), Karol Urban (Re-Recording Mixer: Grey’s Anatomy, New Girl), Kate Finan (Supervising sound editor: Future-Worm!, Muppet Babies) and April Tucker (Re-recording Mixer: The Bachelor, Alt-Right: Age of Rage). They talk about the work they do and how they got there.’

Hear the episode:
 

GDC – An Interactive Sound Dystopia: Real-Time Audio Processing in NieR:Automata

Episode outline: ‘In this 2018 GDC talk, PlatinumGames’ Shuji Kohata explains the spatial audio techniques used in NieR:Automata’s desolate landscapes and natural environments and the noise and retro effects used to augment its mechanical themes.’

Hear the episode:
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Destruction & Impact Ancient Armour & Weapons Play Track 1020 sounds included, 107 mins total $99.17

    Ancient Armour and Weapons is the result of months of recording, editing and arranging historic prop foley and combat sounds. Recorded at a dedicated foley stage in London, UK with a wealth of experience in crafting sound for feature film, TV and video games.

    The library has been designed to give sound editors and media creators some of the core audio elements needed to create epic sword fights, brutal melee conflicts and more; whilst proving multiple content options for editors to use either compiled sounds or original recordings from a choice of microphones. In addition to the search capabilities of the sound selection, care has been taken to arrange the recordings into a sequenced order. Multiple versions of each sound have been recorded in line so this content can be combined and layered easily.

    Background foley for mass groups has been provided with a selection of layers. These tracks can be panned to create 2.0, 5.1, 7.1 and up to 7.1.4 mixes.

    Content Groups Included:
    Blood, gore, swords, metal shields, wood shields, spear, axe, arrows, historic armour impacts, whoosh, body fall wearing period dress, mass group foley, prop impacts, metal scrapes and more.

    *This library does not contain voices or music*

    Add to cart
  • Foley Armour Pack 01: Humanoid Play Track 266+ sounds included $33.33

    The Armour Pack 01: Humanoid contains over 45 minutes (250 files) of nothing but high quality medieval types of armour movement actions for an humanoid entity.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further armour details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual armour designed assets (30 per armour type / action type)
    • Sets of individual armour designed assets (30 individual assets in one file)
    • Continuous loops of different armour speeds (these have been created in sync for the loops in our Footstep Pack 01: Humanoid)
    • Armour Types: Leather, Cloth, Chain-mail, Segmented.
    • Basic construction kits of the original recording
    Add to cart
  • Get 100+ sound effects of chain mail, plate armor, leather armor getting impacted in three different intensity layers (glancing, weak, hard) – ready for implementaion. It also includes shield impacts in two variants (weak, hard), as well as weapon parry and gory weapon impacts.

    This pack also includes footsteps and movement sounds/rustles of chain mail, leather armor and plate armor.

    The Medieval Armor Impacts and Movement SFX library includes:
    Shield – Impacts (weak, hard).
    Chain Mail – Footsteps, impacts (glancing, weak, hard), rustles/movement.
    Leather Armor – Footsteps, impacts (glancing, weak, hard), rustles/movement.
    Plate Armor – Footsteps, impacts (glancing, weak, hard), rustles/movement.
    Weapon Impact – Gory hit, parry.
    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Electricity Electric Fields At Home Play Track 25 sounds included, 64 mins total $30 $15

    Recorded with a magnetic coil microphone, this library unveils the hidden, rich sound-world of your household appliances and a 3D printer at work. It records the oscillations in the electric sound field that’s emitted from electrical devices. Also includes several longer sequences that can be used as building blocks for creating your now sci-fi sounds, and more…

    50 %
    OFF
    Ends 1585864799
  • City Life Industrial Play Track 112 sounds included, 248 mins total $80 $64

    This extensive collection of industrial ambiences features heavy machinery, mechanical rumbles and diffuse urbanscapes from the following locations:

    • Industrial Yards
    • Container Port Terminals & Docks
    • Bus Terminals
    • Cement & Steel Mills
    • Active & Desolate Factories
    • Loading Bays
    • Streetscapes
    • Train Terminals
    • Industrial Railways

    All sounds were recorded using the Sound Devices Mix-Pre 6 and Sennheiser MKH 8020s to capture the extensive low frequencies present within the aforementioned locations.

    20 %
    OFF
    Ends 1585778399
  • A great add-on library for anyone looking to expand their weather sounds. A collection of recordings made during travels in Iceland, Sweden, England and France. A couple surround versions as well as stereo versions of rich and moody winds across plains and through leaves, plenty of interior winds through window gaps and chimneys, and water in several forms; rain, bubbles, geysers and more.

    50 %
    OFF
    Ends 1585864799
  • Bowed Cymbal 2 HD is a collection of 102 bowed cymbal samples using a broken and cut up cymbal, which gives some insane tonalities.

  • This pack contains a selection of kinetic whooshes and growls designed to be used to underline and characterize every weapon motion sound you could be working on.

    Every sample is carefully synthesized to bring a specific feedback and tone, but there’s also room for a lot of customization.

    Massive 1.4.2 patches [with macros] are also included for further customization on the direct source.

    38 %
    OFF
    Ends 1585951199
 
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