A white sphere wears over-the-ear headphones. Asbjoern Andersen


Here are some podcasts both new and long-running to help inspire in your work.

Meet the Sound Perspective Podcast with host Alfred Faber as he interviews director George Miller. Hear from Amos Miller about Microsoft’s Guide Dogs app which uses audio cues to help blind users navigate their cities. Composer Chase Bethea shares his lifelong love for games and game music. Live Sound Engineer Niclas Jeppsson gives his tips for being a calm, cool, and collected freelancer who can ride the waves of life. Voice Actors Victoria Atkin and Patricia Summersett talk about their upcoming projects and what they’ve learned from the industry. Soundgirls hosts a panel with Onnalee Blank, Karol Urban, Kate Finan, and April Tucker about working in television and film. And finally, hear Shuji Kohata’s talk from GDC about real-time processing for spatial audio and reverb in NieR:Automata.

Sound Perspective – Fury Road: From Storyboard to Soundtrack

Episode outline: ‘In this special episode I talked to the Oscar-winning director of the Mad Max franchise, George Miller, as well as many of the people behind the soundtrack of this visceral action film, including David White, Wayne Pashley, Derryn Pasquill, Mark Wasiutak and Andrew Miller. In this comprehensive look at a franchise, I discuss with them how George approaches sound in his his films, the extensive pre-production process of Fury Road, the difficulties of the production sound, creating sonic personalities for cars and how they translated George’s vision into a concrete soundtrack. This debut is not to be missed!’

Hear the episode:


 

Assistive Technology Update – Ep 370: Microsoft’s Soundscape with Amos Miller

Episode outline: ‘Your weekly dose of information that keeps you up to date on the latest developments in the field of technology designed to assist people with disabilities and special needs.

In this interview, hear from Amos Miller, Microsoft’s Soundscape Product Lead, about the development of Guide Dogs app that help guide people with visual impairments navigate their cities.’

Hear the episode:
 

we R1 you R2 Playstation Podcast – Game Sound Design & Audio Composition with Chase Bethea

Episode outline: ‘This week we look at the composition side of gaming with audio composer/sound designer Chase Bethea. We talk inspiration, his beginnings, favorite go to games, smashing a Gameboy, and contemplate the Game Award announcements with him. It’s a fantastic episode with a talent of the industry not to be missed!’

Hear the episode:


 

Sound Design Live – How To Find Work And Become A Freelance Sound Engineer

Episode outline: ‘In this episode of Sound Design Live I talk with Niclas Jeppsson about how to find work and become a freelance sound engineer. We discuss the method he has used to successfully get work at recording studios and live music venues in London through authentic outreach and relationship building.’

Hear the episode:
 

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Tormented hypnotic backgrounds, abstract noises, sonic mutations and cinematic evolutions, textural tones for visuals, trailers and film soundtrack, media sound design and ambient music that can be used individually or combined together to create infinite variations of sonic moods.

    The core concept of OPIUM is to create a collection of narrowband textures that sit between the 2nd and the 3rd octave, not completely filling the audio spectrum and leaving plenty of room for bass, melodic parts and other sound design elements.

    OPIUM has been produced with no synthesis at all, instead, all sounds have been processed from field recording and raw audio pieces, to present you an exclusive sound set.

    Each sound works perfectly as an immediate mood setter to create tense and uneasy dramatic pieces, dark and menacing sonic background. Furthermore, by laying together you can quickly create absolutely huge audio moments.

    For sound designers, composer and audio creatives at any level.

     

    19 %
    OFF
    Ends 1597874399
    Add to cart
  • Household Gardening Play Track 57 sounds included, 62 mins total $40 $20

    A collection of gardening related sounds. Most of the sounds, such as digging soil, pruning roses, raking leaves, mowing grass and leaf blowing are recorded in a domestic garden. There are also some larger scale public garden sounds such as wood chipping, a sprinkler and chainsaws and there are also some ambiences of a garden centre store.
    All recorded in England.

    50 %
    OFF
    Ends 1600380000
    Add to cart
  • Crowd Sounds From A British Soccer Match


    Crowd sounds recorded at a smaller London Football Club match. Cheers, groans, chants and quite a lot of swearing.

    [Includes Adult Content]

    40 %
    OFF
    Ends 1598133599
    Add to cart
  • Beirut, the capital of Lebanon is where East-meets-West. Fast-paced, crowded and congested with traffic, it’s filled with car honks and city noise. Among all the destroyed buildings, you will find its deep and rich history. Beirut has also a more relaxed side, filled with cafes, restaurants and never-ending nightlife. This library features a small glimpse into this multicultural Arabic-speaking city.

    Add to cart
  • Beast / Animals Sounds Volume 1

    130 High-Quality animal and beast sounds divided in:

    – Spiders
    – Wolfs
    – Pigs
    – Rats
    – Lions
    – Horses
    – Cows
    – Dogs
    – Bats
    – Bears
    – Snakes
    – Gorillas


    This pack can be complemented with:

    Big Monster Voice


    More about the pack:

    – Variety of animals and actions (attacks, injuries, deaths, aware, etc…)
    – Intuitive file naming
    – Add life into your game with this sounds
    – The sounds inside the pack are easy to add into your game


    [Format]
    All files are in:

    WAV – Stereo  44.1 Khz, 16bit

    OGG – Stereo  44.1 Khz, 16bit


    [Authors]

    Dmitrii Volkov

    Contact: tovarishvolkov@gmail.com

    Audio Alchemist

    Contact: audioalchemiststore@gmail.com

    [Use them again & again]

    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

    [Professional audio services]

    For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com

    25 %
    OFF
    Ends 1597787999
    Add to cart


Need specific sound effects? Try a search below:
 

The Sound Architect UK – Ep S2E1: Victoria Atkin & Patricia Summersett

Episode outline: ‘That’s right our podcast is back! As we’ve had so many episodes over the years, it’s time for a bit of a reboot, so we’re introducing The Sound Architect Podcast Season 2! In our first episode, Sam Hughes chats with Victoria Atkin and Patricia Summersett about the Video Games Awards, their approaches to learning and growing professionally, as well as their new and upcoming projects! This episode is definitely a great episode to kick off the new new season with so well worth a listen!’

