A white sphere wears over-the-ear headphones. Asbjoern Andersen


Here are some podcasts both new and long-running to help inspire in your work.

Meet the Sound Perspective Podcast with host Alfred Faber as he interviews director George Miller. Hear from Amos Miller about Microsoft’s Guide Dogs app which uses audio cues to help blind users navigate their cities. Composer Chase Bethea shares his lifelong love for games and game music. Live Sound Engineer Niclas Jeppsson gives his tips for being a calm, cool, and collected freelancer who can ride the waves of life. Voice Actors Victoria Atkin and Patricia Summersett talk about their upcoming projects and what they’ve learned from the industry. Soundgirls hosts a panel with Onnalee Blank, Karol Urban, Kate Finan, and April Tucker about working in television and film. And finally, hear Shuji Kohata’s talk from GDC about real-time processing for spatial audio and reverb in NieR:Automata.

Sound Perspective – Fury Road: From Storyboard to Soundtrack

Episode outline: ‘In this special episode I talked to the Oscar-winning director of the Mad Max franchise, George Miller, as well as many of the people behind the soundtrack of this visceral action film, including David White, Wayne Pashley, Derryn Pasquill, Mark Wasiutak and Andrew Miller. In this comprehensive look at a franchise, I discuss with them how George approaches sound in his his films, the extensive pre-production process of Fury Road, the difficulties of the production sound, creating sonic personalities for cars and how they translated George’s vision into a concrete soundtrack. This debut is not to be missed!’

Hear the episode:


 

Assistive Technology Update – Ep 370: Microsoft’s Soundscape with Amos Miller

Episode outline: ‘Your weekly dose of information that keeps you up to date on the latest developments in the field of technology designed to assist people with disabilities and special needs.

In this interview, hear from Amos Miller, Microsoft’s Soundscape Product Lead, about the development of Guide Dogs app that help guide people with visual impairments navigate their cities.’

Hear the episode:
 

we R1 you R2 Playstation Podcast – Game Sound Design & Audio Composition with Chase Bethea

Episode outline: ‘This week we look at the composition side of gaming with audio composer/sound designer Chase Bethea. We talk inspiration, his beginnings, favorite go to games, smashing a Gameboy, and contemplate the Game Award announcements with him. It’s a fantastic episode with a talent of the industry not to be missed!’

Hear the episode:


 

Sound Design Live – How To Find Work And Become A Freelance Sound Engineer

Episode outline: ‘In this episode of Sound Design Live I talk with Niclas Jeppsson about how to find work and become a freelance sound engineer. We discuss the method he has used to successfully get work at recording studios and live music venues in London through authentic outreach and relationship building.’

Hear the episode:
 

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Spatial Roomtones & Interiors is an immersive collection of audio backgrounds for cinema, VR, videogames and any audiovisual or creative purposes.

    The audios provided in this library are high quality recordings with Zoom H2n recorder in propietary Spatial Audio mode, horizontal-only ambisonic alike mic layout stored in an AmbiX format. W, X, Y channels of AmbiX provide immersive audio through the horizontal plane and they allow to decode the recording into Mono, Stereo, Binaural, Quad, 5.0, 5.1, 7.1 and more layouts with dedicated Ambisonic processors. Z channel is empty.

    The library comes with 5.0 and Stereo version of the AmbiX original recordings.

    Add to cart
  • The following is a 2016 Bell 407 GX Helicopter single license
    sound effects library with Metadata (1.8gb compressed .zip file, 2.5gb Uncompressed).

    All 17 wave files at about 85 minutes long are in 24 Bit, 96 kHz. The Onboard recordings are in 4 separate mono wave files. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also ready to use stereo mix versions of the Onboard recordings. External recordings are in mono, stereo, and Ambisonic Format B wave files.

    Onboard Settings:

    Channel 1 Front Left
    Channel 2 Front Right
    Channel 3 Rear Left
    Channel 4 Rear Right

    Notes: If you need specific shots of this helicopter, Watson is available for hire to re-record this or similar sounding aircrafts.

    Special thanks to James, his crew, and to Chad Dion (photographer)!

    Definitions
    External = Sounds recorded from outside of the aircraft (flybys, etc)
    OnBoard = Recording perspectives on and in the aircraft

    Add to cart
  • Recording of a 1972 Porsche 911 ST vintage sports car with a 2.5 liter 6 cylinder boxer dual ignition engine and race car tuning 280 hp.


    The German 1972 Porsche 911 ST sound fx collection includes 468 sound files in 45.46 gigabytes of audio. It features the sound of a vintage sports car with a 2.5 liter 6 cylinder boxer dual ignition engine and race car tuning 280 hp.

    The bundle gathers 20 synchronized takes from both onboard and exterior perspective. The 18 onboard takes feature microphones positioned in the interior (including an Ambisonic perspective), engine, and at the exhaust while driving with gearshifts, ramps, and steady RPMs. The 7 exterior perspectives showcase departing, arriving, passing by, and reversing at slow, medium, and fast speeds. Also included are idles, performed effects of doors, gearshifts, pedals, and more, and impulse responses of the cabin interior.

