⏰ Last Chance To Save! Check out the deals 👉 here

Mar 12, 2024 |

10 new podcast episodes worth hearing: Hans Zimmer discusses the score of “Dune: Part Two”, Thomas Brunet and Zach Heyde talk about careers as composers, meet Treble Tech and their acoustic simulations, and much more!

By Adriane Kuzminski
10 new audio podcast episodes
Add A Sound Effect on Google:Preferred Source

Looking for something great to listen to? We've found some excellent podcast episodes about sound for you - in this roundup:

CAS In Conversation – Cinema Audio Society President, Peter Kurland, discusses his career, experience with musicals, award nominations, and the Society in a podcast interview.

↓ Hear episode

Tonebenders Podcast – Hear highlights from interviews with sound designers nominated for the Oscars, including insights on specific scenes and the importance of sound in storytelling.

↓ Hear episode

Immersive Audio Podcast – This two-part episode explores Treble Technologies, a startup creating an innovative acoustic simulation platform, and dives into its applications and future potential.

↓ Hear episode

Field & Foley – Production Sound Mixer & Sound Recordist Eran Ben-Isaac talks about his career and the intricacies of sound mixing in film and television.

↓ Hear episode

Level with Emily Reese – Composer Thomas Brunet discusses his score for “Chants of Sennaar,” along with his new music, sound design program, and passion for French literature.

↓ Hear episode

Sound Business with Akash Thakkar – Composer Zach Heyde discusses career-building strategies for composers, including overcoming discomfort, exploring opportunities, and content creation.

↓ Hear episode

SoundWorks Collection – This video explores the Oscar-nominated sound design team’s collaboration with Director Christopher Nolan on the sound effects for the “Can You Hear The Music” scene in “Oppenheimer”.

↓ Hear episode

The A Sound Effect Podcast – Re-recording mixers Tom Ozanich and Dean Zupancic discuss their work on the Oscar-nominated film “Maestro,” highlighting specific scenes and creative mixing techniques.

↓ Hear episode

Dolby Creator Talks – Composer Hans Zimmer discusses his unconventional approach to scoring “Dune: Part Two,” aiming for a sound that reflects the film’s futuristic setting.

↓ Hear episode

Twenty Thousand Hertz – This episode explores unique and fascinating soundscapes in the US, including a hidden sound installation in Times Square and a giant organ built inside a Virginian cave.

↓ Hear episode

These podcasts are all members of the Audio Podcast Alliance. → Learn more here

Hear all the episodes below:

13 – Peter Kurland CAS with Joshua Anderson CAS:

In Conversation, Episode 13 brings in current Cinema Audio Society President, Peter Kurland CAS, to discuss his career as both Boom Operator and Production Sound Mixer; his experience with musicals; his many Academy Award, CAS and BAFTA nominations; as well as his view on the Cinema Audio Society.

Hear the episode:

↑ back to the podcast overview

253 – Oscar Pool Sound Category Round Up:

Tonebenders ran episodes with members of the sound teams of all five nominees in the “Best Achievement In Sound” category at this year’s Oscars. So here are some of our favourite clips from each interview. Plus a few un-aired minutes from the “Oppenheimer” interview that we saved for this episode.

Starting with James Mather talking about the epic Fiat car chase scene in “Mission Impossible: Dead Reckoning Pt 1”. Then Richard King talks about the immense research the team did to get the sounds correct on “Oppenheimer”. Next is Tom Ozanich explaining his approach to making the huge climatic orchestra scene work emotionally. After that is Erik Aadahl discussing how explosions can’t just go “boom” they have to reflect the plot when they happen in the story. Finally we have Johnnie Burn explaining how the two films he worked on last year, “Zone Of Interest” & “Poor Things”, intersected with each other.

Hear the episode:

↑ back to the podcast overview

99 – Treble Technologies-Next Generation Acoustic Simulation (Part 2):

In this episode of the Immersive Audio Podcast, Oliver Kadel travels to Reykjavik, Iceland, to meet Treble Technologies whose mission is to enable a better-sounding world. Treble is a start-up that built the world’s leading acoustic simulation platform that can generate interactive, real-time, immersive audio-visual auralizations. In this two-part series, we will explore the complex world of acoustic simulation.