Hear the episode:
 

Tonebenders Podcast – Ep 87: SoundGirlsOrg: Career Paths in Audio Post-Production

Episode outline: ‘In this episode we are re-broadcasting the “Career Paths in Film and TV” panel hosted by Soundgirls.org. The panel features Onnalee Blank (Re-Recording: Mixer Game of Thrones, If Beale Street Could Talk), Karol Urban (Re-Recording Mixer: Grey’s Anatomy, New Girl), Kate Finan (Supervising sound editor: Future-Worm!, Muppet Babies) and April Tucker (Re-recording Mixer: The Bachelor, Alt-Right: Age of Rage). They talk about the work they do and how they got there.’

Hear the episode:
 

GDC – An Interactive Sound Dystopia: Real-Time Audio Processing in NieR:Automata

Episode outline: ‘In this 2018 GDC talk, PlatinumGames’ Shuji Kohata explains the spatial audio techniques used in NieR:Automata’s desolate landscapes and natural environments and the noise and retro effects used to augment its mechanical themes.’

Hear the episode:
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Sci-Fi Beams Play Track 1139 sounds included $149 $99

    BEAMS is a comprehensive toolkit for beam sound design. Sounds are separated into activation oneshot, activation/deactivation mechanism, and active loop categories. Each category contains subcategories for small, medium, and large beams. You can design anything from the smallest spy-watch laser cutter to a planet destroying column of chaos. As a bonus, you’ll also get a diverse collection of burning ignition sounds as source for beam environmental destruction.

    34 %
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    Ends 1597442399
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  • Badlands Sound went to the future to recorded 42 room tones of various spaces like computer rooms, engine rooms, bathrooms, and much more all in 24bit / 96k. We also recorded electrical buzzes and distorted sci-fi winds. More than 2 hours of futuristic room tones and ambiences included in total.

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  • Need the sound of burning fire, flames, fizzles, ignites, melting, crackling, rumbling, fire popping, or flame hissing?

    This library is hot stuff in every sense of the word, delivering a range of burning sounds from a wide range of sources, including branches, black powder, burning bags, butane torches, celluloid, deep-frying batter, flares, gas stoves, frying pans, matches, sparkling candles, boiling water, huge torches and much more.

    63 %
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Explore the full, unique collection here

Latest sound effects libraries:
 
  • Tormented hypnotic backgrounds, abstract noises, sonic mutations and cinematic evolutions, textural tones for visuals, trailers and film soundtrack, media sound design and ambient music that can be used individually or combined together to create infinite variations of sonic moods.

    The core concept of OPIUM is to create a collection of narrowband textures that sit between the 2nd and the 3rd octave, not completely filling the audio spectrum and leaving plenty of room for bass, melodic parts and other sound design elements.

    OPIUM has been produced with no synthesis at all, instead, all sounds have been processed from field recording and raw audio pieces, to present you an exclusive sound set.

    Each sound works perfectly as an immediate mood setter to create tense and uneasy dramatic pieces, dark and menacing sonic background. Furthermore, by laying together you can quickly create absolutely huge audio moments.

    For sound designers, composer and audio creatives at any level.

     

    19 %
    OFF
    Ends 1597874399
  • Household Gardening Play Track 57 sounds included, 62 mins total $40 $20

    A collection of gardening related sounds. Most of the sounds, such as digging soil, pruning roses, raking leaves, mowing grass and leaf blowing are recorded in a domestic garden. There are also some larger scale public garden sounds such as wood chipping, a sprinkler and chainsaws and there are also some ambiences of a garden centre store.
    All recorded in England.

    50 %
    OFF
    Ends 1600380000
  • Crowd Sounds From A British Soccer Match


    Crowd sounds recorded at a smaller London Football Club match. Cheers, groans, chants and quite a lot of swearing.

    [Includes Adult Content]

    40 %
    OFF
    Ends 1598133599
  • Beirut, the capital of Lebanon is where East-meets-West. Fast-paced, crowded and congested with traffic, it’s filled with car honks and city noise. Among all the destroyed buildings, you will find its deep and rich history. Beirut has also a more relaxed side, filled with cafes, restaurants and never-ending nightlife. This library features a small glimpse into this multicultural Arabic-speaking city.

  • Beast / Animals Sounds Volume 1

    130 High-Quality animal and beast sounds divided in:

    – Spiders
    – Wolfs
    – Pigs
    – Rats
    – Lions
    – Horses
    – Cows
    – Dogs
    – Bats
    – Bears
    – Snakes
    – Gorillas


    This pack can be complemented with:

    Big Monster Voice


    More about the pack:

    – Variety of animals and actions (attacks, injuries, deaths, aware, etc…)
    – Intuitive file naming
    – Add life into your game with this sounds
    – The sounds inside the pack are easy to add into your game


    [Format]
    All files are in:

    WAV – Stereo  44.1 Khz, 16bit

    OGG – Stereo  44.1 Khz, 16bit


    [Authors]

    Dmitrii Volkov

    Contact: tovarishvolkov@gmail.com

    Audio Alchemist

    Contact: audioalchemiststore@gmail.com

    [Use them again & again]

    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

    [Professional audio services]

    For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com

    25 %
    OFF
    Ends 1597787999
 
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