    The package downloads with Pro Tools and Reaper mixing sessions, custom mixes of the onboard microphones, professional embedded metadata, and translation import files in 7 languages.

    Add to cart
  • Recording of a 1978 Japanese Yamaha ET 340 snowmobile with a 338cc, 2 stroke, 2 cylinder engine.


    The 1978 Japanese Yamaha ET 340 snowmobile sound collection gathers 174 clips in 8.47 gigabytes of field recordings. It showcases the sound of a 338cc, 2 stroke, 2 cylinder engine in 23 channels of audio.

    The sound pack includes 9 synchronized takes of onboard and exterior driving. The 11 onboard perspectives features recordings from the engine, exhaust, and front shield while the skimobile drives with steady RPMs and ramps. The 5 exterior perspectives arrange microphones at three positions to capture driving at slow and fast speeds on straightaways and around corners. The package also includes custom mixes of the onboard perspectives as wells as performed effects of switches, the throttle, and more.

    Each sound is embedded with with seven languages of Soundminer, iXML, BWAV and Mac OS Finder metadata.

    Add to cart
  • “The Shoe Collection: Soft Hardwood – Men’s Boat Shoe“ by Periscope Post & Audio, provides 22 high quality footsteps on soft hardwood floors with the boat shoe.  The audio files are recorded at 24bit, 192k with mono and stereo recordings.  The Sennheiser MKH-60 was used for the mono files with a slightly more distant mic placement than the stereo files, which were recorded with the Sennheiser MKH8050 and the Sennheiser MKH-30 near the shoe.  From different walking speeds, to jogging, sprinting, jumping, hard stops, scuffs, and more!  There are several performances with each file to fit the right action you need.  That’s a whopping 454 footsteps between the mono and stereo files!

    Add to cart


Need specific sound effects? Try a search below:
 

The Sound Architect UK – Ep S2E1: Victoria Atkin & Patricia Summersett

Episode outline: ‘That’s right our podcast is back! As we’ve had so many episodes over the years, it’s time for a bit of a reboot, so we’re introducing The Sound Architect Podcast Season 2! In our first episode, Sam Hughes chats with Victoria Atkin and Patricia Summersett about the Video Games Awards, their approaches to learning and growing professionally, as well as their new and upcoming projects! This episode is definitely a great episode to kick off the new new season with so well worth a listen!’

Hear the episode:
 

Tonebenders Podcast – Ep 87: SoundGirlsOrg: Career Paths in Audio Post-Production

Episode outline: ‘In this episode we are re-broadcasting the “Career Paths in Film and TV” panel hosted by Soundgirls.org. The panel features Onnalee Blank (Re-Recording: Mixer Game of Thrones, If Beale Street Could Talk), Karol Urban (Re-Recording Mixer: Grey’s Anatomy, New Girl), Kate Finan (Supervising sound editor: Future-Worm!, Muppet Babies) and April Tucker (Re-recording Mixer: The Bachelor, Alt-Right: Age of Rage). They talk about the work they do and how they got there.’

Hear the episode:
 

GDC – An Interactive Sound Dystopia: Real-Time Audio Processing in NieR:Automata

Episode outline: ‘In this 2018 GDC talk, PlatinumGames’ Shuji Kohata explains the spatial audio techniques used in NieR:Automata’s desolate landscapes and natural environments and the noise and retro effects used to augment its mechanical themes.’

Hear the episode:
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Horror Giant Pinecones Play Track 500+ sounds included, 44 mins total $79

    • In Giant Pinecones, get a visceral collection of scraped and eviscerated pinecones from the gray pine trees of Northern California. Scrape the razor-sharp hooks of the cone petals and hear guttural scrapes crackling with energy. Hear rolling cones popping and fluttering with rich stuttering tones. Hear fully open cone pedals squeaking with woody vocalizations like supernatural animals and hardy crunches filled with organic grit.
    • This library offers you an extensive collection of sounds from a unique organic sound source. Digger pinecone sounds are incredibly soft and intimate in real life, but when recorded from two inches they morph into a unique wooden sound source brimming with powerful glitchy and stuttering textures.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased to offset my field recording travel for this library.

    KEY FEATURES:
    • Woody vocalizations
    • Rolling, scraping, and stuttering textures
    • Visceral and guttural scrapes
    • Fluttering and popping textures
    • Rich crunches
    • Chalkboard-like squeaks and squeals
    FILE LIST & METADATA:
    • View larger version or Download CSV
    • A spectrogram is included for each audio file. Double click on the photo to enlarge.
    MORE INFO:
    • Read 40+ testimonials for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files.
    GEAR USED:
    • Sennheiser MKH8040 and MKH30 in MS
    • Sound Devices MixPre-6
    Add to cart
  • Sci-Fi Advanced Propulsion Play Track 1191 sounds included $99

    ADVANCED PROPULSION is a next-gen sound design toolkit built for creating dynamic sci-fi vehicle engines and passbys. The designed engine sounds are all seamless loops, making them perfect for use with various plug-ins and interactive applications. All raw source material used to design the engines is included, giving you maximum creative flexibility.