In this second part, we dive more into audio product design and the close collaborative process between the developers and the software users. We’ll cover the emerging market of synthetic data generation for machine learning and talk about the future road map for Treble.

Hear the episode:

↑ back to the podcast overview

21 – Eran Ben-Isaac:

Our guest today is Eran Ben-Isaac. With over 12 years of experience as a professional production sound mixer, Eran’s expertise has graced numerous film and TV productions, documentaries, and commercials. Now based in Brussels, Belgium, his influence spans both local and international projects.

Eran’s natural environment is the film set, where he captures the sonic essence of every moment, skillfully recording and mixing sound to bring each scene to life. So join us as we dive into his journey, the intricacies of production sound mixing, and the global experiences that have shaped his unique approach.

Hear the episode:

↑ back to the podcast overview

Level 252 – Thomas Brunet (Chants of Sennaar):

Composer Thomas Brunet talks about his absolutely stunning music for “Chants of Sennaar” in this episode. We love how spontaneous the music sounds, and the colorful, creative instrument palette. In addition to the wonderful music, Thomas and I talk about a new graduate program he’s created for music and sound design in Bordeaux, France, as well as his love for and knowledge of French literature.

Hear the episode:

↑ back to the podcast overview

How to Build a Composing Career with Zach Heyde:

Today’s guest is Zach Heyde, a composer based out of Los Angeles. He has worked on a ton of different projects with clients like Disney, Dreamworks, Roblox, and many others. He also runs an online course called “The Composing Career Bootcamp” where he teaches composers how to build a full-time career.

In this episode, Zach and I talk about the importance of being uncomfortable, the types of opportunities there are in the world of composition, how to start networking as an introvert, success as a content creator on YouTube, and so much more.

Hear the episode:

↑ back to the podcast overview

The Sound of Oppenheimer – Can You Hear The Music:

In this exclusive SoundWorks Collection video, we explore the sound effects tracks of “Can You Hear The Music” scene and how this Oscar nominated sound team collaborated with Director Christopher Nolan.

Featuring Sound Designer / Supervising Sound Editor Richard King, Re-Recording Mixer Gary A. Rizzo, Re-Recording Mixer Kevin O’Connell and Production Sound Mixer Willie Burton.

Hear the episode:

↑ back to the podcast overview

28 – Mixing Maestro – with Tom Ozanich and Dean Zupancic:

In this interview, re-recording mixers Tom Ozanich and Dean Zupancic discuss the mix of Bradley Cooper’s film Maestro – currently in the running for a ‘Best Sound’ Oscar (among other noms!) They talk about mixing the Ely Cathedral scene and the party scenes, mixing effects in a musical way during scenes without score, and so much more!

Interview by Jennifer Walden, sound library highlights by Christian Hagelskjaer, and hosted by Asbjoern Andersen from asoundeffect.com.

Hear the episode:

↑ back to the podcast overview

190 – Hans Zimmer and the Score of Dune: Part Two:

2-time Academy Award®-winning composer Hans Zimmer joins us on the podcast to discuss his work on “Dune: Part Two,” after winning an Oscar for his score to the first installment of the sci-fi franchise, directed by Denis Villeneuve. And like Denis, Hans had been dreaming about working on these films since he was a boy. And he also knew he wanted to take them in a less traditional direction, sonically:

“These were the things which probably had been on my mind ever since I read the book. It’s just… I never had the opportunity to try them. I could never understand why, in a science fiction movie — I loved them all — but why we would hear a sort of a European orchestral sound. Why the strings? Why the French horns? Everything else looked futuristic. Everything else was different. Except the music still stuck to the rules of the romantic period. I’m not criticizing it. There’s nothing I love more than ‘Alien’ or ‘Star Wars.’ They’re phenomenal things. But I saw my duty very much as going beyond that.”

— Hans Zimmer, Composer, “Dune: Part Two”

Hear the episode:

↑ back to the podcast overview

Aural Obscura:

All over the world, there are unique and breathtaking sounds that you can only hear in one specific place. In this episode, we travel to two of the most astounding sonic wonders in the United States. The first is a hidden sound installation in Times Square that might be the most visited art exhibit on Earth. The second is an enormous organ built right into the rock of an ancient Virginian cave. These stories originally aired on the Atlas Obscura podcast.

Hear the episode:

↑ back to the podcast overview

↑