    Add to cart
  • Footsteps Human Stampede Play Track 13 sounds included, 18 mins total $7

    Human Stampede was recorded across multiple marathon races and captures the sound of footsteps of large crowds of runners. The idea was to capture long takes in stereo with minimal or non-existent crowd chatter to get stereo recordings that are useful for scenes of riots, warfare or even a plain old fun run.

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Spatial Roomtones & Interiors is an immersive collection of audio backgrounds for cinema, VR, videogames and any audiovisual or creative purposes.

    The audios provided in this library are high quality recordings with Zoom H2n recorder in propietary Spatial Audio mode, horizontal-only ambisonic alike mic layout stored in an AmbiX format. W, X, Y channels of AmbiX provide immersive audio through the horizontal plane and they allow to decode the recording into Mono, Stereo, Binaural, Quad, 5.0, 5.1, 7.1 and more layouts with dedicated Ambisonic processors. Z channel is empty.

    The library comes with 5.0 and Stereo version of the AmbiX original recordings.

  • The following is a 2016 Bell 407 GX Helicopter single license
    sound effects library with Metadata (1.8gb compressed .zip file, 2.5gb Uncompressed).

    All 17 wave files at about 85 minutes long are in 24 Bit, 96 kHz. The Onboard recordings are in 4 separate mono wave files. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also ready to use stereo mix versions of the Onboard recordings. External recordings are in mono, stereo, and Ambisonic Format B wave files.

    Onboard Settings:

    Channel 1 Front Left
    Channel 2 Front Right
    Channel 3 Rear Left
    Channel 4 Rear Right

    Notes: If you need specific shots of this helicopter, Watson is available for hire to re-record this or similar sounding aircrafts.

    Special thanks to James, his crew, and to Chad Dion (photographer)!

    Definitions
    External = Sounds recorded from outside of the aircraft (flybys, etc)
    OnBoard = Recording perspectives on and in the aircraft

  • Recording of a 1972 Porsche 911 ST vintage sports car with a 2.5 liter 6 cylinder boxer dual ignition engine and race car tuning 280 hp.


    The German 1972 Porsche 911 ST sound fx collection includes 468 sound files in 45.46 gigabytes of audio. It features the sound of a vintage sports car with a 2.5 liter 6 cylinder boxer dual ignition engine and race car tuning 280 hp.

    The bundle gathers 20 synchronized takes from both onboard and exterior perspective. The 18 onboard takes feature microphones positioned in the interior (including an Ambisonic perspective), engine, and at the exhaust while driving with gearshifts, ramps, and steady RPMs. The 7 exterior perspectives showcase departing, arriving, passing by, and reversing at slow, medium, and fast speeds. Also included are idles, performed effects of doors, gearshifts, pedals, and more, and impulse responses of the cabin interior.

    The package downloads with Pro Tools and Reaper mixing sessions, custom mixes of the onboard microphones, professional embedded metadata, and translation import files in 7 languages.

  • Recording of a 1978 Japanese Yamaha ET 340 snowmobile with a 338cc, 2 stroke, 2 cylinder engine.


    The 1978 Japanese Yamaha ET 340 snowmobile sound collection gathers 174 clips in 8.47 gigabytes of field recordings. It showcases the sound of a 338cc, 2 stroke, 2 cylinder engine in 23 channels of audio.

    The sound pack includes 9 synchronized takes of onboard and exterior driving. The 11 onboard perspectives features recordings from the engine, exhaust, and front shield while the skimobile drives with steady RPMs and ramps. The 5 exterior perspectives arrange microphones at three positions to capture driving at slow and fast speeds on straightaways and around corners. The package also includes custom mixes of the onboard perspectives as wells as performed effects of switches, the throttle, and more.

    Each sound is embedded with with seven languages of Soundminer, iXML, BWAV and Mac OS Finder metadata.

  • “The Shoe Collection: Soft Hardwood – Men’s Boat Shoe“ by Periscope Post & Audio, provides 22 high quality footsteps on soft hardwood floors with the boat shoe.  The audio files are recorded at 24bit, 192k with mono and stereo recordings.  The Sennheiser MKH-60 was used for the mono files with a slightly more distant mic placement than the stereo files, which were recorded with the Sennheiser MKH8050 and the Sennheiser MKH-30 near the shoe.  From different walking speeds, to jogging, sprinting, jumping, hard stops, scuffs, and more!  There are several performances with each file to fit the right action you need.  That’s a whopping 454 footsteps between the mono and stereo files!

 
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